mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-02-23 12:32:08 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
cd8b6e0df5
198 changed files with 1455 additions and 577 deletions
|
@ -4,7 +4,7 @@
|
|||
<toc>
|
||||
<verb></verb>
|
||||
|
||||
<em>Page last edited: Aug. 2017</em>
|
||||
<em>Page last edited: Feb. 2018</em>
|
||||
|
||||
<sect> About <p>
|
||||
|
||||
|
@ -154,6 +154,17 @@ these patched libSDL binaries may help.
|
|||
</itemize>
|
||||
<sect> Changes<p>
|
||||
|
||||
<sect1> Changes in 0.93.1<p>
|
||||
<itemize>
|
||||
<item> Fixed a fog regression which was introduced in 0.93.0.
|
||||
<item> Fixed a crash (buffer overflow) with invalid vis data.
|
||||
<item> Fixed buttons crushing players in 64-bit builds.
|
||||
<item> Change controller movement to use cubic easing by default; added "joy_exponent_move" cvar.
|
||||
<item> config.cfg is no longer written in case of a Sys_Error.
|
||||
<item> Update the third-party libraries. Other fixes/cleanups.
|
||||
</itemize>
|
||||
</p>
|
||||
|
||||
<sect1> Changes in 0.93.0<p>
|
||||
<itemize>
|
||||
<item> Raise default "joy_deadzone_trigger" cvar to 0.2.
|
||||
|
@ -170,8 +181,13 @@ these patched libSDL binaries may help.
|
|||
<item> Alpha-masked model support. (MF_HOLEY: 0x4000).
|
||||
<item> Invalid skin index now draws skin 0 (WinQuake behaviour) instead of blue checkerboard.
|
||||
<item> Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.
|
||||
<item> Revert "always run" changes from 0.85.9; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. Set to 1 to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and make "speedkey" act as "slowkey".
|
||||
<item> Change "always run" menu option to offer "off" (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200), "vanilla" (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400) and "quakespasm" (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200).
|
||||
<item> Revert "always run" changes from 0.85.9 and move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar: Set to 1 in order to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and to make "speedkey" act as "slowkey".
|
||||
<item> Change the "always run" menu option to offer three choices:
|
||||
<itemize>
|
||||
<item> off (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200)
|
||||
<item> vanilla (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400)
|
||||
<item> quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200)
|
||||
</itemize>
|
||||
<item> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
|
||||
<item> New "r_viewmodel_quake" cvar. Set to 1 for WinQuake gun position (from MarkV).
|
||||
<item> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
|
||||
|
|
Binary file not shown.
|
@ -17,7 +17,7 @@
|
|||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>0.93.0</string>
|
||||
<string>0.93.1</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
|
|
Binary file not shown.
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -158,6 +158,9 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
|
|||
#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__aarch64__)
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__arm__)
|
||||
#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -527,7 +527,7 @@ extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioForm
|
|||
*
|
||||
* \param stream The stream the audio data is being added to
|
||||
* \param buf A pointer to the audio data to add
|
||||
* \param int The number of bytes to write to the stream
|
||||
* \param len The number of bytes to write to the stream
|
||||
* \return 0 on success, or -1 on error.
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -84,20 +84,34 @@
|
|||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
|
@ -108,7 +122,7 @@
|
|||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_CLOCK_GETTIME 1
|
||||
#define HAVE_CLOCK_GETTIME 1
|
||||
|
||||
#define SIZEOF_VOIDP 4
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -44,7 +44,8 @@
|
|||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_LIBUNWIND_H 1
|
||||
/* The libunwind functions are only available on x86 */
|
||||
/* #undef HAVE_LIBUNWIND_H */
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
|
@ -84,19 +85,34 @@
|
|||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
|
@ -134,17 +150,25 @@
|
|||
#define SDL_VIDEO_DRIVER_UIKIT 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* enable OpenGL ES */
|
||||
/* Enable OpenGL ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable Vulkan support on 64-bit devices when an iOS 8+ SDK is used. */
|
||||
#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM && defined(__IPHONE_8_0)
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer */
|
||||
#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000))
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 0
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -87,15 +87,35 @@
|
|||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
|
@ -107,10 +127,6 @@
|
|||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
|
@ -165,10 +181,29 @@
|
|||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_OGL_ES2
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
/* Metal only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_RENDER_METAL 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#ifndef SDL_VIDEO_OPENGL
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_ES2
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_EGL
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_CGL
|
||||
#define SDL_VIDEO_OPENGL_CGL 1
|
||||
#endif
|
||||
|
@ -181,7 +216,7 @@
|
|||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -152,6 +152,8 @@
|
|||
/* #undef HAVE_FMODF */
|
||||
#define HAVE_LOG 1
|
||||
/* #undef HAVE_LOGF */
|
||||
#define HAVE_LOG10 1
|
||||
/* #undef HAVE_LOG10F */
|
||||
#define HAVE_POW 1
|
||||
/* #undef HAVE_POWF */
|
||||
#define HAVE_SIN 1
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -93,6 +93,7 @@
|
|||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -83,19 +83,34 @@
|
|||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -109,13 +109,15 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
/* These functions have security warnings, so we won't use them */
|
||||
/* #undef HAVE__STRUPR */
|
||||
/* #undef HAVE__STRLWR */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
/* These functions have security warnings, so we won't use them */
|
||||
/* #undef HAVE__LTOA */
|
||||
/* #undef HAVE__ULTOA */
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOD 1
|
||||
|
@ -125,30 +127,43 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_STRNCMP 1
|
||||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#if defined(_MSC_VER)
|
||||
/* These functions were added with the VC++ 2013 C runtime library */
|
||||
#if _MSC_VER >= 1800
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#endif
|
||||
/* This function is available with at least the VC++ 2008 C runtime library */
|
||||
#if _MSC_VER >= 1400
|
||||
|
@ -166,7 +181,6 @@ typedef unsigned int uintptr_t;
|
|||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_WASAPI */
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
/* #undef SDL_AUDIO_DRIVER_XAUDIO2 */
|
||||
#define SDL_AUDIO_DRIVER_WINMM 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
@ -194,7 +208,7 @@ typedef unsigned int uintptr_t;
|
|||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_RENDER_D3D11
|
||||
#define SDL_VIDEO_RENDER_D3D11 0
|
||||
#define SDL_VIDEO_RENDER_D3D11 0
|
||||
#endif
|
||||
|
||||
/* Enable OpenGL support */
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -44,7 +44,7 @@
|
|||
|
||||
#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
|
||||
#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#elif defined(_MSC_VER)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
|
@ -122,13 +122,13 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
//#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
|
||||
//#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
//#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
|
||||
//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
|
||||
//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
|
||||
//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
|
||||
//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
//#define HAVE_STRTOLL 1
|
||||
|
@ -140,44 +140,58 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
|
||||
//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
//#define HAVE_SCALBN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE__SCALB 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_XAUDIO2 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
#else
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
#define SDL_HAPTIC_XINPUT 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#if (NTDDI_VERSION >= NTDDI_WINBLUE)
|
||||
|
@ -188,10 +202,10 @@ typedef unsigned int uintptr_t;
|
|||
#endif
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_WINRT 1
|
||||
#define SDL_VIDEO_DRIVER_WINRT 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
|
||||
|
@ -210,7 +224,7 @@ typedef unsigned int uintptr_t;
|
|||
|
||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||
#ifndef _WIN64
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#endif
|
||||
|
||||
#endif /* SDL_config_winrt_h_ */
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -80,20 +80,40 @@
|
|||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -51,27 +51,32 @@
|
|||
#include <intrin.h>
|
||||
#else
|
||||
#ifdef __ALTIVEC__
|
||||
#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
|
||||
#if defined(HAVE_ALTIVEC_H) && !defined(__APPLE_ALTIVEC__) && !defined(SDL_DISABLE_ALTIVEC_H)
|
||||
#include <altivec.h>
|
||||
#undef pixel
|
||||
#undef bool
|
||||
#endif
|
||||
#endif
|
||||
#ifdef __MMX__
|
||||
#include <mmintrin.h>
|
||||
#endif
|
||||
#ifdef __3dNOW__
|
||||
#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
|
||||
#include <mm3dnow.h>
|
||||
#endif
|
||||
#ifdef __SSE__
|
||||
#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
|
||||
#include <immintrin.h>
|
||||
#else
|
||||
#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
|
||||
#include <mmintrin.h>
|
||||
#endif
|
||||
#if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
#ifdef __SSE2__
|
||||
#if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
#ifdef __SSE3__
|
||||
#if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
|
||||
#include <pmmintrin.h>
|
||||
#endif
|
||||
#endif
|
||||
#endif /* HAVE_IMMINTRIN_H */
|
||||
#endif /* compiler version */
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -24,7 +24,7 @@
|
|||
*
|
||||
* This is a simple file to encapsulate the EGL API headers.
|
||||
*/
|
||||
#ifndef _MSC_VER
|
||||
#if !defined(_MSC_VER) && !defined(__ANDROID__)
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -76,6 +76,7 @@ extern "C" {
|
|||
* "opengl"
|
||||
* "opengles2"
|
||||
* "opengles"
|
||||
* "metal"
|
||||
* "software"
|
||||
*
|
||||
* The default varies by platform, but it's the first one in the list that
|
||||
|
@ -210,6 +211,18 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_VIDEO_X11_NET_WM_PING "SDL_VIDEO_X11_NET_WM_PING"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Disable _NET_WM_BYPASS_COMPOSITOR
|
||||
* "1" - Enable _NET_WM_BYPASS_COMPOSITOR
|
||||
*
|
||||
* By default SDL will use _NET_WM_BYPASS_COMPOSITOR
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden
|
||||
*
|
||||
|
@ -355,16 +368,36 @@ extern "C" {
|
|||
#define SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Android / iOS built-in
|
||||
* accelerometer should be listed as a joystick device, rather than listing
|
||||
* actual joysticks only.
|
||||
* \brief A variable controlling whether the home indicator bar on iPhone X
|
||||
* should be hidden.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - List only real joysticks and accept input from them
|
||||
* "1" - List real joysticks along with the accelerometer as if it were a 3 axis joystick (the default).
|
||||
* "0" - The indicator bar is not hidden (default for windowed applications)
|
||||
* "1" - The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications)
|
||||
* "2" - The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications)
|
||||
*/
|
||||
#define SDL_HINT_IOS_HIDE_HOME_INDICATOR "SDL_IOS_HIDE_HOME_INDICATOR"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Android / iOS built-in
|
||||
* accelerometer should be listed as a joystick device.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - The accelerometer is not listed as a joystick
|
||||
* "1" - The accelerometer is available as a 3 axis joystick (the default).
|
||||
*/
|
||||
#define SDL_HINT_ACCELEROMETER_AS_JOYSTICK "SDL_ACCELEROMETER_AS_JOYSTICK"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Android / tvOS remotes
|
||||
* should be listed as joystick devices, instead of sending keyboard events.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Remotes send enter/escape/arrow key events
|
||||
* "1" - Remotes are available as 2 axis, 2 button joysticks (the default).
|
||||
*/
|
||||
#define SDL_HINT_TV_REMOTE_AS_JOYSTICK "SDL_TV_REMOTE_AS_JOYSTICK"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you disable the detection and use of Xinput gamepad devices
|
||||
*
|
||||
|
@ -719,6 +752,18 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH"
|
||||
|
||||
/**
|
||||
* \brief A variable to control whether the return key on the soft keyboard
|
||||
* should hide the soft keyboard on Android and iOS.
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - The return key will be handled as a key event. This is the behaviour of SDL <= 2.0.3. (default)
|
||||
* "1" - The return key will hide the keyboard.
|
||||
*
|
||||
* The value of this hint is used at runtime, so it can be changed at any time.
|
||||
*/
|
||||
#define SDL_HINT_RETURN_KEY_HIDES_IME "SDL_RETURN_KEY_HIDES_IME"
|
||||
|
||||
/**
|
||||
* \brief override the binding element for keyboard inputs for Emscripten builds
|
||||
*
|
||||
|
@ -752,7 +797,7 @@ extern "C" {
|
|||
* "0" - SDL will generate a window-close event when it sees Alt+F4.
|
||||
* "1" - SDL will only do normal key handling for Alt+F4.
|
||||
*/
|
||||
#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
|
||||
#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
|
||||
|
||||
/**
|
||||
* \brief Prevent SDL from using version 4 of the bitmap header when saving BMPs.
|
||||
|
@ -797,6 +842,24 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_RPI_VIDEO_LAYER "SDL_RPI_VIDEO_LAYER"
|
||||
|
||||
/**
|
||||
* \brief Tell the video driver that we only want a double buffer.
|
||||
*
|
||||
* By default, most lowlevel 2D APIs will use a triple buffer scheme that
|
||||
* wastes no CPU time on waiting for vsync after issuing a flip, but
|
||||
* introduces a frame of latency. On the other hand, using a double buffer
|
||||
* scheme instead is recommended for cases where low latency is an important
|
||||
* factor because we save a whole frame of latency.
|
||||
* We do so by waiting for vsync immediately after issuing a flip, usually just
|
||||
* after eglSwapBuffers call in the backend's *_SwapWindow function.
|
||||
*
|
||||
* Since it's driver-specific, it's only supported where possible and
|
||||
* implemented. Currently supported the following drivers:
|
||||
* - KMSDRM (kmsdrm)
|
||||
* - Raspberry Pi (raspberrypi)
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_DOUBLE_BUFFER "SDL_VIDEO_DOUBLE_BUFFER"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling what driver to use for OpenGL ES contexts.
|
||||
*
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -287,7 +287,9 @@ enum
|
|||
SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
|
||||
SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1')
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
|
||||
SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
|
||||
};
|
||||
|
||||
typedef struct SDL_Color
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -121,7 +121,12 @@
|
|||
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
|
||||
/* Try to find out if we're compiling for WinRT or non-WinRT */
|
||||
#if defined(_MSC_VER) && defined(__has_include)
|
||||
#define HAVE_WINAPIFAMILY_H __has_include(<winapifamily.h>)
|
||||
#if __has_include(<winapifamily.h>)
|
||||
#define HAVE_WINAPIFAMILY_H 1
|
||||
#else
|
||||
#define HAVE_WINAPIFAMILY_H 0
|
||||
#endif
|
||||
|
||||
/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
|
||||
#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
|
||||
#define HAVE_WINAPIFAMILY_H 1
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -898,6 +898,27 @@ extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw
|
|||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
|
||||
|
||||
/**
|
||||
* \brief Get the CAMetalLayer associated with the given Metal renderer
|
||||
*
|
||||
* \param renderer The renderer to query
|
||||
*
|
||||
* \return CAMetalLayer* on success, or NULL if the renderer isn't a Metal renderer
|
||||
*
|
||||
* \sa SDL_RenderGetMetalCommandEncoder()
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
|
||||
|
||||
/**
|
||||
* \brief Get the Metal command encoder for the current frame
|
||||
*
|
||||
* \param renderer The renderer to query
|
||||
*
|
||||
* \return id<MTLRenderCommandEncoder> on success, or NULL if the renderer isn't a Metal renderer
|
||||
*
|
||||
* \sa SDL_RenderGetMetalLayer()
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-11645:2088cd828335"
|
||||
#define SDL_REVISION_NUMBER 11645
|
||||
#define SDL_REVISION "hg-11914:f1084c419f33"
|
||||
#define SDL_REVISION_NUMBER 11914
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -501,18 +501,33 @@ extern DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size
|
|||
#endif
|
||||
|
||||
extern DECLSPEC double SDLCALL SDL_acos(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_acosf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_asin(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_asinf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_atan(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_atanf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_atan2(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_atan2f(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_ceil(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_ceilf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_copysignf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_cos(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_cosf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_fabs(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_fabsf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_floor(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_floorf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_log(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_logf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_log10(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_log10f(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_powf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
|
||||
extern DECLSPEC float SDLCALL SDL_scalbnf(float x, int n);
|
||||
extern DECLSPEC double SDLCALL SDL_sin(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_sinf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_sqrt(double x);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -97,6 +97,17 @@ typedef struct SDL_Surface
|
|||
typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
|
||||
struct SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief The formula used for converting between YUV and RGB
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */
|
||||
SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */
|
||||
SDL_YUV_CONVERSION_BT709, /**< BT.709 */
|
||||
SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */
|
||||
} SDL_YUV_CONVERSION_MODE;
|
||||
|
||||
/**
|
||||
* Allocate and free an RGB surface.
|
||||
*
|
||||
|
@ -509,6 +520,20 @@ extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
|
|||
(SDL_Surface * src, SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief Set the YUV conversion mode
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
|
||||
|
||||
/**
|
||||
* \brief Get the YUV conversion mode
|
||||
*/
|
||||
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
|
||||
|
||||
/**
|
||||
* \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
|
||||
*/
|
||||
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -108,6 +108,11 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
|
|||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
|
||||
|
||||
/**
|
||||
\brief Return true if the application is running on Android TV
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
|
||||
|
||||
/**
|
||||
See the official Android developer guide for more information:
|
||||
http://developer.android.com/guide/topics/data/data-storage.html
|
||||
|
@ -169,6 +174,25 @@ typedef enum
|
|||
} SDL_WinRT_Path;
|
||||
|
||||
|
||||
/**
|
||||
* \brief WinRT Device Family
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
/** \brief Unknown family */
|
||||
SDL_WINRT_DEVICEFAMILY_UNKNOWN,
|
||||
|
||||
/** \brief Desktop family*/
|
||||
SDL_WINRT_DEVICEFAMILY_DESKTOP,
|
||||
|
||||
/** \brief Mobile family (for example smartphone) */
|
||||
SDL_WINRT_DEVICEFAMILY_MOBILE,
|
||||
|
||||
/** \brief XBox family */
|
||||
SDL_WINRT_DEVICEFAMILY_XBOX,
|
||||
} SDL_WinRT_DeviceFamily;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Retrieves a WinRT defined path on the local file system
|
||||
*
|
||||
|
@ -203,6 +227,13 @@ extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path
|
|||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
|
||||
|
||||
/**
|
||||
* \brief Detects the device family of WinRT plattform on runtime
|
||||
*
|
||||
* \return Device family
|
||||
*/
|
||||
extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -110,6 +110,11 @@ typedef void *EGLSurface;
|
|||
#include "SDL_egl.h"
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_OS2)
|
||||
#define INCL_WIN
|
||||
#include <os2.h>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* These are the various supported windowing subsystems
|
||||
*/
|
||||
|
@ -179,6 +184,16 @@ struct SDL_SysWMmsg
|
|||
int dummy;
|
||||
/* No Vivante window events yet */
|
||||
} vivante;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_OS2)
|
||||
struct
|
||||
{
|
||||
BOOL fFrame; /**< TRUE if hwnd is a frame window */
|
||||
HWND hwnd; /**< The window receiving the message */
|
||||
ULONG msg; /**< The message identifier */
|
||||
MPARAM mp1; /**< The first first message parameter */
|
||||
MPARAM mp2; /**< The second first message parameter */
|
||||
} os2;
|
||||
#endif
|
||||
/* Can't have an empty union */
|
||||
int dummy;
|
||||
|
@ -273,6 +288,14 @@ struct SDL_SysWMinfo
|
|||
} android;
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_OS2)
|
||||
struct
|
||||
{
|
||||
HWND hwnd; /**< The window handle */
|
||||
HWND hwndFrame; /**< The frame window handle */
|
||||
} os2;
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
||||
struct
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
|||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 7
|
||||
#define SDL_PATCHLEVEL 8
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -110,7 +110,9 @@ typedef enum
|
|||
SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
|
||||
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
|
||||
SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */
|
||||
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported */
|
||||
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported.
|
||||
On macOS NSHighResolutionCapable must be set true in the
|
||||
application's Info.plist for this to have any effect. */
|
||||
SDL_WINDOW_MOUSE_CAPTURE = 0x00004000, /**< window has mouse captured (unrelated to INPUT_GRABBED) */
|
||||
SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000, /**< window should always be above others */
|
||||
SDL_WINDOW_SKIP_TASKBAR = 0x00010000, /**< window should not be added to the taskbar */
|
||||
|
@ -470,7 +472,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
|
|||
* If the window is created with any of the SDL_WINDOW_OPENGL or
|
||||
* SDL_WINDOW_VULKAN flags, then the corresponding LoadLibrary function
|
||||
* (SDL_GL_LoadLibrary or SDL_Vulkan_LoadLibrary) is called and the
|
||||
* corrensponding UnloadLibrary function is called by SDL_DestroyWindow().
|
||||
* corresponding UnloadLibrary function is called by SDL_DestroyWindow().
|
||||
*
|
||||
* If SDL_WINDOW_VULKAN is specified and there isn't a working Vulkan driver,
|
||||
* SDL_CreateWindow() will fail because SDL_Vulkan_LoadLibrary() will fail.
|
||||
|
|
|
@ -69,30 +69,43 @@ typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
|
|||
* \brief Dynamically load a Vulkan loader library.
|
||||
*
|
||||
* \param [in] path The platform dependent Vulkan loader library name, or
|
||||
* \c NULL to open the default Vulkan loader library.
|
||||
* \c NULL.
|
||||
*
|
||||
* \return \c 0 on success, or \c -1 if the library couldn't be loaded.
|
||||
*
|
||||
* This should be done after initializing the video driver, but before
|
||||
* If \a path is NULL SDL will use the value of the environment variable
|
||||
* \c SDL_VULKAN_LIBRARY, if set, otherwise it loads the default Vulkan
|
||||
* loader library.
|
||||
*
|
||||
* This should be called after initializing the video driver, but before
|
||||
* creating any Vulkan windows. If no Vulkan loader library is loaded, the
|
||||
* default library will be loaded upon creation of the first Vulkan window.
|
||||
*
|
||||
* \note If you specify a non-NULL \a path, you should retrieve all of the
|
||||
* Vulkan functions used in your program from the dynamic library using
|
||||
* \note It is fairly common for Vulkan applications to link with \a libvulkan
|
||||
* instead of explicitly loading it at run time. This will work with
|
||||
* SDL provided the application links to a dynamic library and both it
|
||||
* and SDL use the same search path.
|
||||
*
|
||||
* \note If you specify a non-NULL \c path, an application should retrieve all
|
||||
* of the Vulkan functions it uses from the dynamic library using
|
||||
* \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee
|
||||
* \a path points to the same vulkan loader library that you linked to.
|
||||
* \c path points to the same vulkan loader library the application
|
||||
* linked to.
|
||||
*
|
||||
* \note On Apple devices, if \a path is NULL, SDL will attempt to find
|
||||
* the vkGetInstanceProcAddr address within all the mach-o images of
|
||||
* the current process. This is because the currently (v0.17.0)
|
||||
* recommended MoltenVK (Vulkan on Metal) usage is as a static library.
|
||||
* If it is not found then SDL will attempt to load \c libMoltenVK.dylib.
|
||||
* Applications using the dylib alternative therefore do not need to do
|
||||
* anything special when calling SDL.
|
||||
* the current process. This is because it is fairly common for Vulkan
|
||||
* applications to link with libvulkan (and historically MoltenVK was
|
||||
* provided as a static library). If it is not found then, on macOS, SDL
|
||||
* will attempt to load \c vulkan.framework/vulkan, \c libvulkan.1.dylib,
|
||||
* \c MoltenVK.framework/MoltenVK and \c libMoltenVK.dylib in that order.
|
||||
* On iOS SDL will attempt to load \c libMoltenVK.dylib. Applications
|
||||
* using a dynamic framework or .dylib must ensure it is included in its
|
||||
* application bundle.
|
||||
*
|
||||
* \note On non-Apple devices, SDL requires you to either not link to the
|
||||
* Vulkan loader or link to a dynamic library version. This limitation
|
||||
* may be removed in a future version of SDL.
|
||||
* \note On non-Apple devices, application linking with a static libvulkan is
|
||||
* not supported. Either do not link to the Vulkan loader or link to a
|
||||
* dynamic library version.
|
||||
*
|
||||
* \note This function will fail if there are no working Vulkan drivers
|
||||
* installed.
|
||||
|
@ -240,6 +253,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(
|
|||
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
|
||||
* by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
|
||||
*
|
||||
* \note On macOS high-DPI support must be enabled for an application by
|
||||
* setting NSHighResolutionCapable to true in its Info.plist.
|
||||
*
|
||||
* \sa SDL_GetWindowSize()
|
||||
* \sa SDL_CreateWindow()
|
||||
*/
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.0.7</string>
|
||||
<string>2.0.8</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
|
@ -27,7 +27,7 @@
|
|||
<string>MacOSX</string>
|
||||
</array>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.0.7</string>
|
||||
<string>2.0.8</string>
|
||||
<key>DTCompiler</key>
|
||||
<string>com.apple.compilers.llvm.clang.1_0</string>
|
||||
<key>DTPlatformBuild</key>
|
||||
|
|
Binary file not shown.
|
@ -86,7 +86,11 @@ extern "C" {
|
|||
# endif
|
||||
# endif
|
||||
|
||||
#if (!defined(__STDC_VERSION__) || (__STDC_VERSION__ < 199901L) )
|
||||
#if (defined(__GNUC__) && !OPUS_GNUC_PREREQ(3,4))
|
||||
/* __restrict is broken with gcc < 3.4
|
||||
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=6392 */
|
||||
# define OPUS_RESTRICT
|
||||
#elif (!defined(__STDC_VERSION__) || (__STDC_VERSION__ < 199901L) )
|
||||
# if OPUS_GNUC_PREREQ(3,0)
|
||||
# define OPUS_RESTRICT __restrict__
|
||||
# elif (defined(_MSC_VER) && _MSC_VER >= 1400)
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -65,7 +65,7 @@ static void CDAudio_Eject(void)
|
|||
#ifdef __linux__
|
||||
SDL_CDStop(cd_handle); /* see CDAudio_Stop() */
|
||||
#endif
|
||||
if (SDL_CDEject(cd_handle) == -1)
|
||||
if (SDL_CDEject(cd_handle) < 0)
|
||||
Con_Printf ("Unable to eject CD-ROM: %s\n", SDL_GetError ());
|
||||
}
|
||||
|
||||
|
@ -119,7 +119,7 @@ int CDAudio_Play(byte track, qboolean looping)
|
|||
CDAudio_Stop();
|
||||
}
|
||||
|
||||
if (SDL_CDPlay(cd_handle, cd_handle->track[track-1].offset, cd_handle->track[track-1].length) == -1)
|
||||
if (SDL_CDPlay(cd_handle, cd_handle->track[track-1].offset, cd_handle->track[track-1].length) < 0)
|
||||
{
|
||||
Con_Printf ("CDAudio_Play: Unable to play track %d: %s\n", track, SDL_GetError ());
|
||||
return -1;
|
||||
|
@ -160,10 +160,10 @@ void CDAudio_Stop(void)
|
|||
* firmware versions running under a 2.6.27.25 kernel, and with a
|
||||
* Samsung DVD r/w drive running under 2.6.35.6 kernel.
|
||||
* Therefore, avoid dead stops if playback may be resumed shortly. */
|
||||
if (SDL_CDPause(cd_handle) == -1)
|
||||
if (SDL_CDPause(cd_handle) < 0)
|
||||
Con_Printf ("CDAudio_Stop: Unable to stop CD-ROM (%s)\n", SDL_GetError());
|
||||
#else
|
||||
if (SDL_CDStop(cd_handle) == -1)
|
||||
if (SDL_CDStop(cd_handle) < 0)
|
||||
Con_Printf ("CDAudio_Stop: Unable to stop CD-ROM (%s)\n", SDL_GetError());
|
||||
#endif
|
||||
|
||||
|
@ -181,7 +181,7 @@ void CDAudio_Pause(void)
|
|||
if (!playing)
|
||||
return;
|
||||
|
||||
if (SDL_CDPause(cd_handle) == -1)
|
||||
if (SDL_CDPause(cd_handle) < 0)
|
||||
Con_Printf ("Unable to pause CD-ROM: %s\n", SDL_GetError());
|
||||
|
||||
wasPlaying = playing;
|
||||
|
@ -200,7 +200,7 @@ void CDAudio_Resume(void)
|
|||
if (!wasPlaying)
|
||||
return;
|
||||
|
||||
if (SDL_CDResume(cd_handle) == -1)
|
||||
if (SDL_CDResume(cd_handle) < 0)
|
||||
Con_Printf ("Unable to resume CD-ROM: %s\n", SDL_GetError());
|
||||
playing = true;
|
||||
endOfTrack += realtime - pausetime;
|
||||
|
|
|
@ -1033,7 +1033,7 @@ void Con_TabComplete (void)
|
|||
const char *match;
|
||||
static char *c;
|
||||
tab_t *t;
|
||||
int mark, i;
|
||||
int mark, i, j;
|
||||
|
||||
// if editline is empty, return
|
||||
if (key_lines[edit_line][1] == 0)
|
||||
|
@ -1054,11 +1054,11 @@ void Con_TabComplete (void)
|
|||
|
||||
// Map autocomplete function -- S.A
|
||||
// Since we don't have argument completion, this hack will do for now...
|
||||
for (i=0; i<num_arg_completion_types; i++)
|
||||
for (j=0; j<num_arg_completion_types; j++)
|
||||
{
|
||||
// arg_completion contains a command we can complete the arguments
|
||||
// for (like "map ") and a list of all the maps.
|
||||
arg_completion_type_t arg_completion = arg_completion_types[i];
|
||||
arg_completion_type_t arg_completion = arg_completion_types[j];
|
||||
const char *command_name = arg_completion.command;
|
||||
|
||||
if (!strncmp (key_lines[edit_line] + 1, command_name, strlen(command_name)))
|
||||
|
|
|
@ -137,6 +137,7 @@ byte *Mod_DecompressVis (byte *in, qmodel_t *model)
|
|||
{
|
||||
int c;
|
||||
byte *out;
|
||||
byte *outend;
|
||||
int row;
|
||||
|
||||
row = (model->numleafs+7)>>3;
|
||||
|
@ -148,10 +149,8 @@ byte *Mod_DecompressVis (byte *in, qmodel_t *model)
|
|||
Sys_Error ("Mod_DecompressVis: realloc() failed on %d bytes", mod_decompressed_capacity);
|
||||
}
|
||||
out = mod_decompressed;
|
||||
outend = mod_decompressed + row;
|
||||
|
||||
#if 0
|
||||
memcpy (out, in, row);
|
||||
#else
|
||||
if (!in)
|
||||
{ // no vis info, so make all visible
|
||||
while (row)
|
||||
|
@ -176,11 +175,18 @@ byte *Mod_DecompressVis (byte *in, qmodel_t *model)
|
|||
c = row - (out - mod_decompressed); //now that we're dynamically allocating pvs buffers, we have to be more careful to avoid heap overflows with buggy maps.
|
||||
while (c)
|
||||
{
|
||||
if (out == outend)
|
||||
{
|
||||
if(!model->viswarn) {
|
||||
model->viswarn = true;
|
||||
Con_Warning("Mod_DecompressVis: output overrun on model \"%s\"\n", model->name);
|
||||
}
|
||||
return mod_decompressed;
|
||||
}
|
||||
*out++ = 0;
|
||||
c--;
|
||||
}
|
||||
} while (out - mod_decompressed < row);
|
||||
#endif
|
||||
|
||||
return mod_decompressed;
|
||||
}
|
||||
|
@ -933,6 +939,7 @@ Mod_LoadVisibility
|
|||
*/
|
||||
void Mod_LoadVisibility (lump_t *l)
|
||||
{
|
||||
loadmodel->viswarn = false;
|
||||
if (!l->filelen)
|
||||
{
|
||||
loadmodel->visdata = NULL;
|
||||
|
|
|
@ -499,6 +499,8 @@ typedef struct qmodel_s
|
|||
byte *lightdata;
|
||||
char *entities;
|
||||
|
||||
qboolean viswarn; // for Mod_DecompressVis()
|
||||
|
||||
int bspversion;
|
||||
int contentstransparent; //spike -- added this so we can disable glitchy wateralpha where its not supported.
|
||||
|
||||
|
|
|
@ -246,6 +246,8 @@ static void TexMgr_Imagedump_f (void)
|
|||
q_snprintf(tganame, sizeof(tganame), "imagedump/%s.tga", tempname);
|
||||
|
||||
GL_Bind (glt);
|
||||
glPixelStorei (GL_PACK_ALIGNMENT, 1);/* for widths that aren't a multiple of 4 */
|
||||
|
||||
if (glt->flags & TEXPREF_ALPHA)
|
||||
{
|
||||
buffer = (byte *) malloc(glt->width*glt->height*4);
|
||||
|
|
|
@ -310,7 +310,7 @@ void Host_WriteConfiguration (void)
|
|||
|
||||
// dedicated servers initialize the host but don't parse and set the
|
||||
// config.cfg cvars
|
||||
if (host_initialized & !isDedicated)
|
||||
if (host_initialized && !isDedicated && !host_parms->errstate)
|
||||
{
|
||||
f = fopen (va("%s/config.cfg", com_gamedir), "w");
|
||||
if (!f)
|
||||
|
@ -319,7 +319,7 @@ void Host_WriteConfiguration (void)
|
|||
return;
|
||||
}
|
||||
|
||||
VID_SyncCvars (); //johnfitz -- write actual current mode to config file, in case cvars were messed with
|
||||
//VID_SyncCvars (); //johnfitz -- write actual current mode to config file, in case cvars were messed with
|
||||
|
||||
Key_WriteBindings (f);
|
||||
Cvar_WriteVariables (f);
|
||||
|
@ -330,23 +330,6 @@ void Host_WriteConfiguration (void)
|
|||
//johnfitz
|
||||
|
||||
fclose (f);
|
||||
|
||||
//johnfitz -- also save fitzquake.rc
|
||||
#if 0
|
||||
f = fopen (va("%s/fitzquake.rc", GAMENAME), "w"); //always save in id1
|
||||
if (!f)
|
||||
{
|
||||
Con_Printf ("Couldn't write fitzquake.rc.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
Cvar_WriteVariables (f);
|
||||
fprintf (f, "vid_restart\n");
|
||||
if (in_mlook.state & 1) fprintf (f, "+mlook\n");
|
||||
|
||||
fclose (f);
|
||||
#endif
|
||||
//johnfitz
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -56,6 +56,7 @@ cvar_t joy_sensitivity_yaw = { "joy_sensitivity_yaw", "300", CVAR_ARCHIVE };
|
|||
cvar_t joy_sensitivity_pitch = { "joy_sensitivity_pitch", "150", CVAR_ARCHIVE };
|
||||
cvar_t joy_invert = { "joy_invert", "0", CVAR_ARCHIVE };
|
||||
cvar_t joy_exponent = { "joy_exponent", "3", CVAR_ARCHIVE };
|
||||
cvar_t joy_exponent_move = { "joy_exponent_move", "3", CVAR_ARCHIVE };
|
||||
cvar_t joy_swapmovelook = { "joy_swapmovelook", "0", CVAR_ARCHIVE };
|
||||
cvar_t joy_enable = { "joy_enable", "1", CVAR_ARCHIVE };
|
||||
|
||||
|
@ -448,6 +449,7 @@ void IN_Init (void)
|
|||
Cvar_RegisterVariable(&joy_deadzone_trigger);
|
||||
Cvar_RegisterVariable(&joy_invert);
|
||||
Cvar_RegisterVariable(&joy_exponent);
|
||||
Cvar_RegisterVariable(&joy_exponent_move);
|
||||
Cvar_RegisterVariable(&joy_swapmovelook);
|
||||
Cvar_RegisterVariable(&joy_enable);
|
||||
|
||||
|
@ -542,13 +544,13 @@ static vec_t IN_AxisMagnitude(joyaxis_t axis)
|
|||
|
||||
/*
|
||||
================
|
||||
IN_ApplyLookEasing
|
||||
IN_ApplyEasing
|
||||
|
||||
assumes axis values are in [-1, 1] and the vector magnitude has been clamped at 1.
|
||||
Raises the axis values to the given exponent, keeping signs.
|
||||
================
|
||||
*/
|
||||
static joyaxis_t IN_ApplyLookEasing(joyaxis_t axis, float exponent)
|
||||
static joyaxis_t IN_ApplyEasing(joyaxis_t axis, float exponent)
|
||||
{
|
||||
joyaxis_t result = {0};
|
||||
vec_t eased_magnitude;
|
||||
|
@ -568,21 +570,21 @@ static joyaxis_t IN_ApplyLookEasing(joyaxis_t axis, float exponent)
|
|||
================
|
||||
IN_ApplyMoveEasing
|
||||
|
||||
clamps coordinates to a square with coordinates +/- sqrt(2)/2, then scales them to +/- 1.
|
||||
This wastes a bit of stick range, but gives the diagonals coordinates of (+/-1,+/-1),
|
||||
so holding the stick on a diagonal gives the same speed boost as holding the forward and strafe keyboard keys.
|
||||
same as IN_ApplyEasing, but scales the output by sqrt(2).
|
||||
this gives diagonal stick inputs coordinates of (+/-1,+/-1).
|
||||
|
||||
forward/back/left/right will return +/- 1.41; this shouldn't be a problem because
|
||||
you can pull back on the stick to go slower (and the final speed is clamped
|
||||
by sv_maxspeed).
|
||||
================
|
||||
*/
|
||||
static joyaxis_t IN_ApplyMoveEasing(joyaxis_t axis)
|
||||
static joyaxis_t IN_ApplyMoveEasing(joyaxis_t axis, float exponent)
|
||||
{
|
||||
joyaxis_t result = {0};
|
||||
const float v = sqrtf(2.0f) / 2.0f;
|
||||
joyaxis_t result = IN_ApplyEasing(axis, exponent);
|
||||
const float v = sqrtf(2.0f);
|
||||
|
||||
result.x = q_max(-v, q_min(v, axis.x));
|
||||
result.y = q_max(-v, q_min(v, axis.y));
|
||||
|
||||
result.x /= v;
|
||||
result.y /= v;
|
||||
result.x *= v;
|
||||
result.y *= v;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -777,8 +779,8 @@ void IN_JoyMove (usercmd_t *cmd)
|
|||
moveDeadzone = IN_ApplyDeadzone(moveRaw, joy_deadzone.value);
|
||||
lookDeadzone = IN_ApplyDeadzone(lookRaw, joy_deadzone.value);
|
||||
|
||||
moveEased = IN_ApplyMoveEasing(moveDeadzone);
|
||||
lookEased = IN_ApplyLookEasing(lookDeadzone, joy_exponent.value);
|
||||
moveEased = IN_ApplyMoveEasing(moveDeadzone, joy_exponent_move.value);
|
||||
lookEased = IN_ApplyEasing(lookDeadzone, joy_exponent.value);
|
||||
|
||||
if ((in_speed.state & 1) ^ (cl_alwaysrun.value != 0.0))
|
||||
speed = cl_movespeedkey.value;
|
||||
|
|
|
@ -27,7 +27,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
/* key up events are sent even if in console mode */
|
||||
|
||||
#define HISTORY_FILE_NAME "history.txt"
|
||||
#define CMDLINES 32
|
||||
|
||||
char key_lines[CMDLINES][MAXCMDLINE];
|
||||
|
||||
|
|
|
@ -163,7 +163,9 @@ typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
|
|||
extern keydest_t key_dest;
|
||||
extern char *keybindings[MAX_KEYS];
|
||||
|
||||
extern char key_lines[32][MAXCMDLINE];
|
||||
#define CMDLINES 64
|
||||
|
||||
extern char key_lines[CMDLINES][MAXCMDLINE];
|
||||
extern int edit_line;
|
||||
extern int key_linepos;
|
||||
extern int key_insert;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
LodePNG version 20170917
|
||||
LodePNG version 20180326
|
||||
|
||||
Copyright (c) 2005-2017 Lode Vandevenne
|
||||
Copyright (c) 2005-2018 Lode Vandevenne
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -39,7 +39,7 @@ Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for
|
|||
#pragma warning( disable : 4996 ) /*VS does not like fopen, but fopen_s is not standard C so unusable here*/
|
||||
#endif /*_MSC_VER */
|
||||
|
||||
const char* LODEPNG_VERSION_STRING = "20170917";
|
||||
const char* LODEPNG_VERSION_STRING = "20180326";
|
||||
|
||||
/*
|
||||
This source file is built up in the following large parts. The code sections
|
||||
|
@ -2621,15 +2621,10 @@ static int lodepng_color_mode_equal(const LodePNGColorMode* a, const LodePNGColo
|
|||
if(a->key_g != b->key_g) return 0;
|
||||
if(a->key_b != b->key_b) return 0;
|
||||
}
|
||||
/*if one of the palette sizes is 0, then we consider it to be the same as the
|
||||
other: it means that e.g. the palette was not given by the user and should be
|
||||
considered the same as the palette inside the PNG.*/
|
||||
if(1/*a->palettesize != 0 && b->palettesize != 0*/) {
|
||||
if(a->palettesize != b->palettesize) return 0;
|
||||
for(i = 0; i != a->palettesize * 4; ++i)
|
||||
{
|
||||
if(a->palette[i] != b->palette[i]) return 0;
|
||||
}
|
||||
if(a->palettesize != b->palettesize) return 0;
|
||||
for(i = 0; i != a->palettesize * 4; ++i)
|
||||
{
|
||||
if(a->palette[i] != b->palette[i]) return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -3461,7 +3456,7 @@ unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
|
|||
{
|
||||
size_t palettesize = mode_out->palettesize;
|
||||
const unsigned char* palette = mode_out->palette;
|
||||
size_t palsize = 1u << mode_out->bitdepth;
|
||||
size_t palsize = (size_t)1u << mode_out->bitdepth;
|
||||
/*if the user specified output palette but did not give the values, assume
|
||||
they want the values of the input color type (assuming that one is palette).
|
||||
Note that we never create a new palette ourselves.*/
|
||||
|
@ -3469,6 +3464,15 @@ unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
|
|||
{
|
||||
palettesize = mode_in->palettesize;
|
||||
palette = mode_in->palette;
|
||||
/*if the input was also palette with same bitdepth, then the color types are also
|
||||
equal, so copy literally. This to preserve the exact indices that were in the PNG
|
||||
even in case there are duplicate colors in the palette.*/
|
||||
if (mode_in->colortype == LCT_PALETTE && mode_in->bitdepth == mode_out->bitdepth)
|
||||
{
|
||||
size_t numbytes = lodepng_get_raw_size(w, h, mode_in);
|
||||
for(i = 0; i != numbytes; ++i) out[i] = in[i];
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if(palettesize < palsize) palsize = palettesize;
|
||||
color_tree_init(&tree);
|
||||
|
@ -4550,12 +4554,20 @@ static void decodeGeneric(unsigned char** out, unsigned* w, unsigned* h,
|
|||
const unsigned char* data; /*the data in the chunk*/
|
||||
|
||||
/*error: size of the in buffer too small to contain next chunk*/
|
||||
if((size_t)((chunk - in) + 12) > insize || chunk < in) CERROR_BREAK(state->error, 30);
|
||||
if((size_t)((chunk - in) + 12) > insize || chunk < in)
|
||||
{
|
||||
if(state->decoder.ignore_end) break; /*other errors may still happen though*/
|
||||
CERROR_BREAK(state->error, 30);
|
||||
}
|
||||
|
||||
/*length of the data of the chunk, excluding the length bytes, chunk type and CRC bytes*/
|
||||
chunkLength = lodepng_chunk_length(chunk);
|
||||
/*error: chunk length larger than the max PNG chunk size*/
|
||||
if(chunkLength > 2147483647) CERROR_BREAK(state->error, 63);
|
||||
if(chunkLength > 2147483647)
|
||||
{
|
||||
if(state->decoder.ignore_end) break; /*other errors may still happen though*/
|
||||
CERROR_BREAK(state->error, 63);
|
||||
}
|
||||
|
||||
if((size_t)((chunk - in) + chunkLength + 12) > insize || (chunk + chunkLength + 12) < in)
|
||||
{
|
||||
|
@ -4642,7 +4654,10 @@ static void decodeGeneric(unsigned char** out, unsigned* w, unsigned* h,
|
|||
else /*it's not an implemented chunk type, so ignore it: skip over the data*/
|
||||
{
|
||||
/*error: unknown critical chunk (5th bit of first byte of chunk type is 0)*/
|
||||
if(!lodepng_chunk_ancillary(chunk)) CERROR_BREAK(state->error, 69);
|
||||
if(!state->decoder.ignore_critical && !lodepng_chunk_ancillary(chunk))
|
||||
{
|
||||
CERROR_BREAK(state->error, 69);
|
||||
}
|
||||
|
||||
unknown = 1;
|
||||
#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
|
||||
|
@ -4807,6 +4822,8 @@ void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings)
|
|||
settings->remember_unknown_chunks = 0;
|
||||
#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
|
||||
settings->ignore_crc = 0;
|
||||
settings->ignore_critical = 0;
|
||||
settings->ignore_end = 0;
|
||||
lodepng_decompress_settings_init(&settings->zlibsettings);
|
||||
}
|
||||
|
||||
|
@ -5677,10 +5694,16 @@ unsigned lodepng_encode(unsigned char** out, size_t* outsize,
|
|||
{
|
||||
state->error = lodepng_convert(converted, image, &info.color, &state->info_raw, w, h);
|
||||
}
|
||||
if(!state->error) preProcessScanlines(&data, &datasize, converted, w, h, &info, &state->encoder);
|
||||
if(!state->error)
|
||||
{
|
||||
state->error = preProcessScanlines(&data, &datasize, converted, w, h, &info, &state->encoder);
|
||||
}
|
||||
lodepng_free(converted);
|
||||
}
|
||||
else preProcessScanlines(&data, &datasize, image, w, h, &info, &state->encoder);
|
||||
else
|
||||
{
|
||||
state->error = preProcessScanlines(&data, &datasize, image, w, h, &info, &state->encoder);
|
||||
}
|
||||
}
|
||||
|
||||
/* output all PNG chunks */
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
LodePNG version 20170917
|
||||
LodePNG version 20180326
|
||||
|
||||
Copyright (c) 2005-2017 Lode Vandevenne
|
||||
Copyright (c) 2005-2018 Lode Vandevenne
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -255,6 +255,7 @@ const char* lodepng_error_text(unsigned code);
|
|||
typedef struct LodePNGDecompressSettings LodePNGDecompressSettings;
|
||||
struct LodePNGDecompressSettings
|
||||
{
|
||||
/* Check LodePNGDecoderSettings for more ignorable errors */
|
||||
unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/
|
||||
|
||||
/*use custom zlib decoder instead of built in one (default: null)*/
|
||||
|
@ -520,7 +521,10 @@ typedef struct LodePNGDecoderSettings
|
|||
{
|
||||
LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
|
||||
|
||||
/* Check LodePNGDecompressSettings for more ignorable errors */
|
||||
unsigned ignore_crc; /*ignore CRC checksums*/
|
||||
unsigned ignore_critical; /*ignore unknown critical chunks*/
|
||||
unsigned ignore_end; /*ignore issues at end of file if possible (missing IEND chunk, too large chunk, ...)*/
|
||||
|
||||
unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
|
||||
|
||||
|
@ -1567,6 +1571,8 @@ For decoding:
|
|||
state.decoder.zlibsettings.ignore_adler32: ignore ADLER32 checksums
|
||||
state.decoder.zlibsettings.custom_...: use custom inflate function
|
||||
state.decoder.ignore_crc: ignore CRC checksums
|
||||
state.decoder.ignore_critical: ignore unknown critical chunks
|
||||
state.decoder.ignore_end: ignore missing IEND chunk. May fail if this corruption causes other errors
|
||||
state.decoder.color_convert: convert internal PNG color to chosen one
|
||||
state.decoder.read_text_chunks: whether to read in text metadata chunks
|
||||
state.decoder.remember_unknown_chunks: whether to read in unknown chunks
|
||||
|
@ -1608,6 +1614,7 @@ yyyymmdd.
|
|||
Some changes aren't backwards compatible. Those are indicated with a (!)
|
||||
symbol.
|
||||
|
||||
*) 14 jan 2018: allow optionally ignoring a few more recoverable errors
|
||||
*) 17 sep 2017: fix memory leak for some encoder input error cases
|
||||
*) 27 nov 2016: grey+alpha auto color model detection bugfix
|
||||
*) 18 apr 2016: Changed qsort to custom stable sort (for platforms w/o qsort).
|
||||
|
|
|
@ -108,6 +108,8 @@ int main(int argc, char *argv[])
|
|||
parms.argc = argc;
|
||||
parms.argv = argv;
|
||||
|
||||
parms.errstate = 0;
|
||||
|
||||
COM_InitArgv(parms.argc, parms.argv);
|
||||
|
||||
isDedicated = (COM_CheckParm("-dedicated") != 0);
|
||||
|
|
|
@ -473,11 +473,11 @@ scalar vlen(vector)
|
|||
static void PF_vlen (void)
|
||||
{
|
||||
float *value1;
|
||||
float new_temp;
|
||||
double new_temp;
|
||||
|
||||
value1 = G_VECTOR(OFS_PARM0);
|
||||
|
||||
new_temp = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
|
||||
new_temp = (double)value1[0] * value1[0] + (double)value1[1] * value1[1] + (double)value1[2]*value1[2];
|
||||
new_temp = sqrt(new_temp);
|
||||
|
||||
G_FLOAT(OFS_RETURN) = new_temp;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Copyright (C) 1996-2001 Id Software, Inc.
|
||||
Copyright (C) 2002-2009 John Fitzgibbons and others
|
||||
Copyright (C) 2007-2008 Kristian Duske
|
||||
Copyright (C) 2010-2014 QuakeSpasm developers
|
||||
Copyright (C) 2010-2017 QuakeSpasm developers
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
|
@ -37,7 +37,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#define FITZQUAKE_VERSION 0.85 //johnfitz
|
||||
#define QUAKESPASM_VERSION 0.93
|
||||
#define QUAKESPASM_VER_PATCH 0 // helper to print a string like 0.92.1
|
||||
#define QUAKESPASM_VER_PATCH 1 // helper to print a string like 0.93.1
|
||||
#ifndef QUAKESPASM_VER_SUFFIX
|
||||
#define QUAKESPASM_VER_SUFFIX // optional version suffix string literal like "-beta1"
|
||||
#endif
|
||||
|
@ -227,6 +227,7 @@ typedef struct
|
|||
void *membase;
|
||||
int memsize;
|
||||
int numcpus;
|
||||
int errstate;
|
||||
} quakeparms_t;
|
||||
|
||||
#include "common.h"
|
||||
|
|
|
@ -150,6 +150,9 @@ void GLAlias_CreateShaders (void)
|
|||
"attribute vec3 Pose1Normal;\n"
|
||||
"attribute vec4 Pose2Vert;\n"
|
||||
"attribute vec3 Pose2Normal;\n"
|
||||
"\n"
|
||||
"varying float FogFragCoord;\n"
|
||||
"\n"
|
||||
"float r_avertexnormal_dot(vec3 vertexnormal) // from MH \n"
|
||||
"{\n"
|
||||
" float dot = dot(vertexnormal, ShadeVector);\n"
|
||||
|
@ -162,14 +165,12 @@ void GLAlias_CreateShaders (void)
|
|||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_TexCoord[0] = TexCoords;\n"
|
||||
" vec4 lerpedVert = mix(Pose1Vert, Pose2Vert, Blend);\n"
|
||||
" vec4 lerpedVert = mix(vec4(Pose1Vert.xyz, 1.0), vec4(Pose2Vert.xyz, 1.0), Blend);\n"
|
||||
" gl_Position = gl_ModelViewProjectionMatrix * lerpedVert;\n"
|
||||
" FogFragCoord = gl_Position.w;\n"
|
||||
" float dot1 = r_avertexnormal_dot(Pose1Normal);\n"
|
||||
" float dot2 = r_avertexnormal_dot(Pose2Normal);\n"
|
||||
" gl_FrontColor = LightColor * vec4(vec3(mix(dot1, dot2, Blend)), 1.0);\n"
|
||||
" // fog\n"
|
||||
" vec3 ecPosition = vec3(gl_ModelViewMatrix * lerpedVert);\n"
|
||||
" gl_FogFragCoord = abs(ecPosition.z);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar *fragSource = \
|
||||
|
@ -180,6 +181,9 @@ void GLAlias_CreateShaders (void)
|
|||
"uniform bool UseFullbrightTex;\n"
|
||||
"uniform bool UseOverbright;\n"
|
||||
"uniform bool UseAlphaTest;\n"
|
||||
"\n"
|
||||
"varying float FogFragCoord;\n"
|
||||
"\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" vec4 result = texture2D(Tex, gl_TexCoord[0].xy);\n"
|
||||
|
@ -191,11 +195,10 @@ void GLAlias_CreateShaders (void)
|
|||
" if (UseFullbrightTex)\n"
|
||||
" result += texture2D(FullbrightTex, gl_TexCoord[0].xy);\n"
|
||||
" result = clamp(result, 0.0, 1.0);\n"
|
||||
" // apply GL_EXP2 fog (from the orange book)\n"
|
||||
" float fog = exp(-gl_Fog.density * gl_Fog.density * gl_FogFragCoord * gl_FogFragCoord);\n"
|
||||
" float fog = exp(-gl_Fog.density * gl_Fog.density * FogFragCoord * FogFragCoord);\n"
|
||||
" fog = clamp(fog, 0.0, 1.0);\n"
|
||||
" result = mix(gl_Fog.color, result, fog);\n"
|
||||
" result.a = gl_Color.a;\n"
|
||||
" result.a = gl_Color.a;\n" // FIXME: This will make almost transparent things cut holes though heavy fog
|
||||
" gl_FragColor = result;\n"
|
||||
"}\n";
|
||||
|
||||
|
|
|
@ -834,14 +834,14 @@ void GLWorld_CreateShaders (void)
|
|||
"attribute vec2 TexCoords;\n"
|
||||
"attribute vec2 LMCoords;\n"
|
||||
"\n"
|
||||
"varying float FogFragCoord;\n"
|
||||
"\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_TexCoord[0] = vec4(TexCoords, 0.0, 0.0);\n"
|
||||
" gl_TexCoord[1] = vec4(LMCoords, 0.0, 0.0);\n"
|
||||
" gl_Position = gl_ModelViewProjectionMatrix * vec4(Vert, 1.0);\n"
|
||||
" // fog\n"
|
||||
" vec3 ecPosition = vec3(gl_ModelViewMatrix * vec4(Vert, 1.0));\n"
|
||||
" gl_FogFragCoord = abs(ecPosition.z);\n"
|
||||
" FogFragCoord = gl_Position.w;\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar *fragSource = \
|
||||
|
@ -854,6 +854,9 @@ void GLWorld_CreateShaders (void)
|
|||
"uniform bool UseOverbright;\n"
|
||||
"uniform bool UseAlphaTest;\n"
|
||||
"uniform float Alpha;\n"
|
||||
"\n"
|
||||
"varying float FogFragCoord;\n"
|
||||
"\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" vec4 result = texture2D(Tex, gl_TexCoord[0].xy);\n"
|
||||
|
@ -865,11 +868,10 @@ void GLWorld_CreateShaders (void)
|
|||
" if (UseFullbrightTex)\n"
|
||||
" result += texture2D(FullbrightTex, gl_TexCoord[0].xy);\n"
|
||||
" result = clamp(result, 0.0, 1.0);\n"
|
||||
" // apply GL_EXP2 fog (from the orange book)\n"
|
||||
" float fog = exp(-gl_Fog.density * gl_Fog.density * gl_FogFragCoord * gl_FogFragCoord);\n"
|
||||
" float fog = exp(-gl_Fog.density * gl_Fog.density * FogFragCoord * FogFragCoord);\n"
|
||||
" fog = clamp(fog, 0.0, 1.0);\n"
|
||||
" result = mix(gl_Fog.color, result, fog);\n"
|
||||
" result.a = Alpha;\n"
|
||||
" result.a = Alpha;\n" // FIXME: This will make almost transparent things cut holes though heavy fog
|
||||
" gl_FragColor = result;\n"
|
||||
"}\n";
|
||||
|
||||
|
|
|
@ -64,8 +64,6 @@ static ov_callbacks ovc_qfs =
|
|||
(long (*)(void *)) FS_ftell
|
||||
};
|
||||
|
||||
#define OV_OPEN_CALLBACKS ov_open_callbacks
|
||||
|
||||
static qboolean S_VORBIS_CodecInitialize (void)
|
||||
{
|
||||
return true;
|
||||
|
@ -84,7 +82,7 @@ static qboolean S_VORBIS_CodecOpenStream (snd_stream_t *stream)
|
|||
|
||||
ovFile = (OggVorbis_File *) Z_Malloc(sizeof(OggVorbis_File));
|
||||
stream->priv = ovFile;
|
||||
res = OV_OPEN_CALLBACKS(&stream->fh, ovFile, NULL, 0, ovc_qfs);
|
||||
res = ov_open_callbacks(&stream->fh, ovFile, NULL, 0, ovc_qfs);
|
||||
if (res != 0)
|
||||
{
|
||||
Con_Printf("%s is not a valid Ogg Vorbis file (error %i).\n",
|
||||
|
@ -152,11 +150,11 @@ static int S_VORBIS_CodecReadStream (snd_stream_t *stream, int bytes, void *buff
|
|||
* the channels are interleaved in the output buffer.
|
||||
*/
|
||||
res = ov_read( (OggVorbis_File *)stream->priv, ptr, rem,
|
||||
#if !defined(VORBIS_USE_TREMOR)
|
||||
#ifndef VORBIS_USE_TREMOR
|
||||
host_bigendian,
|
||||
VORBIS_SAMPLEWIDTH,
|
||||
VORBIS_SIGNED_DATA,
|
||||
#endif /* ! VORBIS_USE_TREMOR */
|
||||
#endif
|
||||
§ion );
|
||||
if (res <= 0)
|
||||
break;
|
||||
|
|
|
@ -383,18 +383,16 @@ void Sys_Error (const char *error, ...)
|
|||
va_list argptr;
|
||||
char text[1024];
|
||||
|
||||
fputs (errortxt1, stderr);
|
||||
|
||||
Con_Redirect(NULL);
|
||||
|
||||
PR_SwitchQCVM(NULL);
|
||||
|
||||
Host_Shutdown ();
|
||||
host_parms->errstate++;
|
||||
|
||||
va_start (argptr, error);
|
||||
q_vsnprintf (text, sizeof(text), error, argptr);
|
||||
va_end (argptr);
|
||||
|
||||
fputs (errortxt1, stderr);
|
||||
Host_Shutdown ();
|
||||
fputs (errortxt2, stderr);
|
||||
fputs (text, stderr);
|
||||
fputs ("\n\n", stderr);
|
||||
|
|
|
@ -306,6 +306,8 @@ void Sys_Error (const char *error, ...)
|
|||
char text[1024];
|
||||
DWORD dummy;
|
||||
|
||||
host_parms->errstate++;
|
||||
|
||||
va_start (argptr, error);
|
||||
q_vsnprintf (text, sizeof(text), error, argptr);
|
||||
va_end (argptr);
|
||||
|
|
|
@ -7,12 +7,11 @@
|
|||
<BODY>
|
||||
<H1>QuakeSpasm</H1>
|
||||
|
||||
<H2></H2>
|
||||
<P>
|
||||
<H2></H2><P>
|
||||
<PRE>
|
||||
</PRE>
|
||||
</P>
|
||||
<P><EM>Page last edited: Aug. 2017</EM></P>
|
||||
<P><EM>Page last edited: Feb. 2018</EM></P>
|
||||
|
||||
<P>
|
||||
<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
|
||||
|
@ -42,21 +41,22 @@
|
|||
<H2><A NAME="toc6">6.</A> <A HREF="Quakespasm.html#s6">Changes</A></H2>
|
||||
|
||||
<UL>
|
||||
<LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.93.0</A>
|
||||
<LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.92.1</A>
|
||||
<LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.92.0</A>
|
||||
<LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.91.0</A>
|
||||
<LI><A NAME="toc6.5">6.5</A> <A HREF="Quakespasm.html#ss6.5">Changes in 0.90.1</A>
|
||||
<LI><A NAME="toc6.6">6.6</A> <A HREF="Quakespasm.html#ss6.6">Changes in 0.90.0</A>
|
||||
<LI><A NAME="toc6.7">6.7</A> <A HREF="Quakespasm.html#ss6.7">Changes in 0.85.9</A>
|
||||
<LI><A NAME="toc6.8">6.8</A> <A HREF="Quakespasm.html#ss6.8">Changes in 0.85.8</A>
|
||||
<LI><A NAME="toc6.9">6.9</A> <A HREF="Quakespasm.html#ss6.9">Changes in 0.85.7</A>
|
||||
<LI><A NAME="toc6.10">6.10</A> <A HREF="Quakespasm.html#ss6.10">Changes in 0.85.6</A>
|
||||
<LI><A NAME="toc6.11">6.11</A> <A HREF="Quakespasm.html#ss6.11">Changes in 0.85.5</A>
|
||||
<LI><A NAME="toc6.12">6.12</A> <A HREF="Quakespasm.html#ss6.12">Changes in 0.85.4</A>
|
||||
<LI><A NAME="toc6.13">6.13</A> <A HREF="Quakespasm.html#ss6.13">Changes in 0.85.3</A>
|
||||
<LI><A NAME="toc6.14">6.14</A> <A HREF="Quakespasm.html#ss6.14">Changes in 0.85.2</A>
|
||||
<LI><A NAME="toc6.15">6.15</A> <A HREF="Quakespasm.html#ss6.15">Changes in 0.85.1</A>
|
||||
<LI><A NAME="toc6.1">6.1</A> <A HREF="Quakespasm.html#ss6.1">Changes in 0.93.1</A>
|
||||
<LI><A NAME="toc6.2">6.2</A> <A HREF="Quakespasm.html#ss6.2">Changes in 0.93.0</A>
|
||||
<LI><A NAME="toc6.3">6.3</A> <A HREF="Quakespasm.html#ss6.3">Changes in 0.92.1</A>
|
||||
<LI><A NAME="toc6.4">6.4</A> <A HREF="Quakespasm.html#ss6.4">Changes in 0.92.0</A>
|
||||
<LI><A NAME="toc6.5">6.5</A> <A HREF="Quakespasm.html#ss6.5">Changes in 0.91.0</A>
|
||||
<LI><A NAME="toc6.6">6.6</A> <A HREF="Quakespasm.html#ss6.6">Changes in 0.90.1</A>
|
||||
<LI><A NAME="toc6.7">6.7</A> <A HREF="Quakespasm.html#ss6.7">Changes in 0.90.0</A>
|
||||
<LI><A NAME="toc6.8">6.8</A> <A HREF="Quakespasm.html#ss6.8">Changes in 0.85.9</A>
|
||||
<LI><A NAME="toc6.9">6.9</A> <A HREF="Quakespasm.html#ss6.9">Changes in 0.85.8</A>
|
||||
<LI><A NAME="toc6.10">6.10</A> <A HREF="Quakespasm.html#ss6.10">Changes in 0.85.7</A>
|
||||
<LI><A NAME="toc6.11">6.11</A> <A HREF="Quakespasm.html#ss6.11">Changes in 0.85.6</A>
|
||||
<LI><A NAME="toc6.12">6.12</A> <A HREF="Quakespasm.html#ss6.12">Changes in 0.85.5</A>
|
||||
<LI><A NAME="toc6.13">6.13</A> <A HREF="Quakespasm.html#ss6.13">Changes in 0.85.4</A>
|
||||
<LI><A NAME="toc6.14">6.14</A> <A HREF="Quakespasm.html#ss6.14">Changes in 0.85.3</A>
|
||||
<LI><A NAME="toc6.15">6.15</A> <A HREF="Quakespasm.html#ss6.15">Changes in 0.85.2</A>
|
||||
<LI><A NAME="toc6.16">6.16</A> <A HREF="Quakespasm.html#ss6.16">Changes in 0.85.1</A>
|
||||
</UL>
|
||||
<P>
|
||||
<H2><A NAME="toc7">7.</A> <A HREF="Quakespasm.html#s7">Todo </A></H2>
|
||||
|
@ -245,7 +245,20 @@ these patched libSDL binaries may help.
|
|||
|
||||
|
||||
|
||||
<H2><A NAME="ss6.1">6.1</A> <A HREF="#toc6.1">Changes in 0.93.0</A>
|
||||
<H2><A NAME="ss6.1">6.1</A> <A HREF="#toc6.1">Changes in 0.93.1</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
<UL>
|
||||
<LI> Fixed a fog regression which was introduced in 0.93.0.</LI>
|
||||
<LI> Fixed a crash (buffer overflow) with invalid vis data.</LI>
|
||||
<LI> Fixed buttons crushing players in 64-bit builds.</LI>
|
||||
<LI> Change controller movement to use cubic easing by default; added "joy_exponent_move" cvar.</LI>
|
||||
<LI> config.cfg is no longer written in case of a Sys_Error.</LI>
|
||||
<LI> Update the third-party libraries. Other fixes/cleanups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.93.0</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -262,10 +275,16 @@ these patched libSDL binaries may help.
|
|||
<LI> Change "games" / "mods" commands to list all subdirectories.</LI>
|
||||
<LI> Restore vid_refreshrate from fitzquake-0.85 for SDL2 builds.</LI>
|
||||
<LI> Alpha-masked model support. (MF_HOLEY: 0x4000).</LI>
|
||||
<LI> Invalid skin index now draws skin 0 (WinQuake behaviour) instead of blue checkerboard.</LI>
|
||||
<LI> Invalid skin index now draws skin 0 (WinQuake behaviour) instead of blue checkerboard.</LI>
|
||||
<LI> Change default screenshot format to png. The 'screenshot' command now supports optional format (tga, png or jpg) and quality (1-100) arguments.</LI>
|
||||
<LI> Revert "always run" changes from 0.85.9; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. Set to 1 to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and make "speedkey" act as "slowkey".</LI>
|
||||
<LI> Change "always run" menu option to offer "off" (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200), "vanilla" (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400) and "quakespasm" (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200).</LI>
|
||||
<LI> Revert "always run" changes from 0.85.9 and move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar: Set to 1 in order to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and to make "speedkey" act as "slowkey".</LI>
|
||||
<LI> Change the "always run" menu option to offer three choices:
|
||||
<UL>
|
||||
<LI> off (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200)</LI>
|
||||
<LI> vanilla (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400)</LI>
|
||||
<LI> quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200)</LI>
|
||||
</UL>
|
||||
</LI>
|
||||
<LI> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.</LI>
|
||||
<LI> New "r_viewmodel_quake" cvar. Set to 1 for WinQuake gun position (from MarkV).</LI>
|
||||
<LI> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).</LI>
|
||||
|
@ -282,7 +301,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Update the third-party libraries.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.92.1</A>
|
||||
<H2><A NAME="ss6.3">6.3</A> <A HREF="#toc6.3">Changes in 0.92.1</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -292,7 +311,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Updated some of the third-party libraries.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.3">6.3</A> <A HREF="#toc6.3">Changes in 0.92.0</A>
|
||||
<H2><A NAME="ss6.4">6.4</A> <A HREF="#toc6.4">Changes in 0.92.0</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -312,7 +331,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Updated some of the third-party libraries. Other fixes/clean-ups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.4">6.4</A> <A HREF="#toc6.4">Changes in 0.91.0</A>
|
||||
<H2><A NAME="ss6.5">6.5</A> <A HREF="#toc6.5">Changes in 0.91.0</A>
|
||||
</H2>
|
||||
|
||||
|
||||
|
@ -372,7 +391,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Raised MAX_SFX to 1024 (was 512).</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.5">6.5</A> <A HREF="#toc6.5">Changes in 0.90.1</A>
|
||||
<H2><A NAME="ss6.6">6.6</A> <A HREF="#toc6.6">Changes in 0.90.1</A>
|
||||
</H2>
|
||||
|
||||
|
||||
|
@ -432,7 +451,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Update 3rd-party libraries.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.6">6.6</A> <A HREF="#toc6.6">Changes in 0.90.0</A>
|
||||
<H2><A NAME="ss6.7">6.7</A> <A HREF="#toc6.7">Changes in 0.90.0</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -477,7 +496,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Other fixes and clean-ups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.7">6.7</A> <A HREF="#toc6.7">Changes in 0.85.9</A>
|
||||
<H2><A NAME="ss6.8">6.8</A> <A HREF="#toc6.8">Changes in 0.85.9</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -501,7 +520,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Several other minor fixes/cleanups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.8">6.8</A> <A HREF="#toc6.8">Changes in 0.85.8</A>
|
||||
<H2><A NAME="ss6.9">6.9</A> <A HREF="#toc6.9">Changes in 0.85.8</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -526,7 +545,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Miscellaneous source code cleanups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.9">6.9</A> <A HREF="#toc6.9">Changes in 0.85.7</A>
|
||||
<H2><A NAME="ss6.10">6.10</A> <A HREF="#toc6.10">Changes in 0.85.7</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -544,7 +563,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Several other small changes mostly invisible to the end-user</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.10">6.10</A> <A HREF="#toc6.10">Changes in 0.85.6</A>
|
||||
<H2><A NAME="ss6.11">6.11</A> <A HREF="#toc6.11">Changes in 0.85.6</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -555,7 +574,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Minor SDL video fixes.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.11">6.11</A> <A HREF="#toc6.11">Changes in 0.85.5</A>
|
||||
<H2><A NAME="ss6.12">6.12</A> <A HREF="#toc6.12">Changes in 0.85.5</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -574,7 +593,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Several code updates from uHexen2 project, several code cleanups.</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.12">6.12</A> <A HREF="#toc6.12">Changes in 0.85.4</A>
|
||||
<H2><A NAME="ss6.13">6.13</A> <A HREF="#toc6.13">Changes in 0.85.4</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -592,7 +611,7 @@ these patched libSDL binaries may help.
|
|||
<LI> Other minor sound and cdaudio updates</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss6.13">6.13</A> <A HREF="#toc6.13">Changes in 0.85.3</A>
|
||||
<H2><A NAME="ss6.14">6.14</A> <A HREF="#toc6.14">Changes in 0.85.3</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -615,7 +634,7 @@ these patched libSDL binaries may help.
|
|||
</UL>
|
||||
</P>
|
||||
|
||||
<H2><A NAME="ss6.14">6.14</A> <A HREF="#toc6.14">Changes in 0.85.2</A>
|
||||
<H2><A NAME="ss6.15">6.15</A> <A HREF="#toc6.15">Changes in 0.85.2</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
@ -634,7 +653,7 @@ these patched libSDL binaries may help.
|
|||
</UL>
|
||||
</P>
|
||||
|
||||
<H2><A NAME="ss6.15">6.15</A> <A HREF="#toc6.15">Changes in 0.85.1</A>
|
||||
<H2><A NAME="ss6.16">6.16</A> <A HREF="#toc6.16">Changes in 0.85.1</A>
|
||||
</H2>
|
||||
|
||||
<P>
|
||||
|
|
|
@ -19,31 +19,32 @@
|
|||
|
||||
5. Known Bugs
|
||||
6. Changes
|
||||
6.1 Changes in 0.93.0
|
||||
6.2 Changes in 0.92.1
|
||||
6.3 Changes in 0.92.0
|
||||
6.4 Changes in 0.91.0
|
||||
6.4.1 Bugfixes
|
||||
6.4.2 Visual improvements
|
||||
6.4.3 Interface improvements
|
||||
6.4.4 Code cleanup / Other
|
||||
6.4.5 Raised limits
|
||||
6.5 Changes in 0.90.1
|
||||
6.1 Changes in 0.93.1
|
||||
6.2 Changes in 0.93.0
|
||||
6.3 Changes in 0.92.1
|
||||
6.4 Changes in 0.92.0
|
||||
6.5 Changes in 0.91.0
|
||||
6.5.1 Bugfixes
|
||||
6.5.2 Performance
|
||||
6.5.3 Visual improvements
|
||||
6.5.4 Interface improvements
|
||||
6.5.5 Code cleanup
|
||||
6.6 Changes in 0.90.0
|
||||
6.7 Changes in 0.85.9
|
||||
6.8 Changes in 0.85.8
|
||||
6.9 Changes in 0.85.7
|
||||
6.10 Changes in 0.85.6
|
||||
6.11 Changes in 0.85.5
|
||||
6.12 Changes in 0.85.4
|
||||
6.13 Changes in 0.85.3
|
||||
6.14 Changes in 0.85.2
|
||||
6.15 Changes in 0.85.1
|
||||
6.5.2 Visual improvements
|
||||
6.5.3 Interface improvements
|
||||
6.5.4 Code cleanup / Other
|
||||
6.5.5 Raised limits
|
||||
6.6 Changes in 0.90.1
|
||||
6.6.1 Bugfixes
|
||||
6.6.2 Performance
|
||||
6.6.3 Visual improvements
|
||||
6.6.4 Interface improvements
|
||||
6.6.5 Code cleanup
|
||||
6.7 Changes in 0.90.0
|
||||
6.8 Changes in 0.85.9
|
||||
6.9 Changes in 0.85.8
|
||||
6.10 Changes in 0.85.7
|
||||
6.11 Changes in 0.85.6
|
||||
6.12 Changes in 0.85.5
|
||||
6.13 Changes in 0.85.4
|
||||
6.14 Changes in 0.85.3
|
||||
6.15 Changes in 0.85.2
|
||||
6.16 Changes in 0.85.1
|
||||
|
||||
7. Todo
|
||||
8. Copyright
|
||||
|
@ -53,7 +54,7 @@
|
|||
______________________________________________________________________
|
||||
|
||||
|
||||
Page last edited: Aug. 2017
|
||||
Page last edited: Feb. 2018
|
||||
|
||||
|
||||
1. About
|
||||
|
@ -287,7 +288,18 @@
|
|||
6. Changes
|
||||
|
||||
|
||||
6.1. Changes in 0.93.0
|
||||
6.1. Changes in 0.93.1
|
||||
|
||||
o Fixed a fog regression which was introduced in 0.93.0.
|
||||
o Fixed a crash (buffer overflow) with invalid vis data.
|
||||
o Fixed buttons crushing players in 64-bit builds.
|
||||
o Change controller movement to use cubic easing by default; added
|
||||
"joy_exponent_move" cvar.
|
||||
o config.cfg is no longer written in case of a Sys_Error.
|
||||
o Update the third-party libraries. Other fixes/cleanups.
|
||||
|
||||
|
||||
6.2. Changes in 0.93.0
|
||||
|
||||
o Raise default "joy_deadzone_trigger" cvar to 0.2.
|
||||
|
||||
|
@ -322,15 +334,15 @@
|
|||
now supports optional format (tga, png or jpg) and quality (1-100)
|
||||
arguments.
|
||||
|
||||
o Revert "always run" changes from 0.85.9; move the QuakeSpasm
|
||||
customizations to a new "cl_alwaysrun" cvar. Set to 1 to scale
|
||||
forward/side/up speed by "cl_movespeedkey" (usually 2),
|
||||
and make "speedkey" act as "slowkey".
|
||||
o Revert "always run" changes from 0.85.9 and move the QuakeSpasm
|
||||
customizations to a new "cl_alwaysrun" cvar: Set to 1 in order to
|
||||
scale forward/side/up speed by "cl_movespeedkey" (usually 2), and
|
||||
to make "speedkey" act as "slowkey".
|
||||
|
||||
o Change "always run" menu option to offer
|
||||
"off" (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200),
|
||||
"vanilla" (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400) and
|
||||
"quakespasm" (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200).
|
||||
o Change "always run" menu option to offer three choices:
|
||||
- off (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200)
|
||||
- vanilla (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400)
|
||||
- quakespasm (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200)
|
||||
|
||||
o New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2,
|
||||
1/3, or 1/4 resolution.
|
||||
|
@ -343,12 +355,12 @@
|
|||
|
||||
o New "randmap" command for loading a random map.
|
||||
|
||||
o New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage",
|
||||
"gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for
|
||||
o New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage",
|
||||
"gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for
|
||||
tuning the strength of specic view blends.
|
||||
|
||||
o GL2 renderer: use a GLSL shader for world faces. Fixes reports of
|
||||
integrated+discrete GPU laptops having inconsistent fog rendering.
|
||||
o GL2 renderer: use a GLSL shader for world faces. Fixes reports of
|
||||
integrated+discrete GPU laptops having inconsistent fog rendering.
|
||||
|
||||
o Fix macOS startup delay (avoid calling gethostbyname() for ".local"
|
||||
hostnames).
|
||||
|
@ -364,15 +376,15 @@
|
|||
o Fix possible freeze in SV_TouchLinks regardless of what QC does in
|
||||
the touch function.
|
||||
|
||||
o Fix for maps with empty strings for vector keys (e.g. "origin");
|
||||
don't read uninitialized memory.
|
||||
o Fix for maps with empty strings for vector keys (e.g. "origin");
|
||||
don't read uninitialized memory.
|
||||
|
||||
o Support for Open Watcom compiler.
|
||||
|
||||
o Update the third-party libraries.
|
||||
|
||||
|
||||
6.2. Changes in 0.92.1
|
||||
6.3. Changes in 0.92.1
|
||||
|
||||
o Fixed large menu scale factors (was broken in 0.92.0).
|
||||
|
||||
|
@ -381,7 +393,7 @@
|
|||
o Updated some of the third-party libraries.
|
||||
|
||||
|
||||
6.3. Changes in 0.92.0
|
||||
6.4. Changes in 0.92.0
|
||||
|
||||
o SDL2 Game Controller support.
|
||||
|
||||
|
@ -418,9 +430,9 @@
|
|||
o Updated some of the third-party libraries. Other fixes/clean-ups.
|
||||
|
||||
|
||||
6.4. Changes in 0.91.0
|
||||
6.5. Changes in 0.91.0
|
||||
|
||||
6.4.1. Bugfixes
|
||||
6.5.1. Bugfixes
|
||||
|
||||
o Fix unwanted fog mode change upon video restart.
|
||||
|
||||
|
@ -456,7 +468,7 @@
|
|||
|
||||
o Prevent a possible vulnerability in MSG_ReadString (old Q1/Q2 bug).
|
||||
|
||||
6.4.2. Visual improvements
|
||||
6.5.2. Visual improvements
|
||||
|
||||
o New cvars r_lavaalpha, r_slimealpha, r_telealpha for fine-tuning
|
||||
specific liquid opacities (from DirectQ/RMQEngine, non-archived,
|
||||
|
@ -467,18 +479,18 @@
|
|||
o GLSL gamma is now supported on older hardware without NPOT
|
||||
extension.
|
||||
|
||||
6.4.3. Interface improvements
|
||||
6.5.3. Interface improvements
|
||||
|
||||
o New r_pos command to show player position.
|
||||
|
||||
o NaN detection in traceline with "developer 1" set now warns instead
|
||||
of errors.
|
||||
|
||||
6.4.4. Code cleanup / Other
|
||||
6.5.4. Code cleanup / Other
|
||||
|
||||
o Update third-party libraries.
|
||||
|
||||
6.4.5. Raised limits
|
||||
6.5.5. Raised limits
|
||||
|
||||
o Default max_edicts 8192 (was 2048) and no longer saved to
|
||||
config.cfg.
|
||||
|
@ -490,9 +502,9 @@
|
|||
o Raised MAX_SFX to 1024 (was 512).
|
||||
|
||||
|
||||
6.5. Changes in 0.90.1
|
||||
6.6. Changes in 0.90.1
|
||||
|
||||
6.5.1. Bugfixes
|
||||
6.6.1. Bugfixes
|
||||
|
||||
o Fix dynamic light artifact where changing lightmap are rendered one
|
||||
frame late (bug introduced in 0.90.0).
|
||||
|
@ -515,13 +527,13 @@
|
|||
|
||||
o Fix crash on out-of-bounds skin number.
|
||||
|
||||
6.5.2. Performance
|
||||
6.6.2. Performance
|
||||
|
||||
o Use multithreaded OpenGL on OS X for better performance.
|
||||
|
||||
o New, faster mdl renderer using GLSL. Disable with "-noglslalias".
|
||||
|
||||
6.5.3. Visual improvements
|
||||
6.6.3. Visual improvements
|
||||
|
||||
o New gamma correction implementation using GLSL. Fixes all known
|
||||
gamma issues (affecting the full display, persisting after
|
||||
|
@ -535,7 +547,7 @@
|
|||
|
||||
o r_noshadow_list cvar added (from MarkV.)
|
||||
|
||||
6.5.4. Interface improvements
|
||||
6.6.4. Interface improvements
|
||||
|
||||
o Support pausing demo playback with the "pause" command.
|
||||
|
||||
|
@ -552,14 +564,14 @@
|
|||
"trying to load ent", "bad chunk length", "meshing",
|
||||
"PR_AlocStringSlots: realloc'ing"
|
||||
|
||||
6.5.5. Code cleanup
|
||||
6.6.5. Code cleanup
|
||||
|
||||
o Clean up IDE project files to build on fresh systems.
|
||||
|
||||
o Update 3rd-party libraries.
|
||||
|
||||
|
||||
6.6. Changes in 0.90.0
|
||||
6.7. Changes in 0.90.0
|
||||
|
||||
o Fix issues on Windows systems with DPI scaling.
|
||||
|
||||
|
@ -667,7 +679,7 @@
|
|||
o Other fixes and clean-ups.
|
||||
|
||||
|
||||
6.7. Changes in 0.85.9
|
||||
6.8. Changes in 0.85.9
|
||||
|
||||
o Fixes for several undefined behaviors in C code (gcc-4.8 support.)
|
||||
|
||||
|
@ -714,7 +726,7 @@
|
|||
o Several other minor fixes/cleanups.
|
||||
|
||||
|
||||
6.8. Changes in 0.85.8
|
||||
6.9. Changes in 0.85.8
|
||||
|
||||
o Made Quake shareware 1.00 and 1.01 versions to be recognized
|
||||
properly.
|
||||
|
@ -761,7 +773,7 @@
|
|||
o Miscellaneous source code cleanups.
|
||||
|
||||
|
||||
6.9. Changes in 0.85.7
|
||||
6.10. Changes in 0.85.7
|
||||
|
||||
o Added support for cross-level demo playback
|
||||
|
||||
|
@ -787,7 +799,7 @@
|
|||
o Several other small changes mostly invisible to the end-user
|
||||
|
||||
|
||||
6.10. Changes in 0.85.6
|
||||
6.11. Changes in 0.85.6
|
||||
|
||||
o More work for string buffer safety
|
||||
|
||||
|
@ -800,7 +812,7 @@
|
|||
o Minor SDL video fixes.
|
||||
|
||||
|
||||
6.11. Changes in 0.85.5
|
||||
6.12. Changes in 0.85.5
|
||||
|
||||
o SDL input driver updated adding native keymap and dead key support
|
||||
to the console
|
||||
|
@ -831,7 +843,7 @@
|
|||
o Several code updates from uHexen2 project, several code cleanups.
|
||||
|
||||
|
||||
6.12. Changes in 0.85.4
|
||||
6.13. Changes in 0.85.4
|
||||
|
||||
o Implement music (OGG, MP3, WAV) playback
|
||||
|
||||
|
@ -859,7 +871,7 @@
|
|||
o Other minor sound and cdaudio updates
|
||||
|
||||
|
||||
6.13. Changes in 0.85.3
|
||||
6.14. Changes in 0.85.3
|
||||
|
||||
o Fix the "-dedicated" option (thanks Oz) and add platform specific
|
||||
networking code (default) rather than SDL_net
|
||||
|
@ -896,7 +908,7 @@
|
|||
some other CD tweaks.
|
||||
|
||||
|
||||
6.14. Changes in 0.85.2
|
||||
6.15. Changes in 0.85.2
|
||||
|
||||
o Replace the old "Screen size" slider with a "Scale" slider
|
||||
|
||||
|
@ -924,7 +936,7 @@
|
|||
o Add OSX Makefile (tested?)
|
||||
|
||||
|
||||
6.15. Changes in 0.85.1
|
||||
6.16. Changes in 0.85.1
|
||||
|
||||
o 64 bit CPU support
|
||||
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -1,6 +1,6 @@
|
|||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
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Reference in a new issue