Commit Graph

1658 Commits

Author SHA1 Message Date
Ozkan Sezer 633fa48842 use _Static_assert for COMPILE_TIME_ASSERT if available 2022-03-31 17:01:02 +03:00
Ozkan Sezer 1baf872843 Mod_PointInLeaf: make declaration match its definition. 2022-03-29 23:02:02 +03:00
Ozkan Sezer b0767dbc90 add back snd_modplug (disabled, for future ref.), update project files. 2022-03-29 17:04:02 +03:00
Ozkan Sezer fb87b63d19 lodepng: fixed MSVC C4334 warnings in 64 bit builds
1>D:\sezero\quakespasm-git\Quake\lodepng.c(689,54): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
1>D:\sezero\quakespasm-git\Quake\lodepng.c(708,39): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
1>D:\sezero\quakespasm-git\Quake\lodepng.c(5467,33): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)

c.f.: https://github.com/lvandeve/lodepng/pull/142
2022-03-26 05:00:32 +03:00
Ozkan Sezer d239a8911d snd_umx.c (get_objtype): make sure that 'sig' array is initialized. 2022-03-21 20:21:24 +03:00
Andrei Drexler 065c158254 Quad/pentagram dlights for 2021 rerelease 2022-03-11 23:55:10 +03:00
temx 6cf0547d01 Fix SZ_GetSpace server crashes
See https://github.com/Novum/vkQuake/pull/438.  Also see
    https://github.com/andrei-drexler/ironwail/issues/32

Note: Changing that 24 to 39 does prevent the crash, but
the buffer size is still insufficient, so some entities
(e.g. nails) are missing occasionally. A MAX_DATAGRAM of
48000 seems enough to fix that (MAX_DATAGRAM in ironwail
has been bumped to 64000.) Long term though, it would be
much better to add support for pkt fragmentation like in
QSS since this jumbo packet size is only used in single-
player mode - multiplayer uses the much smaller value of
DATAGRAM_MTU (just 1400 bytes.)
2022-03-11 23:55:10 +03:00
Andrei Drexler 32b1ebb828 Fix mouse input truncation with non-integral sensitivity 2022-03-11 23:55:10 +03:00
Ozkan Sezer c5a45e7e58 move DEG2RAD macro to mathlib.h.
From a patch by Andrei Drexler
2022-03-11 23:55:10 +03:00
Ozkan Sezer 144b43f333 update lodepng to 20220109 version from mainstream. 2022-03-01 14:20:02 +03:00
Ozkan Sezer b76d5e1b9f miniz updates:
- update from mainstream master to fix mainstream PR/159#issuecomment-1046220324
- fixes by Alice Rowan for mainstream issue 220
2022-03-01 11:56:10 +03:00
Andrei Drexler 14b7338946 Fix intermission camera angles during demo playback
(see https://github.com/sezero/quakespasm/issues/18)
2022-03-01 11:20:10 +03:00
Andrei Drexler ec49ef2441 Add 'horde' cvar (for 2021 rerelease) 2022-03-01 11:20:10 +03:00
Andrei Drexler 9582f6c7b6 Change STRUCT_FROM_LINK to avoid potential undefined behavior 2022-03-01 11:20:10 +03:00
Andrei Drexler a1f522701a Tweak PF_findradius 2022-03-01 11:20:10 +03:00
Andrei Drexler 6642ad63b7 Raise window after showing it
Potential fix for https://github.com/andrei-drexler/ironwail/issues/27:
The focused window is not the game window on initial startup until the
game window is clicked on with mouse. Confirmed that it doesn't happen
with only one screen.
2022-03-01 11:20:10 +03:00
Zus 087f856816 Read the texture coords properly while loading MD3 model 2022-01-29 22:58:46 -05:00
Ozkan Sezer 743c983060 miniz: updates from mainstream PR/159
--
2022-01-27 08:10:04 +03:00
Ozkan Sezer f260464d96 miniz: fixed a bad return introduced in previous update. 2022-01-23 10:02:02 +03:00
Andrei Drexler 8f4c5b3dfa Skip leading whitespace in Q_atoi and Q_atof
This matches the standard library and also fixes the following bug:
- load ad_sepulcher and move to an area where water is visible
- open up the console
- save waterbug
- load waterbug
Water is now invisible as long as the console is still active.

The issue stems from the fact that cvar_set is called at startup
with the arguments ("r_wateralpha", ftos(liquid_alpha)) [1],
and ftos pads its output ("  0.6"). Without skipping the leading
whitespace, Q_atof ends up returning 0, which then gets assigned
to r_wateralpha. This makes the water invisible until a stuffcmd
that sets r_wateralpha again is later received from the server.
With the console open at startup, however, the stuffcmd message
can be delayed indefinitely.

[1] 320f1cec45/world.qc (L641)
2022-01-09 01:25:50 +03:00
Ozkan Sezer 6071c47c91 miniz: fix shadowing warnings (from a patch by Axel Gneiting) 2022-01-07 11:03:04 +03:00
Ozkan Sezer 9c53316dcf updates to miniz:
merges upstream PRs 159, 217, and 220, tweaks to MZ_FORCEINLINE macro,
tweaks to mz_int64 typedefs for older MSVC.
2022-01-03 02:56:04 +03:00
Ozkan Sezer 1439cc0547 snd_umx: don't overzealously restrict the loader to known upkg versions. 2021-12-28 03:21:10 +03:00
Ozkan Sezer 2e0146c7fb disable assert()s by default in miniz 2021-12-23 15:55:02 +03:00
Ozkan Sezer 09396fd9ca bump version to 0.94.3, update documents. 2021-12-05 15:11:10 +03:00
Andrei Drexler 7f4e1c13e7 Handle sky textures with non-standard sizes 2021-12-05 14:10:50 +02:00
Andrei Drexler e3d2fb9fd9 Check that sky texture size is 256x128
(taken from quakespasm-gl4 fork.)
2021-12-04 11:11:10 +03:00
Andrei Drexler eeda766f12 Allow loading textures not aligned to 16 pixels
This fixes the mg1/horde2 loading error

(taken from quakespasm-gl4 fork.)
2021-12-04 11:11:10 +03:00
Ozkan Sezer a4dcdda3d9 common.c (LOC_ParseArg): remove unused local var 'start' 2021-12-04 11:11:10 +03:00
Ozkan Sezer 0b946eda0e merged a minor update to miniz.h from mainstream 2021-12-04 11:11:10 +03:00
Andrew J. Hesford b311f7e231 Fix format overflow warning with 32-bit gcc
(taken from vkquake.)
2021-12-04 11:11:10 +03:00
Ozkan Sezer d5e9d1270c more parentheses around vector macro arguments. 2021-12-04 11:11:10 +03:00
Andrei Drexler 9c78f028f6 Add parentheses around vector macro arguments
(taken from quakespasm-gl4 fork.)
2021-12-04 11:11:10 +03:00
Shpoike 5e3fadf3b5 Make sure we're acking the sequence we think we are. 2021-11-13 22:22:57 +00:00
Shpoike e51c134d02 Fix audio pitch issues with clients that actually support it. 2021-11-13 22:21:46 +00:00
Shpoike 307828a2a2 Fix a possible crash from player skin colours. 2021-11-13 22:18:49 +00:00
Shpoike 3888a64458 Fix forced contents (the negative-skins thing). 2021-11-12 04:05:50 +00:00
Shpoike 996621b3ec Try to tighten up when some compressed pixelformats are available a little. 2021-11-12 03:28:09 +00:00
Shpoike 4ec4cde5f4 Add support for lit water. Move 'newwater' to glsl instead. 2021-11-12 03:28:09 +00:00
Shpoike e0bae4bce4 Fix https://github.com/Shpoike/Quakespasm/issues/90 2021-11-08 00:17:44 +00:00
Shpoike ca7babd65e Fix https://github.com/Shpoike/Quakespasm/issues/71 2021-11-07 15:48:14 +00:00
Shpoike 4dc8db95ac Fixes https://github.com/Shpoike/Quakespasm/issues/89 2021-11-06 15:35:03 +00:00
Shpoike d7ef1bf3dd Fix up some lightmap reuse/texture-corruption issues. Fixes https://github.com/Shpoike/Quakespasm/issues/83 2021-11-06 15:23:29 +00:00
Shpoike 299cd487d9 Fix quakerally, and make remodel packs a bit more robust too. If this fix breaks stuff then its broken in FTE+vanilla+QEX, etc too. 2021-11-06 12:37:54 +00:00
Ozkan Sezer 6cf4bbc198 reverted the previous NO_WINSDKVER_H patch - not needed after latest SDL 2021-11-06 12:00:00 +03:00
Ozkan Sezer 2492689d9e define NO_WINSDKVER_H for windows SDL2 builds
SDL_config_windows.h from development version of SDL added inclusion of
winsdkver.h which may not be available in old SDKs.  we have no use for
the functionality provided by it, therefore disable it.
2021-11-05 10:51:10 +03:00
Shpoike bdeddfae88 Rework QEx compat to disable QSG extensions when needed. 2021-10-14 07:12:08 +01:00
Shpoike 32015ef1e3 Merge remote-tracking branch 'sf/master' into qss 2021-10-14 06:49:15 +01:00
Shpoike f64bd5e9d6 Add mixer rate to the extras menu, and add snd_restart command in order to be able to apply it instantly. 2021-10-14 06:18:17 +01:00
Ozkan Sezer 3fbb11b048 bump version to 0.94.2, update documents. 2021-10-10 05:11:02 +03:00
Ozkan Sezer 7ed46cc3fd support for playing 2021 re-release latest update. 2021-10-10 05:10:50 +03:00
Ozkan Sezer 602b34f414 finaleFinished (builtin 79) of 2021 rerelease actually returns a boolean 2021-10-10 05:10:10 +03:00
Shpoike 0955d04426 Revert the lavaman 'fix' as it caused all sorts of other issues. Instead use QS's traceline logic when extensions are disabled, to ensure compatible behaviour. Its not automatic though, which sucks. 2021-10-06 01:25:01 +01:00
Shpoike 154e848d32 Try to fix some connectivity issues. 2021-10-05 06:15:34 +01:00
Ozkan Sezer 081e73c709 host_cmd.c: make a lot of procedures static. 2021-10-01 11:10:04 +03:00
Ozkan Sezer b58efad209 fix looking for QuakeEX.kpf under userdir 2021-10-01 11:02:02 +03:00
Ozkan Sezer bf85bbb3e8 look for QuakeEX.kpf under userdir too.
Closes https://github.com/sezero/quakespasm/issues/8
2021-09-20 14:55:50 +03:00
Andrei Drexler e632b79725 Start the light trace for alias models from slightly above their origin
This fixes the black candles in the DOTM start map (see vkQuake issue:
https://github.com/Novum/vkQuake/issues/367 )
2021-09-20 11:55:10 +03:00
Andrei Drexler a1f9cce1f4 Fix pitch black models in lit areas in DOTM (mg1).
See: https://github.com/sezero/quakespasm/issues/7
2021-09-20 11:55:10 +03:00
Shpoike d884d2c27f Add support for fullbrights on md5 skins. 2021-09-13 04:03:27 +01:00
Shpoike bad54d50cf Merge remote-tracking branch 'sf/master' into qss 2021-09-11 04:49:40 +01:00
Shpoike d7d167c1e9 Fix corrupted player skins. Fix player colours not always applying properly. Allow richer player colours. 2021-09-11 04:07:03 +01:00
Shpoike a019a2cfc4 This should be enough to support dragging a directory onto the qss binary (rejects directories that are not a subdir of the game's basedir). 2021-09-09 03:31:23 +01:00
Shpoike 3dd6a85a9f Add cl_demoreel cvar. 2021-09-09 02:50:35 +01:00
Shpoike 7e8c5ecd29 Fix some warnings. 2021-09-08 05:22:45 +01:00
Shpoike f58cee89e8 Disable QC extensions that conflict with the rerelease (only when running progs.dat files from said rerelease). 2021-09-08 04:39:31 +01:00
Shpoike 65aa0920fe Reduce console warning spam. 2021-09-08 04:39:31 +01:00
Shpoike f2ad1f387c Fix weird corpses-are-rotating bug. 2021-09-08 02:48:30 +01:00
Shpoike fb0f83ca00 Add support for SOLID_BSPTRIGGER. 2021-09-08 02:48:30 +01:00
Shpoike a950892aab Fix up some dodgy makefiles. 2021-09-06 12:40:03 +01:00
Shpoike 5b05414d7f Require mods to actually query DP_SV_PRECACHEANYTIME if they want to avoid warnings from making use of it. This should avoid unintentional compat issues for QS in mods. 2021-09-06 11:59:09 +01:00
Shpoike 1c8562a021 Add an 'extras' menu for QSS's extra options. 2021-09-06 10:20:58 +01:00
Shpoike 99255f6445 Add implicit md5anim support too. 2021-09-05 18:31:18 +01:00
Shpoike e84c8c4895 Basic md5mesh support (no animations). 2021-09-05 16:41:35 +01:00
Ozkan Sezer e67dc8c0d1 added a safeguard, just in case.. 2021-09-05 11:37:10 +03:00
Ozkan Sezer 68c17d38f7 remove FitzTest_f - doesn't seem to test anything.. 2021-09-05 11:37:10 +03:00
Shpoike c4c5e8d248 Fix bug with lightmaps replacing world textures. 2021-09-05 02:44:19 +01:00
Ozkan Sezer 86b0065d0b miscellaneous makefile updates 2021-09-04 23:56:50 +03:00
Ozkan Sezer 169ec72d0e miniz.c: silenced some stupid watcom warnings 2021-09-04 23:55:10 +03:00
Ozkan Sezer ca051b3392 disable W303 warnings in watcom makefile 2021-09-04 23:55:10 +03:00
Ozkan Sezer f78f74a03f renamed watcom makefile 2021-09-04 23:55:10 +03:00
Ozkan Sezer 83b8b76ca6 bump version to 0.94.1, update documents. 2021-09-04 20:50:50 +03:00
Ozkan Sezer 94db75126c Fix lightmap issues after vkQuake surface mark/cull optimizations merge
Fixes https://sourceforge.net/p/quakespasm/bugs/50/
Extracted from vkquake commits cae39a8fb0, c781043c4f, and e2d6c49b23.
2021-09-04 20:28:24 +03:00
Shpoike a5275c95d5 Merge remote-tracking branch 'sf/master' into qss 2021-09-03 20:19:12 +01:00
Shpoike dab8e4a39e JPG's smartjump feature, via r00k. 2021-09-03 18:24:56 +01:00
Shpoike 6643ef0f32 Tonik's impulse x y z hack, via r00k. 2021-09-03 18:23:26 +01:00
Shpoike bc9f1482a6 Fix some menuqc scene issues. 2021-09-03 08:52:57 +01:00
Shpoike f400daab4c Add EF_BLUE, EF_RED and EF_GREEN, for consistency with other engines that support them. 2021-09-03 08:52:57 +01:00
Shpoike dd6368c41c Fix QSS's iqm woes. 2021-09-03 08:52:57 +01:00
Shpoike 5cbb199b5c Fix lightmap-on-submodels bug from QS (orig bug apparently from vkquake). 2021-09-03 08:52:57 +01:00
Shpoike f9ad207c65 .pk3dir support. 2021-09-03 08:52:57 +01:00
Guillaume Plourde 0fc09fd95d q64 sky texture now display correctly
see https://github.com/Novum/vkQuake/pull/358
2021-09-03 01:37:50 -04:00
Shpoike be4aa218a0 Add support for directly loading the rerelease's localisation files. 2021-09-03 06:27:46 +01:00
Shpoike 9119c1d546 Merge branch 'master' of https://git.code.sf.net/p/quakespasm/quakespasm into HEAD 2021-09-03 06:27:09 +01:00
Andrei Drexler 401aa52d45 Compensate viewmodel distortion at fov > 90
See: https://github.com/Novum/vkQuake/issues/281

Controlled by new cvar cl_gun_fovscale (defaults to 1).
Based on code from Qrack:
3bc2862b1a/gl_rmain.c (L2384-L2392)
2021-09-02 20:50:50 +03:00
Guillaume Plourde b796e366db q64 rerelease 2021 bsp support
see https://github.com/Novum/vkQuake/pull/356
2021-09-02 20:50:50 +03:00
Ozkan Sezer 3af9ad4e04 2021 rerelease support: read the localization file from QuakeEX.kpf
uses a customized and highly stripped down miniz version. also move
localization file reads to SDL_RWops, and update the documentation.
2021-09-01 14:00:00 +03:00
Ozkan Sezer 4e1d132f31 Raised MAX_GLTEXTURES limit from 2048 to 4096 for now per Eric's request 2021-08-31 15:50:28 +03:00
Andrei Drexler 9d7f9eac6f Fix bogus extra localization entries on Windows
Due to CRLF translation the value returned by fread in text mode can be less than the size of the file, leaving bogus data at the end of the buffer. Since the parser can already handle CRLF-terminated lines, and when reading directly from QuakeEX.kpf there would be no CRLF translation anyway, we can just open the file in binary mode.
2021-08-31 15:50:02 +03:00
Shpoike 7ba6c4474b Merge Quakespasm's post-fork changes into QSS (rebased to make them compatible) 2021-08-31 06:43:13 +01:00
Shpoike 085ff518fa Add rcon command, let csqc handle some relevant console commands. 2021-08-31 04:59:13 +01:00
Shpoike c6ecb243d6 Try to mimic vanilla's allsolid behaviour a bit better, for rogue's lavamen. 2021-08-31 04:59:13 +01:00
Shpoike 03435446b4 Don't bug out when a bmodel is late cached (just rebuild all the things to deal with it). 2021-08-31 04:59:13 +01:00
Shpoike 3ac910c32d Try to make use of win32/posix LFS for larger pk3s. Use a couple of other unsigned types for larger bsps too, now that we're supposedly able to exceed the 2gb limit on file sizes. 2021-08-31 04:59:13 +01:00
clickdevin fa5c83b079 Fix a macro that creates a syntax error on MSVC 2021-08-31 04:59:13 +01:00
Shpoike 069319ca99 Fix server stack corruption crashes. 2021-08-31 04:59:13 +01:00
Shpoike 7bdf911d3a Handle sound flags, providing reliable+unicast flags. Also handle other sound flags+networking that only fte clients will benefit from right now. 2021-08-31 04:59:13 +01:00
Shpoike 3fae242613 Small tweaks to make builds more deterministic. 2021-08-31 04:59:13 +01:00
Shpoike f675ce9b95 Mask off sky depth after drawing skyrooms, to avoid nasty surprises. Also don't get confused by the viewmodel's depthhack. 2021-08-31 04:59:13 +01:00
Shpoike 4e3ac66f63 Fix skyrooms when using csqc. 2021-08-31 04:59:13 +01:00
Shpoike 49878a92a3 Undo a debug change to limit unreliable packet sizes by implementing protocol-specific limits according to what that protocol's primary client actually accepts. This should fix missing sound events. 2021-08-31 04:59:13 +01:00
Shpoike 734234c5db Handle our spanned snapshots a bit better by not messing up interpolation. 2021-08-31 04:59:13 +01:00
Shpoike d6fd6076b8 Tweak qsextensions.qc slightly to try to work around DP-defined weirdness. 2021-08-31 04:59:13 +01:00
Shpoike fdb19a1dac Allow users to block specific named qc extensions. 2021-08-31 04:59:13 +01:00
Shpoike bfb0f04708 Fix r_scale with csqc active. 2021-08-31 04:59:13 +01:00
Shpoike c59f3e56f6 Add input_cursor_* fields to csqc and ssqc for use as custom csqc->ssqc data. 2021-08-31 04:59:13 +01:00
Shpoike b186ba61cb Add missing localsound builtin for menuqc. 2021-08-31 04:59:13 +01:00
Shpoike 49d0390828 Fix protocol-based qc extensions not getting reported properly. 2021-08-31 04:59:13 +01:00
Shpoike 52bb3299b7 Another day, another bug found by Polo - this time in sendevent with entity references. 2021-08-31 04:59:13 +01:00
Shpoike 27f20b277e Fix copyentity builtin. 2021-08-31 04:59:13 +01:00
Shpoike 98c6ddd80d Give a more helpful warning when mods try to play empty sound names. 2021-08-31 04:59:13 +01:00
Shpoike 32e6191f3f QS might crash in a couple of places if a func_t is negative. Lets prevent that from ever being true. 2021-08-31 04:59:13 +01:00
Shpoike 4e0dcb2f8d Don't confuse ourselves when datagrams get full. This fixes 'new entity without reset' messages. 2021-08-31 04:59:13 +01:00
Shpoike 8bf2fd636f o.O less sounds allowed than precaches?.. no longer! 2021-08-31 04:59:13 +01:00
Shpoike 2d75f02326 Try to fix signon buffer size limitation that Qmaster reported. 2021-08-31 04:59:13 +01:00
Shpoike d6ccf1a9ae Add some notes about quirky symbols. 2021-08-31 04:59:13 +01:00
Shpoike 9803358379 Fix issue with hipnotic's cutscene's svc_fastupdate overwriting entity delta state. 2021-08-31 04:59:13 +01:00
Shpoike f35cb691a4 Fix bug with SendEntity+Packetloss. 2021-08-31 04:59:13 +01:00
Shpoike 29cc8a3183 Fix view matrix skew bug. 2021-08-31 04:59:13 +01:00
Shpoike 3f6c3a9da5 And fix eg playdemo arg completion too. 2021-08-31 04:59:13 +01:00
Shpoike d6a25b37bc Fix 'maps' command not listing files in paks/pk3s. 2021-08-31 04:59:13 +01:00
Shpoike b6df94c807 irrelevant comment updates. 2021-08-31 04:59:13 +01:00
Shpoike ec2123f042 Add project+unproject csqc builtins, for converting between 2d and 3d space (eg cursor interactions). 2021-08-31 04:59:13 +01:00
Shpoike 43bf160e0c Fix csqc's view_angles global. 2021-08-31 04:59:13 +01:00
Shpoike 521bc5aab4 Add a 'dir' command, to help people with figuring out which files are where. 2021-08-31 04:59:13 +01:00
Shpoike 343ee56c1d Sythesize extension fields for mods that don't define them. This allows scale+colormod to be used, even for classic. 2021-08-31 04:59:13 +01:00
Shpoike 2735d0f960 Add fte's sounds=-1,noise=filename for named music tracks instead of just numbers. 2021-08-31 04:59:13 +01:00
Shpoike 5695ffe2d5 gl_info will no longer truncate the extensions list. 2021-08-31 04:59:13 +01:00
Shpoike 4b1133efc3 Grr, quakespasm's makefile doesn't do dependancies properly. 2021-08-31 04:59:13 +01:00
Shpoike 6ebdec2f1e Accidentilly changed the default texture filtering mode. oops. 2021-08-31 04:59:13 +01:00
Shpoike 2bb1c8c96f Make sure runes get saved to saved games, instead of getting lost or corrupted on map restart. 2021-08-31 04:59:13 +01:00
Shpoike 074c31e414 Refrain from reporting qc extensions that depend upon disabled protocol extensions. 2021-08-31 04:59:13 +01:00
Shpoike fe6f65306c Try to improve robustness when playing nehahra. 2021-08-31 04:59:13 +01:00
Shpoike e0cc588ca3 Forgot to actually check the hitcontents. 2021-08-31 04:59:13 +01:00
Shpoike 58261f7580 Stop monsters from being able to step into the lower part of solid pushers (fixing bug from content-overridees feature). 2021-08-31 04:59:13 +01:00
Shpoike 4b36084023 If it stops dumptruck_ds from complaining, we'll make these prints more annoying, just not fatal. 2021-08-31 04:59:13 +01:00
Shpoike 43b704a54c Make sure startmap_sp alias is created even if menuqc init crashes out. Also fix another missing Cbuf_AddText \n. 2021-08-31 04:59:13 +01:00
Shpoike afdb605130 Make sure configs are \n terminated, so can't merge with whatever command came after the exec command. 2021-08-31 04:59:13 +01:00
Shpoike 34a87f4034 Someone forgot a \n on some intel-specific Cbuf_AddText hack. 2021-08-31 04:59:13 +01:00
Shpoike 0ca6d9ad77 Fix host_errors with csqc+r_showbboxes. 2021-08-31 04:59:13 +01:00
Shpoike 69aa507143 Fix polyblend not working with full csqc. 2021-08-31 04:59:13 +01:00
Shpoike 1d9e73a36f Add support for loading 24bit replacements for the original content. Add PRECACHE_PIC_WRAP(from dp, disables npot padding+scrap, we already don't otherwise clamp), and PRECACHE_PIC_TEST(from fte, for consistency). 2021-08-31 04:59:13 +01:00
Shpoike 4decec980e Fix lightning beams missing with full csqc. 2021-08-31 04:59:13 +01:00
Shpoike 317df647ac Make v_gunkick 1 behave all juddery like QS did with its lame protocols. v_gunkick 2 (lerp) no longer makes assumptions about update intervals so no longer acts all weird as a result of getting smaller-but-more-frequent changes. 2021-08-31 04:59:13 +01:00
Shpoike 6d78e39efe (simple)csqc wasn't seeing the right stat values with old protocols. 2021-08-31 04:59:13 +01:00
Shpoike 35aa21f27c Switch to showing commit dates for version numbers instead of borrowing the QS version we're forked from. 2021-08-31 04:59:12 +01:00
Shpoike e83edff77b Fix csqc not receiving +showscores console commands. 2021-08-31 04:59:12 +01:00
Shpoike 7aca9e0b87 Mute not-watervised messages for maps with no fluids on them (eg AD's rubble models). Sock doesn't like developer prints. 2021-08-31 04:59:12 +01:00
Shpoike a0d2c8a4db Force interpolation resets on new entities (to fix weird lerp glitches common in Copper) 2021-08-31 04:59:12 +01:00
Shpoike bc768f33bc cl_warncmd wasn't getting re-enabled properly. 2021-08-31 04:59:12 +01:00
Shpoike 11ba91eed7 Clarify skyroom arg usage. 2021-08-31 04:59:12 +01:00
Shpoike d00c9b2ec4 This should have been in one of the earlier commits. 2021-08-31 04:59:12 +01:00
Shpoike ec7b4fcadb Minor behavioural correction. 2021-08-31 04:59:12 +01:00
Shpoike ee51277ed8 For parity with fte's particle system. 2021-08-31 04:59:12 +01:00
Shpoike 2631235d31 Allow findchain builtins to accept a chain field for feature parity with DP and FTE. 2021-08-31 04:59:12 +01:00
Shpoike f232be4f77 Allow search_begin to filter by package names. 2021-08-31 04:59:12 +01:00
Shpoike 8915c41e0c Add writetofile, getentitytoken, and checkpvs builtins. Fix parseentitydata to detect end-of-string more easily. 2021-08-31 04:59:12 +01:00
Shpoike 8435cfc7fa Make the generated qsextensions.qc more complete (and somewhat more formulaic). 2021-08-31 04:59:12 +01:00
Shpoike f28dee8b72 Add DP_CSQC_QUERYRENDERENTITY extension. 2021-08-31 04:59:12 +01:00
Shpoike e8cd3bd846 Finally give the SSQC the ability to send entity updates to the CSQC itself (as well as detect when a client is running CSQC). 2021-08-31 04:59:12 +01:00
Shpoike 227db32137 Allow SSQC to make use of SV_RunClientCommand, to match the custom player prediction in CSQC. 2021-08-31 04:59:12 +01:00
Shpoike fc48474030 Give csqc access to the lightstyle+particle+makestatic+ambientsound builtins instead of depending on the server for them. 2021-08-31 04:59:12 +01:00
Shpoike fc391f4ba5 Allow csqc to intercept temp-entities, as well as generate clientside ones. 2021-08-31 04:59:12 +01:00
Shpoike a5e0cb1a52 Allow csqc to set physics_mode for support for engine movetypes in csqc. Also provide support for .customphysics too. 2021-08-31 04:59:12 +01:00
Shpoike d18b907e43 Maintain an input journal so that CSQC can implement custom player prediction, if it wants. 2021-08-31 04:59:12 +01:00
Shpoike d4094cbaa0 Add the stuff for listener things. 2021-08-31 04:59:12 +01:00
Shpoike 03ec27b5f0 Allow csqc to implement CSQC_UpdateView for full control over the 3d scene. 2021-08-31 04:59:12 +01:00
Shpoike 03b02fe52a Allow csqc to trace against deltaed entities. 2021-08-31 04:59:12 +01:00
Shpoike ec82ca0448 Allow csqc to read csqc entity updates, prints, and centerprints. 2021-08-31 04:59:12 +01:00
Shpoike 3c848f993e Fix use of potentially-unrelated global instead of local with MOVETYPE_WALK. 2021-08-31 04:59:12 +01:00
Shpoike 277f833ef7 Allow csqc to draw proper 3d scenes. 2021-08-31 04:59:12 +01:00
Shpoike 929dd85164 Implement csqc validation, we can start on giving more capabilities now that we can distinguish between modified and unmodified csprogs. 2021-08-31 04:59:12 +01:00
Shpoike e04c097eb8 More formulaic registration of various qc extension fields+funcs, including some that are still unused in this revision. 2021-08-31 04:59:12 +01:00
Shpoike 2e92fbf1d4 Strip residual sw-specific colormap stuff. 2021-08-31 04:59:12 +01:00
Shpoike b1f93c7f3d Add md4 support to digest_hex (will be needed to validate csqc) 2021-08-31 04:59:12 +01:00
Shpoike 78758f0868 Enable PEXT1 handshakes as well as just PEXT2. 2021-08-31 04:59:12 +01:00
Shpoike 4aee746efa Reduce duplicate code a little. 2021-08-31 04:59:12 +01:00
Shpoike bec4f4c0c5 Implement serverinfo and userinfo. Both can be read in ssqc via infokey, and via serverkey/getplayerkeyvalue in csqc. Can be changed/viewed via serverinfo/setinfo/user console commands 2021-08-31 04:59:12 +01:00
Shpoike 367b799998 r_fastsky should skip skyroom drawing too, for people with really slow computers. 2021-08-31 04:59:12 +01:00
Shpoike 17f5210a14 world.angles should be ignored for compat reasons (fixes e3m3 and a few custom maps). 2021-08-31 04:59:12 +01:00
Shpoike 2885bcae83 Fix a couple of stupid bugs. 2021-08-31 04:59:12 +01:00
Shpoike e39c88a58b Add alternative model lerping mode for proper compat with csqc/menuqc. 2021-08-31 04:59:12 +01:00
Shpoike e63dae5f49 Fix more key_lines masks from 31 to CMDLINES-1. 2021-08-31 04:59:12 +01:00
Shpoike 0fb371178d Pointless engine compat. 2021-08-31 04:59:12 +01:00
Shpoike 3016b0201f Fix menuqc-related crash with r_shadows enabled. 2021-08-31 04:59:12 +01:00
Shpoike 7a6ee08281 Add -basegame support. Update hack to hide texture failure dev-spam to include dds files. 2021-08-31 04:59:12 +01:00
Shpoike 71b6fc11ed Support for fte's 'nll' texture mode etc, which should give fewer flickering pixels in the distance than quake's normal nearest_mipmap_linear mode. 2021-08-31 04:59:12 +01:00
Shpoike 77a8f9a9a1 Add support for %S in sprintf builtin for quoted strings. 2021-08-31 04:59:12 +01:00
Shpoike 78fee72c50 Fix bugs found through gcc's warnings. 2021-08-31 04:59:12 +01:00
Shpoike bc684222fc Fix string autocvars bug in menuqc. 2021-08-31 04:59:12 +01:00