Commit graph

252 commits

Author SHA1 Message Date
sezero
40b6d80f99 struct sockaddr has unsigned char sa_len as the first member in BSD
in BSD variants and the family member is also an unsigned char instead
of (unsigned) short. So we define HAVE_SA_LEN for those BDS variants
and check for the offsetof for the sa_family member and also change
the struct qsockaddr to mirror that.  This should matter only when
PLATFORM_UNIX is defined.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@260 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:20:39 +00:00
kristianduske
38c31f616f Added the Sparkle framework to OS X launcher for automatic updates (this is not entirely ready for release yet).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@254 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-08 13:17:35 +00:00
stevenaaus
26d6246ff9 Add a "prev weapon" menu item (from Sander)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@253 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-04 03:09:07 +00:00
sezero
427d671c24 host_cmd.c, menu.c: sanitize whitespace/formatting.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@252 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 19:45:16 +00:00
sezero
11b6986944 menu.c: Added an options enum for the options menu. Added an options menu
entry for mouse look toggling.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 18:28:23 +00:00
sezero
edd2a2a34f revert incorrect changes to NUM_GAMEOPTIONS and gameoptions_cursor_table from rev. 246.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@250 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 17:33:03 +00:00
sezero
6bbb06b490 gl_mesh.c (BuildTris): worked around a type-punned pointer. adapted from quakeforge.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@249 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 21:11:16 +00:00
sezero
e1046e68c6 * renamed Length() to VectorLength() for consistency with its friends.
* mathlib.c: Removed the unnecessary sqrt() prototype.
(VectorLength): Made it to just return sqrt(DotProduct(arg,arg))
(VectorNormalize): Calculate the length as sqrt(DotProduct(arg,arg)).
* mathlib.h (CLAMP): Renamed the macro arguments from min and max to
_minval and _maxval.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@248 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 19:22:46 +00:00
stevenaaus
57bf6f49b9 Add a statusbar alpha slider, and change default scr_sbaralpha to 0.95
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@247 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 06:48:25 +00:00
stevenaaus
86dea5717b Link the status bar size to the scale slider, though it's size only increases half as fast
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@246 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 01:52:04 +00:00
stevenaaus
630499ae8f History fixed - Ozkan's newline fix seems ok.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@245 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:50:27 +00:00
stevenaaus
57484778cd Make some fixes for command line history now that history is persistent
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@244 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:08:16 +00:00
stevenaaus
30d9246c7b There seems bugs in the command-line code. Revert this "blank newline" fix first, then look for more
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@243 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-27 21:45:33 +00:00
stevenaaus
b9f418d276 -bgvolume switch stays... Allows CD music/ambient music to play while minimized
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@242 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-26 08:47:11 +00:00
sezero
f81f9f5e05 Under windows, run the game (windowed), go into a saved game,
press Esc to get the menu, minimize using the mouse on the
window's minimize icon and then restore and you'll have sound
all the same.  HOWEVER: If you minimize by pressing the icon
on the start bar, sound will be lost upon restoring. Or, if
you use alt-tab to get away from the game window the same will
happen. Or, if you run the game fullscreen and use alt-tab to
go to the desktop (alt-tab is the only way I know) you will
lose the sound again.  Here, we are probably are hitting an
SDL_APPACTIVE or SDL_APPINPUTFOCUS event more than once and
since the block counter goes > 1 we are not restoring properly.
For now, making snd_blocked to act as a boolean and not as a
counter fixes the issue.  Hmmm...

* main_sdl.c: Revert revision 238 change, no longer necessary.
* snd_dma.c: Make snd_blocked act as a boolean and not as a
counter.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@241 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 12:20:17 +00:00
sezero
b4ae05875e made MAXCMDLINE definition public through keys.h.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@240 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 10:36:14 +00:00
sezero
02e9d464ff Windows/dirent.c: include stddef.h for MSVC to get intptr_t.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@239 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 08:28:27 +00:00
stevenaaus
54a2f21892 (Some?) Win32/64 does not re-enable sound after app is minimized and restored, so (temporarily?) add a -bgsound switch to disable sound being muted
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@238 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:58:04 +00:00
stevenaaus
c31e3d107a Enable messages and says to be 256 chars long, with a scrolling input line across top of screen. Allow tab button in demos.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@237 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:55:11 +00:00
sezero
c5f8c44ce8 * Windows/dirent.c: For 64 bit compatibility, changed the handle member
of struct DIR from long to intptr_t, which is what _findfirst() returns
and _findnext() and _findclose() accepts, and removed the brain-dead long
casts in the code. This file is probably only used with M$VC, therefore
this doesn't affect gcc/mingw compilations and previous binaries.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@236 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-15 09:15:42 +00:00
sezero
cfee212570 keys.c (History_Shutdown): Don't let it write an empty string to history.txt
if no console commands were used.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@235 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 10:50:40 +00:00
sezero
f7d02fcbbf host.c (Host_Init): Do not exec quake.rc for dedicated servers. Instead,
exec autoexec.cfg and stuffcmds in that case. Also moved running the start
map for dedicated servers here.
host_cmd.c (Host_Startdemos_f): Moved running the start map for dedicated
servers to Host_Init().


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@234 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:45:40 +00:00
sezero
29d4cad280 host.c (Host_Init): Don't call V_Init, Chase_Init, Key_Init, Con_Init, M_Init,
ExtraMaps_Init and Modlist_Init for dedicated servers either.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@233 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:16:58 +00:00
sezero
bd2385e5ea * keys.c (HISTORY_FILE_NAME): define simply as history.txt without
prefixing with a game directory, so that the history file would be
written into the basedir and not affected by dynamic game directory
changes.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@232 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 07:56:28 +00:00
sezero
52f4e89d99 host.c (Host_Shutdown): Write the console command history file only if
not a dedicated server. Same for shutting down the CDAudio and sound
subsystems.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@231 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:31:12 +00:00
sezero
7383a1647b keys.c (History_Init): Made global again.
(History_Shutdown): Likewise.
keys.h: Added prototypes for History_Init and History_Shutdown.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@230 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:15:22 +00:00
sezero
9154ed3539 * keys.c (History_Init): Make it static. Tidy-up its formatting.
(History_Shutdown): Likewise.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@229 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-25 23:55:41 +00:00
stevenaaus
819208b38c Add Bakers/Ezquakes persistent history feature
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@228 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-25 13:32:49 +00:00
sezero
c1ff4646c2 net_udp.c, net_wins.c, net_wipx.c: Add more informative debug messages.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@227 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 18:11:00 +00:00
sezero
eeb7b890ca net_wins.c (WINS_GetLocalAddress): Make sure buff is null terminated.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@226 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 18:09:02 +00:00
sezero
1da39b9337 net_wins.c (WINS_Init): Fix error return value as INVALID_SOCKET.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@225 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 18:05:43 +00:00
sezero
fe05326ae9 * console.h (Con_DebugLog): Add prototype.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@224 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 11:02:13 +00:00
sezero
b65383bf2d Reorganize files for platform-specific code:
* sys_sdl_win.c: Copied from sys_sdl.c. Windows-only. Remove unix code.
(Sys_Init): New procedure. Call AllocConsole() and get input and output
handles for dedicated servers.
(Sys_ConsoleInput): Add a windows version.
(Sys_Error): Adjust for the allocated console and use windows api.
Adjust message output. Remove the console timeout, doesn't work somehow.
Just display the console for 3 seconds and then exit. Rely on SDL that
it redirects/logs the stdout/stderr to files.
* sys_sdl_unix.c: Rename from sys_sdl.c. Unix-only. Remove windows code.
(Sys_Init): New procedure.
(Sys_Error): Remove Windows-oriented dedicated server specific code.
Adjust message output.
* sys_sdl.c: Delete.
* sys.h (Sys_Init): Add prototype.
* main_sdl.c (main): Call Sys_Init().
* pl_linux.c (PL_ErrorDialog): Remove terminal printing which Sys_Error
already does.
* pl_osx.m (PL_ErrorDialog): Update from uhexen2.
* pl_win.c: Make icon handle static. whitespace and formatting tidy-up.
* Makefile, Makefile.darwin, Makefile.w32, Makefile.w64: Adjust for the
sys_sdl.c name change to sys_sdl_unix.c and sys_sdl_win.c.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@223 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 11:01:24 +00:00
sezero
fa6bc1ca0d * net_udp.c (UDP_Read): Remove the get_qsockaddr() helper which came from the
old fitzsdl port, and use the struct qsockaddr *addr argument with typecasting
as in original quake.
(get_qsockaddr): Remove.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@222 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 16:23:06 +00:00
sezero
027f7d2033 * net_udp.c (UDP_Init): Fix Con_SafePrintf() call.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@221 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 16:17:17 +00:00
sezero
6fa1c54ada net_udp, net_wins, net_wipx network drivers update:
- do not try to set the quake hostname to the machine name if it isn't set.
- use the newly added unix/windows socket api compatibility macros from
net_sys.h: using just an int as the socketfd wasn't a problem without win64
support: the windows SOCKET type is not only unsigned but may actually be
wider (uintptr_t, which is 8 bytes on win64).


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@220 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 15:24:40 +00:00
sezero
b1835226d6 net_sdlnet.c: reverted parts of rev. 197/198.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@219 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 13:27:30 +00:00
sezero
1f9a960e86 net_main.c: more trivialities.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@218 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 12:27:30 +00:00
sezero
1f5cc564e8 net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@217 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 12:20:25 +00:00
sezero
7951b78a96 * host_cmd.c, menu.c, sv_main.c: Include net_sys.h (for net_defs.h).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@216 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 11:50:21 +00:00
sezero
5ad7537be2 * Makefile, Makefile.darwin, Makefile.w32, Makefile.w64: Build changes:
The SDL_net driver is now disabled by default and platform-specific network
drivers will be used. To compile for SDL_net, a command like "make SDLNET=1"
must be used, in which case a new preprocessor macro _USE_SDLNET will be
defined in the CFLAGS. For windows targets when not using SDL_net, WINSOCK2
is added as another option: A command line like "make WINSOCK2=1" will enable
WinSock2 api and a new preprocessor macro _USE_WINSOCK2 will be defined in
the CFLAGS. Or, a command line like "make WINSOCK2=0" will disable WinSock2
api and the old WinSock 1.1 api will be used instead. For Win64, WinSock2 is
enabled by default. For Win32, WinSock 1.1 is the default api.
* net_bsd.c, net_dgrm.c, net_loop.c, net_main.c, net_sdl.c, net_sdlnet.c,
net_udp.c, net_win.c, net_wins.c, net_wipx.c: Use the newly added net_sys.h
header. The sys_socket_t type is not in use, yet.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@215 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 11:10:38 +00:00
sezero
dfc8a912cb * arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@214 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:55:21 +00:00
sezero
6ea46b7329 net_defs.h (net_driver_t): Removed the controlSock member. It is not used
for any purpose in either of Loop, Datagram or Serial drivers. It used to
be assigned the value returned by the Init() procedure of the relevant
driver which is either 0 for success or -1 for failure, therefore there is
no purpose to it at all.
net_main.c (NET_Init): Removed the controlSocket var and adjusted for the
net_driver_t change.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@213 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:50:21 +00:00
sezero
721b07063f net_main.c: made static variables and functions static. formatting tidy-ups.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@212 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:41:34 +00:00
sezero
50103ed00c net_dgrm.c: made the statistic counter variables static. same for the
testPollProcedure and test2PollProcedure varibles and StrAddr, NET_Ban_f,
SendMessageNext, ReSendMessage, PrintStats and NET_Stats_f functions.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@211 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:16:58 +00:00
sezero
6316a9322d net_dgrm.c: made the packetBuffer struct static.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@210 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:03:10 +00:00
sezero
9ca3cf7a34 * common.c: Renamed the empty Test_f function of johnfitz to FitzTezt_f.
Renamed its associated console command to fitztest.
* net_dgrm.c: Renamed back Net_Test_f to Test_f. Added back the test,
test2 and ban console commands.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@209 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 09:58:12 +00:00
sezero
479f58decb * net_dgrm.c: changed the types of banAddr and banMask to struct in_addr.
changed the type of testAddr in _Datagram_CheckNewConnections() to in_addr_t.
a little formatting tidy-up.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@208 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 09:45:24 +00:00
sezero
4b6a2e0b29 * net_defs.h, net_udp.c, net_wins.c, net_wipx.c, net_sdlnet.c: prefixed
the members of qsockaddr structure with a "q".


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@207 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 09:20:32 +00:00
sezero
9bd76857d3 * net_udp.c: Changed broadcastaddr type to struct sockaddr_in.
* net_wins.c: Likewise.
* net_wipx.c: Changed broadcastaddr type to struct sockaddr_ipx.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@206 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 09:00:56 +00:00