Add EF_BLUE, EF_RED and EF_GREEN, for consistency with other engines that support them.

This commit is contained in:
Shpoike 2021-09-03 08:13:29 +01:00
parent dd6368c41c
commit f400daab4c
3 changed files with 13 additions and 4 deletions

View file

@ -737,12 +737,19 @@ void CL_RelinkEntities (void)
dl->radius = 400 + (rand()&31);
dl->die = cl.time + 0.001;
}
if (ent->effects & EF_DIMLIGHT)
if (ent->effects & (EF_DIMLIGHT|EF_RED|EF_BLUE|EF_GREEN))
{
dl = CL_AllocDlight (i);
VectorCopy (ent->origin, dl->origin);
dl->radius = 200 + (rand()&31);
dl->die = cl.time + 0.001;
if (ent->effects & (EF_RED|EF_BLUE|EF_GREEN))
{
dl->color[0] = !!(ent->effects&EF_RED);
dl->color[1] = !!(ent->effects&EF_GREEN);
dl->color[2] = !!(ent->effects&EF_BLUE);
}
}
#ifdef PSET_SCRIPT

View file

@ -7483,6 +7483,8 @@ static struct
{"DP_CON_SETA"},
{"DP_CSQC_QUERYRENDERENTITY"},
{"DP_EF_NOSHADOW"},
{"DP_EF_BLUE"},
{"DP_EF_RED"},
{"DP_ENT_ALPHA", PR_Can_Ent_Alpha}, //already in quakespasm, supposedly.
{"DP_ENT_COLORMOD", PR_Can_Ent_ColorMod},
{"DP_ENT_SCALE", PR_Can_Ent_Scale},

View file

@ -421,8 +421,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define EF_DIMLIGHT 8
//#define EF_NODRAW 16
//#define EF_ADDITIVE 32
//#define EF_BLUE 64
//#define EF_RED 128
#define EF_BLUE 64
#define EF_RED 128
//#define EFDP_NOGUNBOB (1u<<8)
#define EF_FULLBRIGHT (1u<<9)
//#define EFDP_PART_FLAME (1u<<10)
@ -433,7 +433,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//#define EFDP_DOUBLESIDED (1u<<15)
//#define EFDP_NOSELFSHADOW (1u<<16)
//#define EFDP_DYNAMICMODELLIGHT (1u<<17)
//#define EF_GREEN (1u<<18)
#define EF_GREEN (1u<<18)
//#define EF_UNUSED (1u<<19)
//#define EF_RESTARTANIM_BIT (1u<<20) //reset model lerps over toggles
//#define EF_TELEPORT_BIT (1u<<21) //reset origin lerps over toggles