sezero
d2f537967f
comment out COM_DefaultExtension
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@905 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:33:05 +00:00
sezero
eafd77c770
revert r903 and the old conback hack commits. change the engine
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to load id1/quakespasm.pak for content customizations.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@904 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:28:16 +00:00
stevenaaus
8891cc87a0
Overide some old fashioned default bindings (from Eric - https://sourceforge.net/p/quakespasm/patches/17/ ).
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@903 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 10:28:13 +00:00
sezero
23479771e1
Avoid using COM_DefaultExtension() whenever possible: it may lead
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to unpredictable results. Use a new procedure COM_AddExtension()
which appends the given extension to the path if the one it has,
if any, doesn't match. In Host_Game_f(), reject "." as the path.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@902 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 07:50:54 +00:00
sezero
77ff19c371
Unix (at least Linux) man pages for mkdir(2) document the EEXIST
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error: "pathname already exists (not necessarily as a directory).
This includes the case where pathname is a symbolic link, dangling
or not." So, add a check to see if the existing pathname is really
a directory.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@901 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-24 08:10:15 +00:00
sezero
fd79bed7f7
osx port: update SDLMain.m from SDL hg repository/SDL-1.2 branch.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@900 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-18 16:05:59 +00:00
sezero
d75aafddbb
progs.h: leafnums array in edict_t needs to be int, not short. patch from Eric Wasylishen.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@899 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-13 09:03:48 +00:00
sezero
a4a2cbb506
Re: r897: lowered NET_MAXMESSAGE and MAX_MSGLEN from 65536 to 64000. not happy with this limit bump at all, but let's see how it will turn out..
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@898 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 07:28:11 +00:00
stevenaaus
b223fa293d
A couple of limit bumps. http://www.celephais.net/board/view_thread.php?id=60452&start=721
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@897 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 05:08:34 +00:00
sezero
81bfd2295e
upgrade libmodplug dlls to latest 0.8.8.5 release.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@896 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-11 12:00:12 +00:00
sezero
7e8662aaf7
oslibs, codecs (win, osx): upgrade libmpg123 to stable 1.18.1 release.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@895 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-17 18:00:25 +00:00
sezero
127d590d13
oslibs (win, osx), codecs: recompiled libmpg123 using latest stable
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1.18.0 release, with debug messages (mpg123lib_intern.h) disabled,
and -finline-functions and -funroll-all-loops compiler flags removed.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@894 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:05:57 +00:00
sezero
7cb7440f3d
snd_umx: minor update from umr. minor correction to fshandle offset.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@893 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:00:35 +00:00
stevenaaus
769f1ed414
MAX_VISEDICTS bump For BSP2, suggested by Ericw.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@892 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-30 10:07:03 +00:00
sezero
fb5db23fb9
oslibs (win, osx), codecs: recompiled libflac with the encoder taken
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out and a few patches applied from mainstream git repo. also tweaked
the FLAC_API macro for windows dll exports. dll and dylib sizes are
more than halved now.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@891 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-25 20:50:25 +00:00
sezero
564fdb28bc
oslibs, codecs: recompile using latest libvorbis-1.3.4 release.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@890 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-24 15:50:34 +00:00
sezero
cf83937c3e
recompiled opusfile-0.3 for win with commits cfa5956, 06a191e, and
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779ea4d applied from mainline. recompiled libmikmod-3.3.5 for win
and osx with 16cddd and 3493b1 applied from mainline.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@889 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-15 18:21:53 +00:00
sezero
18afae1775
more correct export read for unreal beta, for correctness sake...
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@888 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 20:50:23 +00:00
sezero
e14b5aca86
fix umx export table read order. doesn't affect our umx playback, but correctness is good.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@887 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 18:27:33 +00:00
stevenaaus
a1dc252423
Sound looping bug fix from eric - https://sourceforge.net/p/quakespasm/patches/12/
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@886 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 02:55:04 +00:00
sezero
9c3f7071af
upgrade libmikmod to v3.3.5
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@885 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-10 10:00:27 +00:00
stevenaaus
10fd8b0f04
Enable wheel mouse in console (used to scroll up and down).
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@884 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-04 07:18:43 +00:00
sezero
380099484f
snd_mikmod.c: compile-time sanity checks for libmikmod version.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@883 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-27 12:00:21 +00:00
stevenaaus
0fb8a46647
Move the sgml stuff to Linux/sgml, and update doco re gamma known-bugs.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@882 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-26 21:16:44 +00:00
sezero
201043b3ba
BSP2 support. patch kindly provided by Eric Wasylishen (see the patch
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tracker entry #11 at http://sourceforge.net/p/quakespasm/patches/11/ )
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@881 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-25 09:10:28 +00:00
sezero
b0f10c53bb
osx and windows codecs: upgrade libmikmod to v3.3.4 release.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@880 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-11 14:37:24 +00:00
sezero
f507bd8e51
snd_umx.c (read_typname): made technically more correct (not that it matters for our case, but still..)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@879 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-24 07:03:49 +00:00
sezero
2be37b90e3
snd_umx.c: support umx files from unreal 1997/98 beta version.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@878 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-23 18:57:18 +00:00
svdijk
3128e5c42a
In CL_ParseServerInfo(), call Host_Error() when a model can't be found.
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This prevents the segmentation fault reported by Spirit at
http://celephais.net/board/view_thread.php?id=60452&start=516 .
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@877 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-18 10:43:54 +00:00
sezero
b563bae4a7
snd_mikmod.c: fix return type of the Seek function. snd_umx.c: update XM detection. other minor tidy-ups.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@876 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 18:11:31 +00:00
sezero
c81015fed3
upgrade libmikmod-3.3.3
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@875 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 17:51:09 +00:00
svdijk
bfd3617f29
Minor formatting.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@874 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:38:03 +00:00
svdijk
65f83816ef
Some doco updates.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@873 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:02:35 +00:00
svdijk
c5c7dc4e3d
Base FOV adapting on screen resolution instead of viewport resolution.
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By doing this we still adapt to widescreen resolutions automatically,
but we now keep the horizontal FOV a constant for any given resolution.
E.g. if the aspect of the viewport changes (for instance when the user
changes the statusbar from transparent to solid) we adapt the vertical
FOV instead of the horizontal FOV (like original GLQuake does). For any
4:3 screen resolution quakespasm now behaves the same with or without
fov_adapt set, regardless of viewport size/aspect. This fixes the issue
reported by mh at http://forums.inside3d.com/viewtopic.php?f=1&t=5166 .
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@872 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 16:20:38 +00:00
sezero
dd34178716
codecs: update libmikmod to latest 3.3.2 release
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@871 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-07 09:00:51 +00:00
sezero
29295523c1
add mikmod/modplug codec libs for windows and macosx.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@870 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-28 07:28:17 +00:00
sezero
45d808d13c
add new stdio replacement FS_fgetc() and use it in snd_mikmod.c.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@869 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-27 19:51:26 +00:00
sezero
a990f3db36
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
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by locale-insensitive versions, new header q_ctype.h.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@868 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-25 17:01:40 +00:00
sezero
fe924aa632
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
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tidy-ups in FS* stdio replacement functions. add new FS_filelength.
snd codec layer updates: changed codec_open() to operate only on a
stream pointer and moved all file open/close stuff to snd_codec.c.
codec_open now only returns true or false upon success or failure
instead of a stream pointer. added new snd_codec.c toplevel helper
S_CodecForwardStream(), which allows one codec to hand over its
stream from its codec_open() to another codec. Support for tracker
(mod) music, including support for Unreal umx containers. (might
be useful if we ever make a Nehahra version of the engine some day.
edit the makefiles to enable when compiling.)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@867 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-25 11:01:12 +00:00
sezero
d97b32e0c7
oslibs: macosx, windows: recompile libopusfile using latest stable
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v0.3 release. (only a windows code change and a few extra comments
in opusfile.h header since the previous build.)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@866 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-08-08 12:21:40 +00:00
sezero
4b45dcbda5
snd_mp3.c (mp3_startread): set the missing stream->info.bits value
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(for completeness only.)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@865 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-27 05:05:44 +00:00
sezero
69fdb63afb
snd_flac.c (flac_write_func): don't byteswap the 16 bit values.
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they seem to be in native-endian format. thanks to Levent Yavas
for testing on a big endian platform (ppc/OSX 10.4).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@864 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-25 11:03:25 +00:00
sezero
3349866c81
gl_vidsdl.c: small gamma update.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@863 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-25 09:41:28 +00:00
sezero
35c9f5ccff
snd_sdl.c (SNDDMA_Init): set number of samples to 4096 for sampling rates higher than 56, i.e. 96 kHz.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@862 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-24 09:28:01 +00:00
sezero
5f205cb1f8
gl_vidsdl.c: use SDL_SetGamma() instead of SDL's GammaRamps api.
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see: http://hg.libsdl.org/SDL/rev/3665bc284271
http://bugzilla.libsdl.org/show_bug.cgi?id=1979
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@861 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-24 07:00:44 +00:00
sezero
6d340ff733
snd_mp3.c (mp3_startread): don't error upon a short read
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as it may be a short but still a valid file.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@860 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-23 17:01:20 +00:00
sezero
aad0ec327a
* snd_codec: store the samplebits value in the snd_info_t struct,
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and add a new blocksize field to it which the flac decoder can
use. updated decoder sources for the snd_info_t changes, where
I made minor tidy-ups too, tightening several format checks and
fixing a few gotchas in snd_wave.c and snd_mem.c.
* snd_flac.c: adjusted for snd_info_t changes. no longed storing
metadata->data.stream_info in our private data, but just storing
a pointer to the stream->info structure. No longer checking the
metadata total_samples field (the FLAC__StreamMetadata_StreamInfo
doesn't seem to have any alignment or pack attributes and I don't
safe with its offset across different compilers), but added check
to make sure that we hit and parsed a STREAMINFO metadata instead,
and our new state seems just fine for validating the file.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@859 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-22 11:41:14 +00:00
sezero
a99bea5110
updated Xcode project file for fLaC music support, thanks to Kristian Duske.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@858 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-21 17:02:42 +00:00
sezero
2d0fe10abf
added flac music support.
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it is not enabled by default, edit the Makefile for USE_CODEC_FLAC,
or add USE_CODEC_FLAC=1 to your make command line arguments. Xcode
project file still needs updating for this.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@857 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-21 14:02:06 +00:00
sezero
c91aa79b99
merged the opus codec support patch
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@856 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-18 07:03:11 +00:00