Commit Graph

956 Commits

Author SHA1 Message Date
ewasylishen 1afac37661 Fence texture support on brush models, e.g. for rmqdemo2 e1m6rq.bsp. Based on Baker's implementation in Fitz Mark V. Consistent with Fitz Mark V, RMQEngine, FTEQW rendering.
Not implemented for world polys (afaik it's useless for world polys) but could be added if needed.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@970 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-19 02:20:12 +00:00
ewasylishen 3cb4226ddc Change Cvar_Cycle_f to use Q_atof to be consistent with other cvar code. Q_atof("0.3"), a float, does not == atof("0.3"), a double.
Fixes "cycle r_wateralpha 0.3 0.6 1" not working reported by AAS.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@969 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-18 17:12:39 +00:00
ewasylishen 6e48bea4d9 r_brush.c: small optimization in R_DrawSequentialPoly; move the drawing of fullbrights to a separate function, and draw them in a separate pass through the polys of the brush mode. This reduces the amount of texture binding. The extreme case would be, e.g. 1000 polys with one texture (with fullbrights), before would require 2000 binds, after would require 2 binds. This gets part way to the performance of https://sourceforge.net/p/quakespasm/patches/14/ with much less code change
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@968 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-17 21:12:54 +00:00
ewasylishen 4f6b138921 Raise MAX_ENT_LEAFS from 16 to 32, fixes disappearing/flickering bmodels in some situations. In particular fixes an elevator in fort_driant-fullvis.bsp, and a grate (func_door) in jam1_ionous.bsp.
From what I understand, if an entity touches more than MAX_ENT_LEAFS, it will only be visible
if the player happens to be standing in one of the first 'MAX_ENT_LEAFS' (so essentially random).

See discussion of MAX_ENT_LEAFS here:
http://celephais.net/board/view_thread.php?id=60310

For more detail (mh has an alternate fix, used in DirectQ/RMQEngine, haven't looked in to what he did):
http://forums.inside3d.com/viewtopic.php?t=2376&postdays=0&postorder=asc&start=23

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@967 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-13 06:40:07 +00:00
ewasylishen fff78c696a new fsaa support patch. commandline flag is -fsaa, cvar is vid_fsaa. cvar is only read in VID_Init, changing it prints a message that the new value will only be used upon restart
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@966 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-12 19:39:20 +00:00
ewasylishen 34bc355f9e revert r962 and r963 (first attempt at multisampling)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@965 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-12 19:25:14 +00:00
svdijk e6c61b562b Add a Bourne Shell PAK file writer (remove qpakman dependency).
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@964 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-11 19:59:52 +00:00
ewasylishen faf85380af cleanup fsaa patch, from szo. removes sdl version checks because qs requires sdl >= 1.2.10
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@963 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-11 08:08:15 +00:00
ewasylishen 53c7b3a1e8 fsaa support, borrowing from uhexen2. cvar is vid_multisample, cmdline arg is -fsaa (inconsistent..)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@962 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-11 06:58:42 +00:00
sezero 0e53d9edfd fix broken libFLAC builds from previous commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@961 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-10 11:00:26 +00:00
sezero 4aed68b149 recompile libflac and libmodplug (again.)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@960 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-10 07:47:33 +00:00
ewasylishen c5690fbb78 bump MAX_EFRAGS to 4096 (from 2048) and MAX_CHANNELS to 1024 (from 512). For ijed's map - has over 500 ambient sounds, causing it to hit the channel limit, and a lot of static entities, which I guess cause it to exceed the old efrags limit. For future reference, according to mh, the efrags array can be removed entirely in glquake (http://forums.inside3d.com/viewtopic.php?t=1930) and each efrag allocated in the hunk memory.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@959 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-10 03:33:59 +00:00
ewasylishen 77b3403561 sv_aim: change default to 1 (autoaim off) and CVAR_NONE
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@958 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-07 18:47:37 +00:00
ewasylishen 55bb3124c4 Image_LoadImage: read pixel data in 1K chunks instead of calling getc in a loop
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@957 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 20:41:47 +00:00
ewasylishen accee1263e AllocBlock: cache index of last used lightmap, start search there
Can speed up map loading by multiple seconds on levels with a lot of lightmaps, at a cost of using slightly more lightmaps (about 5% more).

https://sourceforge.net/p/quakespasm/patches/20/


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@956 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 18:22:58 +00:00
sezero 7a02718fb9 cd_sdl: add back the informative message (was accidentally reverted in r953.)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@955 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 18:20:29 +00:00
sezero d868716c4e ... apply a CD device stops workaround only for linux for now.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@954 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 17:45:22 +00:00
sezero c89e61cc0d revert the all-platforms form of CD device stops workaround from r948/r949 ...
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@953 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 17:43:45 +00:00
ewasylishen 0fe09138e0 sfx lowpass filter patch
cvar changes:

The "sndspeed" cvar / "-sndspeed" command-line option now control whether the low-pass filter is applied. If it's set to 11025 you get the low-pass filter, otherwise it's not used.

New "snd_mixspeed" cvar (and the "-mixspeed" command-line option); these default to 44100 and just control the sample rate we request from SDL. Not archived.

New “snd_filterquality” cvar, value can be 1-5. Not archived. The “5” setting closely matches the Windows resampler, and the “1” setting closely matches the OS X resampler. The default depends on the OS, “5” is used on windows builds, otherwise “1”, because I wanted the sfx to sound the same as they do with 0.85.9 on each platform. TODO is checking if a setting other than 1 sounds closer to the system resampler on linux (though it probably depends on the distro).

The lowpass filter is only used for sndspeed=11025 and snd_mixspeed=44100, though these are the defaults.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@952 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-05 05:40:34 +00:00
sezero 71c17d7e89 cd_sdl: prev and next commands must handle data tracks properly.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@951 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-04 21:20:09 +00:00
stevenaaus cebc9431a6 'cd next', 'cd prev' commands. 'cd play' plays track 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@950 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-04 00:08:22 +00:00
sezero 797b3bd0f8 minor cd_sdl cleanup after r948
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@949 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-02 11:00:09 +00:00
stevenaaus 542d5fa7af Work around some CD device stops. Oz - 'CDROMSTOP ioctl causes any ioctls following immediately to fail for a considerable time'.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@948 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-02 07:51:24 +00:00
sezero 96b54ac281 remove dirent stuff from msvc project after r946.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@947 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-01 11:25:11 +00:00
sezero 7607413752 - ExtraMaps_Init: instead strstr(), directly compare the file extension bsp.
- Modlist_Init: cleanup: instead strstr(), compare the file extension pak.
 no need extra checking for "." and ".." in the inner while loop. break out
 of the inner while loop as soon as a pak file or progs.dat is found.

- ExtraMaps_Init, Modlist_Init, windows: instead of using dirent emulation,
 use windows' native FindFirstFile/FindNextFile/FindClose directly. adapted
 from fitzquake-0.85.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@946 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-01 11:21:54 +00:00
sezero 55a53448bd git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@945 af15c1b1-3010-417e-b628-4374ebc0bcbd 2014-08-01 11:15:58 +00:00
sezero 87ea0aa428 update README files to reflect further 0.85.10 changes so far.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@944 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 11:15:17 +00:00
sezero 0e61048c3a remove unused var
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@943 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:45:07 +00:00
sezero 03d4fbd008 reset all models and set mod_numknown to 0 upon gamedir changes.
fixes issue described at:
http://celephais.net/board/view_thread.php?id=60452&start=825
also see http://forums.inside3d.com/viewtopic.php?f=12&t=5509


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@942 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:33:03 +00:00
sezero d0c12c25e0 Host_Game_f: fix broken behavion if -gamedir is specified. (use com_basedir, not host_parms->basedir)
Modlist_Init: no need for -basedir check, just use com_basedir


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@941 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:02:25 +00:00
sezero 5e4d70f293 remove zombie USE_QS_CONBACK ifdefs
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@940 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-29 16:22:29 +00:00
sezero c78e4879b9 fix seg...
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@939 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-28 07:10:34 +00:00
sezero f825870bae net_sys.h: update from uhexen2
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@938 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 14:37:16 +00:00
sezero 512a424aac oslibs, codecs (macosx, windows): update mikmod.h from mainstream.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@937 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 08:21:01 +00:00
sezero 0e8801bb78 oslibs, codecs (macosx, windows): recompile libmodplug with several
fixes included, and midi formats, gus patches, and wav formats loading
disabled.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@936 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 07:56:00 +00:00
sezero cca7a948b9 request 24-bit depth buffer / z-buffer. patch from Eric Wasylishen.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@935 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-15 07:03:56 +00:00
sezero 3f3ff65891 restore compilation with g++, some whitespace tidy-up.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@934 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-12 07:50:57 +00:00
sezero 0cf1b4cadd dynamic light speedup, patch from Eric Wasylishen, based on an earlier work by MH.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@933 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-12 07:01:58 +00:00
sezero a46a955178 arch_def.h: update from uhexen2.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@932 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-11 07:06:15 +00:00
sezero 048d040ee0 support for GL_ARB_texture_non_power_of_two, patch from Eric Wasylishen.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@931 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-11 06:56:09 +00:00
sezero 18c6fc37e1 more xcode..
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@930 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-04 11:20:46 +00:00
sezero f99fc06f36 xcode project file update
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@929 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-02 11:20:44 +00:00
sezero 95de5ce44d move MAX_OSPATH definition to q_stdinc.h. define it as PATH_MAX,
or as MAXPATHLEN, _MAX_PATH, or MAX_PATH if either of them is
available, or as 1024 if none are available. this would make us
safer in deep installation directory paths.  darkplaces engine
seems to do the same.


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@928 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-01 16:25:00 +00:00
sezero 42b0b1abb3 fix typo in xcode project file.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@927 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-01 14:11:02 +00:00
stevenaaus f9eb7662e2 When crosshair is present, for simple messages (SCR_DrawCenterString), text doesnt always end with a newline (eg E1 entry in startmap), so move message up one line. Doesnt affect large messages used via SCR_DrawNotifyString(eg Socks Shadow demo).
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@926 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-29 01:22:35 +00:00
sezero 80141c555a oslibs (macosx, windows): recompile libFLAC with a bug fix patch applied
from mainstream git. (commits 6ccef14 and 2c15052.)


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@925 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-28 12:50:59 +00:00
sezero 4b08a6f5fc oslibs: recompile ogg and vorbis codecs from latest and greatest
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@924 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-25 17:00:34 +00:00
sezero b770a72872 add our old icon as QuakeSpasm-old.ico so that I can still compile with vs2005
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@923 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-22 05:56:37 +00:00
sezero 2839c6c65f ditch fmin/fmax and use plain q_min/q_max
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@922 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-22 05:50:39 +00:00
sezero 40c893ee52 revert r907 (fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.)
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@921 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 20:29:11 +00:00