mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-02-23 12:32:08 +00:00
Merge branch 'master' of https://github.com/ericwa/Quakespasm
This commit is contained in:
commit
d4db22a449
80 changed files with 275 additions and 131 deletions
|
@ -157,9 +157,10 @@ these patched libSDL binaries may help.
|
|||
<sect1> Changes in 0.93.2<p>
|
||||
<itemize>
|
||||
<item> Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256.
|
||||
<item> Fixed several uncheked limits that would crash the Slayer's Testaments mod.
|
||||
<item> Fixed several uncheked limits that would crash the Slayer's Testaments mod (sf.net bug #33).
|
||||
<item> Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works.
|
||||
<item> Fixed 'pants' and 'shirt' types so that those textures load correctly on platforms where char is unsigned by default (sf.net bug #28).
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||||
<item> Windows audio: WASAPI-enabled SDL2 dlls function properly now.
|
||||
<item> Update the third-party libraries. Other fixes/cleanups.
|
||||
</itemize>
|
||||
</p>
|
||||
|
|
|
@ -60,6 +60,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
|||
/** This function returns true if the CPU has AltiVec features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
||||
|
||||
/** This function returns true if the CPU has ARM SIMD (ARMv6) features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/** This function returns true if the CPU has ARM NEON features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMNEON(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -42,10 +42,13 @@
|
|||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
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||||
#else /* __linux __ */
|
||||
#elif defined(__OpenBSD__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
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||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
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||||
|
|
Binary file not shown.
|
@ -20,6 +20,22 @@
|
|||
/* Use this flag to determine whether we use SDLMain.nib or not */
|
||||
#define SDL_USE_NIB_FILE 0
|
||||
|
||||
/* Use this flag to determine whether we use CPS (docking) or not */
|
||||
#define SDL_USE_CPS 1
|
||||
#ifdef SDL_USE_CPS
|
||||
/* Portions of CPS.h */
|
||||
typedef struct CPSProcessSerNum
|
||||
{
|
||||
UInt32 lo;
|
||||
UInt32 hi;
|
||||
} CPSProcessSerNum;
|
||||
|
||||
extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
|
||||
extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
|
||||
extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
|
||||
|
||||
#endif /* SDL_USE_CPS */
|
||||
|
||||
static int gArgc;
|
||||
static char **gArgv;
|
||||
static BOOL gFinderLaunch;
|
||||
|
@ -185,7 +201,18 @@ static void CustomApplicationMain (int argc, char **argv)
|
|||
SDLMain *sdlMain;
|
||||
|
||||
/* Ensure the application object is initialised */
|
||||
[[NSApplication sharedApplication] activateIgnoringOtherApps: YES];
|
||||
[NSApplication sharedApplication];
|
||||
|
||||
#ifdef SDL_USE_CPS
|
||||
{
|
||||
CPSProcessSerNum PSN;
|
||||
/* Tell the dock about us */
|
||||
if (!CPSGetCurrentProcess(&PSN))
|
||||
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
|
||||
if (!CPSSetFrontProcess(&PSN))
|
||||
[NSApplication sharedApplication];
|
||||
}
|
||||
#endif /* SDL_USE_CPS */
|
||||
|
||||
/* Set up the menubar */
|
||||
[NSApp setMainMenu:[[NSMenu alloc] init]];
|
||||
|
@ -318,6 +345,7 @@ static void CustomApplicationMain (int argc, char **argv)
|
|||
@end
|
||||
|
||||
|
||||
|
||||
#ifdef main
|
||||
# undef main
|
||||
#endif
|
||||
|
@ -330,25 +358,16 @@ static int IsRootCwd()
|
|||
return (cwd && (strcmp(cwd, "/") == 0));
|
||||
}
|
||||
|
||||
static int IsTenPointNineOrLater()
|
||||
{
|
||||
/* Gestalt() is deprecated in 10.8, but I don't care. Stop using SDL 1.2. */
|
||||
SInt32 major, minor;
|
||||
Gestalt(gestaltSystemVersionMajor, &major);
|
||||
Gestalt(gestaltSystemVersionMinor, &minor);
|
||||
return ( ((major << 16) | minor) >= ((10 << 16) | 9) );
|
||||
}
|
||||
|
||||
static int IsFinderLaunch(const int argc, char **argv)
|
||||
{
|
||||
const int bIsNewerOS = IsTenPointNineOrLater();
|
||||
/* -psn_XXX is passed if we are launched from Finder in 10.8 and earlier */
|
||||
if ( (!bIsNewerOS) && (argc >= 2) && (strncmp(argv[1], "-psn", 4) == 0) ) {
|
||||
/* -psn_XXX is passed if we are launched from Finder, SOMETIMES */
|
||||
if ( (argc >= 2) && (strncmp(argv[1], "-psn", 4) == 0) ) {
|
||||
return 1;
|
||||
} else if ((bIsNewerOS) && (argc == 1) && IsRootCwd()) {
|
||||
} else if ((argc == 1) && IsRootCwd()) {
|
||||
/* we might still be launched from the Finder; on 10.9+, you might not
|
||||
get the -psn command line anymore. Check version, if there's no
|
||||
command line, and if our current working directory is "/". */
|
||||
get the -psn command line anymore. If there's no
|
||||
command line, and if our current working directory is "/", it
|
||||
might as well be a Finder launch. */
|
||||
return 1;
|
||||
}
|
||||
return 0; /* not a Finder launch. */
|
||||
|
|
|
@ -159,13 +159,13 @@
|
|||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_XDBE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
|
|
|
@ -84,7 +84,6 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
|
||||
#define HAVE_ENDPOINTVOLUME_H 1
|
||||
|
||||
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
|
||||
#ifdef HAVE_LIBC
|
||||
|
@ -139,7 +138,7 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
|
@ -168,7 +167,7 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#endif
|
||||
/* This function is available with at least the VC++ 2008 C runtime library */
|
||||
#if _MSC_VER >= 1400
|
||||
|
|
|
@ -100,7 +100,6 @@ typedef unsigned int uintptr_t;
|
|||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
|
||||
#define HAVE_ENDPOINTVOLUME_H 1
|
||||
|
||||
#define HAVE_LIBC 1
|
||||
#define STDC_HEADERS 1
|
||||
|
|
|
@ -186,6 +186,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
|||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has ARM SIMD (ARMv6) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has NEON (ARM SIMD) features.
|
||||
*/
|
||||
|
|
|
@ -42,10 +42,13 @@
|
|||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#else /* __linux__ */
|
||||
#elif defined(__OpenBSD__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
|
|
|
@ -559,7 +559,7 @@ typedef union SDL_Event
|
|||
{
|
||||
Uint32 type; /**< Event type, shared with all events */
|
||||
SDL_CommonEvent common; /**< Common event data */
|
||||
SDL_DisplayEvent display; /**< Window event data */
|
||||
SDL_DisplayEvent display; /**< Display event data */
|
||||
SDL_WindowEvent window; /**< Window event data */
|
||||
SDL_KeyboardEvent key; /**< Keyboard event data */
|
||||
SDL_TextEditingEvent edit; /**< Text editing event data */
|
||||
|
|
|
@ -488,6 +488,29 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
|
||||
|
||||
/**
|
||||
* \brief If set, game controller face buttons report their values according to their labels instead of their positional layout.
|
||||
*
|
||||
* For example, on Nintendo Switch controllers, normally you'd get:
|
||||
*
|
||||
* (Y)
|
||||
* (X) (B)
|
||||
* (A)
|
||||
*
|
||||
* but if this hint is set, you'll get:
|
||||
*
|
||||
* (X)
|
||||
* (Y) (A)
|
||||
* (B)
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Report the face buttons by position, as though they were on an Xbox controller.
|
||||
* "1" - Report the face buttons by label instead of position
|
||||
*
|
||||
* The default value is "0". This hint may be set at any time.
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
|
||||
*
|
||||
|
|
|
@ -47,7 +47,7 @@ typedef Sint32 SDL_Keycode;
|
|||
#define SDLK_SCANCODE_MASK (1<<30)
|
||||
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
|
||||
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDLK_UNKNOWN = 0,
|
||||
|
||||
|
@ -317,7 +317,7 @@ enum
|
|||
|
||||
SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND),
|
||||
SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD)
|
||||
};
|
||||
} SDL_KeyCode;
|
||||
|
||||
/**
|
||||
* \brief Enumeration of valid key mods (possibly OR'd together).
|
||||
|
|
|
@ -61,7 +61,7 @@ extern "C" {
|
|||
* at the VERBOSE level and all other categories are enabled at the
|
||||
* CRITICAL level.
|
||||
*/
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_CATEGORY_APPLICATION,
|
||||
SDL_LOG_CATEGORY_ERROR,
|
||||
|
@ -94,7 +94,7 @@ enum
|
|||
};
|
||||
*/
|
||||
SDL_LOG_CATEGORY_CUSTOM
|
||||
};
|
||||
} SDL_LogCategory;
|
||||
|
||||
/**
|
||||
* \brief The predefined log priorities
|
||||
|
|
|
@ -40,7 +40,7 @@ typedef enum
|
|||
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
|
||||
SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */
|
||||
SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */
|
||||
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100, /**< buttons placed right to left */
|
||||
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */
|
||||
} SDL_MessageBoxFlags;
|
||||
|
||||
/**
|
||||
|
|
|
@ -48,7 +48,7 @@ extern "C" {
|
|||
/* @} */
|
||||
|
||||
/** Pixel type. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PIXELTYPE_UNKNOWN,
|
||||
SDL_PIXELTYPE_INDEX1,
|
||||
|
@ -62,18 +62,18 @@ enum
|
|||
SDL_PIXELTYPE_ARRAYU32,
|
||||
SDL_PIXELTYPE_ARRAYF16,
|
||||
SDL_PIXELTYPE_ARRAYF32
|
||||
};
|
||||
} SDL_PixelType;
|
||||
|
||||
/** Bitmap pixel order, high bit -> low bit. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_BITMAPORDER_NONE,
|
||||
SDL_BITMAPORDER_4321,
|
||||
SDL_BITMAPORDER_1234
|
||||
};
|
||||
} SDL_BitmapOrder;
|
||||
|
||||
/** Packed component order, high bit -> low bit. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDORDER_NONE,
|
||||
SDL_PACKEDORDER_XRGB,
|
||||
|
@ -84,12 +84,12 @@ enum
|
|||
SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDORDER_BGRA
|
||||
};
|
||||
} SDL_PackedOrder;
|
||||
|
||||
/** Array component order, low byte -> high byte. */
|
||||
/* !!! FIXME: in 2.1, make these not overlap differently with
|
||||
!!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_ARRAYORDER_NONE,
|
||||
SDL_ARRAYORDER_RGB,
|
||||
|
@ -98,10 +98,10 @@ enum
|
|||
SDL_ARRAYORDER_BGR,
|
||||
SDL_ARRAYORDER_BGRA,
|
||||
SDL_ARRAYORDER_ABGR
|
||||
};
|
||||
} SDL_ArrayOrder;
|
||||
|
||||
/** Packed component layout. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDLAYOUT_NONE,
|
||||
SDL_PACKEDLAYOUT_332,
|
||||
|
@ -112,7 +112,7 @@ enum
|
|||
SDL_PACKEDLAYOUT_8888,
|
||||
SDL_PACKEDLAYOUT_2101010,
|
||||
SDL_PACKEDLAYOUT_1010102
|
||||
};
|
||||
} SDL_PackedLayout;
|
||||
|
||||
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
|
||||
|
||||
|
|
|
@ -430,10 +430,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
|||
const SDL_Rect * rect,
|
||||
void **pixels, int *pitch);
|
||||
|
||||
/**
|
||||
* \brief Lock a portion of the texture for write-only pixel access.
|
||||
* Expose it as a SDL surface.
|
||||
*
|
||||
* \param texture The texture to lock for access, which was created with
|
||||
* ::SDL_TEXTUREACCESS_STREAMING.
|
||||
* \param rect A pointer to the rectangle to lock for access. If the rect
|
||||
* is NULL, the entire texture will be locked.
|
||||
* \param surface This is filled in with a SDL surface representing the locked area
|
||||
* Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
|
||||
*
|
||||
* \sa SDL_UnlockTexture()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
|
||||
const SDL_Rect *rect,
|
||||
SDL_Surface **surface);
|
||||
|
||||
/**
|
||||
* \brief Unlock a texture, uploading the changes to video memory, if needed.
|
||||
* If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
|
||||
*
|
||||
* \sa SDL_LockTexture()
|
||||
* \sa SDL_LockTextureToSurface()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
|
||||
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-13074:2ede888544ac"
|
||||
#define SDL_REVISION_NUMBER 13074
|
||||
#define SDL_REVISION "hg-13229:0b98870c7f72"
|
||||
#define SDL_REVISION_NUMBER 13229
|
||||
|
|
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
|||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 10
|
||||
#define SDL_PATCHLEVEL 11
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
|
|
@ -96,7 +96,6 @@ typedef struct SDL_Window SDL_Window;
|
|||
*/
|
||||
typedef enum
|
||||
{
|
||||
/* !!! FIXME: change this to name = (1<<x). */
|
||||
SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
|
||||
SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
|
||||
SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.0.10</string>
|
||||
<string>2.0.11</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
|
@ -27,7 +27,7 @@
|
|||
<string>MacOSX</string>
|
||||
</array>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.0.10</string>
|
||||
<string>2.0.11</string>
|
||||
<key>DTCompiler</key>
|
||||
<string>com.apple.compilers.llvm.clang.1_0</string>
|
||||
<key>DTPlatformBuild</key>
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -907,7 +907,7 @@ void Mod_LoadLighting (lump_t *l)
|
|||
{
|
||||
if (8+l->filelen*3 == com_filesize)
|
||||
{
|
||||
Con_DPrintf("%s loaded\n", litfilename);
|
||||
Con_DPrintf2("%s loaded\n", litfilename);
|
||||
loadmodel->lightdata = data + 8;
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -95,8 +95,10 @@ void* lodepng_realloc(void* ptr, size_t new_size);
|
|||
void lodepng_free(void* ptr);
|
||||
#endif /*LODEPNG_COMPILE_ALLOCATORS*/
|
||||
|
||||
#if (defined(__GNUC__) && defined(__GNUC_MINOR__) && (__GNUC__ >= 3) && (__GNUC_MINOR__ >= 1)) ||\
|
||||
(defined(_MSC_VER) && (_MSC_VER >= 1400)) || (defined(__WATCOMC__) && (__WATCOMC__ >= 1250))
|
||||
/* restrict is not available in C90, but use it when supported by the compiler */
|
||||
#if (defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))) ||\
|
||||
(defined(_MSC_VER) && (_MSC_VER >= 1400)) || \
|
||||
(defined(__WATCOMC__) && (__WATCOMC__ >= 1250) && !defined(__cplusplus))
|
||||
#define LODEPNG_RESTRICT __restrict
|
||||
#else
|
||||
#define LODEPNG_RESTRICT /* not available */
|
||||
|
@ -2123,7 +2125,7 @@ unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, const unsig
|
|||
if(!error) {
|
||||
*outsize = deflatesize + 6;
|
||||
*out = (unsigned char*)lodepng_malloc(*outsize);
|
||||
if(!out) error = 83; /*alloc fail*/
|
||||
if(!*out) error = 83; /*alloc fail*/
|
||||
}
|
||||
|
||||
if(!error) {
|
||||
|
|
|
@ -1795,7 +1795,7 @@ qboolean M_Quit_TextEntry (void)
|
|||
void M_Quit_Draw (void) //johnfitz -- modified for new quit message
|
||||
{
|
||||
char msg1[40];
|
||||
char msg2[] = "by Ozkan, Ericw & Stevenaaus"; /* msg2/msg3 are mostly [40] */
|
||||
char msg2[] = "by Ozkan Sezer, Eric Wasylishen, others";/* msg2/msg3 are mostly [40] */
|
||||
char msg3[] = "Press y to quit";
|
||||
int boxlen;
|
||||
|
||||
|
|
|
@ -728,6 +728,8 @@ int AllocBlock (int w, int h, int *x, int *y)
|
|||
lightmap_count++;
|
||||
lightmap = (struct lightmap_s *) realloc(lightmap, sizeof(*lightmap)*lightmap_count);
|
||||
memset(&lightmap[texnum], 0, sizeof(lightmap[texnum]));
|
||||
/* FIXME: we leave 'gaps' in malloc()ed data, CRC_Block() later accesses
|
||||
* that uninitialized data and valgrind complains for it. use calloc() ? */
|
||||
lightmap[texnum].data = (byte *) malloc(4*LMBLOCK_WIDTH*LMBLOCK_HEIGHT);
|
||||
//as we're only tracking one texture, we don't need multiple copies of allocated any more.
|
||||
memset(allocated, 0, sizeof(allocated));
|
||||
|
@ -875,7 +877,7 @@ with all the surfaces from all brush models
|
|||
*/
|
||||
void GL_BuildLightmaps (void)
|
||||
{
|
||||
char name[16];
|
||||
char name[24];
|
||||
int i, j;
|
||||
struct lightmap_s *lm;
|
||||
qmodel_t *m;
|
||||
|
@ -937,18 +939,18 @@ void GL_BuildLightmaps (void)
|
|||
lm->rectchange.h = 0;
|
||||
|
||||
//johnfitz -- use texture manager
|
||||
sprintf(name, "lightmap%03i",i);
|
||||
sprintf(name, "lightmap%07i",i);
|
||||
lm->texture = TexMgr_LoadImage (cl.worldmodel, name, LMBLOCK_WIDTH, LMBLOCK_HEIGHT,
|
||||
SRC_LIGHTMAP, lm->data, "", (src_offset_t)lm->data, TEXPREF_LINEAR | TEXPREF_NOPICMIP);
|
||||
//johnfitz
|
||||
}
|
||||
|
||||
//johnfitz -- warn about exceeding old limits
|
||||
//Spike: note that this warning isn't accurate.
|
||||
// I've doubled the lmblock dimensions, so the standard limit is more like 64/4 now.
|
||||
// additionally, ericw already changed the allocation strategy, which results in false positives.
|
||||
if (i >= 64)
|
||||
Con_DWarning ("%i lightmaps exceeds standard limit of 64 (max = %d).\n", i, MAX_SANITY_LIGHTMAPS);
|
||||
//GLQuake limit was 64 textures of 128x128. Estimate how many 128x128 textures we would need
|
||||
//given that we are using lightmap_count of LMBLOCK_WIDTH x LMBLOCK_HEIGHT
|
||||
i = lightmap_count * ((LMBLOCK_WIDTH / 128) * (LMBLOCK_HEIGHT / 128));
|
||||
if (i > 64)
|
||||
Con_DWarning("%i lightmaps exceeds standard limit of 64.\n",i);
|
||||
//johnfitz
|
||||
}
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ static void SDLCALL paint_audio (void *unused, Uint8 *stream, int len)
|
|||
|
||||
qboolean SNDDMA_Init (dma_t *dma)
|
||||
{
|
||||
SDL_AudioSpec desired, obtained;
|
||||
SDL_AudioSpec desired;
|
||||
int tmp, val;
|
||||
char drivername[128];
|
||||
|
||||
|
@ -91,7 +91,7 @@ qboolean SNDDMA_Init (dma_t *dma)
|
|||
}
|
||||
|
||||
/* Set up the desired format */
|
||||
desired.freq = tmp = snd_mixspeed.value;
|
||||
desired.freq = snd_mixspeed.value;
|
||||
desired.format = (loadas8bit.value) ? AUDIO_U8 : AUDIO_S16SYS;
|
||||
desired.channels = 2; /* = desired_channels; */
|
||||
if (desired.freq <= 11025)
|
||||
|
@ -108,39 +108,25 @@ qboolean SNDDMA_Init (dma_t *dma)
|
|||
desired.userdata = NULL;
|
||||
|
||||
/* Open the audio device */
|
||||
if (SDL_OpenAudio(&desired, &obtained) == -1)
|
||||
if (SDL_OpenAudio(&desired, NULL) == -1)
|
||||
{
|
||||
Con_Printf("Couldn't open SDL audio: %s\n", SDL_GetError());
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Make sure we can support the audio format */
|
||||
switch (obtained.format)
|
||||
{
|
||||
case AUDIO_S8: /* maybe needed by AHI */
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S16SYS:
|
||||
/* Supported */
|
||||
break;
|
||||
default:
|
||||
Con_Printf ("Unsupported audio format received (%u)\n", obtained.format);
|
||||
SDL_CloseAudio();
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
return false;
|
||||
}
|
||||
|
||||
memset ((void *) dma, 0, sizeof(dma_t));
|
||||
shm = dma;
|
||||
|
||||
/* Fill the audio DMA information block */
|
||||
shm->samplebits = (obtained.format & 0xFF); /* first byte of format is bits */
|
||||
shm->signed8 = (obtained.format == AUDIO_S8);
|
||||
if (obtained.freq != tmp)
|
||||
Con_Printf ("Warning: Rate set (%d) didn't match requested rate (%d)!\n", obtained.freq, tmp);
|
||||
shm->speed = obtained.freq;
|
||||
shm->channels = obtained.channels;
|
||||
tmp = (obtained.samples * obtained.channels) * 10;
|
||||
/* Since we passed NULL as the 'obtained' spec to SDL_OpenAudio(),
|
||||
* SDL will convert to hardware format for us if needed, hence we
|
||||
* directly use the desired values here. */
|
||||
shm->samplebits = (desired.format & 0xFF); /* first byte of format is bits */
|
||||
shm->signed8 = (desired.format == AUDIO_S8);
|
||||
shm->speed = desired.freq;
|
||||
shm->channels = desired.channels;
|
||||
tmp = (desired.samples * desired.channels) * 10;
|
||||
if (tmp & (tmp - 1))
|
||||
{ /* make it a power of two */
|
||||
val = 1;
|
||||
|
@ -154,7 +140,7 @@ qboolean SNDDMA_Init (dma_t *dma)
|
|||
shm->submission_chunk = 1;
|
||||
|
||||
Con_Printf ("SDL audio spec : %d Hz, %d samples, %d channels\n",
|
||||
obtained.freq, obtained.samples, obtained.channels);
|
||||
desired.freq, desired.samples, desired.channels);
|
||||
#if defined(USE_SDL2)
|
||||
{
|
||||
const char *driver = SDL_GetCurrentAudioDriver();
|
||||
|
|
|
@ -232,7 +232,7 @@ Compile time options include
|
|||
<H2><A NAME="s5">5.</A> <A HREF="#toc5">Known Bugs </A></H2>
|
||||
|
||||
<P>Brightness issues should be fixed with GLSL gamma in 0.90.1, if your system supports OpenGL 2. For reference on older systems:<BR>
|
||||
|
||||
|
||||
Some versions of Xorg and SDL have brightness issues.<BR>
|
||||
Try setting "export SDL_VIDEO_X11_NODIRECTCOLOR=1", or if you have Xorg >= 7.5 and broken brightness,
|
||||
these patched libSDL binaries may help.
|
||||
|
@ -253,9 +253,10 @@ these patched libSDL binaries may help.
|
|||
<P>
|
||||
<UL>
|
||||
<LI> Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256.</LI>
|
||||
<LI> Fixed several uncheked limits that would crash the Slayer's Testaments mod.</LI>
|
||||
<LI> Fixed several uncheked limits that would crash the Slayer's Testaments mod (sf.net bug #33).</LI>
|
||||
<LI> Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works.</LI>
|
||||
<LI> Fixed 'pants' and 'shirt' types so that those textures load correctly on platforms where char is unsigned by default (sf.net bug #28).</LI>
|
||||
<LI> Windows audio: WASAPI-enabled SDL2 dlls function properly now.</LI>
|
||||
<LI> Update the third-party libraries. Other fixes/cleanups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
|
|
|
@ -295,7 +295,7 @@
|
|||
BLOCK_WIDTH/HEIGHT raised from 128 to 256.
|
||||
|
||||
o Fixed several uncheked limits that would crash the Slayer's
|
||||
Testaments mod.
|
||||
Testaments mod (sf.net bug #33).
|
||||
|
||||
o Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's
|
||||
Testaments mod works.
|
||||
|
@ -304,6 +304,8 @@
|
|||
correctly on platforms where char is unsigned by default
|
||||
(sf.net bug #28).
|
||||
|
||||
o Windows audio: WASAPI-enabled SDL2 dlls function properly now.
|
||||
|
||||
o Update the third-party libraries. Other fixes/cleanups.
|
||||
|
||||
|
||||
|
|
|
@ -60,6 +60,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
|||
/** This function returns true if the CPU has AltiVec features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
||||
|
||||
/** This function returns true if the CPU has ARM SIMD (ARMv6) features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/** This function returns true if the CPU has ARM NEON features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMNEON(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -42,10 +42,13 @@
|
|||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#else /* __linux __ */
|
||||
#elif defined(__OpenBSD__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -82,6 +82,8 @@ SDL_GetVideoSurface
|
|||
SDL_GetWMInfo
|
||||
SDL_Has3DNow
|
||||
SDL_Has3DNowExt
|
||||
SDL_HasARMNEON
|
||||
SDL_HasARMSIMD
|
||||
SDL_HasAltiVec
|
||||
SDL_HasMMX
|
||||
SDL_HasMMXExt
|
||||
|
|
|
@ -79,6 +79,8 @@
|
|||
++'_SDL_GetWMInfo'.'SDL.DLL'..'SDL_GetWMInfo'
|
||||
++'_SDL_Has3DNow'.'SDL.DLL'..'SDL_Has3DNow'
|
||||
++'_SDL_Has3DNowExt'.'SDL.DLL'..'SDL_Has3DNowExt'
|
||||
++'_SDL_HasARMNEON'.'SDL.DLL'..'SDL_HasARMNEON'
|
||||
++'_SDL_HasARMSIMD'.'SDL.DLL'..'SDL_HasARMSIMD'
|
||||
++'_SDL_HasAltiVec'.'SDL.DLL'..'SDL_HasAltiVec'
|
||||
++'_SDL_HasMMX'.'SDL.DLL'..'SDL_HasMMX'
|
||||
++'_SDL_HasMMXExt'.'SDL.DLL'..'SDL_HasMMXExt'
|
||||
|
|
Binary file not shown.
|
@ -1,6 +1,13 @@
|
|||
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.11/12:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added SDL_LockTextureToSurface(), similar to SDL_LockTexture() but the locked area is exposed as a SDL surface.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.10:
|
||||
---------------------------------------------------------------------------
|
||||
|
|
|
@ -40,7 +40,7 @@ while test $# -gt 0; do
|
|||
lib_suffix=$optarg
|
||||
;;
|
||||
--version)
|
||||
echo 2.0.10
|
||||
echo 2.0.11
|
||||
;;
|
||||
--cflags)
|
||||
echo -I${prefix}/include -Dmain=SDL_main
|
||||
|
|
|
@ -159,13 +159,13 @@
|
|||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_XDBE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
|
|
|
@ -84,7 +84,6 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
|
||||
#define HAVE_ENDPOINTVOLUME_H 1
|
||||
|
||||
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
|
||||
#ifdef HAVE_LIBC
|
||||
|
@ -139,7 +138,7 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
|
@ -168,7 +167,7 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#endif
|
||||
/* This function is available with at least the VC++ 2008 C runtime library */
|
||||
#if _MSC_VER >= 1400
|
||||
|
|
|
@ -100,7 +100,6 @@ typedef unsigned int uintptr_t;
|
|||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
|
||||
#define HAVE_ENDPOINTVOLUME_H 1
|
||||
|
||||
#define HAVE_LIBC 1
|
||||
#define STDC_HEADERS 1
|
||||
|
|
|
@ -186,6 +186,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
|||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has ARM SIMD (ARMv6) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has NEON (ARM SIMD) features.
|
||||
*/
|
||||
|
|
|
@ -42,10 +42,13 @@
|
|||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#else /* __linux__ */
|
||||
#elif defined(__OpenBSD__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
|
|
|
@ -559,7 +559,7 @@ typedef union SDL_Event
|
|||
{
|
||||
Uint32 type; /**< Event type, shared with all events */
|
||||
SDL_CommonEvent common; /**< Common event data */
|
||||
SDL_DisplayEvent display; /**< Window event data */
|
||||
SDL_DisplayEvent display; /**< Display event data */
|
||||
SDL_WindowEvent window; /**< Window event data */
|
||||
SDL_KeyboardEvent key; /**< Keyboard event data */
|
||||
SDL_TextEditingEvent edit; /**< Text editing event data */
|
||||
|
|
|
@ -488,6 +488,29 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
|
||||
|
||||
/**
|
||||
* \brief If set, game controller face buttons report their values according to their labels instead of their positional layout.
|
||||
*
|
||||
* For example, on Nintendo Switch controllers, normally you'd get:
|
||||
*
|
||||
* (Y)
|
||||
* (X) (B)
|
||||
* (A)
|
||||
*
|
||||
* but if this hint is set, you'll get:
|
||||
*
|
||||
* (X)
|
||||
* (Y) (A)
|
||||
* (B)
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Report the face buttons by position, as though they were on an Xbox controller.
|
||||
* "1" - Report the face buttons by label instead of position
|
||||
*
|
||||
* The default value is "0". This hint may be set at any time.
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
|
||||
*
|
||||
|
|
|
@ -47,7 +47,7 @@ typedef Sint32 SDL_Keycode;
|
|||
#define SDLK_SCANCODE_MASK (1<<30)
|
||||
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
|
||||
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDLK_UNKNOWN = 0,
|
||||
|
||||
|
@ -317,7 +317,7 @@ enum
|
|||
|
||||
SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND),
|
||||
SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD)
|
||||
};
|
||||
} SDL_KeyCode;
|
||||
|
||||
/**
|
||||
* \brief Enumeration of valid key mods (possibly OR'd together).
|
||||
|
|
|
@ -61,7 +61,7 @@ extern "C" {
|
|||
* at the VERBOSE level and all other categories are enabled at the
|
||||
* CRITICAL level.
|
||||
*/
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_CATEGORY_APPLICATION,
|
||||
SDL_LOG_CATEGORY_ERROR,
|
||||
|
@ -94,7 +94,7 @@ enum
|
|||
};
|
||||
*/
|
||||
SDL_LOG_CATEGORY_CUSTOM
|
||||
};
|
||||
} SDL_LogCategory;
|
||||
|
||||
/**
|
||||
* \brief The predefined log priorities
|
||||
|
|
|
@ -40,7 +40,7 @@ typedef enum
|
|||
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
|
||||
SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */
|
||||
SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */
|
||||
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100, /**< buttons placed right to left */
|
||||
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */
|
||||
} SDL_MessageBoxFlags;
|
||||
|
||||
/**
|
||||
|
|
|
@ -48,7 +48,7 @@ extern "C" {
|
|||
/* @} */
|
||||
|
||||
/** Pixel type. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PIXELTYPE_UNKNOWN,
|
||||
SDL_PIXELTYPE_INDEX1,
|
||||
|
@ -62,18 +62,18 @@ enum
|
|||
SDL_PIXELTYPE_ARRAYU32,
|
||||
SDL_PIXELTYPE_ARRAYF16,
|
||||
SDL_PIXELTYPE_ARRAYF32
|
||||
};
|
||||
} SDL_PixelType;
|
||||
|
||||
/** Bitmap pixel order, high bit -> low bit. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_BITMAPORDER_NONE,
|
||||
SDL_BITMAPORDER_4321,
|
||||
SDL_BITMAPORDER_1234
|
||||
};
|
||||
} SDL_BitmapOrder;
|
||||
|
||||
/** Packed component order, high bit -> low bit. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDORDER_NONE,
|
||||
SDL_PACKEDORDER_XRGB,
|
||||
|
@ -84,12 +84,12 @@ enum
|
|||
SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDORDER_BGRA
|
||||
};
|
||||
} SDL_PackedOrder;
|
||||
|
||||
/** Array component order, low byte -> high byte. */
|
||||
/* !!! FIXME: in 2.1, make these not overlap differently with
|
||||
!!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_ARRAYORDER_NONE,
|
||||
SDL_ARRAYORDER_RGB,
|
||||
|
@ -98,10 +98,10 @@ enum
|
|||
SDL_ARRAYORDER_BGR,
|
||||
SDL_ARRAYORDER_BGRA,
|
||||
SDL_ARRAYORDER_ABGR
|
||||
};
|
||||
} SDL_ArrayOrder;
|
||||
|
||||
/** Packed component layout. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDLAYOUT_NONE,
|
||||
SDL_PACKEDLAYOUT_332,
|
||||
|
@ -112,7 +112,7 @@ enum
|
|||
SDL_PACKEDLAYOUT_8888,
|
||||
SDL_PACKEDLAYOUT_2101010,
|
||||
SDL_PACKEDLAYOUT_1010102
|
||||
};
|
||||
} SDL_PackedLayout;
|
||||
|
||||
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
|
||||
|
||||
|
|
|
@ -430,10 +430,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
|||
const SDL_Rect * rect,
|
||||
void **pixels, int *pitch);
|
||||
|
||||
/**
|
||||
* \brief Lock a portion of the texture for write-only pixel access.
|
||||
* Expose it as a SDL surface.
|
||||
*
|
||||
* \param texture The texture to lock for access, which was created with
|
||||
* ::SDL_TEXTUREACCESS_STREAMING.
|
||||
* \param rect A pointer to the rectangle to lock for access. If the rect
|
||||
* is NULL, the entire texture will be locked.
|
||||
* \param surface This is filled in with a SDL surface representing the locked area
|
||||
* Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
|
||||
*
|
||||
* \sa SDL_UnlockTexture()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
|
||||
const SDL_Rect *rect,
|
||||
SDL_Surface **surface);
|
||||
|
||||
/**
|
||||
* \brief Unlock a texture, uploading the changes to video memory, if needed.
|
||||
* If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
|
||||
*
|
||||
* \sa SDL_LockTexture()
|
||||
* \sa SDL_LockTextureToSurface()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
|
||||
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-13074:2ede888544ac"
|
||||
#define SDL_REVISION_NUMBER 13074
|
||||
#define SDL_REVISION "hg-13229:0b98870c7f72"
|
||||
#define SDL_REVISION_NUMBER 13229
|
||||
|
|
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
|||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 10
|
||||
#define SDL_PATCHLEVEL 11
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
|
|
@ -96,7 +96,6 @@ typedef struct SDL_Window SDL_Window;
|
|||
*/
|
||||
typedef enum
|
||||
{
|
||||
/* !!! FIXME: change this to name = (1<<x). */
|
||||
SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
|
||||
SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
|
||||
SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */
|
||||
|
|
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|
@ -278,6 +278,7 @@ SDL_HapticStopEffect
|
|||
SDL_HapticUnpause
|
||||
SDL_HapticUpdateEffect
|
||||
SDL_Has3DNow
|
||||
SDL_HasARMSIMD
|
||||
SDL_HasAVX
|
||||
SDL_HasAVX2
|
||||
SDL_HasAVX512F
|
||||
|
@ -356,6 +357,7 @@ SDL_LockJoysticks
|
|||
SDL_LockMutex
|
||||
SDL_LockSurface
|
||||
SDL_LockTexture
|
||||
SDL_LockTextureToSurface
|
||||
SDL_Log
|
||||
SDL_LogCritical
|
||||
SDL_LogDebug
|
||||
|
|
|
@ -275,6 +275,7 @@
|
|||
++'_SDL_HapticUnpause'.'SDL2.DLL'..'SDL_HapticUnpause'
|
||||
++'_SDL_HapticUpdateEffect'.'SDL2.DLL'..'SDL_HapticUpdateEffect'
|
||||
++'_SDL_Has3DNow'.'SDL2.DLL'..'SDL_Has3DNow'
|
||||
++'_SDL_HasARMSIMD'.'SDL2.DLL'..'SDL_HasARMSIMD'
|
||||
++'_SDL_HasAVX'.'SDL2.DLL'..'SDL_HasAVX'
|
||||
++'_SDL_HasAVX2'.'SDL2.DLL'..'SDL_HasAVX2'
|
||||
++'_SDL_HasAVX512F'.'SDL2.DLL'..'SDL_HasAVX512F'
|
||||
|
@ -353,6 +354,7 @@
|
|||
++'_SDL_LockMutex'.'SDL2.DLL'..'SDL_LockMutex'
|
||||
++'_SDL_LockSurface'.'SDL2.DLL'..'SDL_LockSurface'
|
||||
++'_SDL_LockTexture'.'SDL2.DLL'..'SDL_LockTexture'
|
||||
++'_SDL_LockTextureToSurface'.'SDL2.DLL'..'SDL_LockTextureToSurface'
|
||||
++'_SDL_Log'.'SDL2.DLL'..'SDL_Log'
|
||||
++'_SDL_LogCritical'.'SDL2.DLL'..'SDL_LogCritical'
|
||||
++'_SDL_LogDebug'.'SDL2.DLL'..'SDL_LogDebug'
|
||||
|
|
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Loading…
Reference in a new issue