Commit graph

16 commits

Author SHA1 Message Date
Eric Wasylishen
1f29972017 r_alias.c: GLSL: fix for fullbright pixels on alias models not respecting alpha.
e.g. fixes light_flame_small_yellow entity (progs/flame2.mdl) with alpha 0.5 showing up as solid (most of the pixels on flame2.mdl are fullbright)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1207 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-05-16 20:55:56 +00:00
Eric Wasylishen
3806a5d2d5 r_alias.c: for out of range skin numbers, bring back the checkerboard texture wihch was removed in the last commit
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1205 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-05-05 04:51:05 +00:00
Eric Wasylishen
825e5c8f4f r_alias.c: fix crash on out-of-range skin numbers. This bounds check was in WinQuake, but not FitzQuake.
Fixes crash in malice TC reported by NightFright: http://www.celephais.net/board/view_thread.php?id=60831&start=829

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1204 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-05-01 09:24:06 +00:00
Eric Wasylishen
91196a618f Disable GLSL alias model renderer on Win32+ATI/AMD until szo's bug with models drawing black can be fixed.
Replace GLAlias_SupportsShaders() with gl_glsl_alias_able variable.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1171 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-02-20 00:24:05 +00:00
Eric Wasylishen
6970b01052 GLAlias_GetUniformLocation: refactor to GL_GetUniformLocation, take program as an argument
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1154 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-01-25 20:29:30 +00:00
Eric Wasylishen
112c8b68b8 Alias model rendering fast-path using OpenGL 2.
In GL_MakeAliasModelDisplayLists, after saving the standerd triangle strips and fans onto the hunk, if the system is GL2 capable, we also save a second version of the mdl on the hunk designed to be loaded into a VBO (GL_MakeAliasModelDisplayLists_VBO). In R_NewMap, and on video mode changes, we call GLMesh_LoadVertexBuffers which loops over all precached mdl's and loads the data into a pair of VBO's (vertices and vertex indices).

Finally, in R_DrawAliasModel, assuming no rendering options are disabling the fast-path (r_drawflat 1, r_lightmap 1, or r_fullbright 1 would disable it), we call GL_DrawAliasFrame_GLSL, which sets up all of the bindings and draws the (possibly lerped) mdl in one glDrawElements call.

Special thanks to MH for some of the code from RMQEngine and the general concept.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1151 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-01-20 18:59:15 +00:00
Ozkan Sezer
b9032b7815 copyright years, general tidy-up, remove unused d_ifacea.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1059 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-22 08:55:46 +00:00
Ozkan Sezer
b8fc8caa0f dropped support for GL_SGIS_multitexture
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@984 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-30 08:00:34 +00:00
Ozkan Sezer
17a4f90bb2 gl_texmgr.c, gl_vidsdl.c: made a lot of functions and variables static.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@584 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-30 14:00:28 +00:00
Ozkan Sezer
a7d57b4b51 * renamed Length() to VectorLength() for consistency with its friends.
* mathlib.c: Removed the unnecessary sqrt() prototype.
(VectorLength): Made it to just return sqrt(DotProduct(arg,arg))
(VectorNormalize): Calculate the length as sqrt(DotProduct(arg,arg)).
* mathlib.h (CLAMP): Renamed the macro arguments from min and max to
_minval and _maxval.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@248 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 19:22:46 +00:00
Ozkan Sezer
4bc2b26e79 r_alias.c (GL_DrawAliasFrame): Initialize vert2 to vert1 when not lerping,
which avoids a bogus compiler warning.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@152 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-04-26 14:02:37 +00:00
Ozkan Sezer
adf384e8b9 r_alias.c (GL_DrawAliasFrame): Initialize blend and iblend to 0 when not
lerping, which avoids a bogus compiler warning.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@150 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-04-26 13:44:24 +00:00
Ozkan Sezer
f9928b24ac 64 bit compatibility effort, 2/nn: type correctness work in common.h,
gl_draw.c, gl_model.c, gl_sky.c, gl_texmgr.c, gl_texmgr.h, r_alias.c,
r_brush.c, r_part.c, r_world.c, snd_mem.c.  next step will be server
side (progs) work which is actually the heart of the problems.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@34 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 21:26:11 +00:00
Ozkan Sezer
d857aff0f3 gl_sky.c, r_alias.c, r_part.c, r_world.c: added newline at the end of the files.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@24 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:24:38 +00:00
Ozkan Sezer
68fc38c3a6 chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h:  Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:01:07 +00:00
Ozkan Sezer
db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00