in_sdl.c: make new joy_* cvars CVAR_ARCHIVE

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1322 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
ewasylishen 2016-06-26 23:37:41 +00:00
parent c92871e96a
commit e6ed94a3c4

View file

@ -49,14 +49,14 @@ static cvar_t in_debugkeys = {"in_debugkeys", "0", CVAR_NONE};
#endif
// SDL2 Game Controller cvars
cvar_t joy_deadzone = { "joy_deadzone", "0.175", CVAR_NONE };
cvar_t joy_deadzone_trigger = { "joy_deadzone_trigger", "0.001", CVAR_NONE };
cvar_t joy_sensitivity_yaw = { "joy_sensitivity_yaw", "300", CVAR_NONE };
cvar_t joy_sensitivity_pitch = { "joy_sensitivity_pitch", "150", CVAR_NONE };
cvar_t joy_invert = { "joy_invert", "0", CVAR_NONE };
cvar_t joy_exponent = { "joy_exponent", "3", CVAR_NONE };
cvar_t joy_swapmovelook = { "joy_swapmovelook", "0", CVAR_NONE };
cvar_t joy_enable = { "joy_enable", "1", CVAR_NONE };
cvar_t joy_deadzone = { "joy_deadzone", "0.175", CVAR_ARCHIVE };
cvar_t joy_deadzone_trigger = { "joy_deadzone_trigger", "0.001", CVAR_ARCHIVE };
cvar_t joy_sensitivity_yaw = { "joy_sensitivity_yaw", "300", CVAR_ARCHIVE };
cvar_t joy_sensitivity_pitch = { "joy_sensitivity_pitch", "150", CVAR_ARCHIVE };
cvar_t joy_invert = { "joy_invert", "0", CVAR_ARCHIVE };
cvar_t joy_exponent = { "joy_exponent", "3", CVAR_ARCHIVE };
cvar_t joy_swapmovelook = { "joy_swapmovelook", "0", CVAR_ARCHIVE };
cvar_t joy_enable = { "joy_enable", "1", CVAR_ARCHIVE };
#if defined(USE_SDL2)
static SDL_JoystickID joy_active_instaceid = -1;