menu.c: fix mouse release in fullscreen console

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@756 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
svdijk 2012-10-01 03:06:52 +00:00
parent 56d810aef7
commit c82e5f3ef3
1 changed files with 14 additions and 4 deletions

View File

@ -217,8 +217,13 @@ void M_ToggleMenu_f (void)
return;
}
if (cls.state == ca_connected)
{
IN_Activate();
key_dest = (cls.state == ca_connected) ? key_game : key_console;
key_dest = key_game;
}
else
key_dest = key_console;
m_state = m_none;
return;
}
@ -275,8 +280,13 @@ void M_Main_Key (int key)
switch (key)
{
case K_ESCAPE:
if (cls.state == ca_connected)
{
IN_Activate();
key_dest = (cls.state == ca_connected) ? key_game : key_console;
key_dest = key_game;
}
else
key_dest = key_console;
m_state = m_none;
cls.demonum = m_save_demonum;
if (!fitzmode) /* QuakeSpasm customization: */