Commit graph

99 commits

Author SHA1 Message Date
Ozkan Sezer
1018692eaa net_dgrm.c (_Datagram_Connect): fix the printf call in the CCREP_REJECT case.
manually null terminate the reason string buffer.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@101 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-06 10:48:18 +00:00
Ozkan Sezer
18422123df net_sdlnet.c (SDLN_GetAddrFromName): use net_hosport instead of hardcoded
26000 in the SDLNet_ResolveHost() call.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@100 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-06 10:29:43 +00:00
Steven
72fe89e17c S.A. history fixes
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@99 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-05 22:12:23 +00:00
Ozkan Sezer
6f43d5ca99 cl_main.c (CL_EstablishConnection): Send a clc_nop at the end of the function.
This has been referred to by Baker as the NAT fix of ProQuake. Applied upon
Steven's suggestion and it made me able to connect to bigfoot.quake1.net:26001
too.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@98 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-05 16:11:06 +00:00
Ozkan Sezer
baf95f8146 main.c (main): Block/Unblock sound upon focus loss/gain, implemented
under the SDL_ACTIVEEVENT case.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@97 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 23:10:13 +00:00
Ozkan Sezer
14a1493f73 quakedef.h (quakeparms_t): removed the cachedir member which doesn't serve
any purpose for quite some time. added userdir as a new member, user's
directory on UNIX platforms. if user directories are enabled, basedir
and userdir will point to different memory locations, otherwise to the same.
this member will be enabled/used later.
common.c: removed all references to cachedir and com_cachedir which don't
serve any purpose for quite some time.
main (main): removed assingment to cachedir member.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@96 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 12:50:12 +00:00
Ozkan Sezer
3724ddbb02 common.c (com_basedir): added new global char array.
(COM_InitFilesystem): used global com_basedir instead of the automatic
basedir variable.
common.h (com_basedir): added extern.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@95 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 11:55:13 +00:00
Ozkan Sezer
6feadde1c2 gl_screen.c (SCR_ScreenShot_f): Changed screenshot name to spasmXXXX.tga
as suggested by Piotr Szymaniak.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@94 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 11:35:28 +00:00
Ozkan Sezer
e0cb1c601d console.c (BuildMapList, Con_TabComplete): fix sporadic erratic behaviour
with map name completion. from Steven.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@93 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 10:44:59 +00:00
Ozkan Sezer
0f91628b0d common.c (va): made va() to cycle between four static buffers so that we
can call it one after another. will be needed later.
(get_va_buffer): new helper for va().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@92 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 10:28:12 +00:00
Ozkan Sezer
da2c24431a quakedef.h: incremented QuakeSpasm version to 0.2 (0.85.2)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@91 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 09:32:44 +00:00
Ozkan Sezer
4a68c9c35e host_cmd.c (ExtraMaps_Add): Fix the list sorting.
(Modlist_Add): Likewise.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@90 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 09:03:22 +00:00
Ozkan Sezer
b15b30ec6f host_cmd.c (Modlist_Init): fix the return value check for Q_strcasecmp().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@89 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 08:58:54 +00:00
Ozkan Sezer
28c4c3bfe5 host_cmd.c (Host_InitCommands): register Host_Mods_f as "games" too, as an
alias to the existing "mods" command. (this was unintentionally applied in
revision 87, sigh...)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@88 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 08:05:36 +00:00
Ozkan Sezer
f0c318cafe common.c (Q_strncasecmp): fix it so that it properly returns negative and
positive values.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@87 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 08:00:57 +00:00
Ozkan Sezer
b1881ba609 sys_sdl.c: implemented Sys_mkdir.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@86 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 07:47:16 +00:00
Ozkan Sezer
b6ce0b16b3 sys_sdl.c: renamed filelength to Sys_filelength in order to avoid conflicts
when compiling for windows.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@85 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 07:45:12 +00:00
Ozkan Sezer
16b9fd13ea bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h,
menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h,
net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h,
render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h,
vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-21 00:01:08 +00:00
Ozkan Sezer
ac684328f8 fitzquake.bmp: added new miage file (24 bit, 32*32, converted from
fitzquake.ico)
fitz_bmp.h: new header, dumped bytes from fitzquake.bmp.
pl_linux.c (PL_SetWindowIcon): implemented window icon.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@82 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 21:23:09 +00:00
Ozkan Sezer
4cd210455d fitzquake.bmp: added new miage file (24 bit, 32*32, converted from
fitzquake.ico)
fitz_bmp.h: new header, dumped bytes from fitzquake.bmp.
pl_linux.c (PL_SetWindowIcon): implemented window icon.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@81 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 21:14:46 +00:00
Ozkan Sezer
e65e0b8292 pl_linux.c (PL_ErrorDialog): print to stderr. append a '\n' to the message.
updated the todo note.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@80 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 21:04:29 +00:00
Ozkan Sezer
6752e8588f gray_big.bmp, gray_big.lmp: added custom conback image files for QuakeSpasm.
mk_header.c : added tiny C source to generate conback.h header from the lmp.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@79 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 12:01:01 +00:00
Ozkan Sezer
3399f519f6 made loading of embedded custom conback friendly with dynamic gamedirs:
gl_draw.c (Draw_CheckConback): new proc.
 (Draw_Init): moved mod-provided gfx/conback.lmp check form here to
Draw_CheckConback().
draw.h (Draw_CheckConback): added prototype.
gl_texmgr.c (TexMgr_NewGame): call Draw_CheckConback().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@78 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 09:55:32 +00:00
Ozkan Sezer
f8f8da4933 gl_draw.c: search for a mod-provided conback image in Draw_Init time
and cache the result, instead of doing it everytime.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@77 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 09:30:14 +00:00
Ozkan Sezer
eb9e15a9b3 the custom embedded comback image is intended to replace the id1 image ..
* .. when running in fitz-compatibility mode (-fitz command line switch)
* .. or when the mods themselves did not provide their own conback image
themselves, ie. the "Q" conback image of id1 is just not wanted. So, just
modify/corrupt the gfx/conback.lmp filename in the id1/pak0.pak file list,
achieving the intention that way.
common.c (kill_id1_conback): new QuakeSpasm customization helper.
 (COM_InitFilesystem): call kill_id1_conback() just after adding the id1
directory to the search path when not running in fitzmode.
gl_draw.c (Draw_ConbackPic): when not running in fitzmode, do search for
the gfx/conback.lmp file before loading the embedded custom image to see
whether the mod provided its own conback image.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@76 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:50:31 +00:00
Ozkan Sezer
ba628ca477 console.c (Con_TabComplete): added a workaround after the weirdness that has
been happening with the argument completion for the changelevel command after
the completion changes. from Steven.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@75 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:29:48 +00:00
Ozkan Sezer
e3d6b98d8b common.c (COM_FindFile): commented out the debug messages about finding
and not finding a file.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@74 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:20:20 +00:00
Ozkan Sezer
c31e8931a8 common.c (COM_Init): move the -fitz command line switch check before the
filesystem initialization.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@73 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:14:30 +00:00
Ozkan Sezer
7a25ce8599 host_cmd.c (Host_Changelevel_f): activate mouse input upon changelevel.
(from Steven.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@72 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 01:20:45 +00:00
Ozkan Sezer
6bc3c41370 cl_main.c (CL_NextDemo): fix for an obscure bug when there are no demos
listed with startdemos: run the game, go into a savegame or start a new
game, type F3 and press Esc enough times to go back to normal view, bring
down the console and enter "timedemo demo1". when the demo ends, the only
thing I was able to *see* was the loading label, no other activity at all,
although I can still do F10 (quit) and blindly press Y to exit the game,
so the engine didn't crash. problem was that CL_NextDemo() didn't check
if an actual nextdemo exists before calling SCR_BeginLoadingPlaque() which
set scr_drawloading to true, so scr_drawloading still remained as true..
fixed thusly.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@71 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 01:10:18 +00:00
Ozkan Sezer
b815a8c0d9 snd_mix.c (SND_InitScaletable): fixed the snd_scaletable init breakage with
gcc-4.1 and -O1 and higher From Kevin Shanahan (Tyrann). although the bug is
fixed in gcc, it is safer to have this workaround here.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@70 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:25:33 +00:00
Ozkan Sezer
18080769da gl_model.c (Mod_LoadModel): buf needn't be an unsigned int pointer, made
it into a byte pointer, extracted the mod type from the header by bit shifts.
also removed the unnecessary void pointer variable.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@69 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:20:08 +00:00
Ozkan Sezer
8e0638e867 gl_rmisc.c (R_Envmap_f): the envmap command can only be run when there's something
to render, ie. when connected to a server. besides, the refdef must be restored when
it is completed.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@68 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:05:14 +00:00
Ozkan Sezer
a3bae85fe6 pr_exec.c (PR_Profile_f): the profile command can only be run when the server is active.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@67 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:00:40 +00:00
Ozkan Sezer
cdfdf592bd cmd.c (Cbuf_Execute), net_dgrm.c (Datagram_GetMessage), net_loop.c (Loop_GetMessage):
replaced memcpy calls for overlapping areas with memmove().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@66 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 23:55:17 +00:00
Ozkan Sezer
24fc57ac86 console.c: Steven's patch adding argument completion to map and changelevel
commands.  this is not a true argument completion, only a tiny hack for the
two aforementioned commands.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@65 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:35:13 +00:00
Ozkan Sezer
cb6a0bcaaf console.c: Steven's patch making console command completion display a little
more like bash, showing the maximum matching partial at the first time instead
of auto-completing to the first match.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@64 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:28:41 +00:00
Ozkan Sezer
9651def37b gl_vidsdl.c (VID_Toggle): removed extra failure message (left over from commit r62).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@63 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:18:24 +00:00
Ozkan Sezer
53f35947f9 gl_vidsdl.c (VID_Toggle): made it so that when SDL_WM_ToggleFullScreen() fails,
a VID_Restart will be attempted (hoping ~that~ will succeed..)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@62 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:03:45 +00:00
Ozkan Sezer
3365e343da use Steven's patch andallow for the 'demos' command to work in !fitzmod :
host_cmd.c (Host_Startdemos_f): reverted rev.50 change. when not fitzmode,
made it to directly go to the menu instead CL_NetxDemo().
menu.c (M_Main_Key): when not fitzmode, do not CL_NextDemo() for K_ESCAPE
case.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@61 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 13:32:21 +00:00
Ozkan Sezer
06544570de updated the copyleft file from ftp://ftp.gnu.org/gnu/Licenses/COPYING-2.0
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@60 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 12:40:45 +00:00
Ozkan Sezer
6fb90e547b removed the 9.5 MB Icon.psd file.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@59 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 12:20:09 +00:00
Ozkan Sezer
0c6f662e96 menu.c (OPTIONS_ITEMS): keep as 13 and don't define as 14 for windows,
because the SDL port seems to have removed the "use mouse" entry in the
options menu.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@58 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 11:55:21 +00:00
Ozkan Sezer
cd68be3496 console.c (Con_TabComplete): check for key_tabpartial[0] instead of strlen(key_tabpartial).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@57 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 09:15:23 +00:00
Ozkan Sezer
26ca68aa97 gl_draw.c: fixed several strict aliasing violations about glpic_t.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@56 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 22:11:26 +00:00
Ozkan Sezer
4adada3d85 Makefile.w32, Makefile.w64: now that net_sdlnet.c is properly cleaned up
and is not messing with socket api functions, windows versions no longer
need linking to wsock32.dll or ws2_32.dll.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@55 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 22:02:13 +00:00
Ozkan Sezer
d6044da9bf net_sdlnet.c: cleanup and warning fixes: automatic changing of the "hostname"
cvar according to internet hostname has been removed. SDL_net doesn't provide
and equivalent of gethostname() and mixing APIs is not a good idea. servers
will be called "UNNAMED" if they don't set it themselves. Also removed the
inet_addr("127.0.0.1") call and replaced it with SDL_SwapBE32(INADDR_LOOPBACK).
defined INADDR_LOOPBACK as 0x7f000001 if not already defined. properly guarded
the AF_INET and MAXHOSTNAMELEN definitions to be on the safe side. replaced
all variables named 'socket' to 'socket_p' so as to avoid confusions with the
socket api. fixed two strict aliasing violations in SDLN_OpenSocket() and
SDLN_GetSocketAddr().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@54 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 21:56:10 +00:00
Ozkan Sezer
45b0f40128 gl_draw.c (Draw_ConbackPic): new proc for drawing the normal conback image
in fitzmode mode otherwise drawing the custom QuakeSpasm conback from memory.
(Draw_ConsoleBackground): use the new Draw_ConbackPic().
Makefile, Makefile.w32, Makefile.w64: added conback.c to the build.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@53 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:55:28 +00:00
Ozkan Sezer
fa7aa93450 conback.c, conback.h: added new QuakeSpasm conback data.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@52 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:45:28 +00:00
Ozkan Sezer
de9eca45e1 draw.h, gl_draw.c, gl_vidsdl.c: removed my recently added Draw_ClearMenuPicCache()
helper. not necessary at all.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@51 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:00:34 +00:00