From d8f3f2a1d3cf556a51b87ad92865c8f51372b6d5 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Fri, 20 Apr 2012 19:47:22 +0000 Subject: [PATCH] common.c: until COM_CheckRegistered() is called keep the value of the registered cvar as 1, set it right in COM_CheckRegistered(). fixes the problem of registered game installed from later versions of cdroms not being properly recognized by versions 0.85.6 and 0.85.7. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@658 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Quake/common.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Quake/common.c b/Quake/common.c index 4bf76937..5bfe6f41 100644 --- a/Quake/common.c +++ b/Quake/common.c @@ -28,7 +28,7 @@ static char argvdummy[] = " "; int safemode; -cvar_t registered = {"registered","0",CVAR_ROM}; +cvar_t registered = {"registered","1",CVAR_ROM}; /* set to correct value in COM_CheckRegistered() */ cvar_t cmdline = {"cmdline","",CVAR_ROM/*|CVAR_SERVERINFO*/}; /* sending cmdline upon CCREQ_RULE_INFO is evil */ qboolean com_modified; // set true if using non-id files @@ -1161,6 +1161,7 @@ static void COM_CheckRegistered (void) if (h == -1) { + Cvar_SetROM ("registered", "0"); #if WINDED Sys_Error ("This dedicated server requires a full registered copy of Quake"); #endif