update README files

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@912 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2014-04-29 11:00:31 +00:00
parent 1463ffca51
commit eaa16c8c7f
3 changed files with 43 additions and 16 deletions

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<toc> <toc>
<verb></verb> <verb></verb>
<em>Page last edited Dec. 27, 2013</em> <em>Page last edited Apr. 29, 2014</em>
<sect> About <p> <sect> About <p>
@ -104,8 +104,14 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<sect1> Changes in 0.85.10<p> <sect1> Changes in 0.85.10<p>
<itemize> <itemize>
<item> Support for BSP2 and 2PSB map formats.
<item> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options). <item> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).
<item> Better Hor+ field of view (FOV) scaling behavior. <item> Better Hor+ field of view (FOV) scaling behavior.
<item> Fix screenshots when screen width isn't a multiple of 4.
<item> Fix a lighting glitch due to floating point precision.
<item> Fix a looping sounds glitch.
<item> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.
<item> Other fixes and clean-ups.
</itemize> </itemize>
</p> </p>

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<PRE> <PRE>
</PRE> </PRE>
</P> </P>
<P><EM>Page last edited Dec. 27, 2013</EM></P> <P><EM>Page last edited Apr. 29, 2014</EM></P>
<P> <P>
<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2> <H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
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<P> <P>
<UL> <UL>
<LI> Support for BSP2 and 2PSB map formats.</LI>
<LI> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).</LI> <LI> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).</LI>
<LI> Better Hor+ field of view (FOV) scaling behavior.</LI> <LI> Better Hor+ field of view (FOV) scaling behavior.</LI>
<LI> Fix screenshots when screen width isn't a multiple of 4.</LI>
<LI> Fix a lighting glitch due to floating point precision.</LI>
<LI> Fix a looping sounds glitch.</LI>
<LI> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.</LI>
<LI> Other fixes and clean-ups.</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.85.9</A> <H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.85.9</A>

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Page last edited Dec. 27, 2013 Page last edited Dec. 27, 2013
1. About 1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
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<http://quakespasm.sourceforge.net> <http://quakespasm.sourceforge.net>
2. Downloads 2. Downloads
o <http://quakespasm.sourceforge.net/download.htm> o <http://quakespasm.sourceforge.net/download.htm>
3. Hints 3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
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o See <README.music> for more details. o See <README.music> for more details.
4. Compiling 4. Compiling
To check-out the latest version of QuakeSpasm, use : To check-out the latest version of QuakeSpasm, use :
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Alternatively, have a look at Makefile.darwin for more instructions on Alternatively, have a look at Makefile.darwin for more instructions on
building from a console. building from a console.
5. Known Bugs 5. Known Bugs
Some versions of Xorg and SDL have brightness issues. Some versions of Xorg and SDL have brightness issues.
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OS X has a well known gamma issue where the screen turns dark, but we OS X has a well known gamma issue where the screen turns dark, but we
currently have no fix. currently have no fix.
6. Changes 6. Changes
6.1. Changes in 0.85.10 6.1. Changes in 0.85.10
o Support for BSP2 and 2PSB map formats.
o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile- o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-
time options). time options).
o Better Hor+ field of view (FOV) scaling behavior. o Better Hor+ field of view (FOV) scaling behavior.
6.2. Changes in 0.85.9 o Fix screenshots when screen width isn't a multiple of 4.
o Fix a lighting glitch due to floating point precision.
o Fix a looping sounds glitch.
o Quakespasm content customization moved from engine-embedded into a
new optional quakespasm.pak file.
o Other fixes and clean-ups.
6.2. Changes in 0.85.9
o Fixes for several undefined behaviors in C code (gcc-4.8 support.) o Fixes for several undefined behaviors in C code (gcc-4.8 support.)
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o Several other minor fixes/cleanups. o Several other minor fixes/cleanups.
6.3. Changes in 0.85.8
6.3. Changes in 0.85.8
o Made Quake shareware 1.00 and 1.01 versions to be recognized o Made Quake shareware 1.00 and 1.01 versions to be recognized
properly. properly.
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6.4. Changes in 0.85.7 6.4. Changes in 0.85.7
o Added support for cross-level demo playback o Added support for cross-level demo playback
o gl_texturemode is reimplemented as a cvar with a callback and the o gl_texturemode is reimplemented as a cvar with a callback and the
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o Several other small changes mostly invisible to the end-user o Several other small changes mostly invisible to the end-user
6.5. Changes in 0.85.6
6.5. Changes in 0.85.6
o More work for string buffer safety o More work for string buffer safety
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o Minor SDL video fixes. o Minor SDL video fixes.
6.6. Changes in 0.85.5
6.6. Changes in 0.85.5
o SDL input driver updated adding native keymap and dead key support o SDL input driver updated adding native keymap and dead key support
to the console to the console
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o Several code updates from uHexen2 project, several code cleanups. o Several code updates from uHexen2 project, several code cleanups.
6.7. Changes in 0.85.4
6.7. Changes in 0.85.4
o Implement music (OGG, MP3, WAV) playback o Implement music (OGG, MP3, WAV) playback
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o Other minor sound and cdaudio updates o Other minor sound and cdaudio updates
6.8. Changes in 0.85.3
6.8. Changes in 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net networking code (default) rather than SDL_net
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o Add a "-cd" option to let the CD Player work in dedicated mode, and o Add a "-cd" option to let the CD Player work in dedicated mode, and
some other CD tweaks. some other CD tweaks.
6.9. Changes in 0.85.2
6.9. Changes in 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider o Replace the old "Screen size" slider with a "Scale" slider
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o Add OSX Makefile (tested?) o Add OSX Makefile (tested?)
6.10. Changes in 0.85.1
6.10. Changes in 0.85.1
o 64 bit CPU support o 64 bit CPU support
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o Changes to cvar persistence gl_flashblend (default 0), r_shadow, o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis r_wateralpha, r_dynamic, r_novis
7. Todo
7. Todo
o Add uHexen2's first person camera (and menu item) o Add uHexen2's first person camera (and menu item)
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o Complete the unix user directories support o Complete the unix user directories support
8. Copyright
8. Copyright
o Quake and Quakespasm are released under the GNU GENERAL PUBLIC o Quake and Quakespasm are released under the GNU GENERAL PUBLIC
LICENSE Version 2 <http://www.gnu.org/licenses/gpl-2.0.html> LICENSE Version 2 <http://www.gnu.org/licenses/gpl-2.0.html>
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CREATIVE COMMONS PUBLIC LICENSE CREATIVE COMMONS PUBLIC LICENSE
<http://creativecommons.org/licenses/by/3.0/legalcode> <http://creativecommons.org/licenses/by/3.0/legalcode>
9. Links
9. Links
o QuakeSpasm Homepage <http://quakespasm.sourceforge.net> o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
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o Sander's email <mailto:gmail - dot - com - username - a.h.vandijk> o Sander's email <mailto:gmail - dot - com - username - a.h.vandijk>