Commit Graph

686 Commits

Author SHA1 Message Date
Ozkan Sezer e0cb1c601d console.c (BuildMapList, Con_TabComplete): fix sporadic erratic behaviour
with map name completion. from Steven.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@93 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 10:44:59 +00:00
Ozkan Sezer 0f91628b0d common.c (va): made va() to cycle between four static buffers so that we
can call it one after another. will be needed later.
(get_va_buffer): new helper for va().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@92 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-03-01 10:28:12 +00:00
Ozkan Sezer da2c24431a quakedef.h: incremented QuakeSpasm version to 0.2 (0.85.2)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@91 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 09:32:44 +00:00
Ozkan Sezer 4a68c9c35e host_cmd.c (ExtraMaps_Add): Fix the list sorting.
(Modlist_Add): Likewise.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@90 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 09:03:22 +00:00
Ozkan Sezer b15b30ec6f host_cmd.c (Modlist_Init): fix the return value check for Q_strcasecmp().
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@89 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 08:58:54 +00:00
Ozkan Sezer 28c4c3bfe5 host_cmd.c (Host_InitCommands): register Host_Mods_f as "games" too, as an
alias to the existing "mods" command. (this was unintentionally applied in
revision 87, sigh...)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@88 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 08:05:36 +00:00
Ozkan Sezer f0c318cafe common.c (Q_strncasecmp): fix it so that it properly returns negative and
positive values.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@87 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 08:00:57 +00:00
Ozkan Sezer b1881ba609 sys_sdl.c: implemented Sys_mkdir.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@86 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 07:47:16 +00:00
Ozkan Sezer b6ce0b16b3 sys_sdl.c: renamed filelength to Sys_filelength in order to avoid conflicts
when compiling for windows.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@85 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-27 07:45:12 +00:00
Ozkan Sezer 16b9fd13ea bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h,
menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h,
net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h,
render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h,
vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-21 00:01:08 +00:00
Ozkan Sezer 4cd210455d fitzquake.bmp: added new miage file (24 bit, 32*32, converted from
fitzquake.ico)
fitz_bmp.h: new header, dumped bytes from fitzquake.bmp.
pl_linux.c (PL_SetWindowIcon): implemented window icon.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@81 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 21:14:46 +00:00
Ozkan Sezer e65e0b8292 pl_linux.c (PL_ErrorDialog): print to stderr. append a '\n' to the message.
updated the todo note.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@80 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 21:04:29 +00:00
Ozkan Sezer 3399f519f6 made loading of embedded custom conback friendly with dynamic gamedirs:
gl_draw.c (Draw_CheckConback): new proc.
 (Draw_Init): moved mod-provided gfx/conback.lmp check form here to
Draw_CheckConback().
draw.h (Draw_CheckConback): added prototype.
gl_texmgr.c (TexMgr_NewGame): call Draw_CheckConback().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@78 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 09:55:32 +00:00
Ozkan Sezer f8f8da4933 gl_draw.c: search for a mod-provided conback image in Draw_Init time
and cache the result, instead of doing it everytime.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@77 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 09:30:14 +00:00
Ozkan Sezer eb9e15a9b3 the custom embedded comback image is intended to replace the id1 image ..
* .. when running in fitz-compatibility mode (-fitz command line switch)
* .. or when the mods themselves did not provide their own conback image
themselves, ie. the "Q" conback image of id1 is just not wanted. So, just
modify/corrupt the gfx/conback.lmp filename in the id1/pak0.pak file list,
achieving the intention that way.
common.c (kill_id1_conback): new QuakeSpasm customization helper.
 (COM_InitFilesystem): call kill_id1_conback() just after adding the id1
directory to the search path when not running in fitzmode.
gl_draw.c (Draw_ConbackPic): when not running in fitzmode, do search for
the gfx/conback.lmp file before loading the embedded custom image to see
whether the mod provided its own conback image.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@76 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:50:31 +00:00
Ozkan Sezer ba628ca477 console.c (Con_TabComplete): added a workaround after the weirdness that has
been happening with the argument completion for the changelevel command after
the completion changes. from Steven.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@75 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:29:48 +00:00
Ozkan Sezer e3d6b98d8b common.c (COM_FindFile): commented out the debug messages about finding
and not finding a file.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@74 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:20:20 +00:00
Ozkan Sezer c31e8931a8 common.c (COM_Init): move the -fitz command line switch check before the
filesystem initialization.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@73 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 08:14:30 +00:00
Ozkan Sezer 7a25ce8599 host_cmd.c (Host_Changelevel_f): activate mouse input upon changelevel.
(from Steven.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@72 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 01:20:45 +00:00
Ozkan Sezer 6bc3c41370 cl_main.c (CL_NextDemo): fix for an obscure bug when there are no demos
listed with startdemos: run the game, go into a savegame or start a new
game, type F3 and press Esc enough times to go back to normal view, bring
down the console and enter "timedemo demo1". when the demo ends, the only
thing I was able to *see* was the loading label, no other activity at all,
although I can still do F10 (quit) and blindly press Y to exit the game,
so the engine didn't crash. problem was that CL_NextDemo() didn't check
if an actual nextdemo exists before calling SCR_BeginLoadingPlaque() which
set scr_drawloading to true, so scr_drawloading still remained as true..
fixed thusly.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@71 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 01:10:18 +00:00
Ozkan Sezer b815a8c0d9 snd_mix.c (SND_InitScaletable): fixed the snd_scaletable init breakage with
gcc-4.1 and -O1 and higher From Kevin Shanahan (Tyrann). although the bug is
fixed in gcc, it is safer to have this workaround here.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@70 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:25:33 +00:00
Ozkan Sezer 18080769da gl_model.c (Mod_LoadModel): buf needn't be an unsigned int pointer, made
it into a byte pointer, extracted the mod type from the header by bit shifts.
also removed the unnecessary void pointer variable.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@69 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:20:08 +00:00
Ozkan Sezer 8e0638e867 gl_rmisc.c (R_Envmap_f): the envmap command can only be run when there's something
to render, ie. when connected to a server. besides, the refdef must be restored when
it is completed.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@68 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:05:14 +00:00
Ozkan Sezer a3bae85fe6 pr_exec.c (PR_Profile_f): the profile command can only be run when the server is active.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@67 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-20 00:00:40 +00:00
Ozkan Sezer cdfdf592bd cmd.c (Cbuf_Execute), net_dgrm.c (Datagram_GetMessage), net_loop.c (Loop_GetMessage):
replaced memcpy calls for overlapping areas with memmove().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@66 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 23:55:17 +00:00
Ozkan Sezer 24fc57ac86 console.c: Steven's patch adding argument completion to map and changelevel
commands.  this is not a true argument completion, only a tiny hack for the
two aforementioned commands.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@65 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:35:13 +00:00
Ozkan Sezer cb6a0bcaaf console.c: Steven's patch making console command completion display a little
more like bash, showing the maximum matching partial at the first time instead
of auto-completing to the first match.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@64 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:28:41 +00:00
Ozkan Sezer 9651def37b gl_vidsdl.c (VID_Toggle): removed extra failure message (left over from commit r62).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@63 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:18:24 +00:00
Ozkan Sezer 53f35947f9 gl_vidsdl.c (VID_Toggle): made it so that when SDL_WM_ToggleFullScreen() fails,
a VID_Restart will be attempted (hoping ~that~ will succeed..)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@62 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 16:03:45 +00:00
Ozkan Sezer 3365e343da use Steven's patch andallow for the 'demos' command to work in !fitzmod :
host_cmd.c (Host_Startdemos_f): reverted rev.50 change. when not fitzmode,
made it to directly go to the menu instead CL_NetxDemo().
menu.c (M_Main_Key): when not fitzmode, do not CL_NextDemo() for K_ESCAPE
case.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@61 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 13:32:21 +00:00
Ozkan Sezer 0c6f662e96 menu.c (OPTIONS_ITEMS): keep as 13 and don't define as 14 for windows,
because the SDL port seems to have removed the "use mouse" entry in the
options menu.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@58 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 11:55:21 +00:00
Ozkan Sezer cd68be3496 console.c (Con_TabComplete): check for key_tabpartial[0] instead of strlen(key_tabpartial).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@57 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-19 09:15:23 +00:00
Ozkan Sezer 26ca68aa97 gl_draw.c: fixed several strict aliasing violations about glpic_t.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@56 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 22:11:26 +00:00
Ozkan Sezer 4adada3d85 Makefile.w32, Makefile.w64: now that net_sdlnet.c is properly cleaned up
and is not messing with socket api functions, windows versions no longer
need linking to wsock32.dll or ws2_32.dll.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@55 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 22:02:13 +00:00
Ozkan Sezer d6044da9bf net_sdlnet.c: cleanup and warning fixes: automatic changing of the "hostname"
cvar according to internet hostname has been removed. SDL_net doesn't provide
and equivalent of gethostname() and mixing APIs is not a good idea. servers
will be called "UNNAMED" if they don't set it themselves. Also removed the
inet_addr("127.0.0.1") call and replaced it with SDL_SwapBE32(INADDR_LOOPBACK).
defined INADDR_LOOPBACK as 0x7f000001 if not already defined. properly guarded
the AF_INET and MAXHOSTNAMELEN definitions to be on the safe side. replaced
all variables named 'socket' to 'socket_p' so as to avoid confusions with the
socket api. fixed two strict aliasing violations in SDLN_OpenSocket() and
SDLN_GetSocketAddr().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@54 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 21:56:10 +00:00
Ozkan Sezer 45b0f40128 gl_draw.c (Draw_ConbackPic): new proc for drawing the normal conback image
in fitzmode mode otherwise drawing the custom QuakeSpasm conback from memory.
(Draw_ConsoleBackground): use the new Draw_ConbackPic().
Makefile, Makefile.w32, Makefile.w64: added conback.c to the build.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@53 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:55:28 +00:00
Ozkan Sezer fa7aa93450 conback.c, conback.h: added new QuakeSpasm conback data.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@52 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:45:28 +00:00
Ozkan Sezer de9eca45e1 draw.h, gl_draw.c, gl_vidsdl.c: removed my recently added Draw_ClearMenuPicCache()
helper. not necessary at all.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@51 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 16:00:34 +00:00
Ozkan Sezer a5c45574d5 Steven's customizations:
host_cmd.c (Host_Startdemos_f): if not running in fitzmode, don't add demos
to the loop and set cls.demonum.to -1.
menu.c (M_Draw): if not running in fitzmode, quit immediately without the
dialog for the m_quit case.
sbar.c (Sbar_SoloScoreboard): restored the original behavior depending on
whether we are running in fitzmode.
Marked the code with /* QuakeSpasm customization: */ in those places.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@50 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 12:55:19 +00:00
Ozkan Sezer 0a26b3bc2d Makefile, Makefile.w32, Makefile.w64: renamed the binary name to quakespasm[.exe]
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@49 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 12:14:51 +00:00
Ozkan Sezer 4065ce7280 common.c (COM_Init): updated endianism check.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@48 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 12:00:31 +00:00
Ozkan Sezer 44ad29724b common.c, common.h: added check for '-fitz' command line switch which, if true,
makes quakespasm to run in fitzquake mode and disable custom quakespasm hacks.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@47 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 11:45:18 +00:00
Ozkan Sezer 0dce9ae100 in_sdl.c: made total_dx, total_dy and FilterMouseEvents() static. added
a boolean no_mouse. added check for '-nomouse' command line switch which
disables all mouse events.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@46 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 11:33:12 +00:00
Ozkan Sezer 04e31c1ac6 main.c (main): Fixed the utterly broken SDL active event mask usage. In
its original form, gcc rightfully considered that case a dead code even
when not optimizing. Commented out the contents of the case for now.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@45 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 10:33:33 +00:00
Ozkan Sezer 7a8705bc34 gl_vidsdl.c (VID_MenuKey): fixed a typo: cursor position 4 controls vid_vsync,
not vid_fullscreen.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@44 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 23:37:24 +00:00
Ozkan Sezer 6c7d3d7205 console.c, gl_vidsdl.c, host_cmd.c, in_sdl.c, main.c, menu.c, net_sdl.c,
net_sdlnet.c, sys_sdl.c: a lot of space-to-tab whitespace tidy-ups in the
files created or touched by the SDL port. no actual code change.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@43 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 23:32:04 +00:00
Ozkan Sezer 9d9354165c Makefile.w32, Makefile.w64: make sure to link to the correct winsock
library, which must be what SDL_net.dll is already linked to, which is
wsock32.dll for win32, and ws2_32.dll for win64 (mingw-w64.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@42 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 19:23:00 +00:00
Ozkan Sezer afe632313d Makefile.w64: now that native amd64 builds work, added a Win64 makefile for
cross-compilation using mingw-w64.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@41 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 16:40:41 +00:00
Ozkan Sezer aa24149247 pl_win.c: Fixed for win64 (GCL_HICON is deprecated, use GCLP_HICON and
SetClassLongPtr.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@40 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 16:39:20 +00:00
Ozkan Sezer 222ea1945c Makefile, Makefile.w32: now that native amd64 builds work, adjusted for CPUFLAGS.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@39 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 15:25:25 +00:00
Ozkan Sezer 89e17301c9 64 bit compatibility effort, 4/nn: x86_64 works just fine now, yey!
the QuakeC interpreter used to use string pointer offsets from pr_strings
even when the pointers lead to engine data which is often well out of
32bit range on a 64bit architecture and they lead to crashes.  they now
go through the new PR_SetEngineString and PR_GetString functions which
turn any address outside the pr_strings area into an index into a table
of engine string addresses, adding new string addresses to the table as
needed. the engine strings table is allocated with 256 entries at first
(see the PR_STRING_ALLOCSLOTS definition in pr_edict.c) and its size is
incremented by 256 as needed and re-allocated on the zone. managing that
allocation and reallocation is accomplished by the recently added Z_Realloc
function. implementation based on the uhexen2 (hexen2: hammer of thyrion)
engine which, in turn, is loosely based on twilight and quakeforge engines.
pr_strings range check is from tyrquake.
pr_edict.c: added the new PR_SetEngineString, PR_GetString, PR_AllocString
public functions and the new private PR_AllocStringSlots function. made
ED_NewString private to pr_edict.c and reworked it to return an index to a
newly allocated string.
progs.h: added prototypes for the new public PR_SetEngineString, PR_GetString
and PR_AllocString functions.
host_cmd.c, pr_cmds.c, pr_edict.c, pr_exec.c, progs.h, sv_main.c, sv_phys.c:
modifed to use the new PR_SetEngineString and PR_GetString functions.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@38 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 15:04:50 +00:00
Ozkan Sezer 90d1f32d75 pr_cmds.c (pr_builtin): made static.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@37 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 11:05:24 +00:00
Ozkan Sezer bed9185cae pr_cmds.c: changed pr_string_temp to cycle between 16 static buffers in
order to handle many prints in ftos and vtos calls.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@36 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 11:03:34 +00:00
Ozkan Sezer 8899591d25 64 bit compatibility effort, 3/nn:
pr_edict.c (type_size): make it 1, not sizeof(void*)/4, because quake progs
is strictly 32 bits where sizeof(void*) is 4.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@35 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-17 07:28:44 +00:00
Ozkan Sezer f9928b24ac 64 bit compatibility effort, 2/nn: type correctness work in common.h,
gl_draw.c, gl_model.c, gl_sky.c, gl_texmgr.c, gl_texmgr.h, r_alias.c,
r_brush.c, r_part.c, r_world.c, snd_mem.c.  next step will be server
side (progs) work which is actually the heart of the problems.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@34 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 21:26:11 +00:00
Ozkan Sezer 9e861e3102 64 bit compatibility effort, 1/nn: type correctness work in common.c,
common.h, gl_vidsdl.c, mathlib.h, zone.c, zone.h. added Z_Realloc as a
new function (will be used later.) next step will be type correctness
work in opengl stuff.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@33 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 21:22:20 +00:00
Ozkan Sezer a979425e69 host_cmd.c (Host_Changelevel_f): get rid of console or menu (key_dest = key_game).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@31 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 15:39:06 +00:00
Ozkan Sezer 054914f7bf console.c (Con_DrawConsole): Change engine/version string to QuakeSpasm,
use the QUAKESPASM_VER_PATCH to append to the FITZQUAKE_VERSION.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@30 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 14:48:23 +00:00
Ozkan Sezer a8182018bf quakedef.h (QUAKESPASM_VERSION): define as 0.1 for now.
(QUAKESPASM_VER_PATCH): define as 1 for now (helper to print a string like
0.85.1)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@29 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 14:45:40 +00:00
Ozkan Sezer a35284cfac sbar.c (Sbar_SoloScoreboard): modified to include the map name and
skill. (patch by Steven, modified to utilize cl.mapname by OZ.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@28 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 14:21:11 +00:00
Ozkan Sezer 8f3d2c5c7b common.c, common.h: constified the replacement string library functions.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@27 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 13:02:22 +00:00
Ozkan Sezer 243602a6e8 cd_sdl.c: replaced the stub with the implementation we have in the uhexen2 project.
cd_null.c: added new file.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@26 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:51:25 +00:00
Ozkan Sezer e755919a8f main.c (main): Print version information at startup.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@25 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:32:26 +00:00
Ozkan Sezer d857aff0f3 gl_sky.c, r_alias.c, r_part.c, r_world.c: added newline at the end of the files.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@24 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:24:38 +00:00
Ozkan Sezer 7411fe1a24 draw.h: Added prototype for the new Draw_ClearMenuPicCache().
gl_draw.c (Draw_ClearMenuPicCache): VID_Restart procedures does not seem to
clear the menu picture cache. Added this new tiny helper to do that job.
gl_vidsdl.c (VID_Restart): do call Draw_ClearMenuPicCache().

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@23 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:16:07 +00:00
Ozkan Sezer 95f413d1ea main.c (main): The Shift+ESC console key bing is not restricted to LSHIFT
any more: changed the mask from KMOD_LSHIFT to KMOD_SHIFT.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@22 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:05:29 +00:00
Ozkan Sezer 68fc38c3a6 chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h:  Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:01:07 +00:00
Ozkan Sezer 9ec8a8a8bb gl_draw.c (scr_conalpha): write to config.cfg.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@20 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 10:16:20 +00:00
Ozkan Sezer 73aef81aca common.c (COM_InitArgv): remove the trailing whitespace added at the end
of cmdline string only if there is one. print out the command line as an
informational message.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@19 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 10:10:58 +00:00
Ozkan Sezer fce4227a91 cmd.c (Cmd_StuffCmds_f): fix logic so that it works properly with sdl/unix
port (on Unix, argv[0] is command name and is not empty).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@18 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 10:01:46 +00:00
Ozkan Sezer ebe2cd66d7 cl_demo.c (CL_PlayDemo_f): get rid of the menu and/or console when starting a demo.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@17 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 09:55:13 +00:00
Ozkan Sezer 359116f394 client.h (client_state_t): added mapname[128] as a new member to hold the
current map file name without path and extension.
cl_parse.c (CL_ParseServerInfo): copy the naked name of the map file to
the cl structure.
host_cmd.c (Host_Map_f): print the current map name if no arguments are
given. print help message if not connected.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@16 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 09:47:04 +00:00
Ozkan Sezer 566ead5ada main.c (DEFAULT_MEMORY): Changed default heap size from 32 to 64 MiB.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@15 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 09:12:35 +00:00
Ozkan Sezer 0be5bbf691 gl_vidsdl.c (VID_Toggle): New proc for easy windowed-fullscreen toggling
using SDL. Works only under X11.
keys.c (Key_Event): Moved ALT-Enter windowed-fulscreen toggle handling to
main() in main.c so that it works properly for now.
main.c (main): Moved ALT-Enter windowed-fulscreen toggle handling from
keys.c to main() so that it works properly for now.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@14 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 09:10:43 +00:00
Ozkan Sezer f6603bf20e gl_vidsdl.c (VID_Init): Changed default mode to windowed. Added -w as an
alternative to -window command line switch. added new -f and -fullscreen
command line switches. added comments about the problems being encountered
when default mode is fullscreen.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@13 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 09:01:53 +00:00
Ozkan Sezer be7f81ef84 gl_vidsdl.c (VID_InitDIB): change default width from 640 to 800. (Steven)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@12 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:53:20 +00:00
Ozkan Sezer 8309029808 several cvar tweaks by Steven:
gl_draw.c (scr_conalpha): change value from 1.0 to 0.5
gl_rmain.c (r_shadows): write to config.cfg.
gl_rmain.c (r_wateralpha): write to config.cfg.
gl_rmain.c (r_dynamic): write to config.cfg.
gl_rmain.c (r_novis): write to config.cfg.
gl_rmain.c (gl_flashblend): change to 0 (disable) and write to config.cfg.
gl_screen.c (scr_conspeed): change value from 300 to 500
gl_vidsdl.c (vid_fullscreen): change value to 0 (disable)
gl_vidsdl.c (vid_width): change value from 640 to 800
gl_vidsdl.c (vid_height): change value from 480 to 600


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@11 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:50:45 +00:00
Ozkan Sezer 3e255ca4a6 console.c (Con_DrawConsole): Added SDL to the version string.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@10 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:42:58 +00:00
Ozkan Sezer 3a5b43816d common.c (COM_FindFile): Made PackFile debug message prints into Con_DPrintf so
that they don't spam the console.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@9 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:40:26 +00:00
Ozkan Sezer 5c023d21ad common.c (COM_LoadFile): Commented out the Draw_BeginDisc call. It causes core
dumps when called excessively in big mods.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@8 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:25:33 +00:00
Ozkan Sezer 097c46c8b2 added plain makefiles for native linux and cross-win32 builds.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@7 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 08:16:43 +00:00
Ozkan Sezer 5f028f87a3 snd_dma.c: added SNDDMA_LockBuffer() as a new API, needed for, well, proper buffer
locking.  removed simsound. removed unused S_AmbientOff() and S_AmbientOn(). other
multiple cleanups and fixes.
snd_sdl.c: replaced the old broken implementation which used to cause LRU failures
with the one adapted from the uhexen2 project.
sound.h: added missing prototypes, including the new SNDDMA_LockBuffer().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@6 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:45:06 +00:00
Ozkan Sezer 141b4836ac snd_mem.c (FindNextChunk): fixed segfaults due to bad wav files like some
of those in the arwop mod.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@5 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:37:38 +00:00
Ozkan Sezer 6b49181bfb net_sdlnet.c, pl_win.c, quakedef.h: fixed SDL header includes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@4 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:33:12 +00:00
Ozkan Sezer 383e3900ea common.c (COM_FileBase): fix an old quake bug where it can start hunting
whole memory for the nul terminator.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@3 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:30:23 +00:00
Ozkan Sezer db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00