gl_draw.c: search for a mod-provided conback image in Draw_Init time

and cache the result, instead of doing it everytime.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@77 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2010-02-20 09:30:14 +00:00
parent eb9e15a9b3
commit f8f8da4933

View file

@ -319,11 +319,12 @@ Draw_ConbackPic -- QuakeSpasm custom conback drawing.
================ ================
*/ */
extern char *get_conback(void); extern char *get_conback(void);
static qboolean have_mod_conback;
qpic_t *Draw_ConbackPic (void) qpic_t *Draw_ConbackPic (void)
{ {
if (fitzmode) { if (fitzmode) {
return Draw_CachePic ("gfx/conback.lmp"); return Draw_CachePic ("gfx/conback.lmp");
} else if (COM_LoadTempFile("gfx/conback.lmp")) { } else if (have_mod_conback) {
/* even if we are running in custom mode /* even if we are running in custom mode
allow for mod-provided conback images */ allow for mod-provided conback images */
return Draw_CachePic ("gfx/conback.lmp"); return Draw_CachePic ("gfx/conback.lmp");
@ -460,6 +461,9 @@ void Draw_Init (void)
// load game pics // load game pics
Draw_LoadPics (); Draw_LoadPics ();
/* QuakeSpasm customization: */
have_mod_conback = (COM_LoadTempFile("gfx/conback.lmp") != NULL);
} }
//============================================================================== //==============================================================================