Shpoike
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a1641b6be3
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Add -nohome arg to disable homedir use (when compiled to use them, consistent with other engines).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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6a6ef2a53a
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Add -mem arg for compat with dos or linux quake ports (and because -mem mb is more readable than -heapsize kb).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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1f521aadb2
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Fix bug from resizing the window with glsl gamma in use.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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36b2046f57
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Be more verbose and less errory about corrupt gfx.wad files.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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933155ce88
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Avoid problems when bobcycle is 0.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2e1abf9fa7
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Add support for dds textures.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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0a61068135
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Fix glCompressedTexImage2D undefined on windows.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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06118f2535
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Prevent crashes from improper viewmodel/viewframe/etc command usage.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9278c740db
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Add avelocity support to MOVETYPE_PUSH entities, to go with rotated SOLID_BSP support (kinda pointless without this commit too tbh).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9d15653e46
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Add proper collision support for angles on SOLID_BSP entities.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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0d8c45168f
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Allow poking entity fields in weird fun cheaty ways. Useful for debugging.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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3650f85e8e
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Switch from LH's dead master to Eukara's live one.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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539832c356
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Fix server-crash bug when kicking people.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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47cae9c3f8
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Added support for my extended miptex stuff for high-colour map textures.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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475584d631
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Fix a merge error of mine.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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1cda0611c8
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Add some validation for gfx.wad.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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4315b1cfdc
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Fix typo
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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08cf018563
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Added cvars to change/disable the often-unwanted build-in sound effects.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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17f45103be
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Work around msvc's continued lack of C99 support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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578d789b94
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Ensure that Cmd_Args ALWAYS returns a valid string, avoiding crashes when only one arg was given.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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7a76790d92
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Bump QC stack sizes, to reduce chances of overflows.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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598038b7f2
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Remove some fixed-function logic from the worldsurf glsl.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e259d0db52
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Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e38664c222
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Hacked in support for IQMs.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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34414e41e1
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Lets just use 999 by default.
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2021-08-31 04:59:12 +01:00 |
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Eric Wasylishen
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dd0d414b17
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VS project: Fix failure to find "winsock2.h" (#8)
and undefined reference to __imp__freeaddrinfo@4 (link Ws2_32.lib)
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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666825037a
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Remove MAX_HANDLES limit.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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425f0fb831
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Fix stupid coop parms bug.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9a03e77742
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Added FTE_ENT_SKIN_CONTENTS support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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81b7ba9e4b
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Added FTE_ENT_SKIN_CONTENTS support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ef5d841e80
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Fix revision string escapes.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9b023749da
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Quick attempt at skyrooms. Seems to work for me. Note that the server's pvs is not opened, nor have I tried to depthmask sky surfaces to avoid leakage. _skyroom "x y z" in worldspawn to use.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ee2ab9a593
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Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ebd361db63
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qss is starting to be its own thing. be sure to provide more correct version info.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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21709fd54c
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Support up to parm64 instead of just parms1-16.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9ecc4a30be
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Make sure world.message is set in csqc.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2819ed0adf
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More readable prints when port numbers get screwed for whatever reason
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2021-08-31 04:59:12 +01:00 |
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nnnn20430
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b8442e47ad
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Mod_LoadMD3Model: don't load textures on server
This fixes a segfault when -dedicated flag is used
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2567b18924
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Fix my stoopid bug
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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68f404a3df
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Fix a couple of stupid bugs (reported by c0burn).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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8f3d6d12ac
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Load external textures for mdls (and make sure alpha blends work too).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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144048e92e
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Forgot newlines.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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1e4a3db083
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Use float coords instead of int32 coords. They just make more sense.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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9058a4fadb
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Accept type 1 tgas (paletted)
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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85821b6fab
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Better effectinfo compat
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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daac6039a5
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attempt to support quakeforge 16bit mdl variant. untested.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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3a7caf60c3
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less spammy from pr_checkextension 0
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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c0d0cb81a0
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a few mods use SOLID_BSP with non-bsp models for hitmesh support. We don't support that, but lets not crash out because of it.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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4d5fd6c688
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Implement exteriormodeltoclient
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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8a7609f3fe
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Fix r_showbboxes bug (reported by c0burn)
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2021-08-31 04:59:11 +01:00 |
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