spelling fixes from Sander

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@423 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2011-02-18 14:00:28 +00:00
parent e5a1b9100f
commit ea03f22642
3 changed files with 50 additions and 63 deletions

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@ -49,7 +49,7 @@
<P>QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake.
It includes 64bit CPU cupport, a new sound driver, several networking fixes, and a few graphical niceities.</P>
It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.</P>
<P>
<A HREF="http://quakespasm.sourceforge.net">http://quakespasm.sourceforge.net</A></P>
@ -58,8 +58,8 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<P>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download">Source</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download">Linux binary</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download">Windows</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download">Linux (x86)</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download">Windows (x86)</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download">OSX universal binary</A><BR></P>
<H2><A NAME="s3">3.</A> <A HREF="#toc3">Hints </A></H2>
@ -75,7 +75,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
, where DRIVER may be alsa, dsp, pulse, esd ...
</LI>
<LI><B>Shift+Escape</B> draws the Console.</LI>
<LI>From the console, use <B>UP</B> to browse the command line history, and
<LI>From the console, use <B>UP</B> to browse the command line history and
<B>TAB</B> to autocomplete command and map names.</LI>
<LI>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..</LI>
<LI>In windows, alternative CD drives are accessible by "<B>quakespasm -cddev F</B>" (for example)
@ -89,7 +89,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<P>Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
<UL>
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
<LI>Unix users may need some extra libraries installed: libmad for MP3 and libogg and libvorbis for OGG.</LI>
<LI>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>Use the "-noextmusic" option to disable this feature.</LI>
</UL>
</P>
@ -110,11 +110,11 @@ Compile time options include
<UL>
<LI><B>make DEBUG=1</B> for debugging</LI>
<LI><B>make SDLNET=1</B> to enable SDL_net (Otherwise the socket api will be used directly)</LI>
<LI><B>make SDL_CONFIG=</B><EM>/PATH/TO/SDL-CONFIG</EM> for unusual SDL installs</LI>
<LI><B>make SDL_CONFIG=</B><EM>/PATH/TO/SDL-CONFIG</EM> for unusual SDL installations</LI>
</UL>
</P>
<P>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.</P>
<P>HOME directory support can be enabled via the <B>Misc/homedir_0.patch</B></P>
<P>HOME directory support can be enabled via <B>Misc/homedir_0.patch</B></P>
<P>The project can also be built with Codeblocks (project files included).</P>
.
<H2><A NAME="s5">5.</A> <A HREF="#toc5">Changes</A></H2>
@ -125,7 +125,7 @@ Compile time options include
<P>
<UL>
<LI> Implement music (ogg, mp3, wav) playback</LI>
<LI> Implement music (OGG, MP3, WAV) playback</LI>
<LI> A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom"</LI>
<LI> Add support for mouse buttons 4 and 5</LI>
<LI> Fix the "unalias" console command</LI>
@ -147,7 +147,7 @@ Compile time options include
<LI> Much needed OSX framework stuff from Kristian</LI>
<LI> Add a persistent history feature (thanks Baker)</LI>
<LI> Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar)</LI>
<LI> Allow player messages longer than 32 chars</LI>
<LI> Allow player messages longer than 32 characters</LI>
<LI> Sockaddr fix for FreeBSD/OSX/etc networking</LI>
<LI> Connect status bar size to the scale slider</LI>
<LI> Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems</LI>
@ -189,7 +189,7 @@ Compile time options include
<LI>64 bit CPU support</LI>
<LI>Restructured SDL sound driver</LI>
<LI>Custom conback </LI>
<LI>Tweaked the command line completion , and added a map/changelevel autocompletion function</LI>
<LI>Tweaked the command line completion and added a map/changelevel autocompletion function</LI>
<LI>Alt+Enter toggles fullscreen</LI>
<LI>Disable Draw_BeginDisc which causes core dumps when called excessively</LI>
<LI>Show helpful info on start-up</LI>
@ -201,7 +201,7 @@ Compile time options include
<LI>Don't play demos on program init</LI>
<LI>Default Heapsize is 64meg</LI>
<LI>Changes to default console alpha, speed</LI>
<LI>Changes to cvar persistence gl_flashblend(default 0), r_shadow, r_wateralpha, r_dynamic, r_novis</LI>
<LI>Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis</LI>
</UL>
</P>
@ -212,11 +212,11 @@ Compile time options include
<UL>
<LI>Add HoT's first person camera (and menu item)</LI>
<LI>Native CD audio support (if desired). cd_sdl.c doesn't have proper volume controls</LI>
<LI>Test usb keyboards. Do the keypads work ? Make the OSX apple key work.</LI>
<LI>Test usb keyboards. Do the keypads work? Make the OSX apple key work.</LI>
<LI>Tested HOME directory support</LI>
<LI>Finalize OSX automatic updating feature</LI>
<LI>Fix Centerview (V_StartPitchDrift)</LI>
<LI>There is still an unecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.</LI>
<LI>There is still an unnecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.</LI>
</UL>
</P>

View file

@ -9,7 +9,7 @@ QuakeSpasm 0.85.4 (19 February 2011)
<sect> About <p>
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake.
It includes 64bit CPU cupport, a new sound driver, several networking fixes, and a few graphical niceities.
It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.
<url url="http://quakespasm.sourceforge.net">
@ -17,9 +17,9 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download" name="Source">
<newline>
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download" name="Linux binary">
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download" name="Linux (x86)">
<newline>
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download" name="Windows">
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download" name="Windows (x86)">
<newline>
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download" name="OSX universal binary">
<newline>
@ -35,7 +35,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
, where DRIVER may be alsa, dsp, pulse, esd ...
<item><bf>Shift+Escape</bf> draws the Console.
<item>From the console, use <bf>UP</bf> to browse the command line history, and
<item>From the console, use <bf>UP</bf> to browse the command line history and
<bf>TAB</bf> to autocomplete command and map names.
<item>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..
<item>In windows, alternative CD drives are accessible by "<bf>quakespasm -cddev F</bf>" (for example)
@ -47,7 +47,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
<itemize>
<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
<item>Unix users may need some extra libraries installed: libmad for MP3 and libogg and libvorbis for OGG.
<item>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.
<item>Use the "-noextmusic" option to disable this feature.
</itemize>
@ -64,16 +64,16 @@ Compile time options include
<itemize>
<item><bf>make DEBUG=1</bf> for debugging
<item><bf>make SDLNET=1</bf> to enable SDL_net (Otherwise the socket api will be used directly)
<item><bf>make SDL_CONFIG=</bf><em>/PATH/TO/SDL-CONFIG</em> for unusual SDL installs
<item><bf>make SDL_CONFIG=</bf><em>/PATH/TO/SDL-CONFIG</em> for unusual SDL installations
</itemize>
<p>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.
<p>HOME directory support can be enabled via the <bf>Misc/homedir_0.patch</bf>
<p>HOME directory support can be enabled via <bf>Misc/homedir_0.patch</bf>
<p>The project can also be built with Codeblocks (project files included).</p>.
<sect> Changes<p>
<sect1> 0.85.4<p>
<itemize>
<item> Implement music (ogg, mp3, wav) playback
<item> Implement music (OGG, MP3, WAV) playback
<item> A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom"
<item> Add support for mouse buttons 4 and 5
<item> Fix the "unalias" console command
@ -92,7 +92,7 @@ Compile time options include
<item> Much needed OSX framework stuff from Kristian
<item> Add a persistent history feature (thanks Baker)
<item> Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar)
<item> Allow player messages longer than 32 chars
<item> Allow player messages longer than 32 characters
<item> Sockaddr fix for FreeBSD/OSX/etc networking
<item> Connect status bar size to the scale slider
<item> Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems
@ -126,7 +126,7 @@ Compile time options include
<item>64 bit CPU support
<item>Restructured SDL sound driver
<item>Custom conback
<item>Tweaked the command line completion , and added a map/changelevel autocompletion function
<item>Tweaked the command line completion and added a map/changelevel autocompletion function
<item>Alt+Enter toggles fullscreen
<item>Disable Draw_BeginDisc which causes core dumps when called excessively
<item>Show helpful info on start-up
@ -138,7 +138,7 @@ Compile time options include
<item>Don't play demos on program init
<item>Default Heapsize is 64meg
<item>Changes to default console alpha, speed
<item>Changes to cvar persistence gl_flashblend(default 0), r_shadow, r_wateralpha, r_dynamic, r_novis
<item>Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis
</itemize>
@ -146,11 +146,11 @@ Compile time options include
<itemize>
<item>Add HoT's first person camera (and menu item)
<item>Native CD audio support (if desired). cd_sdl.c doesn't have proper volume controls
<item>Test usb keyboards. Do the keypads work ? Make the OSX apple key work.
<item>Test usb keyboards. Do the keypads work? Make the OSX apple key work.
<item>Tested HOME directory support
<item>Finalize OSX automatic updating feature
<item>Fix Centerview (V_StartPitchDrift)
<item>There is still an unecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.
<item>There is still an unnecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.
</itemize>
<sect> Links <p>

View file

@ -4,23 +4,21 @@
Table of Contents
1. About
2. Downloads
3. Hints
3.1 Music Playback
3.1 Music Playback
4. Compiling
5. Changes
5.1 0.85.4
5.2 0.85.3
5.3 0.85.2
5.4 0.85.1
5.1 0.85.4
5.2 0.85.3
5.3 0.85.2
5.4 0.85.1
6. Todo
7. Links
______________________________________________________________________
@ -29,41 +27,40 @@
1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
includes 64bit CPU cupport, a new sound driver, several networking
fixes, and a few graphical niceities.
includes 64bit CPU support, a new sound driver, several networking
fixes and a few graphical niceities.
<http://quakespasm.sourceforge.net>
2. Downloads
Source
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download>
Linux binary
Linux (x86)
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download>
Windows
Windows (x86)
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download>
OSX universal binary
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download>
3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
a full run-down of the engine's commands and variables.
o To disable some changes, use "quakespasm -fitz"
o For different sound drivers use "SDL_AUDIODRIVER=DRIVER
./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ...
o Shift+Escape draws the Console.
o From the console, use UP to browse the command line history, and
o From the console, use UP to browse the command line history and
TAB to autocomplete command and map names.
o There is currently no CD Music volume support. cd_sdl.c needs
@ -83,8 +80,8 @@
o Tracks should be named like "track02.ogg", "track03.ogg" ... (there
is no track01) and placed into "Quake/id1/music".
o Unix users may need some extra libraries installed: libmad for MP3
and libogg and libvorbis for OGG.
o Unix users may need some extra libraries installed: "libmad" for
MP3, and "libogg" and "libvorbis" for OGG.
o Use the "-noextmusic" option to disable this feature.
@ -93,13 +90,11 @@
After extracting the source tarball, browse the Makefile and edit the
music streaming options, then
______________________________________________________________________
make
cp quakespasm /usr/local/games/quake (for example)
______________________________________________________________________
Compile time options include
o make DEBUG=1 for debugging
@ -107,12 +102,12 @@
o make SDLNET=1 to enable SDL_net (Otherwise the socket api will be
used directly)
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installs
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
Streaming music playback requires "libmad" or "libmpg123" for MP3, and
"libogg" and "libvorbis" for OGG files.
HOME directory support can be enabled via the Misc/homedir_0.patch
HOME directory support can be enabled via Misc/homedir_0.patch
The project can also be built with Codeblocks (project files included).
@ -122,8 +117,7 @@
5.1. 0.85.4
o Implement music (ogg, mp3, wav) playback
o Implement music (OGG, MP3, WAV) playback
o A better fix for the infamous SV_TouchLinks problem, no more hard
lockups with maps such as "whiteroom"
@ -150,7 +144,6 @@
5.2. 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net
@ -161,7 +154,7 @@
o Add a slider for scr_sbaralpha, which now defaults to 0.95
(slightly transparent, allowing for a nicer status bar)
o Allow player messages longer than 32 chars
o Allow player messages longer than 32 characters
o Sockaddr fix for FreeBSD/OSX/etc networking
@ -188,7 +181,6 @@
5.3. 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider
o Don't constantly open and close condebug log
@ -216,14 +208,13 @@
5.4. 0.85.1
o 64 bit CPU support
o Restructured SDL sound driver
o Custom conback
o Tweaked the command line completion , and added a map/changelevel
o Tweaked the command line completion and added a map/changelevel
autocompletion function
o Alt+Enter toggles fullscreen
@ -249,19 +240,18 @@
o Changes to default console alpha, speed
o Changes to cvar persistence gl_flashblend(default 0), r_shadow,
o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis
6. Todo
o Add HoT's first person camera (and menu item)
o Native CD audio support (if desired). cd_sdl.c doesn't have proper
volume controls
o Test usb keyboards. Do the keypads work ? Make the OSX apple key
o Test usb keyboards. Do the keypads work? Make the OSX apple key
work.
o Tested HOME directory support
@ -270,14 +260,12 @@
o Fix Centerview (V_StartPitchDrift)
o There is still an unecessary screen render on program init under
o There is still an unnecessary screen render on program init under
some conditions, when using the "-window/-fullscreen" options.
7. Links
QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
QuakeSpasm Project page <http://sourceforge.net/projects/quakespasm>
FitzQuake Homepage <http://www.celephais.net/fitzquake>
@ -293,4 +281,3 @@
Stevenaaus email <mailto:yahoo - dot - com - username - stevenaaus>
Kristian's email <mailto:gmail - dot - com - username - inveigle>