(a macOS thing), because it blocks for a few seconds and then fails
(on my system anyway), so it's pointless.
Fixes an annoying startup pause on macOS, which was reported as
https://sourceforge.net/p/quakespasm/bugs/15/
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1403 af15c1b1-3010-417e-b628-4374ebc0bcbd
Prevents console spam on "developer 1" if a mod calls PF_VarString often (e.g. In the Shadows textbooks).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1402 af15c1b1-3010-417e-b628-4374ebc0bcbd
+ avoids "Loadgame buffer overflow" when loading saves from QS-Spike/DarkPlaces containing large comments
+ removes ugly } hack
+ should be a bit faster as we avoid calling fgetc for every byte
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1398 af15c1b1-3010-417e-b628-4374ebc0bcbd
Found when trying to load e1-4.bsp from https://github.com/plankatron/quakemash
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1390 af15c1b1-3010-417e-b628-4374ebc0bcbd
Fix from QS-Spike.
TODO: replace all 9999.. constants used for min/max calculations with FLT_MAX/-FLT_MAX
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1389 af15c1b1-3010-417e-b628-4374ebc0bcbd
this is for a limit breaking map in developement. TODO: these can both be made dynamically
allocated, MarkV has applied this patch.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1388 af15c1b1-3010-417e-b628-4374ebc0bcbd
Rationale is AD was hitting this and just using non-static ents instead, which is counterproductive.
2048 matches QS-Spiked.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1387 af15c1b1-3010-417e-b628-4374ebc0bcbd
run against legacy flac <= 1.1.2 with LP64 systems.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1381 af15c1b1-3010-417e-b628-4374ebc0bcbd
in Visual Studio project files. fixes C4996 warnings: "'inet_ntoa': Use
inet_ntop() or InetNtop() instead" from VS2013 and newer.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1377 af15c1b1-3010-417e-b628-4374ebc0bcbd
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
10.6+ which is an SDL2-2.0.5 requirement.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
sbar.c: In function 'Sbar_DrawInventory':
sbar.c:673:18: warning: '%3i' directive writing between 3 and 11 bytes into a region of size 6 [-Wformat-length=]
sprintf (num, "%3i", q_min(999,cl.stats[STAT_SHELLS+i])); //johnfitz -- cap displayed value to 999
^~~
sbar.c:673:17: note: directive argument in the range [-2147483648, 999]
sprintf (num, "%3i", q_min(999,cl.stats[STAT_SHELLS+i])); //johnfitz -- cap displayed value to 999
^~~~~
sbar.c:673:3: note: format output between 4 and 12 bytes into a destination of size 6
sprintf (num, "%3i", q_min(999,cl.stats[STAT_SHELLS+i])); //johnfitz -- cap displayed value to 999
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1346 af15c1b1-3010-417e-b628-4374ebc0bcbd
because EDICT_NUM() does it already. also move ent->free=false
statement to partial zero-fill case.
Host_ClearMemory(): remove check before free(sv.edicts)
SV_Init(): initialize sv.edicts to NULL (just paranoia)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1319 af15c1b1-3010-417e-b628-4374ebc0bcbd
ED_Alloc(), therefore such ents will have uninitialized members.
This used to lead to bad crashes with e.g. Rubicon Rumble Pack maps
since svn r1286 when we began allocating sv.edicts using malloc and
only zero-filling when necessary. So, check against sv.num_edicts
and zero-fill the ent properly when necessary.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1318 af15c1b1-3010-417e-b628-4374ebc0bcbd
MAX_MAP_LEAFS: 65535 -> 70000
MAX_LIGHTMAPS: 256 -> 512
TODO: maybe drop static arrays based on MAX_MAP_LEAFS like, see R_InitVisCache in RMQEngine.
TODO: dynamically allocate the static `lightmaps` array as well; with this last limit increase it's 32MB.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1312 af15c1b1-3010-417e-b628-4374ebc0bcbd
(just a paranoid safeguard, shouldn't happen in real life.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1311 af15c1b1-3010-417e-b628-4374ebc0bcbd
from global to local context, and pass them as params to SV_Accelerate()
and SV_AirAccelerate().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1309 af15c1b1-3010-417e-b628-4374ebc0bcbd
developer cheat to teleport to a given origin, optionally looking in a given direction.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1308 af15c1b1-3010-417e-b628-4374ebc0bcbd