From bb5a1d6e389f38cdd51a0c098f57f3fe29638fa1 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Wed, 21 Dec 2011 10:40:18 +0000 Subject: [PATCH] sys_sdl_unix.c, sys_sdl_win.c (Sys_Sleep): rely on SDL_Delay() instead of platform specific usleep() or Sleep() calls. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@532 af15c1b1-3010-417e-b628-4374ebc0bcbd --- Quake/sys_sdl_unix.c | 3 ++- Quake/sys_sdl_win.c | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Quake/sys_sdl_unix.c b/Quake/sys_sdl_unix.c index 532f6bf2..958ed8b4 100644 --- a/Quake/sys_sdl_unix.c +++ b/Quake/sys_sdl_unix.c @@ -252,7 +252,8 @@ const char *Sys_ConsoleInput (void) void Sys_Sleep (unsigned long msecs) { - usleep (msecs * 1000); +/* usleep (msecs * 1000);*/ + SDL_Delay (msecs); } void Sys_SendKeyEvents (void) diff --git a/Quake/sys_sdl_win.c b/Quake/sys_sdl_win.c index fe7f8ea3..bd14b41a 100644 --- a/Quake/sys_sdl_win.c +++ b/Quake/sys_sdl_win.c @@ -345,7 +345,8 @@ const char *Sys_ConsoleInput (void) void Sys_Sleep (unsigned long msecs) { - Sleep (msecs); +/* Sleep (msecs);*/ + SDL_Delay (msecs); } void Sys_SendKeyEvents (void)