Also applied Eric's memmove() suggestion for bug #3849.
- Windows version is built using VS2013-update5 with the WinXP option.
- SDL-2.0.6 bugs #2157, 3845, 3846, 3848, and 3851 still not resolved.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1517 af15c1b1-3010-417e-b628-4374ebc0bcbd
MINGW_ANSI_STDIO stuff when building against mingw.org headers..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1516 af15c1b1-3010-417e-b628-4374ebc0bcbd
- Windows version is now built using VS2013-update5 with the WinXP option.
- SDL-2.0.6 bugs #3845, 3846, 3848, 3849, and 3851 are still not resolved.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1513 af15c1b1-3010-417e-b628-4374ebc0bcbd
- rebuilt opusfile after applying a fix (commit dee76c9) from xiph.org git repo.
- rebuilt libmpg123 after applying a fix (svn rev. 4335) from mpg123 svn repo.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1502 af15c1b1-3010-417e-b628-4374ebc0bcbd
this happens for maps that exceed the signon buffer and makes it a bit less annoying
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1499 af15c1b1-3010-417e-b628-4374ebc0bcbd
- Mainly includes a few Mac OS X fixes since rev. 11427, and some
game controller updates (SDL bugs 3483, 3691, 3789, 3791, 3792.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1493 af15c1b1-3010-417e-b628-4374ebc0bcbd
- Mainly includes a few Mac OS X fixes since rev. 11413.
- The Windows builds exclude the new wasapi audio feature, because it
keeps sending AUDIO_F32LSB in the obtained.format for me.
- The x64 part of the OSX builds does include the new Vulkan support
(I build against 10.8 SDK to target 10.6+, but I hacked && butchered
Metal.framework headers from 10.11 SDK to play nice with 10.8 SDK.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1492 af15c1b1-3010-417e-b628-4374ebc0bcbd
- The OSX builds exclude the new Vulkan support, because it requires
building against 10.11 or newer SDK, and I build against 10.8 SDK.
- The Windows builds exclude the new wasapi audio feature, because it
keeps sending AUDIO_F32LSB in the obtained.format for me.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1490 af15c1b1-3010-417e-b628-4374ebc0bcbd
- change this and "SOLID_BSP without MOVETYPE_PUSH" to Host_Error (less annoying)
- print classname and origin of entity that caused the error
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1481 af15c1b1-3010-417e-b628-4374ebc0bcbd
Set to 1 to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and make "speedkey" act as "slowkey".
Change "always run" menu option to offer
"off" (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200),
"vanilla" (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400) and
"quakespasm" (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1480 af15c1b1-3010-417e-b628-4374ebc0bcbd
connected (e.g. right after the engine boots.) make the 'entities'
command to only print when connected.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1479 af15c1b1-3010-417e-b628-4374ebc0bcbd
image.c: define LODEPNG_NO_COMPILE_CPP for lodepng.c.
image.c: define STB_IMAGE_WRITE_STATIC for stb_image_write.h
image.c: minor whitespace tidy-up.
stb_image_write.h: remove extern declaration for now non-existing
stbi_write_tga_with_rle (missed in commit r1468).
stb_image_write.h: comment out stbi_write_jpg_to_func() which quakespasm
doesn't use.
lodepng.c (lodepng_save_file): remove unneeded (char*) cast from buffer.
lodepng.c (lodepng_read32bitInt): make it static.
lodepng.c (lodepng_get_raw_size_lct): make it static, and move below to
the place it is actually used.
lodepng.c (lodepng_info_swap): remove (unused function).
lodepng.c (readChunk_zTXt,readChunk_iTXt,addChunk_zTXt, addChunk_iTXt):
add missing const to casts on const pointers in zlib_compress() calls.
(see: https://github.com/lvandeve/lodepng/pull/34).
lodepng.c (inflateHuffmanBlock): wrong error code if huffmanDecodeSymbol
fail. (see: https://github.com/lvandeve/lodepng/pull/52).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1471 af15c1b1-3010-417e-b628-4374ebc0bcbd
in quakespasm, and remove all others.
- image.c: disable decoder, ancillary chunks and error text support
by defining the relevant LODEPNG_NO_??? macros.
(Image_WritePNG): make use of upsidedown parameter for symmetry
with Image_WriteJPG(). print an error message in case of encoding
failure if error text support is enabled.
(Image_WriteSTB): rename to Image_WriteJPG, adjust for jpg writing
only. remove the old Image_WriteJPG wrapper.
(enum imageformat_t): remove.
(CopyFlipped): constify the data parameter.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1468 af15c1b1-3010-417e-b628-4374ebc0bcbd