From f13887e8a572d990e4d18dacbd6cb103ec114005 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Thu, 2 Sep 2021 20:55:10 +0300 Subject: [PATCH] update documentation. --- Linux/sgml/Quakespasm.sgml | 3 ++- Quakespasm.html | 5 +++-- Quakespasm.txt | 6 +++++- 3 files changed, 10 insertions(+), 4 deletions(-) diff --git a/Linux/sgml/Quakespasm.sgml b/Linux/sgml/Quakespasm.sgml index 5d017bb9..ad83255b 100644 --- a/Linux/sgml/Quakespasm.sgml +++ b/Linux/sgml/Quakespasm.sgml @@ -142,12 +142,13 @@ QuakeSpasm 0.94.0 has initial support for playing the 2021 re-release content: C Changes in 0.94.0

- Initial support for playing the 'Quake 2021 re-release' content (thanks to Andrei Drexler for bulk of the work.) + Initial support for playing the 'Quake 2021 re-release' content (thanks to Andrei Drexler for bulk of the work, Guillaume Plourde for Q64 bsp format support.) Fix rendering bug when cl_bobcycle was set to zero (sf.net bug/41) Fixed buffer overflow with large char skybox names (sf.net bug/38) Fixed a missing MAXALIASFRAMES bounds check (sf.net bug/37) OpenGL: workaround Intel UHD 600 driver bug (sf.net bug/39) OpenGL: merged surface mark & cull optimizations from vkQuake. + Compensate viewmodel distortion at fov > 90 (based on code from Qrack, thanks to Andrei Drexler for the patch.) Raised MAX_GLTEXTURES limit from 2048 to 4096 for now. Changed 'model has a skin taller than 480' error into a warning Reject lit files if they're the wrong size (eg hipnotic/start.bsp vs id1/start.lit or just a bsp that no longer has any coloured lits, etc) diff --git a/Quakespasm.html b/Quakespasm.html index 79cd3f7f..664f4334 100644 --- a/Quakespasm.html +++ b/Quakespasm.html @@ -226,12 +226,13 @@ Compile time options include

diff --git a/Quakespasm.txt b/Quakespasm.txt index 7048043f..f9d848ec 100644 --- a/Quakespasm.txt +++ b/Quakespasm.txt @@ -262,7 +262,8 @@ 5.1. Changes in 0.94.0 o Initial support for playing the 'Quake 2021 re-release' content - (thanks to Andrei Drexler for bulk of the work.) + (thanks to Andrei Drexler for bulk of the work, Guillaume Plourde + for Q64 bsp format support.) o Fix rendering bug when cl_bobcycle was set to zero (sf.net bug/41) @@ -274,6 +275,9 @@ o OpenGL: merged surface mark & cull optimizations from vkQuake. + o Compensate viewmodel distortion at fov > 90 (based on code from + Qrack, thanks to Andrei Drexler for the patch.) + o Raised MAX_GLTEXTURES limit from 2048 to 4096 for now. o Changed 'model has a skin taller than 480' error into a warning