Commit graph

363 commits

Author SHA1 Message Date
Ozkan Sezer
0e3e259be3 Made CDAudio_Play() to return success (0) or failure (-1) instead of void.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@368 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 18:33:21 +00:00
Ozkan Sezer
3281636a96 fixed rest of the strict-aliasing and uninitialized use warnings.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@367 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 14:05:20 +00:00
Ozkan Sezer
9289a26a88 whitespace/formatting tidy-up in quakedef.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@366 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:32:16 +00:00
Ozkan Sezer
1dac8dd81d removed the useless msg_suppress_1 thing.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@365 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:27:02 +00:00
Ozkan Sezer
301ff71325 removed all remaining references to id386 and UNALIGNED_OK because
the fitz engine doesn't use them at all.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@364 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:24:28 +00:00
Ozkan Sezer
c7c9f1abb3 changed MAX_OSPATH from 128 to 256 for better compatibility everywhere.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@363 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:20:15 +00:00
Ozkan Sezer
087196844c W_LoadWadFile: Just use COM_LoadMallocFile(). Some minor cleanup.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@362 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 10:47:29 +00:00
Ozkan Sezer
9aad4f2759 common.c, common.h: Added LOADFILE_* defines for use with COM_LoadFile,
for easier reading. Added COM_LoadZoneFile(), COM_LoadMallocFile() and
COM_LoadBufFile() from uhexen2. Added comments after their prototypes
in common.h.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@361 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 10:29:38 +00:00
Ozkan Sezer
4ccfbc0ec1 Mod_LoadLighting: free the allocated hunk memory in case of broken or
unsupported lit file.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@360 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 09:05:44 +00:00
Ozkan Sezer
b94fea30fb applied a better fix for the infamous "SV_TouchLinks: next != l->next" problem.
Fixes "whiteroom" (http://www.quaddicted.com/reviews/whiteroom.html) completely
locking the engine. fix from the quakeforge sources.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 07:55:43 +00:00
Ozkan Sezer
b322f347be W_LoadWadFile: free wad_base only if it isn't NULL.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@358 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 23:30:42 +00:00
Ozkan Sezer
6d2ae18a82 killed all references to Draw_BeginDisc
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@357 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 23:28:08 +00:00
Ozkan Sezer
f157f088d1 sync several sound-related files with uhexen2 a little: move
DEFAULT_SOUND_PACKET_VOLUME and DEFAULT_SOUND_PACKET_ATTENUATION
from sound.h to protocol.h. remove unused gamealive, soundalive
and splitbuffer members from the dma_t structure. make SNDDMA_Init()
to take a dma_t* parameter and make sn static to snd_dma.c. copy
over LordHavoc's S_StartSound skip calculation fixes from uhexen2.
make many functions/data static to their respective files. many
whitespace/formatting clean-ups.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@356 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 21:10:26 +00:00
Ozkan Sezer
bcef8e85f0 backports from uhexen2 source, preparing for streaming music support:
* snd_mix.c: Increased PAINTBUFFER_SIZE from 512 to 2048.
* snd_mix.c: snd_vol is static now. it is calculated in S_PaintChannels and
  only used in SND_PaintChannelFrom16. all its other uses are removed from
  Snd_WriteLinearBlastStereo16, S_TransferStereo16, S_TransferPaintBuffer.
  The way it was, the sound volume was applied to the whole final contents
  of the paint buffer, but with this new quake2+ way we can add raw samples
  to the paint buffer with its own volume, such as bgmvolume. However, this
  makes the snd_scaletable to be recalculated everytime the sfxvolume is,
  changed, therefore it is adjusted that way to incorporate sfxvolume.
* snd_mix.c: In S_PaintChannels, check against s_rawend and copy from the
  streaming sound source if necessary.
* snd_dma.c: Added old_volume to detect sfxvolume changes. Made S_Update to
  compare it to sfxvolume.value and call SND_InitScaletable() if it changed.
* snd_dma.c: Add new globals s_rawsamples and s_rawend. Reset s_rawend to 0
  in S_ClearBuffer. Add new function S_RawSamples, adapted from quake2 with
  its 8 bit stereo playback fixed.
* snd_dma.c (S_FileExtension): Add new function which returns the given
  sound file's extension including the dot, or NULL.
* q_sound.h: Add new macro MAX_RAW_SAMPLES, defined as 8192. Add externs
  for new globals s_rawsamples and s_rawend. Add prototype for the new
  S_RawSamples and S_FileExtension functions.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@355 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 17:11:28 +00:00
Ozkan Sezer
94767a4e6d added windows version detection back from original sources
with extra bits from uhexen2. we may use the information some
day.. (or not..)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@354 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 17:00:19 +00:00
Ozkan Sezer
165598051c backports from uHexen2 tree:
* common.c, common.h: Added new structure fshandle_t. Added new procedures
  FS_fread, FS_fseek, FS_ftell, FS_rewind, FS_feof, FS_ferror and FS_fclose.
  The new FS_*() stdio replacements are necessary if one is to perform non-
  sequential reads on files reopened on pak files because bookkeeping about
  file start/end positions is needed. Allocating and filling in the fshandle_t
  structure is the users' responsibility when the file is initially opened.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@353 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 16:50:15 +00:00
Ozkan Sezer
56a7b2e6fd added file_from_pak as a new flobal, made COM_FindFile() to set it properly.
from quakeworld sources.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@352 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 16:35:16 +00:00
Ozkan Sezer
b0550eeacd Minor cd_sdl.c cleanups from uhexen2. Reorganized cdaudio volume
handling. If volume is 0, don't bother advancing and pause.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@351 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 14:55:25 +00:00
Ozkan Sezer
f96a8e4d99 snd_mem.c updates from uhexen2 :
* q_sound.h: add WAV_FORMAT_PCM as a new macro, defined as 1.
* snd_mem.c (S_LoadSound): use WAV_FORMAT_PCM. reject wav files which are
  neither 8 nor 16 bit. reject wav files which have zero samples. report
  the wav file name with the error messages so that they mean something.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@350 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 14:39:12 +00:00
Ozkan Sezer
bf49e25d3f renamed sound.h to q_sound.h
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@349 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 14:30:52 +00:00
Ozkan Sezer
ed45746547 gl_vidnt.c, gl_vidsdl.c: Reformatted GL_CheckExtensions for better readability,
removed the old unused CheckArrayExtensions.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@348 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-26 22:10:44 +00:00
Ozkan Sezer
1dfaee5d49 * sv_main.c (SV_WriteEntitiesToClient): the protocol check must be against
sv.protocol, not sv_protocol.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@347 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-11-23 06:48:02 +00:00
Ozkan Sezer
d5a2f16883 SDL_putenv() is problematic in versions <= 1.2.9 so replaced it with plain putenv().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@346 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-11-12 15:51:04 +00:00
Ozkan Sezer
db353f7a19 menu.c: restore the screen size menu item that was removed in rev. 125.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@345 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-29 13:03:04 +00:00
Ozkan Sezer
737158283f cmd.c: Fix the unalias command.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@344 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-24 14:15:27 +00:00
Steven
94a597c2f3 more max_edicts stuff (from Sander)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@343 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-24 07:57:46 +00:00
Steven
179a9a8599 Bump max_edicts for compatibility with WarpSpasm
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@342 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-23 21:50:16 +00:00
Ozkan Sezer
2de33fba8b * snd_mem.c: Remove prototype for non-existant function S_Alloc().
Remove unused global cache_full_cycle. Comment out unused function
DumpChunks().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@341 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-18 20:39:10 +00:00
Ozkan Sezer
0eaca6e6c2 increased default zone memory size to 384kb
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@340 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-11 18:06:11 +00:00
Ozkan Sezer
f5ed1bb6fe cmd.c (Cmd_Alias_f): replace another occasion of Z_Malloc() + strcpy() by Z_Strdup().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@339 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-04 07:40:12 +00:00
Ozkan Sezer
7aa88b97a4 * console.c, sbar.c: fixed a few format string issues.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@337 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-20 08:27:20 +00:00
Ozkan Sezer
4221fb358a bumped version to 0.85.4 in the development tree.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@330 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-19 09:11:38 +00:00
Ozkan Sezer
1883fdd469 makefile comment tweaks
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@321 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-01 06:10:21 +00:00
Ozkan Sezer
e08d6cf1e3 replaced all usess of vsprintf by q_vsnprintf
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@320 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 16:57:12 +00:00
Ozkan Sezer
20c394edea added q_snprintf and q_vsnprintf from uhexen2. always use our wrapper
versions to ensure consistent behavior accross platforms.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@319 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 14:09:00 +00:00
Ozkan Sezer
54dcec831b host_cmd.c: minor tidy up, nothing serious.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@318 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 12:15:38 +00:00
Ozkan Sezer
927fdb2ac6 host_cmd.c (Host_Say_f, Host_Tell_f): adjustments, mostly inspired from
the darkplaces engine.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@317 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 11:55:55 +00:00
Ozkan Sezer
6c62d1f9c5 fixed lazy declaration and cleaned up the .bsp extension removal logic.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@315 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-30 02:51:21 +00:00
Ozkan Sezer
71eda66cdc remove the defunct cls.mapstring
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@314 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-30 02:15:22 +00:00
Steven
55764a6111 Remove any trailing ".bsp" from mapname
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@313 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 23:03:50 +00:00
Steven
dd590862a0 End of the world commit
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@312 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 21:37:07 +00:00
Ozkan Sezer
3274be68e3 pr_edict.c (PR_LoadProgs): silenced a minor compiler warning after the const changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@310 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 17:50:20 +00:00
Ozkan Sezer
24ac622029 CDAudio_Next() and CDAudio_Prev() aren't public to the engine and do not
belong in a placeholder like cd_null.c.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@308 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 16:02:55 +00:00
Ozkan Sezer
b1585b3039 more fixes for deprecated conversion from string constant to char*:
handle the -safe command line switch using a new global safemode,
check for safemode in the related driver init functions and remove
the safeargvs & co from common.c and COM_InitArgv().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@307 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:55:41 +00:00
Ozkan Sezer
cecbdc723c pr_edict.c: changed the type arguments of PR_ValueString() and PR_UglyValueString()
from etype_t to int for C++ compatibility. from uhexen2.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@306 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:36:03 +00:00
Ozkan Sezer
4e60e59d39 constified basedir member of quakeparms_t
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@305 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:33:33 +00:00
Ozkan Sezer
ef7e98cb02 pr_comp.h: fixed a harmless typo with DEF_SAVEGLOBAL
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@304 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:27:17 +00:00
Ozkan Sezer
db94e7f98c some more constifications and fixes for deprecated conversion
from string constant to char*


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@303 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:04:19 +00:00
Ozkan Sezer
f17e534519 added comment in Host_Name_f()
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@301 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 10:22:17 +00:00
Ozkan Sezer
906df3f650 const correctness changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@300 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 02:22:55 +00:00
Ozkan Sezer
66ec5d11dc gl_model.c (Mod_LoadAliasModel, Mod_LoadSpriteModel): add some enum casts
to make things more compatible with C++.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@299 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 10:41:41 +00:00
Ozkan Sezer
d9182f61a4 made the PollProcedure api compatible with C++.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@298 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 10:29:19 +00:00
Steven
5c57699095 Back out Oz's cd-sdl.c changes
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@297 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 10:06:16 +00:00
Ozkan Sezer
36d82d087d removed net_serial which was for dosquake only.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@296 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:55:43 +00:00
Ozkan Sezer
a7103e2d39 screen.h (canvastype): Added CANVAS_INVALID as a new enumerated value (-1).
gl_draw.c (GL_Set2D): Use CANVAS_INVALID instead of -1.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@295 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:20:19 +00:00
Ozkan Sezer
6829940b87 main_sdl.c: removed dedicated setup TODO notes. added a new TODO note about
setting up the dedicated server with less memory.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@294 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:11:57 +00:00
Ozkan Sezer
7957d214ba cd_sdl.c: cleaned up the latest mess a little. restricted track progressing
to the cd player facility only.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@293 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:04:16 +00:00
Steven
6beef00279 cd fix needed fo gameplay
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@292 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 01:28:40 +00:00
Steven
627ffd4f64 Make "cd play" progress tracks
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@291 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 00:35:22 +00:00
Ozkan Sezer
834e2cf868 * cd_sdl.c (export_cddev_arg): make putevn() actually work.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@290 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 23:46:16 +00:00
Ozkan Sezer
010a465de2 * cd_sdl.c (export_cddev_arg): fixed bad snprintf and the crash it was
causing.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@289 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 23:20:16 +00:00
Ozkan Sezer
dbd624bdf8 cd_sdl.c: no need for uhexen2's CVS version identifier to stay here.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@288 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 17:23:39 +00:00
Ozkan Sezer
dcf0cd11bf * cd_sdl.c (get_cddev_arg): fix stupid typo in uppercasing.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@287 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 15:55:54 +00:00
Ozkan Sezer
c6627995cc * cd_sdl.c (get_cddev_arg): check for null or empty arguments also
for non-windows platforms.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@286 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 14:32:34 +00:00
Ozkan Sezer
27fc06b792 * cd_sdl.c: Remove unnecessary SDL_getenv.h include.
(CDAudio_Init): Move the bad ugly hack about SDL_CDROM environment
variable into the new export_cddev_arg() helper. FOr the -cddev option,
call the new get_cddev_arg() helper.

(export_cddev_arg): SDL_CDROM environment variable hack moved from
CDAudio_Init() to here. Fixed bad strcat() usage orto the array. Made it
for non-windows platforms only.

(get_cddev_arg): Added for checking the argument to the -cddev option.
For non-windows platforms just return the argument itself. For windows,
arg should be like "D:\", make sure it is so, but tolerate args like "D"
or "D:", as well.

(CDAudio_Next): Make static. Minor cleanups.

(CDAudio_Prev): Make static. Minor cleanups.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@285 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 14:05:32 +00:00
Steven
93dd4d8bb1 cd command tweaks
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@284 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 10:31:00 +00:00
Steven
fb745fe815 Add "cd next" and "cd prev" commands. Add a new "-cd" option , which in combination with "-dedicated", allows QS to be a stand-alone cd player... Useful\!
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@283 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 09:49:03 +00:00
Steven
38b8119eb7 Set SDL_CDROM environment variable when using -cddev. Some doco updates.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@282 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 04:12:19 +00:00
Ozkan Sezer
d8779f7d0d MS Visual Studio support:
* Quake/console.c, net_udp.c: replace snprintf by q_snprintf.
* Quake/common.h: Define q_snprintf as _snprintf for windows and as
snprintf for all others. Likewise for q_vsnprintf. Disable several
MSVC warnings. Define fmin and fmax as min and max macros for MSVC.
* Windows/quakespasm.vcproj, quakespasm.sln: Add Visual Studio 2005
project files.
* Windows/SDL_x64.zip: Add SDL x64 import libraries for MSVC.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@281 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-20 02:25:22 +00:00
Ozkan Sezer
88f32bdabf Makefile.w32, Makefile.w64: made them a little bit more flexible by adding
CROSS_COMPILE and TARGET variables.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@280 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-17 19:30:35 +00:00
Ozkan Sezer
14a4a5159e pr_cmds.c (PF_traceline): Added a FIXME note about the NaN issue with certain progs.dat
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@278 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 21:02:31 +00:00
Ozkan Sezer
3a6e17e627 added q_stdinc.h, adapted from uhexen2, to tidy up several includes and
macros in one place.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@277 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:55:39 +00:00
Ozkan Sezer
13491eb6a1 pr_cmds.c (PF_traceline): fix entity number printing.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@276 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:50:31 +00:00
Ozkan Sezer
2fc9631eff mathlib.h, mathlib.c: changed nanmask from being a global to being
a macro.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@275 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:10:20 +00:00
Ozkan Sezer
1b8482a1d8 * pr_cmd.c: replaced isnan() calls with quake's own ISNAN() macro.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@274 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:06:06 +00:00
Kristian Duske
542da2a2aa git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@272 af15c1b1-3010-417e-b628-4374ebc0bcbd 2010-08-14 19:41:09 +00:00
Steven
d4389ecb61 Miscellaneous doco updates
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@269 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 05:01:12 +00:00
Steven
f528bdb8a1 PF_traceline causes program to die badly if given non-numeric (isnan) vectors. So we must check to not allow this happening. Additionally, stop program execution is developer cvar is set. Note: Compiling program with gcc option \'-ffast-math\' (and more specifically, -funsafe-math-optimizations) is an alternative fix than this patch. It performs FPU opts that gloss over the issue
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@268 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 03:59:29 +00:00
Steven
2ec27d0df8 Swap left and right arrow keys in the videomode menu. (Right arrow now increases resolution, which is more standard)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@267 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 03:42:52 +00:00
Ozkan Sezer
ef4fc53d27 net_sys.h: update comments and tidy up.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 14:03:07 +00:00
Ozkan Sezer
f89750857f struct sockaddr has unsigned char sa_len as the first member in BSD
in BSD variants and the family member is also an unsigned char instead
of (unsigned) short. So we define HAVE_SA_LEN for those BDS variants
and check for the offsetof for the sa_family member and also change
the struct qsockaddr to mirror that.  This should matter only when
PLATFORM_UNIX is defined.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@260 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:20:39 +00:00
Steven
fbe9360365 Add a "prev weapon" menu item (from Sander)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@253 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-04 03:09:07 +00:00
Ozkan Sezer
d5e85a5e6c host_cmd.c, menu.c: sanitize whitespace/formatting.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@252 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 19:45:16 +00:00
Ozkan Sezer
4a1e01a976 menu.c: Added an options enum for the options menu. Added an options menu
entry for mouse look toggling.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 18:28:23 +00:00
Ozkan Sezer
c8273e039c revert incorrect changes to NUM_GAMEOPTIONS and gameoptions_cursor_table from rev. 246.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@250 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 17:33:03 +00:00
Ozkan Sezer
f493f3a17f gl_mesh.c (BuildTris): worked around a type-punned pointer. adapted from quakeforge.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@249 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 21:11:16 +00:00
Ozkan Sezer
a7d57b4b51 * renamed Length() to VectorLength() for consistency with its friends.
* mathlib.c: Removed the unnecessary sqrt() prototype.
(VectorLength): Made it to just return sqrt(DotProduct(arg,arg))
(VectorNormalize): Calculate the length as sqrt(DotProduct(arg,arg)).
* mathlib.h (CLAMP): Renamed the macro arguments from min and max to
_minval and _maxval.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@248 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 19:22:46 +00:00
Steven
19b960c889 Add a statusbar alpha slider, and change default scr_sbaralpha to 0.95
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@247 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 06:48:25 +00:00
Steven
b9d4ec244f Link the status bar size to the scale slider, though it's size only increases half as fast
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@246 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 01:52:04 +00:00
Steven
6a79b12f88 History fixed - Ozkan's newline fix seems ok.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@245 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:50:27 +00:00
Steven
f303df4d82 Make some fixes for command line history now that history is persistent
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@244 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:08:16 +00:00
Steven
66cafbd197 There seems bugs in the command-line code. Revert this "blank newline" fix first, then look for more
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@243 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-27 21:45:33 +00:00
Steven
7284633062 -bgvolume switch stays... Allows CD music/ambient music to play while minimized
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@242 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-26 08:47:11 +00:00
Ozkan Sezer
236d7a62ce Under windows, run the game (windowed), go into a saved game,
press Esc to get the menu, minimize using the mouse on the
window's minimize icon and then restore and you'll have sound
all the same.  HOWEVER: If you minimize by pressing the icon
on the start bar, sound will be lost upon restoring. Or, if
you use alt-tab to get away from the game window the same will
happen. Or, if you run the game fullscreen and use alt-tab to
go to the desktop (alt-tab is the only way I know) you will
lose the sound again.  Here, we are probably are hitting an
SDL_APPACTIVE or SDL_APPINPUTFOCUS event more than once and
since the block counter goes > 1 we are not restoring properly.
For now, making snd_blocked to act as a boolean and not as a
counter fixes the issue.  Hmmm...

* main_sdl.c: Revert revision 238 change, no longer necessary.
* snd_dma.c: Make snd_blocked act as a boolean and not as a
counter.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@241 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 12:20:17 +00:00
Ozkan Sezer
e69a106d3d made MAXCMDLINE definition public through keys.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@240 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 10:36:14 +00:00
Steven
70dc6cb641 (Some?) Win32/64 does not re-enable sound after app is minimized and restored, so (temporarily?) add a -bgsound switch to disable sound being muted
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@238 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:58:04 +00:00
Steven
e9192f232a Enable messages and says to be 256 chars long, with a scrolling input line across top of screen. Allow tab button in demos.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@237 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:55:11 +00:00
Ozkan Sezer
c6a63edca2 keys.c (History_Shutdown): Don't let it write an empty string to history.txt
if no console commands were used.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@235 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 10:50:40 +00:00
Ozkan Sezer
d65f8679a7 host.c (Host_Init): Do not exec quake.rc for dedicated servers. Instead,
exec autoexec.cfg and stuffcmds in that case. Also moved running the start
map for dedicated servers here.
host_cmd.c (Host_Startdemos_f): Moved running the start map for dedicated
servers to Host_Init().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@234 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:45:40 +00:00
Ozkan Sezer
1496d179e5 host.c (Host_Init): Don't call V_Init, Chase_Init, Key_Init, Con_Init, M_Init,
ExtraMaps_Init and Modlist_Init for dedicated servers either.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@233 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:16:58 +00:00