Refactor printing of QUAKESPASM_VERSION/QUAKESPASM_VER_PATCH to use a new
QUAKESPASM_VER_STRING macro.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1408 af15c1b1-3010-417e-b628-4374ebc0bcbd
This allows you to move the QS window to a different monitor and
then go fullscreen on that monitor. QS will still always start on
the primary monitor.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1407 af15c1b1-3010-417e-b628-4374ebc0bcbd
This is for emulating a low-resolution pixellated look,
or possibly as a performance boost on slow graphics cards.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1406 af15c1b1-3010-417e-b628-4374ebc0bcbd
on Windows, a regression introduced in the Host_Loadgame_f rewrite r1398
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1405 af15c1b1-3010-417e-b628-4374ebc0bcbd
(a macOS thing), because it blocks for a few seconds and then fails
(on my system anyway), so it's pointless.
Fixes an annoying startup pause on macOS, which was reported as
https://sourceforge.net/p/quakespasm/bugs/15/
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1403 af15c1b1-3010-417e-b628-4374ebc0bcbd
Prevents console spam on "developer 1" if a mod calls PF_VarString often (e.g. In the Shadows textbooks).
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1402 af15c1b1-3010-417e-b628-4374ebc0bcbd
+ avoids "Loadgame buffer overflow" when loading saves from QS-Spike/DarkPlaces containing large comments
+ removes ugly } hack
+ should be a bit faster as we avoid calling fgetc for every byte
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1398 af15c1b1-3010-417e-b628-4374ebc0bcbd
changes include: fixes lots of possible crashes in several module
loaders and in mmcmp depacker with malformed files. fixes possible
endless loop in the IT loader with malformed files.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1395 af15c1b1-3010-417e-b628-4374ebc0bcbd
Found when trying to load e1-4.bsp from https://github.com/plankatron/quakemash
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1390 af15c1b1-3010-417e-b628-4374ebc0bcbd
Fix from QS-Spike.
TODO: replace all 9999.. constants used for min/max calculations with FLT_MAX/-FLT_MAX
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1389 af15c1b1-3010-417e-b628-4374ebc0bcbd
this is for a limit breaking map in developement. TODO: these can both be made dynamically
allocated, MarkV has applied this patch.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1388 af15c1b1-3010-417e-b628-4374ebc0bcbd
Rationale is AD was hitting this and just using non-static ents instead, which is counterproductive.
2048 matches QS-Spiked.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1387 af15c1b1-3010-417e-b628-4374ebc0bcbd
rebuilt flac without unnecessary metadata interfaces. rebuilt libxmp
from the 'lite' version.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1383 af15c1b1-3010-417e-b628-4374ebc0bcbd
run against legacy flac <= 1.1.2 with LP64 systems.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1381 af15c1b1-3010-417e-b628-4374ebc0bcbd