diff --git a/Quake/snd_voip.c b/Quake/snd_voip.c index 623aede4..3b8f7a64 100644 --- a/Quake/snd_voip.c +++ b/Quake/snd_voip.c @@ -1219,7 +1219,7 @@ cvar_t cl_voip_ducking = {"cl_voip_ducking", "0.5", true}; cvar_t cl_voip_codec = {"cl_voip_codec", "", true}; //opus by default (quakespasm actually comes with a dll for that one) cvar_t cl_voip_noisefilter = {"cl_voip_noisefilter", "1", true}; cvar_t cl_voip_autogain = {"cl_voip_autogain", "0", true}; -cvar_t cl_voip_opus_bitrate = {"cl_voip_opus_bitrate", "3000", true}; +cvar_t cl_voip_bitrate = {"cl_voip_bitrate", "3000", true}; #ifdef USE_SPEEX_CODEC #include @@ -2402,7 +2402,7 @@ void S_Voip_Transmit(unsigned char clc, sizebuf_t *buf) frames = 0; } - nrate = cl_voip_opus_bitrate.value; + nrate = cl_voip_bitrate.value; if (nrate != s_voip.curbitrate) { s_voip.curbitrate = nrate; @@ -2601,7 +2601,7 @@ void S_Voip_Init(void) #ifndef FORCE_ENCODER Cvar_RegisterVariable(&cl_voip_codec); #endif - Cvar_RegisterVariable(&cl_voip_opus_bitrate); + Cvar_RegisterVariable(&cl_voip_bitrate); Cvar_RegisterVariable(&cl_voip_noisefilter); Cvar_RegisterVariable(&cl_voip_autogain); Cmd_AddCommand("cl_voip_codecs", S_Voip_Codecs_f);