use right warpimage size

This commit is contained in:
Eric Wasylishen 2017-05-02 13:54:05 -06:00
parent 16921ee6db
commit e4adb6f7f2
1 changed files with 2 additions and 2 deletions

View File

@ -563,9 +563,9 @@ void TexMgr_RecalcWarpImageSize (void)
gl_warpimagesize = TexMgr_SafeTextureSize (512);
while (gl_warpimagesize > vid.width)
while (gl_warpimagesize > vid.unscaled_width)
gl_warpimagesize >>= 1;
while (gl_warpimagesize > vid.height)
while (gl_warpimagesize > vid.unscaled_height)
gl_warpimagesize >>= 1;
// ericw -- removed early exit if (gl_warpimagesize == oldsize).