Shpoike
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3aa4ceb4f4
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Small speedup...
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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169c47b30d
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Misc tweaks and fixes.
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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84adac8434
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Add 'sys_throttle -1' to disable throttling when paused, too. Probably noone else will care but w/e.
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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11e0cdeb95
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Fix black-entities bug introduced from DECOUPLED_LM support.
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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0af9796e5a
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Fix random() builtin to avoid the monsters-are-statues bug.
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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78b5a73ee6
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Framerate counter should count frames, not scenes.
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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03e5fe3954
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Fix stupid potentially-crashy bug.
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2024-03-01 08:11:35 +00:00 |
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Shpoike
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dae5b66365
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Merge pull request #135 from alexey-lysiuk/windows-linux-ci
Continuous integration for Windows and Linux
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2023-12-16 14:21:40 +00:00 |
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alexey.lysiuk
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ec7f807ba1
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Add continuous integration workflows for Linux and MinGW
Rename macOS workflow to match with others
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2023-12-08 16:11:52 +02:00 |
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Shpoike
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d56ab8f022
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Merge pull request #132 from alexey-lysiuk/fix-vs-projects
Fixes for Visual Studio projects
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2023-12-04 06:53:51 +00:00 |
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alexey.lysiuk
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caeeeaa4cf
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Add missing files to Visual Studio projects
Remove duplicate `AdditionalIncludeDirectories` attribute from SDL2 project as it breaks upgrade to .vcxproj format
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2023-11-07 10:05:17 +02:00 |
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Shpoike
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9df5488c61
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Merge pull request #131 from alexey-lysiuk/fix-xcode
Fix build via Xcode project
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2023-11-06 02:22:45 +00:00 |
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alexey.lysiuk
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510ed27028
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Added pmove files to Xcode project
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2023-11-05 10:49:58 +02:00 |
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Shpoike
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02fdc9a97d
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Missed a header. oops.
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2023-11-05 01:29:40 +00:00 |
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Shpoike
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6abe2a868e
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Make sure compile error codes are returned to the caller instead of continuing to build a dodgy zip.
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2023-11-05 00:54:29 +00:00 |
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Shpoike
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66c439c10d
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Whoops, last commit had a typo.
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2023-11-05 00:35:26 +00:00 |
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Shpoike
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4d8e82bfd7
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Add support for LIGHTGRID_OCTREE (bspx).
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2023-11-04 01:51:18 +00:00 |
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Shpoike
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32b433a09d
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Quick hack at EF_ADDITIVE, for reliable overlapping transparencies (especially light sources/rayvolues).
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2023-11-02 23:45:50 +00:00 |
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Shpoike
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528824e507
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Quicky hack at DECOUPLED_LM support.
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2023-11-02 23:18:42 +00:00 |
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Shpoike
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ecf20de618
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Work around an issue with the remaster's e3m3.
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2023-10-15 05:56:25 +01:00 |
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Shpoike
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90f1c061d2
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Move heartbeats to a worker thread to avoid periodic stalls.
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2023-07-28 13:09:19 +01:00 |
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Shpoike
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6394ea27e8
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Fix chasecam to deal with the viewmodel change... Also attempt to push it away from walls in a not-so-much-of-a-wallhack kind of way.
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2023-07-26 11:18:06 +01:00 |
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Shpoike
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06a1f39d43
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Fix misc gcc warnings.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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980ab70765
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Add 2+3 arg forms of the toggle command.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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b5deda6b75
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This just feels safer...
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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4f38ff97c2
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Update extras menu to provide prediction/player-physics options.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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89d027979a
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Add clientside prediction without needing csqc.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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09a32a91ba
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Add sv_nqplayerphysics cvar for mods that don't want to include SV_RunClientCommand for whatever reason. Set to 0 to force predictable player physics.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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039d61dbfa
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Allow negative host_maxfps to set a packetrate while leaving video rates uncapped, for weird people who want that...
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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9f5d6f0355
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Rework input accumulation to be a bit smoother.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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7ea16154f9
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Add support for proquake's password stuff.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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2d76417807
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Rework how the viewmodel is added to the scene. No more phantom viewmodels with csqc, please.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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9b8573aa79
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Add runstandardplayerphysics builtin, allowing for csqc-based prediction compatible with quakeworld engines, and just generally handy as a less-dumb more-setup alternative to walkmove.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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8fc5860e3c
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Make QSS more tolerant of non-identity port forwarding... Other clients will still have issues though.
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2023-07-25 15:08:17 +01:00 |
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Shpoike
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419a2eacd0
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gl_flashblend should respect the dlight's colour too, where reasonable.
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2023-07-21 00:22:25 +01:00 |
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Shpoike
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937a2b9819
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Make sure getiputframe's partial frame has an updated time value, to keep csqc-based prediction smooth.
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2023-07-20 15:15:37 +01:00 |
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Shpoike
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506484cb4b
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csqctest apparently depends on serverkey used serverside, lets give it.
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2023-07-20 15:10:45 +01:00 |
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Shpoike
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157e5672bd
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Update sprintf builtin to keep in sync with FTE.
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2023-07-20 15:08:18 +01:00 |
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Shpoike
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4c5b960d45
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CSQC_Parse_StuffCmd was not being passed the newline chars properly (resulting in localcmd-based corruption).
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2023-07-20 15:01:18 +01:00 |
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Shpoike
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3fb6be5d16
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Update auto-build.yml
github no longer allows macos10.15 so update to the latest fad
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2023-07-13 07:53:35 +01:00 |
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Shpoike
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d6781a3356
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Fix another stupid bug.
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2023-07-13 06:21:14 +01:00 |
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Shpoike
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0c15adc009
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Fix recent black shirts bug.
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2023-07-13 05:16:53 +01:00 |
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Shpoike
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22c1759a22
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I'm told this fixes an xcode issue. Not that I can test it or anything.
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2023-07-11 05:16:17 +01:00 |
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Shpoike
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7435cdd414
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Add drawonlytoclient, nodrawtoclient, and customizeentityforclient extensions.
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2023-07-10 06:31:35 +01:00 |
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Shpoike
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8b08262ffb
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Give the cvars generated from float+vector autocvars prettier default/initial values.
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2023-07-10 03:10:30 +01:00 |
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Shpoike
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c0efc3bc9a
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Respond to mouse cursor positions but not relative motions when the window is not focused, no more looking around when tabbed out.
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2023-07-10 03:08:57 +01:00 |
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Shpoike
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05578787e9
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Ask menuqc to close its menus on map changes instead of just stripping its focus and leaving it confused.
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2023-07-10 03:07:37 +01:00 |
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Shpoike
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cf2a1421bd
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Fix md3 skins not loading properly (since colormap change). Throw in support for eg foo.md3_0.skin files too, so armour model replacements can be handled properly.
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2023-07-10 03:06:15 +01:00 |
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Shpoike
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09b9a76bb4
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Fix some compile errors from me being too lazy to test anything but linux.
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2023-07-10 03:02:16 +01:00 |
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Shpoike
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49822069a3
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Fix stupid zip decompression error.
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2023-07-07 12:10:53 +01:00 |
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