Xcode project: adjust settings for debug variants of targets: use default SDK rather than 10.6, native architecture rather than x86_64 + i386, and the default compiler instead of llvm-gcc4.2

This should make the project build out of the box on a wider variety of systems (i.e. without needing the 10.6 sdk)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1095 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Eric Wasylishen 2014-10-10 06:01:29 +00:00
parent 42c708a1e1
commit d1b3e7c4a3
1 changed files with 6 additions and 12 deletions

View File

@ -1088,10 +1088,7 @@
664D98F719CF6B78000D395C /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = (
x86_64,
i386,
);
ARCHS = "$(NATIVE_ARCH_ACTUAL)";
COPY_PHASE_STRIP = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
@ -1106,7 +1103,7 @@
USE_SDL2,
SDL_FRAMEWORK,
);
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
HEADER_SEARCH_PATHS = (
codecs/include,
"$(HEADER_SEARCH_PATHS)",
@ -1120,7 +1117,7 @@
);
"MACOSX_DEPLOYMENT_TARGET[arch=i386]" = 10.5;
PRODUCT_NAME = QuakeSpasm;
SDKROOT = macosx10.6;
SDKROOT = macosx;
WRAPPER_EXTENSION = app;
ZERO_LINK = YES;
};
@ -1191,10 +1188,7 @@
C01FCF4B08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = (
x86_64,
i386,
);
ARCHS = "$(NATIVE_ARCH_ACTUAL)";
COPY_PHASE_STRIP = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
@ -1206,7 +1200,7 @@
GCC_MODEL_TUNING = G5;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = SDL_FRAMEWORK;
GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_VERSION = "";
HEADER_SEARCH_PATHS = (
codecs/include,
"$(HEADER_SEARCH_PATHS)",
@ -1219,7 +1213,7 @@
"\"$(SRCROOT)/codecs/lib\"",
);
PRODUCT_NAME = QuakeSpasm;
SDKROOT = macosx10.6;
SDKROOT = macosx;
WRAPPER_EXTENSION = app;
ZERO_LINK = YES;
};