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gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST.
git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@177 af15c1b1-3010-417e-b628-4374ebc0bcbd
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4 changed files with 0 additions and 14 deletions
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@ -143,11 +143,7 @@ void CL_ParseTEnt (void)
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pos[0] = MSG_ReadCoord ();
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pos[1] = MSG_ReadCoord ();
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pos[2] = MSG_ReadCoord ();
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#ifdef GLTEST
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Test_Spawn (pos);
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#else
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R_RunParticleEffect (pos, vec3_origin, 0, 10);
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#endif
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if ( rand() % 5 )
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S_StartSound (-1, 0, cl_sfx_tink1, pos, 1, 1);
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else
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@ -767,10 +767,6 @@ void R_RenderScene (void)
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R_ShowTris (); //johnfitz
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R_ShowBoundingBoxes (); //johnfitz
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#ifdef GLTEST
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Test_Draw ();
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#endif
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}
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/*
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@ -247,10 +247,6 @@ void R_Init (void)
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Sky_Init (); //johnfitz
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Fog_Init (); //johnfitz
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#ifdef GLTEST
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Test_Init ();
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#endif
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}
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/*
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@ -25,8 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// quakedef.h -- primary header for client
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//#define GLTEST // experimental stuff
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#define QUAKE_GAME // as opposed to utilities
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#define VERSION 1.09
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