bumped version to 0.90.0

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1033 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2014-09-16 09:05:36 +00:00
parent 8907cca76f
commit da841f030e
11 changed files with 21 additions and 16 deletions

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@ -50,7 +50,7 @@ Quakespasm can play various external music formats, including MP3, OGG and FLAC.
<itemize> <itemize>
<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music". <item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
<item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG. <item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
<item>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed". <item>As of 0.90.0, music is played back at 44100Hz by default with no need to adjust "-sndspeed".
<item>Use the "-noextmusic" option to disable this feature. <item>Use the "-noextmusic" option to disable this feature.
<item>See <url url="Quakespasm-Music.txt"> for more details. <item>See <url url="Quakespasm-Music.txt"> for more details.
</itemize> </itemize>
@ -105,7 +105,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<sect> Changes<p> <sect> Changes<p>
<sect1> Changes in 0.85.10<p> <sect1> Changes in 0.90.0<p>
<itemize> <itemize>
<item> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it. <item> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.
<item> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth" <item> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"
@ -140,6 +140,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<item> Add 'prev' and 'next' keywords to the 'cd' command. <item> Add 'prev' and 'next' keywords to the 'cd' command.
<item> Work around a linux cdrom issue (playback might not start for a while after a stop). <item> Work around a linux cdrom issue (playback might not start for a while after a stop).
<item> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file. <item> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.
<item> Version bumped to 0.90.0 (because Quakespasm has a decent life of it's own)
<item> Other fixes and clean-ups. <item> Other fixes and clean-ups.
</itemize> </itemize>
</p> </p>

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@ -17,7 +17,7 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>0.85.10</string> <string>0.90.0</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>????</string> <string>????</string>
<key>LSApplicationCategoryType</key> <key>LSApplicationCategoryType</key>

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@ -1207,7 +1207,7 @@ void Con_DrawConsole (int lines, qboolean drawinput)
//draw version number in bottom right //draw version number in bottom right
y += 8; y += 8;
sprintf (ver, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH); sprintf (ver, "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
for (x = 0; x < (int)strlen(ver); x++) for (x = 0; x < (int)strlen(ver); x++)
Draw_Character ((con_linewidth - strlen(ver) + x + 2)<<3, y, ver[x] /*+ 128*/); Draw_Character ((con_linewidth - strlen(ver) + x + 2)<<3, y, ver[x] /*+ 128*/);
} }

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@ -476,7 +476,7 @@ static int VID_SetMode (int width, int height, int bpp, qboolean fullscreen)
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, fsaa > 0 ? 1 : 0); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, fsaa > 0 ? 1 : 0);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa);
q_snprintf(caption, sizeof(caption), "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH); q_snprintf(caption, sizeof(caption), "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
#if defined(USE_SDL2) #if defined(USE_SDL2)
/* Create the window if needed, hidden */ /* Create the window if needed, hidden */

View file

@ -219,7 +219,7 @@ void Host_FindMaxClients (void)
void Host_Version_f (void) void Host_Version_f (void)
{ {
Con_Printf ("Quake Version %1.2f\n", VERSION); Con_Printf ("Quake Version %1.2f\n", VERSION);
Con_Printf ("QuakeSpasm Version %1.2f.%d\n", FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH); Con_Printf ("QuakeSpasm Version %1.2f.%d\n", QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
Con_Printf ("Exe: "__TIME__" "__DATE__"\n"); Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
} }

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@ -129,7 +129,7 @@ int main(int argc, char *argv[])
Sys_Printf("FitzQuake %1.2f (c) John Fitzgibbons\n", FITZQUAKE_VERSION); Sys_Printf("FitzQuake %1.2f (c) John Fitzgibbons\n", FITZQUAKE_VERSION);
Sys_Printf("FitzQuake SDL port (c) SleepwalkR, Baker\n"); Sys_Printf("FitzQuake SDL port (c) SleepwalkR, Baker\n");
Sys_Printf("QuakeSpasm %1.2f.%d (c) Ozkan Sezer, Stevenaaus\n", Sys_Printf("QuakeSpasm %1.2f.%d (c) Ozkan Sezer, Stevenaaus\n",
FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH); QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
Sys_Printf("Host_Init\n"); Sys_Printf("Host_Init\n");
Host_Init(); Host_Init();

View file

@ -1607,7 +1607,7 @@ void M_Quit_Draw (void) //johnfitz -- modified for new quit message
m_state = m_quit; m_state = m_quit;
} }
sprintf(msg1, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH); sprintf(msg1, "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
//okay, this is kind of fucked up. M_DrawTextBox will always act as if //okay, this is kind of fucked up. M_DrawTextBox will always act as if
//width is even. Also, the width and lines values are for the interior of the box, //width is even. Also, the width and lines values are for the interior of the box,

View file

@ -35,8 +35,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define X11_VERSION 1.10 #define X11_VERSION 1.10
#define FITZQUAKE_VERSION 0.85 //johnfitz #define FITZQUAKE_VERSION 0.85 //johnfitz
#define QUAKESPASM_VERSION 0.10 #define QUAKESPASM_VERSION 0.90
#define QUAKESPASM_VER_PATCH 10 // helper to print a string like 0.85.10 #define QUAKESPASM_VER_PATCH 0 // helper to print a string like 0.90.0
//define PARANOID // speed sapping error checking //define PARANOID // speed sapping error checking

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@ -40,7 +40,7 @@
<H2><A NAME="toc6">6.</A> <A HREF="Quakespasm.html#s6">Changes</A></H2> <H2><A NAME="toc6">6.</A> <A HREF="Quakespasm.html#s6">Changes</A></H2>
<UL> <UL>
<LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.85.10</A> <LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.90.0</A>
<LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.85.9</A> <LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.85.9</A>
<LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.85.8</A> <LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.85.8</A>
<LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.85.7</A> <LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.85.7</A>
@ -118,7 +118,7 @@ sound driver, some graphical niceities, and numerous bug-fixes and minor improve
<UL> <UL>
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI> <LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI> <LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".</LI> <LI>As of 0.90.0, music is played back at 44100Hz by default with no need to adjust "-sndspeed".</LI>
<LI>Use the "-noextmusic" option to disable this feature.</LI> <LI>Use the "-noextmusic" option to disable this feature.</LI>
<LI>See <LI>See
<A HREF="Quakespasm-Music.txt">Quakespasm-Music.txt</A> for more details.</LI> <A HREF="Quakespasm-Music.txt">Quakespasm-Music.txt</A> for more details.</LI>
@ -180,7 +180,7 @@ these patched libSDL binaries may help.
<H2><A NAME="ss6.1">6.1</A> <A HREF="#toc6.1">Changes in 0.85.10</A> <H2><A NAME="ss6.1">6.1</A> <A HREF="#toc6.1">Changes in 0.90.0</A>
</H2> </H2>
<P> <P>
@ -218,6 +218,7 @@ these patched libSDL binaries may help.
<LI> Add 'prev' and 'next' keywords to the 'cd' command.</LI> <LI> Add 'prev' and 'next' keywords to the 'cd' command.</LI>
<LI> Work around a linux cdrom issue (playback might not start for a while after a stop).</LI> <LI> Work around a linux cdrom issue (playback might not start for a while after a stop).</LI>
<LI> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.</LI> <LI> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.</LI>
<LI> Version bumped to 0.90.0 (because Quakespasm has a decent life of it's own)</LI>
<LI> Other fixes and clean-ups.</LI> <LI> Other fixes and clean-ups.</LI>
</UL> </UL>
</P> </P>

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@ -16,7 +16,7 @@
5. Known Bugs 5. Known Bugs
6. Changes 6. Changes
6.1 Changes in 0.85.10 6.1 Changes in 0.90.0
6.2 Changes in 0.85.9 6.2 Changes in 0.85.9
6.3 Changes in 0.85.8 6.3 Changes in 0.85.8
6.4 Changes in 0.85.7 6.4 Changes in 0.85.7
@ -95,7 +95,7 @@
o Unix users may need some extra libraries installed: "libmad" or o Unix users may need some extra libraries installed: "libmad" or
"libmpg123" for MP3, and "libogg" and "libvorbis" for OGG. "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
o As of 0.85.10, music is played back at 44100Hz by default with no o As of 0.90.0, music is played back at 44100Hz by default with no
need to adjust "-sndspeed". need to adjust "-sndspeed".
o Use the "-noextmusic" option to disable this feature. o Use the "-noextmusic" option to disable this feature.
@ -173,7 +173,7 @@
6. Changes 6. Changes
6.1. Changes in 0.85.10 6.1. Changes in 0.90.0
o Unix/Mac user directories support. Disabled by default, o Unix/Mac user directories support. Disabled by default,
'make DO_USERDIRS=1' to enable it. 'make DO_USERDIRS=1' to enable it.
@ -266,6 +266,9 @@
o Quakespasm content customization moved from engine-embedded into a o Quakespasm content customization moved from engine-embedded into a
new optional quakespasm.pak file. new optional quakespasm.pak file.
o Version bumped to 0.90.0 (because Quakespasm has a decent life of
it's own)
o Other fixes and clean-ups. o Other fixes and clean-ups.