spelling fixes from Sander

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@423 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2011-02-18 14:00:28 +00:00
parent e5a1b9100f
commit ea03f22642
3 changed files with 50 additions and 63 deletions

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@ -49,7 +49,7 @@
<P>QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake.
It includes 64bit CPU cupport, a new sound driver, several networking fixes, and a few graphical niceities.</P>
It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.</P>
<P>
<A HREF="http://quakespasm.sourceforge.net">http://quakespasm.sourceforge.net</A></P>
@ -58,8 +58,8 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<P>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download">Source</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download">Linux binary</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download">Windows</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download">Linux (x86)</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download">Windows (x86)</A><BR>
<A HREF="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download">OSX universal binary</A><BR></P>
<H2><A NAME="s3">3.</A> <A HREF="#toc3">Hints </A></H2>
@ -75,7 +75,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
, where DRIVER may be alsa, dsp, pulse, esd ...
</LI>
<LI><B>Shift+Escape</B> draws the Console.</LI>
<LI>From the console, use <B>UP</B> to browse the command line history, and
<LI>From the console, use <B>UP</B> to browse the command line history and
<B>TAB</B> to autocomplete command and map names.</LI>
<LI>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..</LI>
<LI>In windows, alternative CD drives are accessible by "<B>quakespasm -cddev F</B>" (for example)
@ -89,7 +89,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<P>Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
<UL>
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
<LI>Unix users may need some extra libraries installed: libmad for MP3 and libogg and libvorbis for OGG.</LI>
<LI>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>Use the "-noextmusic" option to disable this feature.</LI>
</UL>
</P>
@ -110,11 +110,11 @@ Compile time options include
<UL>
<LI><B>make DEBUG=1</B> for debugging</LI>
<LI><B>make SDLNET=1</B> to enable SDL_net (Otherwise the socket api will be used directly)</LI>
<LI><B>make SDL_CONFIG=</B><EM>/PATH/TO/SDL-CONFIG</EM> for unusual SDL installs</LI>
<LI><B>make SDL_CONFIG=</B><EM>/PATH/TO/SDL-CONFIG</EM> for unusual SDL installations</LI>
</UL>
</P>
<P>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.</P>
<P>HOME directory support can be enabled via the <B>Misc/homedir_0.patch</B></P>
<P>HOME directory support can be enabled via <B>Misc/homedir_0.patch</B></P>
<P>The project can also be built with Codeblocks (project files included).</P>
.
<H2><A NAME="s5">5.</A> <A HREF="#toc5">Changes</A></H2>
@ -125,7 +125,7 @@ Compile time options include
<P>
<UL>
<LI> Implement music (ogg, mp3, wav) playback</LI>
<LI> Implement music (OGG, MP3, WAV) playback</LI>
<LI> A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom"</LI>
<LI> Add support for mouse buttons 4 and 5</LI>
<LI> Fix the "unalias" console command</LI>
@ -147,7 +147,7 @@ Compile time options include
<LI> Much needed OSX framework stuff from Kristian</LI>
<LI> Add a persistent history feature (thanks Baker)</LI>
<LI> Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar)</LI>
<LI> Allow player messages longer than 32 chars</LI>
<LI> Allow player messages longer than 32 characters</LI>
<LI> Sockaddr fix for FreeBSD/OSX/etc networking</LI>
<LI> Connect status bar size to the scale slider</LI>
<LI> Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems</LI>
@ -189,7 +189,7 @@ Compile time options include
<LI>64 bit CPU support</LI>
<LI>Restructured SDL sound driver</LI>
<LI>Custom conback </LI>
<LI>Tweaked the command line completion , and added a map/changelevel autocompletion function</LI>
<LI>Tweaked the command line completion and added a map/changelevel autocompletion function</LI>
<LI>Alt+Enter toggles fullscreen</LI>
<LI>Disable Draw_BeginDisc which causes core dumps when called excessively</LI>
<LI>Show helpful info on start-up</LI>
@ -201,7 +201,7 @@ Compile time options include
<LI>Don't play demos on program init</LI>
<LI>Default Heapsize is 64meg</LI>
<LI>Changes to default console alpha, speed</LI>
<LI>Changes to cvar persistence gl_flashblend(default 0), r_shadow, r_wateralpha, r_dynamic, r_novis</LI>
<LI>Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis</LI>
</UL>
</P>
@ -212,11 +212,11 @@ Compile time options include
<UL>
<LI>Add HoT's first person camera (and menu item)</LI>
<LI>Native CD audio support (if desired). cd_sdl.c doesn't have proper volume controls</LI>
<LI>Test usb keyboards. Do the keypads work ? Make the OSX apple key work.</LI>
<LI>Test usb keyboards. Do the keypads work? Make the OSX apple key work.</LI>
<LI>Tested HOME directory support</LI>
<LI>Finalize OSX automatic updating feature</LI>
<LI>Fix Centerview (V_StartPitchDrift)</LI>
<LI>There is still an unecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.</LI>
<LI>There is still an unnecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.</LI>
</UL>
</P>

View file

@ -9,7 +9,7 @@ QuakeSpasm 0.85.4 (19 February 2011)
<sect> About <p>
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake.
It includes 64bit CPU cupport, a new sound driver, several networking fixes, and a few graphical niceities.
It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.
<url url="http://quakespasm.sourceforge.net">
@ -17,9 +17,9 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download" name="Source">
<newline>
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download" name="Linux binary">
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download" name="Linux (x86)">
<newline>
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download" name="Windows">
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download" name="Windows (x86)">
<newline>
<url url="http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download" name="OSX universal binary">
<newline>
@ -35,7 +35,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
, where DRIVER may be alsa, dsp, pulse, esd ...
<item><bf>Shift+Escape</bf> draws the Console.
<item>From the console, use <bf>UP</bf> to browse the command line history, and
<item>From the console, use <bf>UP</bf> to browse the command line history and
<bf>TAB</bf> to autocomplete command and map names.
<item>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..
<item>In windows, alternative CD drives are accessible by "<bf>quakespasm -cddev F</bf>" (for example)
@ -47,7 +47,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
<itemize>
<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
<item>Unix users may need some extra libraries installed: libmad for MP3 and libogg and libvorbis for OGG.
<item>Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG.
<item>Use the "-noextmusic" option to disable this feature.
</itemize>
@ -64,16 +64,16 @@ Compile time options include
<itemize>
<item><bf>make DEBUG=1</bf> for debugging
<item><bf>make SDLNET=1</bf> to enable SDL_net (Otherwise the socket api will be used directly)
<item><bf>make SDL_CONFIG=</bf><em>/PATH/TO/SDL-CONFIG</em> for unusual SDL installs
<item><bf>make SDL_CONFIG=</bf><em>/PATH/TO/SDL-CONFIG</em> for unusual SDL installations
</itemize>
<p>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.
<p>HOME directory support can be enabled via the <bf>Misc/homedir_0.patch</bf>
<p>HOME directory support can be enabled via <bf>Misc/homedir_0.patch</bf>
<p>The project can also be built with Codeblocks (project files included).</p>.
<sect> Changes<p>
<sect1> 0.85.4<p>
<itemize>
<item> Implement music (ogg, mp3, wav) playback
<item> Implement music (OGG, MP3, WAV) playback
<item> A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom"
<item> Add support for mouse buttons 4 and 5
<item> Fix the "unalias" console command
@ -92,7 +92,7 @@ Compile time options include
<item> Much needed OSX framework stuff from Kristian
<item> Add a persistent history feature (thanks Baker)
<item> Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar)
<item> Allow player messages longer than 32 chars
<item> Allow player messages longer than 32 characters
<item> Sockaddr fix for FreeBSD/OSX/etc networking
<item> Connect status bar size to the scale slider
<item> Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems
@ -126,7 +126,7 @@ Compile time options include
<item>64 bit CPU support
<item>Restructured SDL sound driver
<item>Custom conback
<item>Tweaked the command line completion , and added a map/changelevel autocompletion function
<item>Tweaked the command line completion and added a map/changelevel autocompletion function
<item>Alt+Enter toggles fullscreen
<item>Disable Draw_BeginDisc which causes core dumps when called excessively
<item>Show helpful info on start-up
@ -138,7 +138,7 @@ Compile time options include
<item>Don't play demos on program init
<item>Default Heapsize is 64meg
<item>Changes to default console alpha, speed
<item>Changes to cvar persistence gl_flashblend(default 0), r_shadow, r_wateralpha, r_dynamic, r_novis
<item>Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis
</itemize>
@ -146,11 +146,11 @@ Compile time options include
<itemize>
<item>Add HoT's first person camera (and menu item)
<item>Native CD audio support (if desired). cd_sdl.c doesn't have proper volume controls
<item>Test usb keyboards. Do the keypads work ? Make the OSX apple key work.
<item>Test usb keyboards. Do the keypads work? Make the OSX apple key work.
<item>Tested HOME directory support
<item>Finalize OSX automatic updating feature
<item>Fix Centerview (V_StartPitchDrift)
<item>There is still an unecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.
<item>There is still an unnecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options.
</itemize>
<sect> Links <p>

View file

@ -4,7 +4,6 @@
Table of Contents
1. About
2. Downloads
3. Hints
@ -20,7 +19,6 @@
6. Todo
7. Links
______________________________________________________________________
@ -29,41 +27,40 @@
1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
includes 64bit CPU cupport, a new sound driver, several networking
fixes, and a few graphical niceities.
includes 64bit CPU support, a new sound driver, several networking
fixes and a few graphical niceities.
<http://quakespasm.sourceforge.net>
2. Downloads
Source
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4.tgz/download>
Linux binary
Linux (x86)
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_linux.tgz/download>
Windows
Windows (x86)
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_windows.zip/download>
OSX universal binary
<http://sourceforge.net/projects/quakespasm/files/quakespasm-0.85.4_osx.zip/download>
3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
a full run-down of the engine's commands and variables.
o To disable some changes, use "quakespasm -fitz"
o For different sound drivers use "SDL_AUDIODRIVER=DRIVER
./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ...
o Shift+Escape draws the Console.
o From the console, use UP to browse the command line history, and
o From the console, use UP to browse the command line history and
TAB to autocomplete command and map names.
o There is currently no CD Music volume support. cd_sdl.c needs
@ -83,8 +80,8 @@
o Tracks should be named like "track02.ogg", "track03.ogg" ... (there
is no track01) and placed into "Quake/id1/music".
o Unix users may need some extra libraries installed: libmad for MP3
and libogg and libvorbis for OGG.
o Unix users may need some extra libraries installed: "libmad" for
MP3, and "libogg" and "libvorbis" for OGG.
o Use the "-noextmusic" option to disable this feature.
@ -93,13 +90,11 @@
After extracting the source tarball, browse the Makefile and edit the
music streaming options, then
______________________________________________________________________
make
cp quakespasm /usr/local/games/quake (for example)
______________________________________________________________________
Compile time options include
o make DEBUG=1 for debugging
@ -107,12 +102,12 @@
o make SDLNET=1 to enable SDL_net (Otherwise the socket api will be
used directly)
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installs
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
Streaming music playback requires "libmad" or "libmpg123" for MP3, and
"libogg" and "libvorbis" for OGG files.
HOME directory support can be enabled via the Misc/homedir_0.patch
HOME directory support can be enabled via Misc/homedir_0.patch
The project can also be built with Codeblocks (project files included).
@ -122,8 +117,7 @@
5.1. 0.85.4
o Implement music (ogg, mp3, wav) playback
o Implement music (OGG, MP3, WAV) playback
o A better fix for the infamous SV_TouchLinks problem, no more hard
lockups with maps such as "whiteroom"
@ -150,7 +144,6 @@
5.2. 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net
@ -161,7 +154,7 @@
o Add a slider for scr_sbaralpha, which now defaults to 0.95
(slightly transparent, allowing for a nicer status bar)
o Allow player messages longer than 32 chars
o Allow player messages longer than 32 characters
o Sockaddr fix for FreeBSD/OSX/etc networking
@ -188,7 +181,6 @@
5.3. 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider
o Don't constantly open and close condebug log
@ -216,14 +208,13 @@
5.4. 0.85.1
o 64 bit CPU support
o Restructured SDL sound driver
o Custom conback
o Tweaked the command line completion , and added a map/changelevel
o Tweaked the command line completion and added a map/changelevel
autocompletion function
o Alt+Enter toggles fullscreen
@ -249,19 +240,18 @@
o Changes to default console alpha, speed
o Changes to cvar persistence gl_flashblend(default 0), r_shadow,
o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis
6. Todo
o Add HoT's first person camera (and menu item)
o Native CD audio support (if desired). cd_sdl.c doesn't have proper
volume controls
o Test usb keyboards. Do the keypads work ? Make the OSX apple key
o Test usb keyboards. Do the keypads work? Make the OSX apple key
work.
o Tested HOME directory support
@ -270,14 +260,12 @@
o Fix Centerview (V_StartPitchDrift)
o There is still an unecessary screen render on program init under
o There is still an unnecessary screen render on program init under
some conditions, when using the "-window/-fullscreen" options.
7. Links
QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
QuakeSpasm Project page <http://sourceforge.net/projects/quakespasm>
FitzQuake Homepage <http://www.celephais.net/fitzquake>
@ -293,4 +281,3 @@
Stevenaaus email <mailto:yahoo - dot - com - username - stevenaaus>
Kristian's email <mailto:gmail - dot - com - username - inveigle>