Commit graph

1883 commits

Author SHA1 Message Date
Ozkan Sezer
58ea3adeeb updated SDL2-2.0.22 builds with backports from SDL2 main branch. 2022-09-24 17:11:40 +03:00
Ozkan Sezer
e90f5318f6 oslibs, codecs: updated libxmp builds from the latest code in git. 2022-09-20 20:21:04 +03:00
Ozkan Sezer
7b641b7456 minor SDL header update from mainstream. 2022-09-20 20:15:20 +03:00
temx
ea4320d675 COM_LoadMallocFile_TextMode_OSPath: do not leak open file 2022-09-12 20:05:50 +03:00
Ozkan Sezer
4df8bb389a minor update to the SDL1.2 endian header from mainstream
for sake of being in sync, only.
2022-09-05 23:56:50 +03:00
Ozkan Sezer
82c3fb4ce1 updated docs for 0.95.0 changes, so far. 2022-09-05 23:56:50 +03:00
Ozkan Sezer
33c00bf0db minor whitespace/style tidy-up. 2022-09-05 23:56:40 +03:00
temx
dd8439b767 Factor out scale support, add bmodels and sprites 2022-09-05 23:56:30 +03:00
temx
239ec66233 Only send baseline/static scales when using PROTOCOL_RMQ 2022-09-05 23:56:30 +03:00
temx
6bff9566a5 Make sure scales are initialized to ENTSCALE_DEFAULT 2022-09-05 23:56:30 +03:00
Ozkan Sezer
947c782f64 Un-revert the model scale patch.
See https://github.com/sezero/quakespasm/pull/32 for the followup discussions,
and https://github.com/sezero/quakespasm/pull/36 for the followup patches.
2022-09-05 23:56:20 +03:00
Ozkan Sezer
766c68ab5f bump version to 0.95.0, update documents for changes so far. 2022-09-05 23:56:10 +03:00
Ozkan Sezer
54bb58e349 updated SDL2-2.0.22 builds with backports from SDL2 main branch. 2022-09-03 23:55:40 +03:00
Andrei Drexler
7e4c88aed9 Try light trace from entity origin first
Fixes issues described at https://github.com/Novum/vkQuake/issues/550.
2022-08-28 20:28:02 +03:00
Andrei Drexler
b26707b2ff Add sv_cheats cvar for 2021 rerelease
e.g. impulse 255 doesn't work without sv_cheats set to 1
2022-08-28 20:28:02 +03:00
Ozkan Sezer
e4e914c8a6 reverted the model scale patch :
see https://github.com/sezero/quakespasm/pull/32 for the issues
associated with it.
2022-08-11 01:32:00 +03:00
Andrei Drexler
b7122a882d Simplify scaling in R_AddEfrags and R_CullModelForEntity 2022-08-08 17:03:20 +03:00
Ozkan Sezer
5aa79332f0 minor clean-up after the model scaling patch. 2022-08-08 14:28:28 +03:00
Andrei Drexler
403aceb066 fix missing models in demo playback after the model scaling patch
See: https://github.com/sezero/quakespasm/pull/32.
2022-08-08 14:23:32 +03:00
Andrei Drexler
8a7cdc933f fix missing viewmodel after model scaling patch
See: https://github.com/sezero/quakespasm/pull/32.
2022-08-08 14:23:32 +03:00
JosiahJack
6ebf6f097a Add support for model scale 2022-08-08 08:55:00 +03:00
JosiahJack
87835bc3e3 Add support for lit water 2022-08-07 05:31:18 -05:00
Andrei Drexler
1f6888e7bc Clear startdemo list on game change
This fixes inconsistent behavior when starting a game with -ad
vs starting with id1 and using 'game ad' in the console
(since id1 has startdemos in its quake.rc file, while ad doesn't).
2022-07-31 14:02:24 +03:00
Ozkan Sezer
47de22c84b bump version to 0.94.7, update documents. 2022-07-24 08:25:10 +03:00
Ozkan Sezer
22b9b3474c lodepng.c: applied patch from mainstream PR/170
marks lodepng_convert_rgb() static and only available if
LODEPNG_COMPILE_ANCILLARY_CHUNKS is set.
2022-07-20 23:24:24 +03:00
Ozkan Sezer
ec57aa9731 Fix wrong ext texture use after vid_restart windowed to/from fullscreen
Patch from Andrei Drexler.
Reference issue: https://github.com/sezero/quakespasm/issues/28.
2022-07-18 14:24:24 +03:00
Ozkan Sezer
f8132afd0f updated lodepng from mainstream git. 2022-07-18 10:15:00 +03:00
Andrei Drexler
f6a15400ba Fix console history buffer wrapping 2022-07-13 00:55:38 +03:00
Ozkan Sezer
f10c33ad06 re-diff'ed extra patches so that they apply cleanly 2022-07-05 10:10:00 +03:00
Ozkan Sezer
00530bda9b gl_model.c: made a lot of procs and vars static
only user of 'loadmodel' outside of gl_model.c was Sky_LoadTexture,
so changed it to accept a model pointer.

TODO: remove need for globals such as mod_base, loadmodel, loadname
2022-07-05 08:50:02 +03:00
Ozkan Sezer
2dd6a14ccf removed r_cache_thrash, showram & co. 2022-07-05 08:50:02 +03:00
Ozkan Sezer
52a3873d44 removed several unused r_speeds globals. 2022-07-05 08:50:02 +03:00
Ozkan Sezer
752ef92645 updated SDL2-2.0.22 builds with a minor backport from SDL2 main branch. 2022-07-04 23:56:04 +03:00
Ozkan Sezer
6f5e4b7814 updated changelog for 0.94.6 2022-07-04 01:01:02 +03:00
Ozkan Sezer
8b146122bb Cmd_Exec_f: simplified condition for Hunk_FreeToLowMark. 2022-07-03 15:55:40 +03:00
Ozkan Sezer
11dd10bd91 minor update to SDL2 headers from mainstream. 2022-07-03 14:04:50 +03:00
Ozkan Sezer
f22b326919 Cmd_Exec_f: no need to Hunk_FreeToLowMark if using embedded default.cfg 2022-07-03 05:23:40 +03:00
Ozkan Sezer
b66088bd48 removed 2 kilometers long heritage print from main 2022-07-03 05:23:00 +03:00
Ozkan Sezer
f02cfc32e9 updated SDL2-2.0.22 builds with a minor backport from SDL2 main branch. 2022-07-03 04:00:00 +03:00
Ozkan Sezer
d27d3db19f snd_xmp.c: add missing Hunk_Free to xmp_load_module_from_memory failure 2022-07-02 11:55:50 +03:00
Ozkan Sezer
673a4a7315 Image_WritePNG: image should be freed using lodepng_free 2022-07-01 20:00:10 +03:00
Ozkan Sezer
09216eb65f Makefiles: added basic dependency tracking, and tidied-up a bit. 2022-06-28 03:02:56 +03:00
Ozkan Sezer
c1c9f3b7fe stb_image_write.h: applied mainstream PR/1337 patch
fixes potential invalid memory access
https://github.com/nothings/stb/pull/1337
2022-06-27 14:04:20 +03:00
Ozkan Sezer
520397d93e image.c: targa_header needn't be global.
as noticed in vkQuake.
2022-06-26 14:15:32 +03:00
Ozkan Sezer
3f251ed5fc bump version to 0.94.6, update documents. 2022-06-25 23:02:02 +03:00
Andrei Drexler
fe15bc1ddd Server: fix protocol size checks for sounds and particles
6643f532bd
2022-06-25 20:56:10 +03:00
Ozkan Sezer
3581ff989d can't use C11 _Generic macros with C++ 2022-06-22 05:50:00 +03:00
Ozkan Sezer
d24b969990 updated SDL2-2.0.22 builds with several backports from SDL2 main branch. 2022-06-22 04:35:10 +03:00
Ozkan Sezer
c00aa578d0 updated changelogs for v0.94.5 2022-06-14 17:10:00 +03:00
Ozkan Sezer
71159d174c updated SDL2-2.0.22 builds with several backports from SDL2 main branch. 2022-06-12 14:37:00 +03:00