diff --git a/Quake/gl_model.c b/Quake/gl_model.c index d193051c..e5e6f39f 100644 --- a/Quake/gl_model.c +++ b/Quake/gl_model.c @@ -462,7 +462,7 @@ static void Mod_LoadTextures (lump_t *l) int nummiptex; src_offset_t offset; int mark, fwidth, fheight; - char filename[MAX_OSPATH], filename2[MAX_OSPATH], mapname[MAX_OSPATH]; + char filename[MAX_OSPATH], mapname[MAX_OSPATH]; byte *data; extern byte *hunk_base; //johnfitz @@ -607,6 +607,7 @@ static void Mod_LoadTextures (lump_t *l) //now load whatever we found if (data) //load external image { + char filename2[MAX_OSPATH]; tx->gltexture = TexMgr_LoadImage (loadmodel, filename, fwidth, fheight, SRC_RGBA, data, filename, 0, TEXPREF_MIPMAP | extraflags ); @@ -622,7 +623,7 @@ static void Mod_LoadTextures (lump_t *l) if (data) tx->fullbright = TexMgr_LoadImage (loadmodel, filename2, fwidth, fheight, - SRC_RGBA, data, filename, 0, TEXPREF_MIPMAP | extraflags ); + SRC_RGBA, data, filename2, 0, TEXPREF_MIPMAP | extraflags ); } else //use the texture from the bsp file {