From dd8f4fbd295be5d3f5ebdb0e39ec522f46f1c388 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Fri, 20 Aug 2021 18:11:20 +0300 Subject: [PATCH] bump version to 0.93.3 and update the changelog --- Linux/sgml/Quakespasm.sgml | 19 ++++- MacOSX/Info.plist | 2 +- Quake/quakedef.h | 2 +- Quakespasm.html | 94 +++++++++++++++---------- Quakespasm.txt | 141 +++++++++++++++++++++++-------------- 5 files changed, 165 insertions(+), 93 deletions(-) diff --git a/Linux/sgml/Quakespasm.sgml b/Linux/sgml/Quakespasm.sgml index 24f99c95..2f4fb236 100644 --- a/Linux/sgml/Quakespasm.sgml +++ b/Linux/sgml/Quakespasm.sgml @@ -4,7 +4,7 @@ -Page last edited: September 2020 +Page last edited: August 2021 About

@@ -152,6 +152,23 @@ these patched libSDL binaries may help. Changes

+ Changes in 0.93.3

+ + Fix rendering bug when cl_bobcycle was set to zero (sf.net bug/41) + Fixed buffer overflow with large char skybox names (sf.net bug/38) + Fixed a missing MAXALIASFRAMES bounds check (sf.net bug/37) + OpenGL: workaround Intel UHD 600 driver bug (sf.net bug/39) + OpenGL: merged surface mark & cull optimizations from vkQuake. + Reject lit files if they're the wrong size (eg hipnotic/start.bsp vs id1/start.lit or just a bsp that no longer has any coloured lits, etc) + Save: remove CR/LFs from level name to avoids broken saves, e.g. with autumn_sp map. + Music: improvements to mp3 tag detection / skipping. + Music: umx loader fix for malformed / crafted files. + New console command music_jump: Jump to given order in music, like Unreal's music change - only for module (tracker) music. + Updated third-party libraries (music codecs, SDL, etc.) Other minor fixes, tidy-ups and protability tweaks. + Source repository moved to git. + +

+ Changes in 0.93.2

Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256. diff --git a/MacOSX/Info.plist b/MacOSX/Info.plist index 7c494e62..1ae82c1a 100644 --- a/MacOSX/Info.plist +++ b/MacOSX/Info.plist @@ -17,7 +17,7 @@ CFBundlePackageType APPL CFBundleShortVersionString - 0.93.2 + 0.93.3 CFBundleSignature ???? LSApplicationCategoryType diff --git a/Quake/quakedef.h b/Quake/quakedef.h index 85a7e7ba..b4b9bf69 100644 --- a/Quake/quakedef.h +++ b/Quake/quakedef.h @@ -37,7 +37,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define FITZQUAKE_VERSION 0.85 //johnfitz #define QUAKESPASM_VERSION 0.93 -#define QUAKESPASM_VER_PATCH 2 // helper to print a string like 0.93.2 +#define QUAKESPASM_VER_PATCH 3 // helper to print a string like 0.93.2 #ifndef QUAKESPASM_VER_SUFFIX #define QUAKESPASM_VER_SUFFIX // optional version suffix string literal like "-beta1" #endif diff --git a/Quakespasm.html b/Quakespasm.html index 7aa9a0fc..b1805412 100644 --- a/Quakespasm.html +++ b/Quakespasm.html @@ -12,7 +12,7 @@

 

-

Page last edited: September 2020

+

Page last edited: August 2021

1. About

@@ -42,23 +42,24 @@

6. Changes

7. Todo

@@ -228,7 +229,7 @@ Compile time options include

5. Known Bugs

Brightness issues should be fixed with GLSL gamma in 0.90.1, if your system supports OpenGL 2. For reference on older systems:
- + Some versions of Xorg and SDL have brightness issues.
Try setting "export SDL_VIDEO_X11_NODIRECTCOLOR=1", or if you have Xorg >= 7.5 and broken brightness, these patched libSDL binaries may help. @@ -243,7 +244,26 @@ these patched libSDL binaries may help. -

6.1 Changes in 0.93.2 +

6.1 Changes in 0.93.3 +

+ +

+

    +
  • Fix rendering bug when cl_bobcycle was set to zero (sf.net bug/41)
  • +
  • Fixed buffer overflow with large char skybox names (sf.net bug/38)
  • +
  • Fixed a missing MAXALIASFRAMES bounds check (sf.net bug/37)
  • +
  • OpenGL: workaround Intel UHD 600 driver bug (sf.net bug/39)
  • +
  • OpenGL: merged surface mark & cull optimizations from vkQuake.
  • +
  • Reject lit files if they're the wrong size (eg hipnotic/start.bsp vs id1/start.lit or just a bsp that no longer has any coloured lits, etc)
  • +
  • Save: remove CR/LFs from level name to avoids broken saves, e.g. with autumn_sp map.
  • +
  • Music: improvements to mp3 tag detection / skipping.
  • +
  • Music: umx loader fix for malformed / crafted files.
  • +
  • New console command music_jump: Jump to given order in music, like Unreal's music change - only for module (tracker) music.
  • +
  • Updated third-party libraries (music codecs, SDL, etc.) Other minor fixes, tidy-ups and protability tweaks.
  • +
  • Source repository moved to git.
  • +
+

+

6.2 Changes in 0.93.2

@@ -256,7 +276,7 @@ these patched libSDL binaries may help.

  • Update the third-party libraries. Other fixes/cleanups.
  • -

    6.2 Changes in 0.93.1 +

    6.3 Changes in 0.93.1

    @@ -270,7 +290,7 @@ these patched libSDL binaries may help.

  • Update the third-party libraries. Other fixes/cleanups.
  • -

    6.3 Changes in 0.93.0 +

    6.4 Changes in 0.93.0

    @@ -313,7 +333,7 @@ these patched libSDL binaries may help.

  • Update the third-party libraries.
  • -

    6.4 Changes in 0.92.1 +

    6.5 Changes in 0.92.1

    @@ -323,7 +343,7 @@ these patched libSDL binaries may help.

  • Updated some of the third-party libraries.
  • -

    6.5 Changes in 0.92.0 +

    6.6 Changes in 0.92.0

    @@ -343,7 +363,7 @@ these patched libSDL binaries may help.

  • Updated some of the third-party libraries. Other fixes/clean-ups.
  • -

    6.6 Changes in 0.91.0 +

    6.7 Changes in 0.91.0

    @@ -403,7 +423,7 @@ these patched libSDL binaries may help.
  • Raised MAX_SFX to 1024 (was 512).
  • -

    6.7 Changes in 0.90.1 +

    6.8 Changes in 0.90.1

    @@ -463,7 +483,7 @@ these patched libSDL binaries may help.
  • Update 3rd-party libraries.
  • -

    6.8 Changes in 0.90.0 +

    6.9 Changes in 0.90.0

    @@ -508,7 +528,7 @@ these patched libSDL binaries may help.

  • Other fixes and clean-ups.
  • -

    6.9 Changes in 0.85.9 +

    6.10 Changes in 0.85.9

    @@ -532,7 +552,7 @@ these patched libSDL binaries may help.

  • Several other minor fixes/cleanups.
  • -

    6.10 Changes in 0.85.8 +

    6.11 Changes in 0.85.8

    @@ -557,7 +577,7 @@ these patched libSDL binaries may help.

  • Miscellaneous source code cleanups.
  • -

    6.11 Changes in 0.85.7 +

    6.12 Changes in 0.85.7

    @@ -575,7 +595,7 @@ these patched libSDL binaries may help.

  • Several other small changes mostly invisible to the end-user
  • -

    6.12 Changes in 0.85.6 +

    6.13 Changes in 0.85.6

    @@ -586,7 +606,7 @@ these patched libSDL binaries may help.

  • Minor SDL video fixes.
  • -

    6.13 Changes in 0.85.5 +

    6.14 Changes in 0.85.5

    @@ -605,7 +625,7 @@ these patched libSDL binaries may help.

  • Several code updates from uHexen2 project, several code cleanups.
  • -

    6.14 Changes in 0.85.4 +

    6.15 Changes in 0.85.4

    @@ -623,7 +643,7 @@ these patched libSDL binaries may help.

  • Other minor sound and cdaudio updates
  • -

    6.15 Changes in 0.85.3 +

    6.16 Changes in 0.85.3

    @@ -646,7 +666,7 @@ these patched libSDL binaries may help.

    -

    6.16 Changes in 0.85.2 +

    6.17 Changes in 0.85.2

    @@ -665,7 +685,7 @@ these patched libSDL binaries may help.

    -

    6.17 Changes in 0.85.1 +

    6.18 Changes in 0.85.1

    @@ -726,6 +746,8 @@ these patched libSDL binaries may help.

    10. Links

    + +

    • diff --git a/Quakespasm.txt b/Quakespasm.txt index dde853b9..3c410574 100644 --- a/Quakespasm.txt +++ b/Quakespasm.txt @@ -19,33 +19,34 @@ 5. Known Bugs 6. Changes - 6.1 Changes in 0.93.2 - 6.2 Changes in 0.93.1 - 6.3 Changes in 0.93.0 - 6.4 Changes in 0.92.1 - 6.5 Changes in 0.92.0 - 6.6 Changes in 0.91.0 - 6.6.1 Bugfixes - 6.6.2 Visual improvements - 6.6.3 Interface improvements - 6.6.4 Code cleanup / Other - 6.6.5 Raised limits - 6.7 Changes in 0.90.1 + 6.1 Changes in 0.93.3 + 6.2 Changes in 0.93.2 + 6.3 Changes in 0.93.1 + 6.4 Changes in 0.93.0 + 6.5 Changes in 0.92.1 + 6.6 Changes in 0.92.0 + 6.7 Changes in 0.91.0 6.7.1 Bugfixes - 6.7.2 Performance - 6.7.3 Visual improvements - 6.7.4 Interface improvements - 6.7.5 Code cleanup - 6.8 Changes in 0.90.0 - 6.9 Changes in 0.85.9 - 6.10 Changes in 0.85.8 - 6.11 Changes in 0.85.7 - 6.12 Changes in 0.85.6 - 6.13 Changes in 0.85.5 - 6.14 Changes in 0.85.4 - 6.15 Changes in 0.85.3 - 6.16 Changes in 0.85.2 - 6.17 Changes in 0.85.1 + 6.7.2 Visual improvements + 6.7.3 Interface improvements + 6.7.4 Code cleanup / Other + 6.7.5 Raised limits + 6.8 Changes in 0.90.1 + 6.8.1 Bugfixes + 6.8.2 Performance + 6.8.3 Visual improvements + 6.8.4 Interface improvements + 6.8.5 Code cleanup + 6.9 Changes in 0.90.0 + 6.10 Changes in 0.85.9 + 6.11 Changes in 0.85.8 + 6.12 Changes in 0.85.7 + 6.13 Changes in 0.85.6 + 6.14 Changes in 0.85.5 + 6.15 Changes in 0.85.4 + 6.16 Changes in 0.85.3 + 6.17 Changes in 0.85.2 + 6.18 Changes in 0.85.1 7. Todo 8. Copyright @@ -55,7 +56,7 @@ ______________________________________________________________________ - Page last edited: September 2020 + Page last edited: August 2021 1. About @@ -286,7 +287,39 @@ 6. Changes - 6.1. Changes in 0.93.2 + 6.1. Changes in 0.93.3 + + o Fix rendering bug when cl_bobcycle was set to zero (sf.net bug/41) + + o Fixed buffer overflow with large char skybox names (sf.net bug/38) + + o Fixed a missing MAXALIASFRAMES bounds check (sf.net bug/37) + + o OpenGL: workaround Intel UHD 600 driver bug (sf.net bug/39) + + o OpenGL: merged surface mark & cull optimizations from vkQuake. + + o Reject lit files if they're the wrong size (eg hipnotic/start.bsp + vs id1/start.lit or just a bsp that no longer has any coloured + lits, etc) + + o Save: remove CR/LFs from level name to avoids broken saves, e.g. + with autumn_sp map. + + o Music: improvements to mp3 tag detection / skipping. + + o Music: umx loader fix for malformed / crafted files. + + o New console command music_jump: Jump to given order in music, like + Unreal's music change - only for module (tracker) music. + + o Updated third-party libraries (music codecs, SDL, etc.) Other minor + fixes, tidy-ups and protability tweaks. + + o Source repository moved to git. + + + 6.2. Changes in 0.93.2 o Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256. @@ -306,7 +339,7 @@ o Update the third-party libraries. Other fixes/cleanups. - 6.2. Changes in 0.93.1 + 6.3. Changes in 0.93.1 o Fixed a fog regression which was introduced in 0.93.0. @@ -324,7 +357,7 @@ o Update the third-party libraries. Other fixes/cleanups. - 6.3. Changes in 0.93.0 + 6.4. Changes in 0.93.0 o Raise default "joy_deadzone_trigger" cvar to 0.2. @@ -409,7 +442,7 @@ o Update the third-party libraries. - 6.4. Changes in 0.92.1 + 6.5. Changes in 0.92.1 o Fixed large menu scale factors (was broken in 0.92.0). @@ -418,7 +451,7 @@ o Updated some of the third-party libraries. - 6.5. Changes in 0.92.0 + 6.6. Changes in 0.92.0 o SDL2 Game Controller support. @@ -455,9 +488,9 @@ o Updated some of the third-party libraries. Other fixes/clean-ups. - 6.6. Changes in 0.91.0 + 6.7. Changes in 0.91.0 - 6.6.1. Bugfixes + 6.7.1. Bugfixes o Fix unwanted fog mode change upon video restart. @@ -493,7 +526,7 @@ o Prevent a possible vulnerability in MSG_ReadString (old Q1/Q2 bug). - 6.6.2. Visual improvements + 6.7.2. Visual improvements o New cvars r_lavaalpha, r_slimealpha, r_telealpha for fine-tuning specific liquid opacities (from DirectQ/RMQEngine, non-archived, @@ -504,18 +537,18 @@ o GLSL gamma is now supported on older hardware without NPOT extension. - 6.6.3. Interface improvements + 6.7.3. Interface improvements o New r_pos command to show player position. o NaN detection in traceline with "developer 1" set now warns instead of errors. - 6.6.4. Code cleanup / Other + 6.7.4. Code cleanup / Other o Update third-party libraries. - 6.6.5. Raised limits + 6.7.5. Raised limits o Default max_edicts 8192 (was 2048) and no longer saved to config.cfg. @@ -527,9 +560,9 @@ o Raised MAX_SFX to 1024 (was 512). - 6.7. Changes in 0.90.1 + 6.8. Changes in 0.90.1 - 6.7.1. Bugfixes + 6.8.1. Bugfixes o Fix dynamic light artifact where changing lightmap are rendered one frame late (bug introduced in 0.90.0). @@ -552,13 +585,13 @@ o Fix crash on out-of-bounds skin number. - 6.7.2. Performance + 6.8.2. Performance o Use multithreaded OpenGL on OS X for better performance. o New, faster mdl renderer using GLSL. Disable with "-noglslalias". - 6.7.3. Visual improvements + 6.8.3. Visual improvements o New gamma correction implementation using GLSL. Fixes all known gamma issues (affecting the full display, persisting after @@ -572,7 +605,7 @@ o r_noshadow_list cvar added (from MarkV.) - 6.7.4. Interface improvements + 6.8.4. Interface improvements o Support pausing demo playback with the "pause" command. @@ -589,14 +622,14 @@ "trying to load ent", "bad chunk length", "meshing", "PR_AlocStringSlots: realloc'ing" - 6.7.5. Code cleanup + 6.8.5. Code cleanup o Clean up IDE project files to build on fresh systems. o Update 3rd-party libraries. - 6.8. Changes in 0.90.0 + 6.9. Changes in 0.90.0 o Fix issues on Windows systems with DPI scaling. @@ -704,7 +737,7 @@ o Other fixes and clean-ups. - 6.9. Changes in 0.85.9 + 6.10. Changes in 0.85.9 o Fixes for several undefined behaviors in C code (gcc-4.8 support.) @@ -751,7 +784,7 @@ o Several other minor fixes/cleanups. - 6.10. Changes in 0.85.8 + 6.11. Changes in 0.85.8 o Made Quake shareware 1.00 and 1.01 versions to be recognized properly. @@ -798,7 +831,7 @@ o Miscellaneous source code cleanups. - 6.11. Changes in 0.85.7 + 6.12. Changes in 0.85.7 o Added support for cross-level demo playback @@ -824,7 +857,7 @@ o Several other small changes mostly invisible to the end-user - 6.12. Changes in 0.85.6 + 6.13. Changes in 0.85.6 o More work for string buffer safety @@ -837,7 +870,7 @@ o Minor SDL video fixes. - 6.13. Changes in 0.85.5 + 6.14. Changes in 0.85.5 o SDL input driver updated adding native keymap and dead key support to the console @@ -868,7 +901,7 @@ o Several code updates from uHexen2 project, several code cleanups. - 6.14. Changes in 0.85.4 + 6.15. Changes in 0.85.4 o Implement music (OGG, MP3, WAV) playback @@ -896,7 +929,7 @@ o Other minor sound and cdaudio updates - 6.15. Changes in 0.85.3 + 6.16. Changes in 0.85.3 o Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net @@ -933,7 +966,7 @@ some other CD tweaks. - 6.16. Changes in 0.85.2 + 6.17. Changes in 0.85.2 o Replace the old "Screen size" slider with a "Scale" slider @@ -961,7 +994,7 @@ o Add OSX Makefile (tested?) - 6.17. Changes in 0.85.1 + 6.18. Changes in 0.85.1 o 64 bit CPU support