mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
changed many strcpy and strncpy into q_strlcpy
and strcat and strncat into q_strlcat git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@560 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
1ff7413631
commit
fb2f45126e
16 changed files with 76 additions and 90 deletions
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@ -123,11 +123,10 @@ void CFG_ReadCvarOverrides (const char **vars, int num_vars)
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return;
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buff[0] = '+';
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buff[sizeof(buff) - 1] = '\0';
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for (i = 0; i < num_vars; i++)
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{
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strncpy (&buff[1], vars[i], sizeof(buff) - 2);
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q_strlcpy (&buff[1], vars[i], sizeof(buff) - 1);
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j = COM_CheckParm(buff);
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if (j != 0 && j < com_argc - 1)
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{
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@ -301,7 +301,7 @@ void CL_PlayDemo_f (void)
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//
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// open the demo file
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//
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strcpy (name, Cmd_Argv(1));
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q_strlcpy (name, Cmd_Argv(1), sizeof(name));
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COM_DefaultExtension (name, ".dem", sizeof(name));
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Con_Printf ("Playing demo from %s.\n", name);
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@ -290,7 +290,7 @@ void CL_ParseServerInfo (void)
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// parse signon message
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str = MSG_ReadString ();
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strncpy (cl.levelname, str, sizeof(cl.levelname)-1);
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q_strlcpy (cl.levelname, str, sizeof(cl.levelname));
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// seperate the printfs so the server message can have a color
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Con_Printf ("\n%s\n", Con_Quakebar(40)); //johnfitz
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@ -315,7 +315,7 @@ void CL_ParseServerInfo (void)
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Con_Printf ("Server sent too many model precaches\n");
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return;
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}
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strcpy (model_precache[nummodels], str);
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q_strlcpy (model_precache[nummodels], str, MAX_QPATH);
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Mod_TouchModel (str);
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}
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@ -336,7 +336,7 @@ void CL_ParseServerInfo (void)
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Con_Printf ("Server sent too many sound precaches\n");
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return;
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}
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strcpy (sound_precache[numsounds], str);
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q_strlcpy (sound_precache[numsounds], str, MAX_QPATH);
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S_TouchSound (str);
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}
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@ -1023,7 +1023,7 @@ void CL_ParseServerMessage (void)
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i = MSG_ReadByte ();
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if (i >= MAX_LIGHTSTYLES)
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Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES");
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Q_strcpy (cl_lightstyle[i].map, MSG_ReadString());
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q_strlcpy (cl_lightstyle[i].map, MSG_ReadString(), MAX_STYLESTRING);
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cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);
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//johnfitz -- save extra info
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if (cl_lightstyle[i].length)
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@ -1056,7 +1056,7 @@ void CL_ParseServerMessage (void)
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i = MSG_ReadByte ();
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if (i >= cl.maxclients)
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Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD");
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strcpy (cl.scores[i].name, MSG_ReadString ());
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q_strlcpy (cl.scores[i].name, MSG_ReadString(), MAX_SCOREBOARDNAME);
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break;
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case svc_updatefrags:
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11
Quake/cmd.c
11
Quake/cmd.c
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@ -349,11 +349,16 @@ void Cmd_Alias_f (void)
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c = Cmd_Argc();
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for (i = 2; i < c; i++)
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{
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strcat (cmd, Cmd_Argv(i));
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q_strlcat (cmd, Cmd_Argv(i), sizeof(cmd));
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if (i != c - 1)
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strcat (cmd, " ");
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q_strlcat (cmd, " ", sizeof(cmd));
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}
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if (q_strlcat(cmd, "\n", sizeof(cmd)) >= sizeof(cmd))
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{
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Con_Printf("alias value too long!\n");
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cmd[0] = '\n'; // nullify the string
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cmd[1] = 0;
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}
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strcat (cmd, "\n");
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a->value = Z_Strdup (cmd);
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break;
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@ -920,10 +920,7 @@ void COM_StripExtension (const char *in, char *out, size_t outsize)
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return;
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}
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if (in != out) /* copy when not in-place editing */
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{
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strncpy (out, in, outsize - 1);
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out[outsize - 1] = '\0';
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}
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q_strlcpy (out, in, outsize);
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length = (int)strlen(out) - 1;
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while (length > 0 && out[length] != '.')
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{
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@ -984,11 +981,7 @@ void COM_FileBase (const char *in, char *out, size_t outsize)
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dot = s;
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if (dot - slash < 2)
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{
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size_t len = outsize - 1;
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strncpy (out, "?model?", len);
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out[len] = '\0';
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}
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q_strlcpy (out, "?model?", outsize);
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else
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{
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size_t len = dot - slash;
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@ -1024,12 +1017,7 @@ void COM_DefaultExtension (char *path, const char *extension, size_t len)
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src--;
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}
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if (l + strlen(extension) >= len) // buf overrun
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{
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// Sys_Error("bufsize too small");
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return;
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}
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strcat (path, extension);
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q_strlcat(path, extension, len);
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}
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@ -1838,7 +1826,7 @@ pack_t *COM_LoadPackFile (const char *packfile)
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// parse the directory
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for (i = 0; i < numpackfiles ; i++)
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{
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strcpy (newfiles[i].name, info[i].name);
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q_strlcpy (newfiles[i].name, info[i].name, sizeof(newfiles[i].name));
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newfiles[i].filepos = LittleLong(info[i].filepos);
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newfiles[i].filelen = LittleLong(info[i].filelen);
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}
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@ -1848,7 +1836,7 @@ pack_t *COM_LoadPackFile (const char *packfile)
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pack = (pack_t *) Z_Malloc (sizeof (pack_t));
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//johnfitz
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strcpy (pack->filename, packfile);
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q_strlcpy (pack->filename, packfile, sizeof(pack->filename));
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pack->handle = packhandle;
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pack->numfiles = numpackfiles;
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pack->files = newfiles;
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@ -1870,7 +1858,7 @@ void COM_AddGameDirectory (const char *dir)
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pack_t *pak;
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char pakfile[MAX_OSPATH];
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strcpy (com_gamedir, dir);
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q_strlcpy (com_gamedir, dir, sizeof(com_gamedir));
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// assign a path_id to this game directory
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if (com_searchpaths)
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@ -1880,7 +1868,7 @@ void COM_AddGameDirectory (const char *dir)
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// add the directory to the search path
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search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
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search->path_id = path_id;
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strcpy (search->filename, dir);
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q_strlcpy (search->filename, dir, sizeof(search->filename));
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search->next = com_searchpaths;
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com_searchpaths = search;
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@ -1935,9 +1923,9 @@ void COM_InitFilesystem (void) //johnfitz -- modified based on topaz's tutorial
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i = COM_CheckParm ("-basedir");
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if (i && i < com_argc-1)
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strcpy (com_basedir, com_argv[i + 1]);
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q_strlcpy (com_basedir, com_argv[i + 1], sizeof(com_basedir));
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else
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strcpy (com_basedir, host_parms->basedir);
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q_strlcpy (com_basedir, host_parms->basedir, sizeof(com_basedir));
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j = strlen (com_basedir);
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if (j > 0)
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@ -1948,7 +1936,7 @@ void COM_InitFilesystem (void) //johnfitz -- modified based on topaz's tutorial
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// start up with GAMENAME by default (id1)
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COM_AddGameDirectory (va("%s/"GAMENAME, com_basedir));
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strcpy (com_gamedir, va("%s/"GAMENAME, com_basedir));
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q_strlcpy (com_gamedir, va("%s/"GAMENAME, com_basedir), sizeof(com_gamedir));
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#if defined(USE_QS_CONBACK)
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if (!fitzmode)
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@ -219,7 +219,7 @@ model_t *Mod_FindName (const char *name)
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{
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if (mod_numknown == MAX_MOD_KNOWN)
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Sys_Error ("mod_numknown == MAX_MOD_KNOWN");
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strcpy (mod->name, name);
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q_strlcpy (mod->name, name, MAX_QPATH);
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mod->needload = true;
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mod_numknown++;
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}
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@ -454,7 +454,7 @@ void Mod_LoadTextures (lump_t *l)
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//now load whatever we found
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if (data) //load external image
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{
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strcpy (texturename, filename);
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q_strlcpy (texturename, filename, sizeof(texturename));
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tx->gltexture = TexMgr_LoadImage (loadmodel, texturename, fwidth, fheight,
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SRC_RGBA, data, filename, 0, TEXPREF_NONE);
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}
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@ -642,9 +642,9 @@ void Mod_LoadLighting (lump_t *l)
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loadmodel->lightdata = NULL;
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// LordHavoc: check for a .lit file
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strcpy(litfilename, loadmodel->name);
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q_strlcpy(litfilename, loadmodel->name, sizeof(litfilename));
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COM_StripExtension(litfilename, litfilename, sizeof(litfilename));
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strcat(litfilename, ".lit");
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q_strlcat(litfilename, ".lit", sizeof(litfilename));
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mark = Hunk_LowMark();
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data = (byte*) COM_LoadHunkFile (litfilename, &path_id);
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if (data)
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@ -727,9 +727,9 @@ void Mod_LoadEntities (lump_t *l)
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if (! external_ents.value)
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goto _load_embedded;
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strcpy(entfilename, loadmodel->name);
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q_strlcpy(entfilename, loadmodel->name, sizeof(entfilename));
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COM_StripExtension(entfilename, entfilename, sizeof(entfilename));
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strcat(entfilename, ".ent");
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q_strlcat(entfilename, ".ent", sizeof(entfilename));
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Con_DPrintf("trying to load %s\n", entfilename);
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mark = Hunk_LowMark();
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ents = (char *) COM_LoadHunkFile (entfilename, &path_id);
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@ -236,7 +236,7 @@ void TexMgr_Imagedump_f (void)
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//loop through textures
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for (glt=active_gltextures; glt; glt=glt->next)
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{
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Q_strcpy(tempname, glt->name);
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q_strlcpy (tempname, glt->name, sizeof(tempname));
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while ( (c = strchr(tempname, ':')) ) *c = '_';
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while ( (c = strchr(tempname, '/')) ) *c = '_';
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while ( (c = strchr(tempname, '*')) ) *c = '_';
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@ -1170,13 +1170,13 @@ gltexture_t *TexMgr_LoadImage (model_t *owner, const char *name, int width, int
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// copy data
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glt->owner = owner;
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strncpy (glt->name, name, sizeof(glt->name));
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q_strlcpy (glt->name, name, sizeof(glt->name));
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glt->width = width;
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glt->height = height;
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glt->flags = flags;
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glt->shirt = -1;
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glt->pants = -1;
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strncpy (glt->source_file, source_file, sizeof(glt->source_file));
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q_strlcpy (glt->source_file, source_file, sizeof(glt->source_file));
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glt->source_offset = source_offset;
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glt->source_format = format;
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glt->source_width = width;
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@ -152,7 +152,7 @@ void Host_Game_f (void)
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return;
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}
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strcpy (pakfile, va("%s/%s", host_parms->basedir, Cmd_Argv(1)));
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q_strlcpy (pakfile, va("%s/%s", host_parms->basedir, Cmd_Argv(1)), sizeof(pakfile));
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if (!Q_strcasecmp(pakfile, com_gamedir)) //no change
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{
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Con_Printf("\"game\" is already \"%s\"\n", COM_SkipPath(com_gamedir));
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@ -172,7 +172,7 @@ void Host_Game_f (void)
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if (NumGames(com_searchpaths) > 1 + com_nummissionpacks)
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KillGameDir(com_searchpaths);
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strcpy (com_gamedir, pakfile);
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q_strlcpy (com_gamedir, pakfile, sizeof(com_gamedir));
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if (Q_strcasecmp(Cmd_Argv(1), GAMENAME)) //game is not id1
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{
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@ -182,7 +182,7 @@ void Host_Game_f (void)
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else path_id = 1U;
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search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
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search->path_id = path_id;
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strcpy (search->filename, pakfile);
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q_strlcpy (search->filename, pakfile, sizeof(search->filename));
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search->next = com_searchpaths;
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com_searchpaths = search;
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@ -242,7 +242,7 @@ void ExtraMaps_Add (const char *name)
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}
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level = (extralevel_t *) Z_Malloc(sizeof(extralevel_t));
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strcpy (level->name, name);
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q_strlcpy (level->name, name, sizeof(level->name));
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// insert each entry in alphabetical order
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if (extralevels == NULL ||
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@ -378,7 +378,7 @@ void Modlist_Add (const char *name)
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}
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mod = (mod_t *) Z_Malloc(sizeof(mod_t));
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strcpy (mod->name, name);
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q_strlcpy (mod->name, name, sizeof(mod->name));
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//insert each entry in alphabetical order
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if (modlist == NULL ||
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@ -838,7 +838,7 @@ void Host_Map_f (void)
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SCR_BeginLoadingPlaque ();
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svs.serverflags = 0; // haven't completed an episode yet
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strcpy (name, Cmd_Argv(1));
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q_strlcpy (name, Cmd_Argv(1), sizeof(name));
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// remove (any) trailing ".bsp" from mapname S.A.
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p = strstr(name, ".bsp");
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if (p && p[4] == '\0')
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@ -849,12 +849,11 @@ void Host_Map_f (void)
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if (cls.state != ca_dedicated)
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{
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strcpy (cls.spawnparms, "");
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memset (cls.spawnparms, 0, MAX_MAPSTRING);
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for (i = 2; i < Cmd_Argc(); i++)
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{
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strcat (cls.spawnparms, Cmd_Argv(i));
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strcat (cls.spawnparms, " ");
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q_strlcat (cls.spawnparms, Cmd_Argv(i), MAX_MAPSTRING);
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q_strlcat (cls.spawnparms, " ", MAX_MAPSTRING);
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}
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Cmd_ExecuteString ("connect local", src_command);
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@ -894,7 +893,7 @@ void Host_Changelevel_f (void)
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IN_Activate(); // -- S.A.
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key_dest = key_game; // remove console or menu
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SV_SaveSpawnparms ();
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strcpy (level, Cmd_Argv(1));
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q_strlcpy (level, Cmd_Argv(1), sizeof(level));
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SV_SpawnServer (level);
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}
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@ -914,7 +913,7 @@ void Host_Restart_f (void)
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if (cmd_source != src_command)
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return;
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strcpy (mapname, sv.name); // must copy out, because it gets cleared
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q_strlcpy (mapname, sv.name, sizeof(mapname)); // must copy out, because it gets cleared
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// in sv_spawnserver
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SV_SpawnServer (mapname);
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}
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@ -950,7 +949,7 @@ void Host_Connect_f (void)
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CL_StopPlayback ();
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CL_Disconnect ();
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}
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strcpy (name, Cmd_Argv(1));
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q_strlcpy (name, Cmd_Argv(1), sizeof(name));
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CL_EstablishConnection (name);
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Host_Reconnect_f ();
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}
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@ -1257,9 +1256,9 @@ void Host_Name_f (void)
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return;
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}
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if (Cmd_Argc () == 2)
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Q_strncpy(newName, Cmd_Argv(1), sizeof(newName)-1);
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q_strlcpy(newName, Cmd_Argv(1), sizeof(newName));
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else
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Q_strncpy(newName, Cmd_Args(), sizeof(newName)-1);
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q_strlcpy(newName, Cmd_Args(), sizeof(newName));
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newName[15] = 0; // client_t structure actually says name[32].
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if (cmd_source == src_command)
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@ -2202,7 +2201,7 @@ void Host_Startdemos_f (void)
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Con_Printf ("%i demo(s) in loop\n", c);
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for (i = 1; i < c + 1; i++)
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strncpy (cls.demos[i-1], Cmd_Argv(i), sizeof(cls.demos[0])-1);
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q_strlcpy (cls.demos[i-1], Cmd_Argv(i), sizeof(cls.demos[0]));
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if (!sv.active && cls.demonum != -1 && !cls.demoplayback)
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{
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@ -649,9 +649,9 @@ void Key_Bind_f (void)
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cmd[0] = 0; // start out with a null string
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for (i=2 ; i< c ; i++)
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{
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if (i > 2)
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strcat (cmd, " ");
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strcat (cmd, Cmd_Argv(i));
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q_strlcat (cmd, Cmd_Argv(i), sizeof(cmd));
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if (i != (c-1))
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q_strlcat (cmd, " ", sizeof(cmd));
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}
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Key_SetBinding (b, cmd);
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@ -502,7 +502,7 @@ static const char *Strip_Port (const char *host)
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if (!host || !*host)
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return host;
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strcpy (noport, host);
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q_strlcpy (noport, host, sizeof(noport));
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if ((p = Q_strrchr(noport, ':')) == NULL)
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return host;
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*p++ = '\0';
|
||||
|
@ -1373,8 +1373,7 @@ static qsocket_t *_Datagram_Connect (const char *host)
|
|||
{
|
||||
reason = MSG_ReadString();
|
||||
Con_Printf("%s\n", reason);
|
||||
Q_strncpy(m_return_reason, reason, 31);
|
||||
m_return_reason[31] = 0;
|
||||
q_strlcpy(m_return_reason, reason, sizeof(m_return_reason));
|
||||
goto ErrorReturn;
|
||||
}
|
||||
|
||||
|
|
|
@ -54,7 +54,11 @@ static char *PF_VarString (int first)
|
|||
out[0] = 0;
|
||||
for (i = first; i < pr_argc; i++)
|
||||
{
|
||||
strcat (out, G_STRING((OFS_PARM0+i*3)));
|
||||
if ( q_strlcat(out, G_STRING((OFS_PARM0+i*3)), sizeof(out)) >= sizeof(out) )
|
||||
{
|
||||
Con_Printf("PF_VarString: overflow (string truncated)\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
|
|
@ -506,13 +506,10 @@ void Sbar_SoloScoreboard (void)
|
|||
|
||||
if (!fitzmode)
|
||||
{ /* QuakeSpasm customization: */
|
||||
sprintf (str,"skill %i", (int)(skill.value + 0.5));
|
||||
q_snprintf (str, sizeof(str), "skill %i", (int)(skill.value + 0.5));
|
||||
Sbar_DrawString (160 - strlen(str)*4, 12, str);
|
||||
|
||||
strcpy (str,cl.levelname);
|
||||
strcat (str," (");
|
||||
strncat(str,cl.mapname,250-strlen(str));
|
||||
strcat (str,")");
|
||||
q_snprintf (str, sizeof(str), "%s (%s)", cl.levelname, cl.mapname);
|
||||
len = strlen (str);
|
||||
if (len > 40)
|
||||
Sbar_DrawScrollString (0, 4, 320, str);
|
||||
|
|
|
@ -256,7 +256,7 @@ static sfx_t *S_FindName (const char *name)
|
|||
Sys_Error ("S_FindName: out of sfx_t");
|
||||
|
||||
sfx = &known_sfx[i];
|
||||
strcpy (sfx->name, name);
|
||||
q_strlcpy (sfx->name, name, sizeof(sfx->name));
|
||||
|
||||
num_sfx++;
|
||||
|
||||
|
@ -966,13 +966,11 @@ static void S_Play (void)
|
|||
i = 1;
|
||||
while (i < Cmd_Argc())
|
||||
{
|
||||
q_strlcpy(name, Cmd_Argv(i), sizeof(name));
|
||||
if (!Q_strrchr(Cmd_Argv(i), '.'))
|
||||
{
|
||||
Q_strcpy(name, Cmd_Argv(i));
|
||||
Q_strcat(name, ".wav");
|
||||
q_strlcat(name, ".wav", sizeof(name));
|
||||
}
|
||||
else
|
||||
Q_strcpy(name, Cmd_Argv(i));
|
||||
sfx = S_PrecacheSound(name);
|
||||
S_StartSound(hash++, 0, sfx, listener_origin, 1.0, 1.0);
|
||||
i++;
|
||||
|
@ -990,13 +988,11 @@ static void S_PlayVol (void)
|
|||
i = 1;
|
||||
while (i < Cmd_Argc())
|
||||
{
|
||||
q_strlcpy(name, Cmd_Argv(i), sizeof(name));
|
||||
if (!Q_strrchr(Cmd_Argv(i), '.'))
|
||||
{
|
||||
Q_strcpy(name, Cmd_Argv(i));
|
||||
Q_strcat(name, ".wav");
|
||||
q_strlcat(name, ".wav", sizeof(name));
|
||||
}
|
||||
else
|
||||
Q_strcpy(name, Cmd_Argv(i));
|
||||
sfx = S_PrecacheSound(name);
|
||||
vol = Q_atof(Cmd_Argv(i + 1));
|
||||
S_StartSound(hash++, 0, sfx, listener_origin, vol, 1.0);
|
||||
|
|
|
@ -108,8 +108,8 @@ sfxcache_t *S_LoadSound (sfx_t *s)
|
|||
// Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
|
||||
|
||||
// load it in
|
||||
Q_strcpy(namebuffer, "sound/");
|
||||
Q_strcat(namebuffer, s->name);
|
||||
q_strlcpy(namebuffer, "sound/", sizeof(namebuffer));
|
||||
q_strlcat(namebuffer, s->name, sizeof(namebuffer));
|
||||
|
||||
// Con_Printf ("loading %s\n",namebuffer);
|
||||
|
||||
|
|
|
@ -1317,7 +1317,7 @@ void SV_SpawnServer (const char *server)
|
|||
//memset (&sv, 0, sizeof(sv));
|
||||
Host_ClearMemory ();
|
||||
|
||||
strcpy (sv.name, server);
|
||||
q_strlcpy (sv.name, server, sizeof(sv.name));
|
||||
|
||||
sv.protocol = sv_protocol; // johnfitz
|
||||
|
||||
|
@ -1354,7 +1354,7 @@ void SV_SpawnServer (const char *server)
|
|||
|
||||
sv.time = 1.0;
|
||||
|
||||
strncpy (sv.name, server, sizeof(sv.name) - 1);
|
||||
q_strlcpy (sv.name, server, sizeof(sv.name));
|
||||
q_snprintf (sv.modelname, sizeof(sv.modelname), "maps/%s.bsp", server);
|
||||
sv.worldmodel = Mod_ForName (sv.modelname, false);
|
||||
if (!sv.worldmodel)
|
||||
|
|
13
Quake/zone.c
13
Quake/zone.c
|
@ -337,9 +337,8 @@ void Hunk_Print (qboolean all)
|
|||
hunk_t *h, *next, *endlow, *starthigh, *endhigh;
|
||||
int count, sum;
|
||||
int totalblocks;
|
||||
char name[9];
|
||||
char name[HUNKNAME_LEN];
|
||||
|
||||
name[8] = 0;
|
||||
count = 0;
|
||||
sum = 0;
|
||||
totalblocks = 0;
|
||||
|
@ -387,7 +386,7 @@ void Hunk_Print (qboolean all)
|
|||
//
|
||||
// print the single block
|
||||
//
|
||||
memcpy (name, h->name, 8);
|
||||
memcpy (name, h->name, HUNKNAME_LEN);
|
||||
if (all)
|
||||
Con_Printf ("%8p :%8i %8s\n",h, h->size, name);
|
||||
|
||||
|
@ -395,7 +394,7 @@ void Hunk_Print (qboolean all)
|
|||
// print the total
|
||||
//
|
||||
if (next == endlow || next == endhigh ||
|
||||
strncmp (h->name, next->name, 8) )
|
||||
strncmp (h->name, next->name, HUNKNAME_LEN - 1))
|
||||
{
|
||||
if (!all)
|
||||
Con_Printf (" :%8i %8s (TOTAL)\n",sum, name);
|
||||
|
@ -451,7 +450,7 @@ void *Hunk_AllocName (int size, const char *name)
|
|||
|
||||
h->size = size;
|
||||
h->sentinal = HUNK_SENTINAL;
|
||||
Q_strncpy (h->name, name, HUNKNAME_LEN - 1);
|
||||
q_strlcpy (h->name, name, HUNKNAME_LEN);
|
||||
|
||||
return (void *)(h+1);
|
||||
}
|
||||
|
@ -542,7 +541,7 @@ void *Hunk_HighAllocName (int size, const char *name)
|
|||
memset (h, 0, size);
|
||||
h->size = size;
|
||||
h->sentinal = HUNK_SENTINAL;
|
||||
Q_strncpy (h->name, name, sizeof(h->name)-1);
|
||||
q_strlcpy (h->name, name, HUNKNAME_LEN);
|
||||
|
||||
return (void *)(h+1);
|
||||
}
|
||||
|
@ -930,7 +929,7 @@ void *Cache_Alloc (cache_user_t *c, int size, const char *name)
|
|||
cs = Cache_TryAlloc (size, false);
|
||||
if (cs)
|
||||
{
|
||||
strncpy (cs->name, name, CACHENAME_LEN - 1);
|
||||
q_strlcpy (cs->name, name, CACHENAME_LEN);
|
||||
c->data = (void *)(cs+1);
|
||||
cs->user = c;
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue