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r_alias.c: remove duplicated shadevector (was introduced in r1151)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1243 af15c1b1-3010-417e-b628-4374ebc0bcbd
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1 changed files with 1 additions and 2 deletions
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@ -36,8 +36,6 @@ float r_avertexnormals[NUMVERTEXNORMALS][3] =
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#include "anorms.h"
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#include "anorms.h"
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};
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};
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vec3_t shadevector;
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extern vec3_t lightcolor; //johnfitz -- replaces "float shadelight" for lit support
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extern vec3_t lightcolor; //johnfitz -- replaces "float shadelight" for lit support
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// precalculated dot products for quantized angles
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// precalculated dot products for quantized angles
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@ -51,6 +49,7 @@ extern vec3_t lightspot;
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float *shadedots = r_avertexnormal_dots[0];
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float *shadedots = r_avertexnormal_dots[0];
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vec3_t shadevector;
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vec3_t shadevector;
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float entalpha; //johnfitz
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float entalpha; //johnfitz
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qboolean overbright; //johnfitz
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qboolean overbright; //johnfitz
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