From ea03f22642315696030c96e73bca514b332f96cc Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Fri, 18 Feb 2011 14:00:28 +0000 Subject: [PATCH] spelling fixes from Sander git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@423 af15c1b1-3010-417e-b628-4374ebc0bcbd --- README.html | 26 +++++++++++------------ README.sgml | 26 +++++++++++------------ README.txt | 61 +++++++++++++++++++++-------------------------------- 3 files changed, 50 insertions(+), 63 deletions(-) diff --git a/README.html b/README.html index e69c9fc5..1b879292 100644 --- a/README.html +++ b/README.html @@ -49,7 +49,7 @@

QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. -It includes 64bit CPU cupport, a new sound driver, several networking fixes, and a few graphical niceities.

+It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.

http://quakespasm.sourceforge.net

@@ -58,8 +58,8 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and

Source
-Linux binary
-Windows
+Linux (x86)
+Windows (x86)
OSX universal binary

3. Hints

@@ -75,7 +75,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and , where DRIVER may be alsa, dsp, pulse, esd ...
  • Shift+Escape draws the Console.
  • -
  • From the console, use UP to browse the command line history, and +
  • From the console, use UP to browse the command line history and TAB to autocomplete command and map names.
  • There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..
  • In windows, alternative CD drives are accessible by "quakespasm -cddev F" (for example) @@ -89,7 +89,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and

    Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.

    @@ -110,11 +110,11 @@ Compile time options include

    Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.

    -

    HOME directory support can be enabled via the Misc/homedir_0.patch

    +

    HOME directory support can be enabled via Misc/homedir_0.patch

    The project can also be built with Codeblocks (project files included).

    .

    5. Changes

    @@ -125,7 +125,7 @@ Compile time options include

    @@ -212,11 +212,11 @@ Compile time options include

    diff --git a/README.sgml b/README.sgml index 75bce77b..424a5904 100644 --- a/README.sgml +++ b/README.sgml @@ -9,7 +9,7 @@ QuakeSpasm 0.85.4 (19 February 2011) About

    QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. -It includes 64bit CPU cupport, a new sound driver, several networking fixes, and a few graphical niceities. +It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities. @@ -17,9 +17,9 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and - + - + @@ -35,7 +35,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and , where DRIVER may be alsa, dsp, pulse, esd ... Shift+Escape draws the Console. -From the console, use UP to browse the command line history, and +From the console, use UP to browse the command line history and TAB to autocomplete command and map names. There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc.. In windows, alternative CD drives are accessible by "quakespasm -cddev F" (for example) @@ -47,7 +47,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files. Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music". -Unix users may need some extra libraries installed: libmad for MP3 and libogg and libvorbis for OGG. +Unix users may need some extra libraries installed: "libmad" for MP3, and "libogg" and "libvorbis" for OGG. Use the "-noextmusic" option to disable this feature. @@ -64,16 +64,16 @@ Compile time options include make DEBUG=1 for debugging make SDLNET=1 to enable SDL_net (Otherwise the socket api will be used directly) -make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installs +make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations

    Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files. -

    HOME directory support can be enabled via the Misc/homedir_0.patch +

    HOME directory support can be enabled via Misc/homedir_0.patch

    The project can also be built with Codeblocks (project files included).

    . Changes

    0.85.4

    - Implement music (ogg, mp3, wav) playback + Implement music (OGG, MP3, WAV) playback A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom" Add support for mouse buttons 4 and 5 Fix the "unalias" console command @@ -92,7 +92,7 @@ Compile time options include Much needed OSX framework stuff from Kristian Add a persistent history feature (thanks Baker) Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar) - Allow player messages longer than 32 chars + Allow player messages longer than 32 characters Sockaddr fix for FreeBSD/OSX/etc networking Connect status bar size to the scale slider Include an ISNAN (is not-a-number) fix to catch the occassional quake C bug giving traceline problems @@ -126,7 +126,7 @@ Compile time options include 64 bit CPU support Restructured SDL sound driver Custom conback -Tweaked the command line completion , and added a map/changelevel autocompletion function +Tweaked the command line completion and added a map/changelevel autocompletion function Alt+Enter toggles fullscreen Disable Draw_BeginDisc which causes core dumps when called excessively Show helpful info on start-up @@ -138,7 +138,7 @@ Compile time options include Don't play demos on program init Default Heapsize is 64meg Changes to default console alpha, speed -Changes to cvar persistence gl_flashblend(default 0), r_shadow, r_wateralpha, r_dynamic, r_novis +Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis @@ -146,11 +146,11 @@ Compile time options include Add HoT's first person camera (and menu item) Native CD audio support (if desired). cd_sdl.c doesn't have proper volume controls -Test usb keyboards. Do the keypads work ? Make the OSX apple key work. +Test usb keyboards. Do the keypads work? Make the OSX apple key work. Tested HOME directory support Finalize OSX automatic updating feature Fix Centerview (V_StartPitchDrift) -There is still an unecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options. +There is still an unnecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options. Links

    diff --git a/README.txt b/README.txt index a3504204..3b7e6cc6 100644 --- a/README.txt +++ b/README.txt @@ -4,23 +4,21 @@ Table of Contents - 1. About 2. Downloads 3. Hints - 3.1 Music Playback + 3.1 Music Playback 4. Compiling 5. Changes - 5.1 0.85.4 - 5.2 0.85.3 - 5.3 0.85.2 - 5.4 0.85.1 + 5.1 0.85.4 + 5.2 0.85.3 + 5.3 0.85.2 + 5.4 0.85.1 6. Todo 7. Links - ______________________________________________________________________ @@ -29,41 +27,40 @@ 1. About - QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It - includes 64bit CPU cupport, a new sound driver, several networking - fixes, and a few graphical niceities. + includes 64bit CPU support, a new sound driver, several networking + fixes and a few graphical niceities. 2. Downloads - Source - Linux binary + + Linux (x86) - Windows + + Windows (x86) + OSX universal binary 3. Hints - - Visit the FitzQuake Homepage for + Visit the FitzQuake Homepage for a full run-down of the engine's commands and variables. - o To disable some changes, use "quakespasm -fitz" o For different sound drivers use "SDL_AUDIODRIVER=DRIVER ./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ... o Shift+Escape draws the Console. - o From the console, use UP to browse the command line history, and + o From the console, use UP to browse the command line history and TAB to autocomplete command and map names. o There is currently no CD Music volume support. cd_sdl.c needs @@ -83,8 +80,8 @@ o Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music". - o Unix users may need some extra libraries installed: libmad for MP3 - and libogg and libvorbis for OGG. + o Unix users may need some extra libraries installed: "libmad" for + MP3, and "libogg" and "libvorbis" for OGG. o Use the "-noextmusic" option to disable this feature. @@ -93,13 +90,11 @@ After extracting the source tarball, browse the Makefile and edit the music streaming options, then - ______________________________________________________________________ make cp quakespasm /usr/local/games/quake (for example) ______________________________________________________________________ - Compile time options include o make DEBUG=1 for debugging @@ -107,12 +102,12 @@ o make SDLNET=1 to enable SDL_net (Otherwise the socket api will be used directly) - o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installs + o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files. - HOME directory support can be enabled via the Misc/homedir_0.patch + HOME directory support can be enabled via Misc/homedir_0.patch The project can also be built with Codeblocks (project files included). @@ -122,8 +117,7 @@ 5.1. 0.85.4 - - o Implement music (ogg, mp3, wav) playback + o Implement music (OGG, MP3, WAV) playback o A better fix for the infamous SV_TouchLinks problem, no more hard lockups with maps such as "whiteroom" @@ -150,7 +144,6 @@ 5.2. 0.85.3 - o Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net @@ -161,7 +154,7 @@ o Add a slider for scr_sbaralpha, which now defaults to 0.95 (slightly transparent, allowing for a nicer status bar) - o Allow player messages longer than 32 chars + o Allow player messages longer than 32 characters o Sockaddr fix for FreeBSD/OSX/etc networking @@ -188,7 +181,6 @@ 5.3. 0.85.2 - o Replace the old "Screen size" slider with a "Scale" slider o Don't constantly open and close condebug log @@ -216,14 +208,13 @@ 5.4. 0.85.1 - o 64 bit CPU support o Restructured SDL sound driver o Custom conback - o Tweaked the command line completion , and added a map/changelevel + o Tweaked the command line completion and added a map/changelevel autocompletion function o Alt+Enter toggles fullscreen @@ -249,19 +240,18 @@ o Changes to default console alpha, speed - o Changes to cvar persistence gl_flashblend(default 0), r_shadow, + o Changes to cvar persistence gl_flashblend (default 0), r_shadow, r_wateralpha, r_dynamic, r_novis 6. Todo - o Add HoT's first person camera (and menu item) o Native CD audio support (if desired). cd_sdl.c doesn't have proper volume controls - o Test usb keyboards. Do the keypads work ? Make the OSX apple key + o Test usb keyboards. Do the keypads work? Make the OSX apple key work. o Tested HOME directory support @@ -270,14 +260,12 @@ o Fix Centerview (V_StartPitchDrift) - - o There is still an unecessary screen render on program init under + o There is still an unnecessary screen render on program init under some conditions, when using the "-window/-fullscreen" options. 7. Links - QuakeSpasm Homepage QuakeSpasm Project page FitzQuake Homepage @@ -293,4 +281,3 @@ Stevenaaus email Kristian's email -