From fd0fe9aa89fa2bd0a4b4f5c17a0a881e393ed23d Mon Sep 17 00:00:00 2001 From: Steven Date: Sat, 5 Mar 2011 10:20:00 +0000 Subject: [PATCH] Trivial doco updates git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@429 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Quake/Makefile | 2 +- README.txt | 39 +++++++++++++++++++++++++-------------- 2 files changed, 26 insertions(+), 15 deletions(-) diff --git a/Quake/Makefile b/Quake/Makefile index d89f0cdd..8f3b9490 100644 --- a/Quake/Makefile +++ b/Quake/Makefile @@ -13,7 +13,7 @@ USE_QS_CONBACK=1 ### Enable/Disable codecs for streaming music support # # OGG (vorbis) playback requires libvorbis and libogg -# MP3 playback requires libmad +# MP3 playback requires libmad or libmpg123 USE_CODEC_WAVE=1 USE_CODEC_MP3=1 diff --git a/README.txt b/README.txt index 26ead853..8b8dc180 100644 --- a/README.txt +++ b/README.txt @@ -4,21 +4,23 @@ Table of Contents + 1. About 2. Downloads 3. Hints - 3.1 Music Playback + 3.1 Music Playback 4. Compiling 5. Changes - 5.1 0.85.4 - 5.2 0.85.3 - 5.3 0.85.2 - 5.4 0.85.1 + 5.1 0.85.4 + 5.2 0.85.3 + 5.3 0.85.2 + 5.4 0.85.1 6. Todo 7. Links + ______________________________________________________________________ @@ -27,6 +29,7 @@ 1. About + QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities. @@ -36,32 +39,32 @@ 2. Downloads + Source - Linux (x86) - Windows (x86) - OSX universal binary 3. Hints - Visit the FitzQuake Homepage for + + Visit the FitzQuake Homepage for a full run-down of the engine's commands and variables. + o To disable some changes, use "quakespasm -fitz" o For different sound drivers use "SDL_AUDIODRIVER=DRIVER ./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ... o Shift+Escape draws the Console. - o From the console, use UP to browse the command line history and - TAB to autocomplete command and map names. + o From the console, use UP to browse the command line history and TAB + to autocomplete command and map names. o There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc.. @@ -90,11 +93,13 @@ After extracting the source tarball, browse the Makefile and edit the music streaming options, then + ______________________________________________________________________ make cp quakespasm /usr/local/games/quake (for example) ______________________________________________________________________ + Compile time options include o make DEBUG=1 for debugging @@ -109,14 +114,15 @@ HOME directory support can be enabled via Misc/homedir_0.patch - The project can also be built with Codeblocks (project files included). - + The project can also be built with Codeblocks (project files + included).. 5. Changes 5.1. 0.85.4 + o Implement music (OGG, MP3, WAV) playback o A better fix for the infamous SV_TouchLinks problem, no more hard @@ -142,9 +148,9 @@ o Other minor sound and cdaudio updates - 5.2. 0.85.3 + o Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net @@ -182,6 +188,7 @@ 5.3. 0.85.2 + o Replace the old "Screen size" slider with a "Scale" slider o Don't constantly open and close condebug log @@ -209,6 +216,7 @@ 5.4. 0.85.1 + o 64 bit CPU support o Restructured SDL sound driver @@ -247,6 +255,7 @@ 6. Todo + o Add HoT's first person camera (and menu item) o Native CD audio support (if desired). cd_sdl.c doesn't have proper @@ -267,6 +276,7 @@ 7. Links + QuakeSpasm Homepage QuakeSpasm Project page FitzQuake Homepage @@ -282,3 +292,4 @@ Stevenaaus email Kristian's email +