Commit graph

1998 commits

Author SHA1 Message Date
Shpoike
a1641b6be3 Add -nohome arg to disable homedir use (when compiled to use them, consistent with other engines). 2021-08-31 04:59:12 +01:00
Shpoike
6a6ef2a53a Add -mem arg for compat with dos or linux quake ports (and because -mem mb is more readable than -heapsize kb). 2021-08-31 04:59:12 +01:00
Shpoike
1f521aadb2 Fix bug from resizing the window with glsl gamma in use. 2021-08-31 04:59:12 +01:00
Shpoike
36b2046f57 Be more verbose and less errory about corrupt gfx.wad files. 2021-08-31 04:59:12 +01:00
Shpoike
933155ce88 Avoid problems when bobcycle is 0. 2021-08-31 04:59:12 +01:00
Shpoike
2e1abf9fa7 Add support for dds textures. 2021-08-31 04:59:12 +01:00
Shpoike
0a61068135 Fix glCompressedTexImage2D undefined on windows. 2021-08-31 04:59:12 +01:00
Shpoike
06118f2535 Prevent crashes from improper viewmodel/viewframe/etc command usage. 2021-08-31 04:59:12 +01:00
Shpoike
9278c740db Add avelocity support to MOVETYPE_PUSH entities, to go with rotated SOLID_BSP support (kinda pointless without this commit too tbh). 2021-08-31 04:59:12 +01:00
Shpoike
9d15653e46 Add proper collision support for angles on SOLID_BSP entities. 2021-08-31 04:59:12 +01:00
Shpoike
0d8c45168f Allow poking entity fields in weird fun cheaty ways. Useful for debugging. 2021-08-31 04:59:12 +01:00
Shpoike
3650f85e8e Switch from LH's dead master to Eukara's live one. 2021-08-31 04:59:12 +01:00
Shpoike
539832c356 Fix server-crash bug when kicking people. 2021-08-31 04:59:12 +01:00
Shpoike
47cae9c3f8 Added support for my extended miptex stuff for high-colour map textures. 2021-08-31 04:59:12 +01:00
Shpoike
475584d631 Fix a merge error of mine. 2021-08-31 04:59:12 +01:00
Shpoike
1cda0611c8 Add some validation for gfx.wad. 2021-08-31 04:59:12 +01:00
Shpoike
4315b1cfdc Fix typo 2021-08-31 04:59:12 +01:00
Shpoike
08cf018563 Added cvars to change/disable the often-unwanted build-in sound effects. 2021-08-31 04:59:12 +01:00
Shpoike
17f45103be Work around msvc's continued lack of C99 support. 2021-08-31 04:59:12 +01:00
Shpoike
578d789b94 Ensure that Cmd_Args ALWAYS returns a valid string, avoiding crashes when only one arg was given. 2021-08-31 04:59:12 +01:00
Shpoike
7a76790d92 Bump QC stack sizes, to reduce chances of overflows. 2021-08-31 04:59:12 +01:00
Shpoike
598038b7f2 Remove some fixed-function logic from the worldsurf glsl. 2021-08-31 04:59:12 +01:00
Shpoike
e259d0db52 Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation. 2021-08-31 04:59:12 +01:00
Shpoike
e38664c222 Hacked in support for IQMs. 2021-08-31 04:59:12 +01:00
Shpoike
34414e41e1 Lets just use 999 by default. 2021-08-31 04:59:12 +01:00
Eric Wasylishen
dd0d414b17 VS project: Fix failure to find "winsock2.h" (#8)
and undefined reference to __imp__freeaddrinfo@4 (link Ws2_32.lib)
2021-08-31 04:59:12 +01:00
Shpoike
666825037a Remove MAX_HANDLES limit. 2021-08-31 04:59:12 +01:00
Shpoike
425f0fb831 Fix stupid coop parms bug. 2021-08-31 04:59:12 +01:00
Shpoike
9a03e77742 Added FTE_ENT_SKIN_CONTENTS support. 2021-08-31 04:59:12 +01:00
Shpoike
81b7ba9e4b Added FTE_ENT_SKIN_CONTENTS support. 2021-08-31 04:59:12 +01:00
Shpoike
ef5d841e80 Fix revision string escapes. 2021-08-31 04:59:12 +01:00
Shpoike
9b023749da Quick attempt at skyrooms. Seems to work for me. Note that the server's pvs is not opened, nor have I tried to depthmask sky surfaces to avoid leakage. _skyroom "x y z" in worldspawn to use. 2021-08-31 04:59:12 +01:00
Shpoike
ee2ab9a593 Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles. 2021-08-31 04:59:12 +01:00
Shpoike
ebd361db63 qss is starting to be its own thing. be sure to provide more correct version info. 2021-08-31 04:59:12 +01:00
Shpoike
21709fd54c Support up to parm64 instead of just parms1-16. 2021-08-31 04:59:12 +01:00
Shpoike
9ecc4a30be Make sure world.message is set in csqc. 2021-08-31 04:59:12 +01:00
Shpoike
2819ed0adf More readable prints when port numbers get screwed for whatever reason 2021-08-31 04:59:12 +01:00
nnnn20430
b8442e47ad Mod_LoadMD3Model: don't load textures on server
This fixes a segfault when -dedicated flag is used
2021-08-31 04:59:12 +01:00
Shpoike
2567b18924 Fix my stoopid bug 2021-08-31 04:59:12 +01:00
Shpoike
68f404a3df Fix a couple of stupid bugs (reported by c0burn). 2021-08-31 04:59:12 +01:00
Shpoike
8f3d6d12ac Load external textures for mdls (and make sure alpha blends work too). 2021-08-31 04:59:12 +01:00
Shpoike
144048e92e Forgot newlines. 2021-08-31 04:59:11 +01:00
Shpoike
1e4a3db083 Use float coords instead of int32 coords. They just make more sense. 2021-08-31 04:59:11 +01:00
Shpoike
9058a4fadb Accept type 1 tgas (paletted) 2021-08-31 04:59:11 +01:00
Shpoike
85821b6fab Better effectinfo compat 2021-08-31 04:59:11 +01:00
Shpoike
daac6039a5 attempt to support quakeforge 16bit mdl variant. untested. 2021-08-31 04:59:11 +01:00
Shpoike
3a7caf60c3 less spammy from pr_checkextension 0 2021-08-31 04:59:11 +01:00
Shpoike
c0d0cb81a0 a few mods use SOLID_BSP with non-bsp models for hitmesh support. We don't support that, but lets not crash out because of it. 2021-08-31 04:59:11 +01:00
Shpoike
4d5fd6c688 Implement exteriormodeltoclient 2021-08-31 04:59:11 +01:00
Shpoike
8a7609f3fe Fix r_showbboxes bug (reported by c0burn) 2021-08-31 04:59:11 +01:00