Commit graph

12 commits

Author SHA1 Message Date
Ozkan Sezer
285cb42cc3 * keys.c: added K_COMMAND as a new key. added Cmd+V as a Mac special
case for paste request.
* keys.h: added K_COMMAND as a new key (170 for now).
* in_sdl.c (IN_SendKeyEvents): translate SDLK_LMETA/SDLK_RMETA as
  K_COMMAND. ignore unhandled SDLK_WORLD_* international characters.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@746 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-28 21:41:31 +00:00
Ozkan Sezer
5a2a7d96a7 * keys.h: renamed KP_* key macros to K_KP_*.
* key.c (Key_ClearStates): Instead of clearing all key's down state
  and repeat count, run KeyEvent(k,false) keys in down state, which
  will already clear those states for them. This also helps getting
  rid of several actions bound to keypad keys. Minor cleanups.
* gl_vidsdl.c (ClearAllStates): Removed code triggering every key
  with a release event, because we just changed Key_ClearStates() to
  do that for the necessary keys.
* in_sdl.c: Minor cleanups. Made K_KP_5 to send '5' when not in game
  mode, regardless of the numlock status. Moved prev_gamekey to top
  level and call SDL_EnableUNICODE() correctly.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@686 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-06-25 11:20:38 +00:00
Sander van Dijk
13b3ce9f25 Re-introduce KP_* syms, but only "in-game".
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@683 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-06-08 19:27:12 +00:00
Sander van Dijk
f76bf8765a keys.[ch]: comment out KP_* keys, since we map them to their K_* counterparts
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@663 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-04-23 18:01:47 +00:00
Ozkan Sezer
69bdb0855e support for mouse buttons 4 and 5:
* keys.h: add KMOUSE4 and K_MOUSE5 defines after K_MWHEELDOWN
* keys.c: add KMOUSE4 and K_MOUSE5 to the keynames table.
* main_sdl.c: handle SDL_BUTTON_X1 and SDL_BUTTON_X2 for mouse
button events.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@407 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-10 16:10:53 +00:00
Ozkan Sezer
906df3f650 const correctness changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@300 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 02:22:55 +00:00
Ozkan Sezer
e69a106d3d made MAXCMDLINE definition public through keys.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@240 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 10:36:14 +00:00
Ozkan Sezer
d96f32d4b8 keys.c (History_Init): Made global again.
(History_Shutdown): Likewise.
keys.h: Added prototypes for History_Init and History_Shutdown.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@230 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:15:22 +00:00
Ozkan Sezer
bbcb0caaaa moved BuildKeyMaps(), Key_Map() and key_map[] from keys.c to in_sdl.c.
made key_map[] static to in_sdl.c. moved the relevant prototypes to
input.h for SDL builds only.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@144 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-04-24 16:25:08 +00:00
Ozkan Sezer
16b9fd13ea bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h,
menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h,
net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h,
render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h,
vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-21 00:01:08 +00:00
Ozkan Sezer
68fc38c3a6 chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h:  Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:01:07 +00:00
Ozkan Sezer
db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00