# GNU Makefile for cross-compiling quakespasm.exe (Win32 : MinGW) # using cross-toolchains on a linux host / Apr. 24, 2010. # "make DEBUG=1" builds debug client # "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL # ============================================================================ # Helper functions # ============================================================================ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;) # ============================================================================ DEBUG ?= 0 TOPDIR := $(shell pwd) # --------------------------------------- # Define some build variables # --------------------------------------- CC = i686-pc-mingw32-gcc WINDRES = i686-pc-mingw32-windres STRIP = i686-pc-mingw32-strip #CPUFLAGS= -mtune=i686 #CPUFLAGS= -march=pentium4 CPUFLAGS= DFLAGS ?= CFLAGS ?= -Wall -Wno-trigraphs # CFLAGS += -Werror CFLAGS += $(CPUFLAGS) ifneq ($(DEBUG),0) DFLAGS += -DDEBUG CFLAGS += -g #STRIP_CMD := @echo "not stripping" STRIP_CMD := @/bin/true else DFLAGS += -DNDEBUG CFLAGS += -O2 CFLAGS += $(call check_gcc,-fweb,) CFLAGS += $(call check_gcc,-frename-registers,) STRIP_CMD := $(STRIP) endif SDL_CONFIG ?= sdl-config SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags) SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) SDL_LIBS := SDL_net COMMON_LIBS:= m opengl32 LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS)) # --------------------------- # targets # --------------------------- .PHONY: clean debug release DEFAULT_TARGET := quakespasm.exe # --------------------------- # rules # --------------------------- %.o: %.c $(CC) $(DFLAGS) -c $(CFLAGS) $(SDL_CFLAGS) -o $@ $^ %.res: ../Windows/%.rc $(WINDRES) --output-format=coff -I../Windows -o $@ $^ # ---------------------------------------------------------------------------- # objects # ---------------------------------------------------------------------------- OBJS := \ cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \ chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \ cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \ cl_input.o gl_draw.o gl_sky.o keys.o pl_win.o sbar.o sys_sdl.o \ cl_main.o gl_fog.o main.o pr_cmds.o snd_dma.o view.o \ cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \ cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \ cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \ common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o conback.o \ QuakeSpasm.res # ------------------------ # build rules for mingw : # ------------------------ quakespasm.exe: $(OBJS) $(CC) $(CFLAGS) -o quakespasm.exe $(OBJS) $(SDL_LFLAGS) $(LIBS) $(STRIP_CMD) quakespasm.exe release: quakespasm.exe debug: $(error Use "make DEBUG=1") clean: rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print)