integer overflow as observed in the warpspasm mod depending on
the volume level. so, moved the left shifting to left/right
volume before the multiplication.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@401 af15c1b1-3010-417e-b628-4374ebc0bcbd
ECONNREFUSED for windows. define new macros NET_EWOULDBLOCK and
NET_ECONNREFUSED for both unix and for windows and change the
users accordingly.
* net_udp.c, net_wins.c, net_wipx.c:
adjust for the new NET_EWOULDBLOCK and NET_ECONNREFUSED macros.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@398 af15c1b1-3010-417e-b628-4374ebc0bcbd
(BGM_Play): call BGM_Stop() before anything else. don't do anything
if there are no music handlers.
(BGM_PlayCDtrack): remove commented out code. if CDAudio_Play() call
failed and there are no music handlers, don't do anything else.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@388 af15c1b1-3010-417e-b628-4374ebc0bcbd
new raw samples interface from Hammer of Thyrion (uhexen2) :
- bgmusic.c, bgmusic.h: New BGM interface for background music handling.
Handles streaming music as raw sound samples.
- bgmnull.c: BGM source for cases where the engine is configured for no
sound.
- cl_main.c: Include bgmusic.h. Call BGM_Stop() and CDAudio_Stop() in
CL_Disconnect().
- cd_sdl.c: Moved bgmvolume boundary checking to bgmusic.c upon value
changes.
- gl_vidnt.c, gl_vidsdl.c, cl_parse.c: Include bgmusic.h. Add BGM_Pause()
and BGM_Resume() calls along with CDAudio_ counterparts.
- cl_parse.c: Replace CDAudio_Play() call by the new BGM_PlayCDtrack()
which first tries CDAudio_Play() and then streaming music if it fails.
- host.c: Include bgmusic.h. Call BGM_Update() just before S_Update()
in Host_Frame(). In Host_Init(), call BGM_Init() after other audio init
calls. In Host_Shutdown(), call BGM_Shutdown() before all other audio
shutdown calls.
- snd_dma.c: Include snd_codec.h and bgmusic.h. Call S_CodecInit() from
S_Init(). Call S_CodecShutdown() from S_Shutdown().
- snd_codec.c, snd_codec.h: New public codec interface for streaming
music as raw samples. Adapted from quake2 and ioquake3 with changes.
Individual codecs are responsible for handling any necessary byte swap
operations.
- snd_codeci.h: New header for snd_codec internals.
- snd_wave.c, snd_wave.h: Codec for WAV format streaming music. Adapted
from ioquake3 with changes.
- snd_vorbis.c, snd_vorbis.h: Codec for Ogg/Vorbis format streaming music.
- snd_mp3.c, snd_mp3.h: Codec for MP3 format streaming music using libmad.
Adapted from the SoX project with changes.
- Makefile: Adjusted for the new sources. Added switches USE_CODEC_WAVE,
USE_CODEC_MP3, USE_CODEC_VORBIS for enabling and disabling individual
codecs.
- Windows makefiles and project files as well as other CodeBlocks project
files will be updated shortly.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@374 af15c1b1-3010-417e-b628-4374ebc0bcbd
information about the game directory from where the model is
loaded.
gl_model.c (Mod_LoadModel): Send the path_id member of the
model to FS_Load* function, instead of NULL.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@371 af15c1b1-3010-417e-b628-4374ebc0bcbd
int identifier assigned to the game directory. Remember that main
<install_dir>/game1 and the unix <userdir>/game1 have the same id.
The id starts as 1 for the first data1 directory. For every new
directory, the value is the left-shifted version of the previous
one. Made COM_FindFile() to accept a path_id pointer argument
and storing the id in it if it isn't NULL. Made COM_OpenFile(),
COM_FOpenFile() and all COM_Load* functions to accept a path_id
pointer argument similarly. Adjusted callers accordingly.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@370 af15c1b1-3010-417e-b628-4374ebc0bcbd
for easier reading. Added COM_LoadZoneFile(), COM_LoadMallocFile() and
COM_LoadBufFile() from uhexen2. Added comments after their prototypes
in common.h.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@361 af15c1b1-3010-417e-b628-4374ebc0bcbd