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move DEG2RAD macro to mathlib.h.
From a patch by Andrei Drexler
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144b43f333
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3 changed files with 16 additions and 19 deletions
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@ -274,6 +274,7 @@ qboolean R_CullBox (vec3_t emins, vec3_t emaxs)
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mplane_t *p;
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byte signbits;
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float vec[3];
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for (i = 0;i < 4;i++)
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{
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p = frustum + i;
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@ -387,7 +388,6 @@ assumes side and forward are perpendicular, and normalized
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to turn away from side, use a negative angle
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===============
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*/
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#define DEG2RAD( a ) ( (a) * M_PI_DIV_180 )
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void TurnVector (vec3_t out, const vec3_t forward, const vec3_t side, float angle)
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{
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float scale_forward, scale_side;
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@ -29,9 +29,6 @@ vec3_t vec3_origin = {0,0,0};
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/*-----------------------------------------------------------------*/
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//#define DEG2RAD( a ) ( a * M_PI ) / 180.0F
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#define DEG2RAD( a ) ( (a) * M_PI_DIV_180 ) //johnfitz
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void ProjectPointOnPlane( vec3_t dst, const vec3_t p, const vec3_t normal )
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{
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float d;
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@ -322,7 +319,6 @@ float VectorNormalize (vec3_t v)
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}
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return length;
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}
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void VectorInverse (vec3_t v)
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@ -33,6 +33,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#endif
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#define M_PI_DIV_180 (M_PI / 180.0) //johnfitz
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#define DEG2RAD(a) ((a) * M_PI_DIV_180)
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struct mplane_s;
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