r_alias.c: remove duplicated shadevector (was introduced in r1151)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1243 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2015-08-23 09:53:05 +00:00
parent f857cd4669
commit ec833cde0f

View file

@ -36,8 +36,6 @@ float r_avertexnormals[NUMVERTEXNORMALS][3] =
#include "anorms.h" #include "anorms.h"
}; };
vec3_t shadevector;
extern vec3_t lightcolor; //johnfitz -- replaces "float shadelight" for lit support extern vec3_t lightcolor; //johnfitz -- replaces "float shadelight" for lit support
// precalculated dot products for quantized angles // precalculated dot products for quantized angles
@ -51,6 +49,7 @@ extern vec3_t lightspot;
float *shadedots = r_avertexnormal_dots[0]; float *shadedots = r_avertexnormal_dots[0];
vec3_t shadevector; vec3_t shadevector;
float entalpha; //johnfitz float entalpha; //johnfitz
qboolean overbright; //johnfitz qboolean overbright; //johnfitz