sezero
9d7f78045e
recompile opusfile-0.3 with commits 4668395, 49233eb, d669790, d3186ed,
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fc3e5de, 773cd69, ee91177 and 6f482ef applied from mainline.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@914 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:03:07 +00:00
sezero
bb50e6f333
update README files
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@913 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:02:41 +00:00
sezero
be0b36a977
update README files
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@912 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:00:31 +00:00
stevenaaus
f0800fa49f
Make sv_aim persistant.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@911 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 08:28:52 +00:00
sezero
217683f3c9
SCR_ScreenShot_f: dont bother GL_PACK_ALIGNMENT restoring
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@910 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 20:10:34 +00:00
sezero
a949e0e207
fix screenshots when width isn't a multiple of 4. explained by Sander van Dijk.
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also check that malloc() didn't fail.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@909 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 08:12:42 +00:00
sezero
f924896f4a
gl_model.c (CalcSurfaceExtents): fix a lighting glitch due to floating point precision. patch from Eric Wasylishen.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@908 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 06:10:12 +00:00
sezero
2373b95d36
fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@907 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:50:58 +00:00
sezero
2dbd1fb411
load custom quakespasm.pak from <com_basedir> instead of id1/
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@906 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:40:28 +00:00
sezero
8ecf7ffdf0
comment out COM_DefaultExtension
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@905 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:33:05 +00:00
sezero
a40adf1e46
revert r903 and the old conback hack commits. change the engine
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to load id1/quakespasm.pak for content customizations.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@904 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:28:16 +00:00
stevenaaus
c29bc2e814
Overide some old fashioned default bindings (from Eric - https://sourceforge.net/p/quakespasm/patches/17/ ).
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@903 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 10:28:13 +00:00
sezero
bdbd0d00cc
Avoid using COM_DefaultExtension() whenever possible: it may lead
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to unpredictable results. Use a new procedure COM_AddExtension()
which appends the given extension to the path if the one it has,
if any, doesn't match. In Host_Game_f(), reject "." as the path.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@902 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 07:50:54 +00:00
sezero
109050b311
Unix (at least Linux) man pages for mkdir(2) document the EEXIST
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error: "pathname already exists (not necessarily as a directory).
This includes the case where pathname is a symbolic link, dangling
or not." So, add a check to see if the existing pathname is really
a directory.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@901 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-24 08:10:15 +00:00
sezero
e1a715de69
osx port: update SDLMain.m from SDL hg repository/SDL-1.2 branch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@900 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-18 16:05:59 +00:00
sezero
62d5a02ab4
progs.h: leafnums array in edict_t needs to be int, not short. patch from Eric Wasylishen.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@899 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-13 09:03:48 +00:00
sezero
8f245ace5e
Re: r897: lowered NET_MAXMESSAGE and MAX_MSGLEN from 65536 to 64000. not happy with this limit bump at all, but let's see how it will turn out..
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@898 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 07:28:11 +00:00
stevenaaus
76335a5710
A couple of limit bumps. http://www.celephais.net/board/view_thread.php?id=60452&start=721
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@897 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 05:08:34 +00:00
sezero
98caa07fc1
upgrade libmodplug dlls to latest 0.8.8.5 release.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@896 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-11 12:00:12 +00:00
sezero
339cd00fb7
oslibs, codecs (win, osx): upgrade libmpg123 to stable 1.18.1 release.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@895 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-17 18:00:25 +00:00
sezero
b3be338750
oslibs (win, osx), codecs: recompiled libmpg123 using latest stable
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1.18.0 release, with debug messages (mpg123lib_intern.h) disabled,
and -finline-functions and -funroll-all-loops compiler flags removed.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@894 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:05:57 +00:00
sezero
23d0041af2
snd_umx: minor update from umr. minor correction to fshandle offset.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@893 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:00:35 +00:00
stevenaaus
6974cb91be
MAX_VISEDICTS bump For BSP2, suggested by Ericw.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@892 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-30 10:07:03 +00:00
sezero
772e7e347b
oslibs (win, osx), codecs: recompiled libflac with the encoder taken
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out and a few patches applied from mainstream git repo. also tweaked
the FLAC_API macro for windows dll exports. dll and dylib sizes are
more than halved now.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@891 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-25 20:50:25 +00:00
sezero
bf1dee9760
oslibs, codecs: recompile using latest libvorbis-1.3.4 release.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@890 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-24 15:50:34 +00:00
sezero
afdc8fe223
recompiled opusfile-0.3 for win with commits cfa5956, 06a191e, and
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779ea4d applied from mainline. recompiled libmikmod-3.3.5 for win
and osx with 16cddd and 3493b1 applied from mainline.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@889 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-15 18:21:53 +00:00
sezero
5b4cdc8053
more correct export read for unreal beta, for correctness sake...
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@888 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 20:50:23 +00:00
sezero
4fe208a3cc
fix umx export table read order. doesn't affect our umx playback, but correctness is good.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@887 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 18:27:33 +00:00
stevenaaus
656048c4de
Sound looping bug fix from eric - https://sourceforge.net/p/quakespasm/patches/12/
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@886 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 02:55:04 +00:00
sezero
fabd2157d8
upgrade libmikmod to v3.3.5
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@885 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-10 10:00:27 +00:00
stevenaaus
039de0aa6a
Enable wheel mouse in console (used to scroll up and down).
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@884 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-04 07:18:43 +00:00
sezero
a8d8bdc5c4
snd_mikmod.c: compile-time sanity checks for libmikmod version.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@883 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-27 12:00:21 +00:00
stevenaaus
e4b5964ac0
Move the sgml stuff to Linux/sgml, and update doco re gamma known-bugs.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@882 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-26 21:16:44 +00:00
sezero
6ef69df90a
BSP2 support. patch kindly provided by Eric Wasylishen (see the patch
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tracker entry #11 at http://sourceforge.net/p/quakespasm/patches/11/ )
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@881 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-25 09:10:28 +00:00
sezero
6cf50dfb79
osx and windows codecs: upgrade libmikmod to v3.3.4 release.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@880 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-11 14:37:24 +00:00
sezero
98c8d0426a
snd_umx.c (read_typname): made technically more correct (not that it matters for our case, but still..)
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@879 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-24 07:03:49 +00:00
sezero
98d172fbaf
snd_umx.c: support umx files from unreal 1997/98 beta version.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@878 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-23 18:57:18 +00:00
svdijk
63e5a4c82b
In CL_ParseServerInfo(), call Host_Error() when a model can't be found.
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This prevents the segmentation fault reported by Spirit at
http://celephais.net/board/view_thread.php?id=60452&start=516 .
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@877 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-18 10:43:54 +00:00
sezero
cf71ddf358
snd_mikmod.c: fix return type of the Seek function. snd_umx.c: update XM detection. other minor tidy-ups.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@876 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 18:11:31 +00:00
sezero
8b3403d9c4
upgrade libmikmod-3.3.3
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@875 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 17:51:09 +00:00
svdijk
591b0d2077
Minor formatting.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@874 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:38:03 +00:00
svdijk
ec0c150852
Some doco updates.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@873 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:02:35 +00:00
svdijk
530c1828f7
Base FOV adapting on screen resolution instead of viewport resolution.
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By doing this we still adapt to widescreen resolutions automatically,
but we now keep the horizontal FOV a constant for any given resolution.
E.g. if the aspect of the viewport changes (for instance when the user
changes the statusbar from transparent to solid) we adapt the vertical
FOV instead of the horizontal FOV (like original GLQuake does). For any
4:3 screen resolution quakespasm now behaves the same with or without
fov_adapt set, regardless of viewport size/aspect. This fixes the issue
reported by mh at http://forums.inside3d.com/viewtopic.php?f=1&t=5166 .
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@872 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 16:20:38 +00:00
sezero
f8c1a3dff3
codecs: update libmikmod to latest 3.3.2 release
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@871 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-07 09:00:51 +00:00
sezero
3596105884
add mikmod/modplug codec libs for windows and macosx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@870 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-28 07:28:17 +00:00
sezero
dc6e3ffa9d
add new stdio replacement FS_fgetc() and use it in snd_mikmod.c.
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git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@869 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-27 19:51:26 +00:00
sezero
56c4fb2e72
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
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by locale-insensitive versions, new header q_ctype.h.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@868 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-25 17:01:40 +00:00
sezero
32d841af26
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
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tidy-ups in FS* stdio replacement functions. add new FS_filelength.
snd codec layer updates: changed codec_open() to operate only on a
stream pointer and moved all file open/close stuff to snd_codec.c.
codec_open now only returns true or false upon success or failure
instead of a stream pointer. added new snd_codec.c toplevel helper
S_CodecForwardStream(), which allows one codec to hand over its
stream from its codec_open() to another codec. Support for tracker
(mod) music, including support for Unreal umx containers. (might
be useful if we ever make a Nehahra version of the engine some day.
edit the makefiles to enable when compiling.)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@867 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-25 11:01:12 +00:00
sezero
b5b1bc07e1
oslibs: macosx, windows: recompile libopusfile using latest stable
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v0.3 release. (only a windows code change and a few extra comments
in opusfile.h header since the previous build.)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@866 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-08-08 12:21:40 +00:00
sezero
ab20774ddf
snd_mp3.c (mp3_startread): set the missing stream->info.bits value
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(for completeness only.)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@865 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-27 05:05:44 +00:00