common.c: until COM_CheckRegistered() is called keep the value of the

registered cvar as 1, set it right in COM_CheckRegistered().  fixes the
problem of registered game installed from later versions of cdroms not
being properly recognized by versions 0.85.6 and 0.85.7.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@658 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2012-04-20 19:47:22 +00:00
parent 7b5b0b6502
commit dd9733f870
1 changed files with 2 additions and 1 deletions

View File

@ -28,7 +28,7 @@ static char argvdummy[] = " ";
int safemode;
cvar_t registered = {"registered","0",CVAR_ROM};
cvar_t registered = {"registered","1",CVAR_ROM}; /* set to correct value in COM_CheckRegistered() */
cvar_t cmdline = {"cmdline","",CVAR_ROM/*|CVAR_SERVERINFO*/}; /* sending cmdline upon CCREQ_RULE_INFO is evil */
qboolean com_modified; // set true if using non-id files
@ -1161,6 +1161,7 @@ static void COM_CheckRegistered (void)
if (h == -1)
{
Cvar_SetROM ("registered", "0");
#if WINDED
Sys_Error ("This dedicated server requires a full registered copy of Quake");
#endif