Commit Graph

1947 Commits

Author SHA1 Message Date
Shpoike 730df19cdd Fix demo playback crash. 2021-08-31 04:59:11 +01:00
Shpoike ac290489c5 Fix linux compile issue. 2021-08-31 04:59:11 +01:00
Shpoike f96964315e Fixed some warnings 2021-08-31 04:59:11 +01:00
Shpoike aa8dd16dad Display multiple local addresses on the create-game multiplayer menu.
Hopefully this wll be slightly more useful on multi-homed machines.
2021-08-31 04:59:11 +01:00
Shpoike 68ae3bfee7 Accept LIGHTING_E5BGR9 bspx lumps in case there's no rgb8 lump.
Converts to rgb8 for now, so still only uses ldr lighting.
2021-08-31 04:59:11 +01:00
Shpoike 4d0d324479 Fix demo playback. Play some ftenq demos too. 2021-08-31 04:59:11 +01:00
Shpoike d595a3d9cd The voice chat feature requires audio capture. Audio capture requires sdl2. So lets force that. 2021-08-31 04:59:11 +01:00
Spike d336eeb96f Misaligned bsp lumps should have been a developer thing.
If anyone didn't fix their maps yet, they probably never will.
2021-08-31 04:59:11 +01:00
Spike fef685af82 Don't try doing mouse grabs in dedicated servers... 2021-08-31 04:59:11 +01:00
Spike 2fbea9a1ea Fix p999 issue (was checking for only 666 on makestatic). 2021-08-31 04:59:11 +01:00
Spike b2198414fe Fix slowmo issue caused by framerates lower than 72 with network independance. 2021-08-31 04:59:11 +01:00
Spike b1c679f772 Fix possible networked out-of-bounds access. 2021-08-31 04:59:11 +01:00
Spike f117e246b4 Reinstate the DoublePrecisionDotProducts.
They are still needed for ericw's testcase (oms3).
2021-08-31 04:59:11 +01:00
Spike 706dc546a3 Replaced SV_RecursiveHullCheck with a more numerically stable and faster alternative. 2021-08-31 04:59:11 +01:00
Spike 8d84bf8d2f Fix some csqc bugs+omissions. 2021-08-31 04:59:11 +01:00
Spike f166000a04 Avoid csqc crashes from setorigin etc.
Also avoid issues from csqc errors while scissor is enabled.
2021-08-31 04:59:11 +01:00
Spike b215f29226 Decode oggs for in-game sounds. 2021-08-31 04:59:11 +01:00
Spike 48aed52090 Fixed issue with Z_Realloc not guarenteeing 0-filled memory (due to alignment). 2021-08-31 04:59:11 +01:00
Spike 1e6a12b923 Some compile fixes. 2021-08-31 04:59:11 +01:00
Spike f6d31e9db9 Bugfix - make dlights move correctly with respect to moving bsp entities, instead of the light being in the wrong place.
Obviously this doesn't affect baked lights, but at least mappers have more control over those.
2021-08-31 04:59:11 +01:00
Spike 9d1c386a1b Add warnings for any misaligned lumps. These crash on arm ports of engines. 2021-08-31 04:59:11 +01:00
Spike 0501ec2e98 Fix https://github.com/Shpoike/Quakespasm/issues/1 2021-08-31 04:59:11 +01:00
Spike 7d24bf80e9 Hopefully this will fix the lingering issues with pics getting screwed on game changes. 2021-08-31 04:59:11 +01:00
Spike cd07aefb46 Docs update 2021-08-31 04:59:11 +01:00
Spike bac736f33c Make the bf command fade smoothly, instead of rounding down and disappearing almost instantly. 2021-08-31 04:59:11 +01:00
Spike d58f3f6cfe Throttle networking to 72 if host_maxfps is set any higher (or 0).
This means that you can just disable vsync and set host_maxfps to 0 for uncapped framerates without any new physics issues.
Note that this commit does not fix bf flashes.
2021-08-31 04:59:11 +01:00
Spike d02c4e010c Allow ints to save too, in case anyone tries using them, ever. 2021-08-31 04:59:11 +01:00
Spike df3db3b821 Fix crash when saving the game. 2021-08-31 04:59:11 +01:00
Spike 13736f1fd3 Fix stupid oversight - I forgot to actually set qcvm->GetModel. 2021-08-31 04:59:11 +01:00
Spike c68c11c7d8 Fix issue with pr_dumpplatform writing a prior version of the simplecsqc entry points.
Also print the path that the qsextensions.qc file was written to.
2021-08-31 04:59:11 +01:00
Spike 3c671f325d Docs update 2021-08-31 04:59:11 +01:00
Spike 91668b230f Some misc qc-related bugfixes. 2021-08-31 04:59:11 +01:00
Spike 7ce562ac50 Make mwheelup/down less annoying when scrolling in the console whenever they're not bound. 2021-08-31 04:59:11 +01:00
Shpoike 3e8d514237 Fix some warnings. 2021-08-31 04:59:11 +01:00
Spike fe4b224c7d Added support for simple csqc.
This is a subset of csqc, with alternative entry points that can be invoked by compat wrappers.

Also added sv_gameplayfix_setmodelrealbox cvar. Default value of 1 matches QuakeSpasm, whereas a value of 0 matches vanilla quake's behaviour.
2021-08-31 04:59:11 +01:00
Spike 08122cb283 Small docs update. 2021-08-31 04:59:11 +01:00
Spike 58655ebd99 Fix issue that eric previously spotted and fixed on maps with missing textures. 2021-08-31 04:59:11 +01:00
Spike 66b486472b Some documentation and stuff. 2021-08-31 04:59:11 +01:00
Spike afb6583375 Added lightmap scaling. 2021-08-31 04:59:11 +01:00
Spike fe63ebc870 Windows... Messed up access modes. 2021-08-31 04:59:11 +01:00
Spike d76ca606bf All changes present in QSS-R7, plus
md3 support
quoth/etc bug fix
strzone bug fix
png/jpg replacement wall textures
rewrote mdl rendering to always use arrays, relaxing vertex+tri limits.
removed static ents limit
fixed ambient_level not working at high framerates.
2021-08-31 04:59:11 +01:00
Ozkan Sezer 13704c9713 Mac OS X: add arm64 builds of SDL2 and music codecs 2021-08-31 01:22:32 +03:00
Ozkan Sezer e1f17a90ef bump version to 0.94.0, more documentation updates. 2021-08-30 11:35:00 +03:00
Ozkan Sezer 3a1c416d50 more documentation updates. 2021-08-29 23:21:28 +03:00
Ozkan Sezer 6c8652dd5b re-diff'ed extra patches under Misc/ so that they apply cleanly. 2021-08-29 23:21:02 +03:00
Ozkan Sezer 7ff5902881 updated the documentation, also removed obsolete sections from it. 2021-08-29 17:28:40 +03:00
Andrei Drexler 83af8d060f Add basic localized strings support for 2021 re-release
See https://github.com/Novum/vkQuake/pull/345
2021-08-29 17:11:28 +03:00
Ozkan Sezer 2313298d14 window icon should be set after window creation in SDL2. 2021-08-29 17:04:40 +03:00
Ozkan Sezer 85683a04c9 fix my mis-merge of the ents patch. 2021-08-29 14:56:40 +03:00
Ozkan Sezer dd874e34b7 workaround re-release default.cfg issue:
id1/pak0.pak from 2021 re-release doesn't have a default.cfg
embedding Quakespasm's customized default.cfg for that.
2021-08-29 14:55:24 +03:00