Shpoike
0955d04426
Revert the lavaman 'fix' as it caused all sorts of other issues. Instead use QS's traceline logic when extensions are disabled, to ensure compatible behaviour. Its not automatic though, which sucks.
2021-10-06 01:25:01 +01:00
Shpoike
154e848d32
Try to fix some connectivity issues.
2021-10-05 06:15:34 +01:00
Shpoike
d884d2c27f
Add support for fullbrights on md5 skins.
2021-09-13 04:03:27 +01:00
Shpoike
bad54d50cf
Merge remote-tracking branch 'sf/master' into qss
2021-09-11 04:49:40 +01:00
Shpoike
d7d167c1e9
Fix corrupted player skins. Fix player colours not always applying properly. Allow richer player colours.
2021-09-11 04:07:03 +01:00
Shpoike
a019a2cfc4
This should be enough to support dragging a directory onto the qss binary (rejects directories that are not a subdir of the game's basedir).
2021-09-09 03:31:23 +01:00
Shpoike
3dd6a85a9f
Add cl_demoreel cvar.
2021-09-09 02:50:35 +01:00
Ozkan Sezer
96a8ba1d78
updated XCode project files.
2021-09-08 23:50:50 +03:00
Ozkan Sezer
483757e68e
oslibs, codecs: rebuilt mpg123 with an ID3 fix applied.
2021-09-08 17:00:04 +03:00
Shpoike
7e8c5ecd29
Fix some warnings.
2021-09-08 05:22:45 +01:00
Shpoike
f58cee89e8
Disable QC extensions that conflict with the rerelease (only when running progs.dat files from said rerelease).
2021-09-08 04:39:31 +01:00
Shpoike
65aa0920fe
Reduce console warning spam.
2021-09-08 04:39:31 +01:00
Shpoike
f2ad1f387c
Fix weird corpses-are-rotating bug.
2021-09-08 02:48:30 +01:00
Shpoike
fb0f83ca00
Add support for SOLID_BSPTRIGGER.
2021-09-08 02:48:30 +01:00
Shpoike
a950892aab
Fix up some dodgy makefiles.
2021-09-06 12:40:03 +01:00
Shpoike
e4b2694feb
Update docs.
2021-09-06 11:59:33 +01:00
Shpoike
5b05414d7f
Require mods to actually query DP_SV_PRECACHEANYTIME if they want to avoid warnings from making use of it. This should avoid unintentional compat issues for QS in mods.
2021-09-06 11:59:09 +01:00
Shpoike
1c8562a021
Add an 'extras' menu for QSS's extra options.
2021-09-06 10:20:58 +01:00
Shpoike
99255f6445
Add implicit md5anim support too.
2021-09-05 18:31:18 +01:00
Shpoike
e84c8c4895
Basic md5mesh support (no animations).
2021-09-05 16:41:35 +01:00
Ozkan Sezer
e67dc8c0d1
added a safeguard, just in case..
2021-09-05 11:37:10 +03:00
Ozkan Sezer
68c17d38f7
remove FitzTest_f - doesn't seem to test anything..
2021-09-05 11:37:10 +03:00
Shpoike
c4c5e8d248
Fix bug with lightmaps replacing world textures.
2021-09-05 02:44:19 +01:00
Ozkan Sezer
86b0065d0b
miscellaneous makefile updates
2021-09-04 23:56:50 +03:00
Ozkan Sezer
169ec72d0e
miniz.c: silenced some stupid watcom warnings
2021-09-04 23:55:10 +03:00
Ozkan Sezer
ca051b3392
disable W303 warnings in watcom makefile
2021-09-04 23:55:10 +03:00
Ozkan Sezer
f78f74a03f
renamed watcom makefile
2021-09-04 23:55:10 +03:00
Ozkan Sezer
83b8b76ca6
bump version to 0.94.1, update documents.
2021-09-04 20:50:50 +03:00
Ozkan Sezer
94db75126c
Fix lightmap issues after vkQuake surface mark/cull optimizations merge
...
Fixes https://sourceforge.net/p/quakespasm/bugs/50/
Extracted from vkquake commits cae39a8fb0, c781043c4f, and e2d6c49b23.
2021-09-04 20:28:24 +03:00
Shpoike
a5275c95d5
Merge remote-tracking branch 'sf/master' into qss
2021-09-03 20:19:12 +01:00
Shpoike
dab8e4a39e
JPG's smartjump feature, via r00k.
2021-09-03 18:24:56 +01:00
Shpoike
6643ef0f32
Tonik's impulse x y z hack, via r00k.
2021-09-03 18:23:26 +01:00
Ozkan Sezer
2578b75200
re-diff'ed extra patches under Misc/ so that they apply cleanly.
2021-09-03 11:01:24 +03:00
Shpoike
bc9f1482a6
Fix some menuqc scene issues.
2021-09-03 08:52:57 +01:00
Shpoike
f400daab4c
Add EF_BLUE, EF_RED and EF_GREEN, for consistency with other engines that support them.
2021-09-03 08:52:57 +01:00
Shpoike
dd6368c41c
Fix QSS's iqm woes.
2021-09-03 08:52:57 +01:00
Shpoike
5cbb199b5c
Fix lightmap-on-submodels bug from QS (orig bug apparently from vkquake).
2021-09-03 08:52:57 +01:00
Shpoike
f9ad207c65
.pk3dir support.
2021-09-03 08:52:57 +01:00
Guillaume Plourde
0fc09fd95d
q64 sky texture now display correctly
...
see https://github.com/Novum/vkQuake/pull/358
2021-09-03 01:37:50 -04:00
Shpoike
be4aa218a0
Add support for directly loading the rerelease's localisation files.
2021-09-03 06:27:46 +01:00
Shpoike
9e5844ad07
a lame cmake file. for people that are alergic to makefiles. doesn't cater to windows users.
2021-09-03 06:27:46 +01:00
Shpoike
9119c1d546
Merge branch 'master' of https://git.code.sf.net/p/quakespasm/quakespasm into HEAD
2021-09-03 06:27:09 +01:00
Ozkan Sezer
f13887e8a5
update documentation.
2021-09-02 20:55:10 +03:00
Andrei Drexler
401aa52d45
Compensate viewmodel distortion at fov > 90
...
See: https://github.com/Novum/vkQuake/issues/281
Controlled by new cvar cl_gun_fovscale (defaults to 1).
Based on code from Qrack:
3bc2862b1a/gl_rmain.c (L2384-L2392)
2021-09-02 20:50:50 +03:00
Guillaume Plourde
b796e366db
q64 rerelease 2021 bsp support
...
see https://github.com/Novum/vkQuake/pull/356
2021-09-02 20:50:50 +03:00
Ozkan Sezer
3af9ad4e04
2021 rerelease support: read the localization file from QuakeEX.kpf
...
uses a customized and highly stripped down miniz version. also move
localization file reads to SDL_RWops, and update the documentation.
2021-09-01 14:00:00 +03:00
Ozkan Sezer
4e1d132f31
Raised MAX_GLTEXTURES limit from 2048 to 4096 for now per Eric's request
2021-08-31 15:50:28 +03:00
Andrei Drexler
9d7f9eac6f
Fix bogus extra localization entries on Windows
...
Due to CRLF translation the value returned by fread in text mode can be less than the size of the file, leaving bogus data at the end of the buffer. Since the parser can already handle CRLF-terminated lines, and when reading directly from QuakeEX.kpf there would be no CRLF translation anyway, we can just open the file in binary mode.
2021-08-31 15:50:02 +03:00
Shpoike
7ba6c4474b
Merge Quakespasm's post-fork changes into QSS (rebased to make them compatible)
2021-08-31 06:43:13 +01:00
Ozkan Sezer
b61a736c8c
oslibs, codecs: rebuilt libxmp from newer sources.
2021-08-31 07:21:56 +03:00