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changelog update / tidy-up.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1438 af15c1b1-3010-417e-b628-4374ebc0bcbd
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3 changed files with 16 additions and 16 deletions
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@ -159,23 +159,23 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
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<sect1> Changes in 0.93.0<p>
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<itemize>
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<item> Drop the MAX_MAP_LEAFS limit and allocate vis on the heap.
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<item> Raise console buffer size to 1MB.
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<item> Raise MAX_STATIC_ENTITIES from 512 to 4096.
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<item> Raise MAX_STACK_DEPTH from 32 to 64.
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<item> Raise command buffer size from 8K to 256K to support large configs.
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<item> Remove MAX_EFRAGS limit.
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<item> Remove MAX_EFRAGS and MAX_MAP_LEAFS limits.
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<item> Remove "Loadgame buffer overflow" limit, which could happen when loading DP or QSS saves.
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<item> Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.
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<item> Change "game" command to now exec quake.rc.
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<item> Change "games"/"mods" commands to list all subdirectories.
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<item> Change "games" / "mods" commands to list all subdirectories.
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<item> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.
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<item> New "find"/"apropos" command, searches for commands/cvar names for the given substring (from Spike).
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<item> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).
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<item> New "randmap" command for loading a random map.
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<item> Fix macOS startup delay (avoid calling gethostbyname() for ".local" hostnames).
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<item> Fix memory corruption in PF_lightstyle with out of bounds lightstyles.
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<item> Fix crash in BoundPoly with polygons extending beyond +/-9999.
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<item> Fix QS window to stay on the current monitor when changing video modes (SDL2 only).
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<item> Updated some of the third-party libraries.
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<item> Update the third-party libraries.
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</itemize>
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</p>
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@ -251,23 +251,23 @@ these patched libSDL binaries may help.
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<P>
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<UL>
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<LI> Drop the MAX_MAP_LEAFS limit and allocate vis on the heap.</LI>
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<LI> Raise console buffer size to 1MB.</LI>
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<LI> Raise MAX_STATIC_ENTITIES from 512 to 4096.</LI>
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<LI> Raise MAX_STACK_DEPTH from 32 to 64.</LI>
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<LI> Raise command buffer size from 8K to 256K to support large configs.</LI>
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<LI> Remove MAX_EFRAGS limit.</LI>
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<LI> Remove MAX_EFRAGS and MAX_MAP_LEAFS limits.</LI>
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<LI> Remove "Loadgame buffer overflow" limit, which could happen when loading DP or QSS saves.</LI>
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<LI> Adjust "exceeds standard limit of" debug warnings to include the actual QS limit.</LI>
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<LI> Change "game" command to now exec quake.rc.</LI>
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<LI> Change "games"/"mods" commands to list all subdirectories.</LI>
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<LI> Change "games" / "mods" commands to list all subdirectories.</LI>
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<LI> New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.</LI>
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<LI> New "find"/"apropos" command, searches for commands/cvar names for the given substring (from Spike).</LI>
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<LI> New "find" / "apropos" command, searches for commands/cvar names for the given substring (from Spike).</LI>
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<LI> New "randmap" command for loading a random map.</LI>
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<LI> Fix macOS startup delay (avoid calling gethostbyname() for ".local" hostnames).</LI>
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<LI> Fix memory corruption in PF_lightstyle with out of bounds lightstyles.</LI>
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<LI> Fix crash in BoundPoly with polygons extending beyond +/-9999.</LI>
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<LI> Fix QS window to stay on the current monitor when changing video modes (SDL2 only).</LI>
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<LI> Updated some of the third-party libraries.</LI>
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<LI> Update the third-party libraries.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.92.1</A>
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@ -296,7 +296,7 @@
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6.1. Changes in 0.93.0
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o Drop the MAX_MAP_LEAFS limit and allocate vis on the heap.
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o Raise console buffer size to 1MB.
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o Raise MAX_STATIC_ENTITIES from 512 to 4096.
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@ -304,7 +304,7 @@
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o Raise command buffer size from 8K to 256K to support large configs.
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o Remove MAX_EFRAGS limit.
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o Remove MAX_EFRAGS and MAX_MAP_LEAFS limits.
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o Remove "Loadgame buffer overflow" limit, which could happen when
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loading DP or QSS saves.
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@ -314,13 +314,13 @@
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o Change "game" command to now exec quake.rc.
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o Change "games"/"mods" commands to list all subdirectories.
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o Change "games" / "mods" commands to list all subdirectories.
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o New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2,
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1/3, or 1/4 resolution.
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o New "find"/"apropos" command, searches for commands/cvar names for
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the given substring (from Spike).
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o New "find" / "apropos" command, searches for commands/cvar names
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for the given substring (from Spike).
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o New "randmap" command for loading a random map.
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@ -335,7 +335,7 @@
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o Fix QS window to stay on the current monitor when changing video
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modes (SDL2 only).
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o Updated some of the third-party libraries.
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o Update the third-party libraries.
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6.2. Changes in 0.92.1
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