Commit graph

1763 commits

Author SHA1 Message Date
Shpoike
e39c88a58b Add alternative model lerping mode for proper compat with csqc/menuqc. 2021-08-31 04:59:12 +01:00
Shpoike
e63dae5f49 Fix more key_lines masks from 31 to CMDLINES-1. 2021-08-31 04:59:12 +01:00
Shpoike
0fb371178d Pointless engine compat. 2021-08-31 04:59:12 +01:00
Shpoike
3016b0201f Fix menuqc-related crash with r_shadows enabled. 2021-08-31 04:59:12 +01:00
Shpoike
7a6ee08281 Add -basegame support. Update hack to hide texture failure dev-spam to include dds files. 2021-08-31 04:59:12 +01:00
Shpoike
71b6fc11ed Support for fte's 'nll' texture mode etc, which should give fewer flickering pixels in the distance than quake's normal nearest_mipmap_linear mode. 2021-08-31 04:59:12 +01:00
Shpoike
77a8f9a9a1 Add support for %S in sprintf builtin for quoted strings. 2021-08-31 04:59:12 +01:00
Shpoike
78fee72c50 Fix bugs found through gcc's warnings. 2021-08-31 04:59:12 +01:00
Shpoike
bc684222fc Fix string autocvars bug in menuqc. 2021-08-31 04:59:12 +01:00
Shpoike
8b6737a436 Make menuqc respect qs's scr_menuscale cvar instead of scr_sbarscale. 2021-08-31 04:59:12 +01:00
Shpoike
5842eb70e8 Added search_getpackagename builtin to query which package a file is inside (flags&2 to get the gamedir of the package/gamedir too), also let the 'cvar' pseudo-cvar be queried via cvar_string. 2021-08-31 04:59:12 +01:00
Shpoike
bdfdface5b Fix for search_begin on linux. 2021-08-31 04:59:12 +01:00
Shpoike
6e809c4999 Remove MAX_GLTEXTURES limit. 2021-08-31 04:59:12 +01:00
Shpoike
bd6d2ab660 Rename a QSS cvar for better compat with FTE. 2021-08-31 04:59:12 +01:00
Shpoike
f4f0e9516a Let menuqc detect engine more easily, so it can tailor available cvar values for specific engines. This is probably a bad thing but I don't see any other sane way around it. With it being a cvar, the user can at least override it/lie to fake forked engines. 2021-08-31 04:59:12 +01:00
Shpoike
06fd012dfe Custom hardware cursors, fix missing cursor when running fullscreen. 2021-08-31 04:59:12 +01:00
Shpoike
54538a054a Menuqc support. Only tested against menusys so far. 2021-08-31 04:59:12 +01:00
Shpoike
4c9569c254 Try to make IQM animations sync to when the frame is changed (like FTE or DP) so that the animations can actually be used for non-static things. There are still no 4-way blends, however. 2021-08-31 04:59:12 +01:00
Shpoike
0f39ae9565 Fix late model precaching bug. 2021-08-31 04:59:12 +01:00
Shpoike
1a18a8af47 Add support for string stats (for csqc's use). 2021-08-31 04:59:12 +01:00
Shpoike
402fedb147 Try to fix compiling in msvc, and try to avoid the issue in future too. 2021-08-31 04:59:12 +01:00
Shpoike
85e9399f2f Fix support for replacementdeltas with ent counts above 32767 (in case other engines use qss as their reference for support, or if it gets bumped later). 2021-08-31 04:59:12 +01:00
Shpoike
1c750b3f5f Allow decals to adhere to random s bias stuff too. 2021-08-31 04:59:12 +01:00
Shpoike
a1641b6be3 Add -nohome arg to disable homedir use (when compiled to use them, consistent with other engines). 2021-08-31 04:59:12 +01:00
Shpoike
6a6ef2a53a Add -mem arg for compat with dos or linux quake ports (and because -mem mb is more readable than -heapsize kb). 2021-08-31 04:59:12 +01:00
Shpoike
1f521aadb2 Fix bug from resizing the window with glsl gamma in use. 2021-08-31 04:59:12 +01:00
Shpoike
36b2046f57 Be more verbose and less errory about corrupt gfx.wad files. 2021-08-31 04:59:12 +01:00
Shpoike
933155ce88 Avoid problems when bobcycle is 0. 2021-08-31 04:59:12 +01:00
Shpoike
2e1abf9fa7 Add support for dds textures. 2021-08-31 04:59:12 +01:00
Shpoike
0a61068135 Fix glCompressedTexImage2D undefined on windows. 2021-08-31 04:59:12 +01:00
Shpoike
06118f2535 Prevent crashes from improper viewmodel/viewframe/etc command usage. 2021-08-31 04:59:12 +01:00
Shpoike
9278c740db Add avelocity support to MOVETYPE_PUSH entities, to go with rotated SOLID_BSP support (kinda pointless without this commit too tbh). 2021-08-31 04:59:12 +01:00
Shpoike
9d15653e46 Add proper collision support for angles on SOLID_BSP entities. 2021-08-31 04:59:12 +01:00
Shpoike
0d8c45168f Allow poking entity fields in weird fun cheaty ways. Useful for debugging. 2021-08-31 04:59:12 +01:00
Shpoike
3650f85e8e Switch from LH's dead master to Eukara's live one. 2021-08-31 04:59:12 +01:00
Shpoike
539832c356 Fix server-crash bug when kicking people. 2021-08-31 04:59:12 +01:00
Shpoike
47cae9c3f8 Added support for my extended miptex stuff for high-colour map textures. 2021-08-31 04:59:12 +01:00
Shpoike
475584d631 Fix a merge error of mine. 2021-08-31 04:59:12 +01:00
Shpoike
1cda0611c8 Add some validation for gfx.wad. 2021-08-31 04:59:12 +01:00
Shpoike
4315b1cfdc Fix typo 2021-08-31 04:59:12 +01:00
Shpoike
08cf018563 Added cvars to change/disable the often-unwanted build-in sound effects. 2021-08-31 04:59:12 +01:00
Shpoike
17f45103be Work around msvc's continued lack of C99 support. 2021-08-31 04:59:12 +01:00
Shpoike
578d789b94 Ensure that Cmd_Args ALWAYS returns a valid string, avoiding crashes when only one arg was given. 2021-08-31 04:59:12 +01:00
Shpoike
7a76790d92 Bump QC stack sizes, to reduce chances of overflows. 2021-08-31 04:59:12 +01:00
Shpoike
598038b7f2 Remove some fixed-function logic from the worldsurf glsl. 2021-08-31 04:59:12 +01:00
Shpoike
e259d0db52 Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation. 2021-08-31 04:59:12 +01:00
Shpoike
e38664c222 Hacked in support for IQMs. 2021-08-31 04:59:12 +01:00
Shpoike
34414e41e1 Lets just use 999 by default. 2021-08-31 04:59:12 +01:00
Eric Wasylishen
dd0d414b17 VS project: Fix failure to find "winsock2.h" (#8)
and undefined reference to __imp__freeaddrinfo@4 (link Ws2_32.lib)
2021-08-31 04:59:12 +01:00
Shpoike
666825037a Remove MAX_HANDLES limit. 2021-08-31 04:59:12 +01:00