diff --git a/Linux/sgml/Quakespasm.sgml b/Linux/sgml/Quakespasm.sgml index d2f5d1f6..4f1f31db 100644 --- a/Linux/sgml/Quakespasm.sgml +++ b/Linux/sgml/Quakespasm.sgml @@ -152,9 +152,6 @@ these patched libSDL binaries may help. -

-The "game" command doesn't execute quake.rc in the new game directory being switched to. This means any custom key bindings in a mod's config.cfg or special settings in a quake.rc won't be loaded. The only workaround is launching the engine with the -game command-line switch instead of using the game console command. Or, after running the game command, you can run "exec quake.rc" by yourself (YMMV). -

Changes

Changes in 0.93.0

diff --git a/Quakespasm.html b/Quakespasm.html index 3acc7207..3bd75323 100644 --- a/Quakespasm.html +++ b/Quakespasm.html @@ -241,7 +241,6 @@ these patched libSDL binaries may help. Gamma patched libSDL (x86_64-linux)

-

The "game" command doesn't execute quake.rc in the new game directory being switched to. This means any custom key bindings in a mod's config.cfg or special settings in a quake.rc won't be loaded. The only workaround is launching the engine with the -game command-line switch instead of using the game console command. Or, after running the game command, you can run "exec quake.rc" by yourself (YMMV).

6. Changes

diff --git a/Quakespasm.txt b/Quakespasm.txt index 94ba3603..0b9ae9a6 100644 --- a/Quakespasm.txt +++ b/Quakespasm.txt @@ -283,13 +283,6 @@ o Gamma patched libSDL (x86_64-linux) http://sf.net/projects/quakespasm/files/Support%20Files/libSDL_gamma_patched-AMD64.tgz/download - The "game" command doesn't execute quake.rc in the new game directory - being switched to. This means any custom key bindings in a mod's - config.cfg or special settings in a quake.rc won't be loaded. The only - workaround is launching the engine with the -game command-line switch - instead of using the game console command. Or, after running the game - command, you can run "exec quake.rc" by yourself (YMMV). - 6. Changes