Commit graph

895 commits

Author SHA1 Message Date
sezero
3ffdc11633 SCR_ScreenShot_f: dont bother GL_PACK_ALIGNMENT restoring
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@910 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 20:10:34 +00:00
sezero
1dc482677d fix screenshots when width isn't a multiple of 4. explained by Sander van Dijk.
also check that malloc() didn't fail.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@909 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 08:12:42 +00:00
sezero
5e6683608d gl_model.c (CalcSurfaceExtents): fix a lighting glitch due to floating point precision. patch from Eric Wasylishen.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@908 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 06:10:12 +00:00
sezero
908ecf84a0 fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@907 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:50:58 +00:00
sezero
ec5d6ba83d load custom quakespasm.pak from <com_basedir> instead of id1/
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@906 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:40:28 +00:00
sezero
d2f537967f comment out COM_DefaultExtension
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@905 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:33:05 +00:00
sezero
eafd77c770 revert r903 and the old conback hack commits. change the engine
to load id1/quakespasm.pak for content customizations.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@904 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:28:16 +00:00
stevenaaus
8891cc87a0 Overide some old fashioned default bindings (from Eric - https://sourceforge.net/p/quakespasm/patches/17/).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@903 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 10:28:13 +00:00
sezero
23479771e1 Avoid using COM_DefaultExtension() whenever possible: it may lead
to unpredictable results. Use a new procedure COM_AddExtension()
which appends the given extension to the path if the one it has,
if any, doesn't match. In Host_Game_f(), reject "." as the path.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@902 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 07:50:54 +00:00
sezero
77ff19c371 Unix (at least Linux) man pages for mkdir(2) document the EEXIST
error: "pathname already exists (not necessarily as a directory).
This includes the case where pathname is a symbolic link, dangling
or not." So, add a check to see if the existing pathname is really
a directory.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@901 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-24 08:10:15 +00:00
sezero
fd79bed7f7 osx port: update SDLMain.m from SDL hg repository/SDL-1.2 branch.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@900 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-18 16:05:59 +00:00
sezero
d75aafddbb progs.h: leafnums array in edict_t needs to be int, not short. patch from Eric Wasylishen.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@899 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-13 09:03:48 +00:00
sezero
a4a2cbb506 Re: r897: lowered NET_MAXMESSAGE and MAX_MSGLEN from 65536 to 64000. not happy with this limit bump at all, but let's see how it will turn out..
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@898 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 07:28:11 +00:00
stevenaaus
b223fa293d A couple of limit bumps. http://www.celephais.net/board/view_thread.php?id=60452&start=721
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@897 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 05:08:34 +00:00
sezero
81bfd2295e upgrade libmodplug dlls to latest 0.8.8.5 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@896 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-11 12:00:12 +00:00
sezero
7e8662aaf7 oslibs, codecs (win, osx): upgrade libmpg123 to stable 1.18.1 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@895 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-17 18:00:25 +00:00
sezero
127d590d13 oslibs (win, osx), codecs: recompiled libmpg123 using latest stable
1.18.0 release, with debug messages (mpg123lib_intern.h) disabled,
and -finline-functions and -funroll-all-loops compiler flags removed.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@894 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:05:57 +00:00
sezero
7cb7440f3d snd_umx: minor update from umr. minor correction to fshandle offset.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@893 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:00:35 +00:00
stevenaaus
769f1ed414 MAX_VISEDICTS bump For BSP2, suggested by Ericw.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@892 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-30 10:07:03 +00:00
sezero
fb5db23fb9 oslibs (win, osx), codecs: recompiled libflac with the encoder taken
out and a few patches applied from mainstream git repo. also tweaked
the FLAC_API macro for windows dll exports. dll and dylib sizes are
more than halved now.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@891 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-25 20:50:25 +00:00
sezero
564fdb28bc oslibs, codecs: recompile using latest libvorbis-1.3.4 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@890 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-24 15:50:34 +00:00
sezero
cf83937c3e recompiled opusfile-0.3 for win with commits cfa5956, 06a191e, and
779ea4d applied from mainline.  recompiled libmikmod-3.3.5 for win
and osx with 16cddd and 3493b1 applied from mainline.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@889 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-15 18:21:53 +00:00
sezero
18afae1775 more correct export read for unreal beta, for correctness sake...
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@888 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 20:50:23 +00:00
sezero
e14b5aca86 fix umx export table read order. doesn't affect our umx playback, but correctness is good.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@887 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 18:27:33 +00:00
stevenaaus
a1dc252423 Sound looping bug fix from eric - https://sourceforge.net/p/quakespasm/patches/12/
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@886 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 02:55:04 +00:00
sezero
9c3f7071af upgrade libmikmod to v3.3.5
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@885 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-10 10:00:27 +00:00
stevenaaus
10fd8b0f04 Enable wheel mouse in console (used to scroll up and down).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@884 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-04 07:18:43 +00:00
sezero
380099484f snd_mikmod.c: compile-time sanity checks for libmikmod version.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@883 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-27 12:00:21 +00:00
stevenaaus
0fb8a46647 Move the sgml stuff to Linux/sgml, and update doco re gamma known-bugs.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@882 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-26 21:16:44 +00:00
sezero
201043b3ba BSP2 support. patch kindly provided by Eric Wasylishen (see the patch
tracker entry #11 at http://sourceforge.net/p/quakespasm/patches/11/)

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@881 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-25 09:10:28 +00:00
sezero
b0f10c53bb osx and windows codecs: upgrade libmikmod to v3.3.4 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@880 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-11 14:37:24 +00:00
sezero
f507bd8e51 snd_umx.c (read_typname): made technically more correct (not that it matters for our case, but still..)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@879 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-24 07:03:49 +00:00
sezero
2be37b90e3 snd_umx.c: support umx files from unreal 1997/98 beta version.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@878 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-23 18:57:18 +00:00
svdijk
3128e5c42a In CL_ParseServerInfo(), call Host_Error() when a model can't be found.
This prevents the segmentation fault reported by Spirit at
http://celephais.net/board/view_thread.php?id=60452&start=516.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@877 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-18 10:43:54 +00:00
sezero
b563bae4a7 snd_mikmod.c: fix return type of the Seek function. snd_umx.c: update XM detection. other minor tidy-ups.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@876 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 18:11:31 +00:00
sezero
c81015fed3 upgrade libmikmod-3.3.3
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@875 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 17:51:09 +00:00
svdijk
bfd3617f29 Minor formatting.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@874 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:38:03 +00:00
svdijk
65f83816ef Some doco updates.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@873 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:02:35 +00:00
svdijk
c5c7dc4e3d Base FOV adapting on screen resolution instead of viewport resolution.
By doing this we still adapt to widescreen resolutions automatically,
but we now keep the horizontal FOV a constant for any given resolution.
E.g. if the aspect of the viewport changes (for instance when the user
changes the statusbar from transparent to solid) we adapt the vertical
FOV instead of the horizontal FOV (like original GLQuake does). For any
4:3 screen resolution quakespasm now behaves the same with or without
fov_adapt set, regardless of viewport size/aspect. This fixes the issue
reported by mh at http://forums.inside3d.com/viewtopic.php?f=1&t=5166.



git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@872 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 16:20:38 +00:00
sezero
dd34178716 codecs: update libmikmod to latest 3.3.2 release
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@871 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-07 09:00:51 +00:00
sezero
29295523c1 add mikmod/modplug codec libs for windows and macosx.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@870 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-28 07:28:17 +00:00
sezero
45d808d13c add new stdio replacement FS_fgetc() and use it in snd_mikmod.c.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@869 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-27 19:51:26 +00:00
sezero
a990f3db36 replace all ctype.h functions/macros and strcasecmp/strncasecmp()
by locale-insensitive versions, new header q_ctype.h.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@868 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-25 17:01:40 +00:00
sezero
fe924aa632 Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
tidy-ups in FS* stdio replacement functions. add new FS_filelength.
snd codec layer updates: changed codec_open() to operate only on a
stream pointer and moved all file open/close stuff to snd_codec.c.
codec_open now only returns true or false upon success or failure
instead of a stream pointer. added new snd_codec.c toplevel helper
S_CodecForwardStream(), which allows one codec to hand over its
stream from its codec_open() to another codec. Support for tracker
(mod) music, including support for Unreal umx containers. (might
be useful if we ever make a Nehahra version of the engine some day.
edit the makefiles to enable when compiling.)


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@867 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-09-25 11:01:12 +00:00
sezero
d97b32e0c7 oslibs: macosx, windows: recompile libopusfile using latest stable
v0.3 release. (only a windows code change and a few extra comments
in opusfile.h header since the previous build.)

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@866 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-08-08 12:21:40 +00:00
sezero
4b45dcbda5 snd_mp3.c (mp3_startread): set the missing stream->info.bits value
(for completeness only.)


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@865 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-27 05:05:44 +00:00
sezero
69fdb63afb snd_flac.c (flac_write_func): don't byteswap the 16 bit values.
they seem to be in native-endian format. thanks to Levent Yavas
for testing on a big endian platform (ppc/OSX 10.4).


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@864 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-25 11:03:25 +00:00
sezero
3349866c81 gl_vidsdl.c: small gamma update.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@863 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-25 09:41:28 +00:00
sezero
35c9f5ccff snd_sdl.c (SNDDMA_Init): set number of samples to 4096 for sampling rates higher than 56, i.e. 96 kHz.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@862 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-24 09:28:01 +00:00
sezero
5f205cb1f8 gl_vidsdl.c: use SDL_SetGamma() instead of SDL's GammaRamps api.
see: http://hg.libsdl.org/SDL/rev/3665bc284271
http://bugzilla.libsdl.org/show_bug.cgi?id=1979


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@861 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-07-24 07:00:44 +00:00