bumped version to 0.90.0

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1033 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2014-09-16 09:05:36 +00:00
parent 8907cca76f
commit da841f030e
11 changed files with 21 additions and 16 deletions

View file

@ -50,7 +50,7 @@ Quakespasm can play various external music formats, including MP3, OGG and FLAC.
<itemize>
<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
<item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
<item>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".
<item>As of 0.90.0, music is played back at 44100Hz by default with no need to adjust "-sndspeed".
<item>Use the "-noextmusic" option to disable this feature.
<item>See <url url="Quakespasm-Music.txt"> for more details.
</itemize>
@ -105,7 +105,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<sect> Changes<p>
<sect1> Changes in 0.85.10<p>
<sect1> Changes in 0.90.0<p>
<itemize>
<item> Unix/Mac user directories support. Disabled by default, 'make DO_USERDIRS=1' to enable it.
<item> Revised/improved the 'game' command, i.e. on-the-fly mod changing. It now accepts an optional second argument for mission packs or quoth support i.e. -hipnotic, -rogue, or -quoth. For example, for WarpSpasm: "game warp -quoth"
@ -140,6 +140,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<item> Add 'prev' and 'next' keywords to the 'cd' command.
<item> Work around a linux cdrom issue (playback might not start for a while after a stop).
<item> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.
<item> Version bumped to 0.90.0 (because Quakespasm has a decent life of it's own)
<item> Other fixes and clean-ups.
</itemize>
</p>

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@ -17,7 +17,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.85.10</string>
<string>0.90.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>LSApplicationCategoryType</key>

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@ -1207,7 +1207,7 @@ void Con_DrawConsole (int lines, qboolean drawinput)
//draw version number in bottom right
y += 8;
sprintf (ver, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
sprintf (ver, "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
for (x = 0; x < (int)strlen(ver); x++)
Draw_Character ((con_linewidth - strlen(ver) + x + 2)<<3, y, ver[x] /*+ 128*/);
}

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@ -476,7 +476,7 @@ static int VID_SetMode (int width, int height, int bpp, qboolean fullscreen)
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, fsaa > 0 ? 1 : 0);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa);
q_snprintf(caption, sizeof(caption), "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
q_snprintf(caption, sizeof(caption), "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
#if defined(USE_SDL2)
/* Create the window if needed, hidden */

View file

@ -219,7 +219,7 @@ void Host_FindMaxClients (void)
void Host_Version_f (void)
{
Con_Printf ("Quake Version %1.2f\n", VERSION);
Con_Printf ("QuakeSpasm Version %1.2f.%d\n", FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
Con_Printf ("QuakeSpasm Version %1.2f.%d\n", QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
}

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@ -129,7 +129,7 @@ int main(int argc, char *argv[])
Sys_Printf("FitzQuake %1.2f (c) John Fitzgibbons\n", FITZQUAKE_VERSION);
Sys_Printf("FitzQuake SDL port (c) SleepwalkR, Baker\n");
Sys_Printf("QuakeSpasm %1.2f.%d (c) Ozkan Sezer, Stevenaaus\n",
FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
Sys_Printf("Host_Init\n");
Host_Init();

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@ -1607,7 +1607,7 @@ void M_Quit_Draw (void) //johnfitz -- modified for new quit message
m_state = m_quit;
}
sprintf(msg1, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
sprintf(msg1, "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
//okay, this is kind of fucked up. M_DrawTextBox will always act as if
//width is even. Also, the width and lines values are for the interior of the box,

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@ -35,8 +35,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define X11_VERSION 1.10
#define FITZQUAKE_VERSION 0.85 //johnfitz
#define QUAKESPASM_VERSION 0.10
#define QUAKESPASM_VER_PATCH 10 // helper to print a string like 0.85.10
#define QUAKESPASM_VERSION 0.90
#define QUAKESPASM_VER_PATCH 0 // helper to print a string like 0.90.0
//define PARANOID // speed sapping error checking

View file

@ -40,7 +40,7 @@
<H2><A NAME="toc6">6.</A> <A HREF="Quakespasm.html#s6">Changes</A></H2>
<UL>
<LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.85.10</A>
<LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.90.0</A>
<LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.85.9</A>
<LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.85.8</A>
<LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.85.7</A>
@ -118,7 +118,7 @@ sound driver, some graphical niceities, and numerous bug-fixes and minor improve
<UL>
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
<LI>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".</LI>
<LI>As of 0.90.0, music is played back at 44100Hz by default with no need to adjust "-sndspeed".</LI>
<LI>Use the "-noextmusic" option to disable this feature.</LI>
<LI>See
<A HREF="Quakespasm-Music.txt">Quakespasm-Music.txt</A> for more details.</LI>
@ -180,7 +180,7 @@ these patched libSDL binaries may help.
<H2><A NAME="ss6.1">6.1</A> <A HREF="#toc6.1">Changes in 0.85.10</A>
<H2><A NAME="ss6.1">6.1</A> <A HREF="#toc6.1">Changes in 0.90.0</A>
</H2>
<P>
@ -218,6 +218,7 @@ these patched libSDL binaries may help.
<LI> Add 'prev' and 'next' keywords to the 'cd' command.</LI>
<LI> Work around a linux cdrom issue (playback might not start for a while after a stop).</LI>
<LI> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.</LI>
<LI> Version bumped to 0.90.0 (because Quakespasm has a decent life of it's own)</LI>
<LI> Other fixes and clean-ups.</LI>
</UL>
</P>

View file

@ -16,7 +16,7 @@
5. Known Bugs
6. Changes
6.1 Changes in 0.85.10
6.1 Changes in 0.90.0
6.2 Changes in 0.85.9
6.3 Changes in 0.85.8
6.4 Changes in 0.85.7
@ -95,7 +95,7 @@
o Unix users may need some extra libraries installed: "libmad" or
"libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
o As of 0.85.10, music is played back at 44100Hz by default with no
o As of 0.90.0, music is played back at 44100Hz by default with no
need to adjust "-sndspeed".
o Use the "-noextmusic" option to disable this feature.
@ -173,7 +173,7 @@
6. Changes
6.1. Changes in 0.85.10
6.1. Changes in 0.90.0
o Unix/Mac user directories support. Disabled by default,
'make DO_USERDIRS=1' to enable it.
@ -266,6 +266,9 @@
o Quakespasm content customization moved from engine-embedded into a
new optional quakespasm.pak file.
o Version bumped to 0.90.0 (because Quakespasm has a decent life of
it's own)
o Other fixes and clean-ups.